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Current List of Bugs (help collecting)


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#1
randomfoo

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2013-02-06 UPDATE: I will continue to follow this thread, but will be moving all future updates to this a more permanent home: https://sites.google.com/site/me3mpd/home/bugs

Is anyone maintaining a current list of Multiplayer bugs that are still active post-1.05?

Here's my current list (Sorta a list here), primarily gameplay bugs:

Matchmaking/Lobby/Joining:
- Bad matchmaking/inability to filter or see ping
- Matchmaking doesn't update properly/will sometimes drop users into games they did not request (ie, Gold when requesting Silver)
- Inability to actually pick Unknown/Unknown (receiving bonuses, avoiding farming matches)
- Inability for certain players to host or voice chat each other (network related?)
- When joining an ongoing game, can be killed/sync-killed before being loading finishes when spawning
- Players can get stuck joining a game; no ability to cancel/quit when stuck "Loading"
- Certain banners specifically the special challenge ones such as Hero of the Last Days, Hallowed Hero, Corsair, etc. and the new special packs Arsenal and Reserve pack images take to long to load or do not load at all.

Game Breaking:
- Drone escort objective can still get stuck in the floor, requiring the host quitting (restart round)
- Enemies still get stuck at some spawn points, requiring splash damage to kill or host quitting
- Banshees can teleport to upper/inaccessible levels/locations on maps permanently, sometimes requiring host quitting (White, Reactor, Glacier, Jade, Giant)

Credits/Store:
- After a match, sometimes credits are not awarded
- Store can take an extremely long time to purchase a pack (is this getting worse?)
- New Packs can take a long time to load background images (are they pulled over the network every time?)

Objectives:
- A player can activate and then quickly leave a Hack and remain counted as uploading

Maps:
- Hydra Exploit
- Rio Box of Shame
- Vanguards can get stuck below the map on Rio
- Condor: enemies may be completely invisible to offhost player (may happen w/ other maps as well?)

Characters/Powers:
- Shadow Strike can't target Atlas
- Blade Armor doesn't properly reflect damage; worse on higher difficulty levels
- Paladin's cryo/fire explosions center on character not enemy
- Biotic Charge and Shadow Strike not able to target even for host w/ LOS
- Volus shield boost can cause off-host teammates to not be able to shoot/use powers until heavy meleeing or dying
- Recovery powers (ED, Stim Packs, Biotic Charge, AR, Shield Boost, etc) can fail to regenerate shields if damage is taken while activated
- Frag Grenade AP/SO evos don't work
- Tactical Scan HS damage perk doesn't work
- Asari Huntress TC is intended to also give weapon damage bonus
- Drell kits have aim/camera problems w/ Cooldown Weapons (PPR, CSR)
- Enemy Health blinks, but Fire Explosion does 0 DoT
- FE 0 DoT can override Incendiary Ammo DoT, interfere w/ stacking, cause 0 damage
- Snap Freeze and Electric Slash Tech Combo evo doesn't affect TB, FE, or CE
- Incinerate freeze combo still doesn't work with snap freeze vs health- Engineering Kit gear boosts damage of "tech grenades" (Arc, Homing) but Sabotage's Vulnerability evo doesn't (have other tech vuln evo's been tested?)
- Projectile Powers (Warp, Throw, etc) may sometimes fail to track or fly upward (this appears to be host dependent)

Weapons/Mods:
- Harrier recoil is lower out of cover than in cover 
- Reegar does less damage with Warp
- CSMG, CSR, Reegar suffer from random double ammo consumption
- Hurricane will not fire/autoreload when a single bullet is left (w/ Heat Sink, Devastator Mode)
- Heat sink does not work on CSMG

Enemies:
- Collector Damage bugged
- Phantom DR on host makes them near invulnerable
- Geth Rocket Trooper can shoot multiple rockets at a time
- Geth Hunter can shoot even while staggered, frozen, in stasis etc
- Geth Hunter not affected by certain powers (like Sabotage) when cloaked
- Enemies can shoot you while facing a different direction (GRT, Praetorian)
- Enemies can melee/sync kill through walls
- GRT and Banshee Warp can shoot through solid cover
- Geth Bombers immune to some powers (like Overload, Submission Net)
- Magnet hands sync kills happen, even on host
- Enemies can walk through the reactor door on reactor hazard
- Projectiles that follow you (Atlas missiles, Banshee Warp) can make impossible turns or hit you even after you Biotic Charge / Teleport elsewhere on the map
- Guardian does not take Incendiary Ammo or Inferno Grenade damage

Network/Lag Related:
- Tactical Cloak cooldowns can desync when immediately decloaking offhost
- Empty Grenade throws offhost
- Raider can fire extra shot offhost
- Ammo pickup/counts often desync, require firing/thermal packs to fix
- Invisible Banshees/Turrets still happen
- Characters may sometimes not be able to shoot until heavy meleeing
- Ops packs will be consumed even when ineffective due to lag
- Laggy clients/teammates can cause the host to lag?
- If briefly sustained offhost, Geth Heavy Melee will consume shield but not cause any enemy damage
- While offhost, guns may occasionally show more than the max amount of spare ammo than you can normally have, this is a sign that your current magazine is not actually full: e.g. a normally 4/10 gun showing 4/12, meaning your current magazine is 2 instead of 4.
- Teammates can disappear entirely in a match (can't be seen or on the score list)
- Enemies can be completely invisible but do damage to you
 

Server/Auth Server:
- Ongoing intermittent auth server disconnection
- Ongoing intermittent online pass issues

Bugs in player's favor:
- Incendiary/Warp Ammo - DoT stacks wonkily
- Pre-DLC weapons are not affected by weight-adding weapon mods
- 66666 Character Points (bannable)
- Havoc Double Strike
- Snap Freeze cryo explosions on chilled targets
- Atlas Triple-Hit
- Sticky Grenades apply ammo consumable damage and effects based on % of active weapon
All Cryo Explosions involving Snap Freeze will do 2x damage
- Volus shield boost can be used to stack DR over 100% w/ Heavy Melee shell (in-game tooltips say the cap is 90%)
- Cloaking while firing a ramped Striker doesn't break cloak (no other ramped fire guns do this)
Guardian takes ammo damage for shield and body hit
- Shadow strike gets damage bonuses from power damage passives and consumables and Tactical Cloak bonuses as a melee attack and power
- Sync kills can only happen when the player and enemy are at the exact same vertical height (ie immune on ramps, etc)

Platform specific:
- PC: Shockwave Radius evolution can bug out (disable) Shockwave in-game
- PC: some sounds/parts of sounds fail to play between left/right speakers
- PC: screen overlays can duplicate or be incorrectly proportioned when running on windowed mode in a different aspect ratio from the monitor (pic)- PS3: Collectors/maps cause freezing for some people

Visual:
- Blood overlay can stay visible when regenerating shields. Will only disappear after shields are taken down and "naturally" regenerated or an Ops Pack is used
- Annihilation Field appearance glitch/bug. Reverse activation bug off-host. It will appear off when on and vice-versa.
- Barrier appearance glitch/bug. Same as Annihilation field bug. You cannot determine if the power is activated or not.
- ED armor boost will effect visual will not show up off-host


Working As Intended (not bugs):
- Reload Cancelling (also)
- Pizza Running
- Typhoon DR
- Crusader Aim Delay
- Squad Elite Challenge can only be completed once

Is it a bug?:
- Reload Covering

Are there any that I've missed? Does Rio still crash consoles? I'm sure there are at least some more lag-related bugs. I'll update this list as people post things. For non-well known bugs or damage related stuff, links to discussion threads would be appreciated.

Modifié par randomfoo, 06 février 2013 - 08:17 .


#2
Fiddles dee dee

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Never had any trouble with Rio but I seem to be getting invisible flying banshees on Ghost and Glacier.

#3
d_nought

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Volus Shield Boost

#4
Kalas Magnus

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Huntress cloak needs weapon damage
Paladin fire explosions detonate on him. His cryo explosion deals double damage

#5
randomfoo

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kalas - is huntress cloak working as intended or does the description list weapon damage?
good call on the paladin bugs

#6
orehlol

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There is still a Missile Launcher Exploit
I don't know how but I witnessed a Missile Glitcher yesterday at 4:50 PST
(XBOX360)

Modifié par orehlol, 03 février 2013 - 07:55 .


#7
darkpassenger2342

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orehlol wrote...

There is still a Missile Launcher Exploit
I don't know how but I witnessed a Missile Glitcher yesterday at 4:50 PST


Alex rodriguez must still be playing this.

#8
randomfoo

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btw, kalas: on paladin is there a thread on the double damage cryo explosion? is that tech vulnerability related?

orehlol: do you have a load out or more details? is this xbox i assume? that's pretty serious considering that was basically the only thing 1.05 was supposed to fix. hope you've reported that to bioware...

#9
inversevideo

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There seems to be a new(?) bug, can't reload ammo. Ammo boxes are full, but your guns won't load from any ammo box. Using an ammo pack or two seems to fix the issue.

#10
staindgrey

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Kalas321 wrote...

Huntress cloak needs weapon damage


No, she doesn't.

The fact that this is even still a topic baffles me. :?

#11
DullahansXMark

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orehlol wrote...

There is still a Missile Launcher Exploit
I don't know how but I witnessed a Missile Glitcher yesterday at 4:50 PST
(XBOX360)


... damn it all.

#12
Tokenusername

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staindgrey wrote...

Kalas321 wrote...

Huntress cloak needs weapon damage


No, she doesn't.

The fact that this is even still a topic baffles me. :?


The butthurtness will never stop until all have been converted to the belief that TC exist for the sole purpose of granting impossibly high damage.

#13
Schachmatt123

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Volus shield boost bug: Renders a character unable to shoot until he strikes a heavy melee

Condor: Random bugs from broken ammo crates to disconnects and a lot of other issues

Biotic charge and Shadow Strike: Unable to perform the action, even for hosts and a free LOS to the target

Phantom DR on host: Leaves the phantom with way too much DR while flipping

Geth rocket trooper: Can shoot more than one rocket at a time

Geth hunter: Can still shoot while beeing frozen, in stasis, submission net, lifted etc.

Enemies randomly shoot you while facing a different direction: GRT, Praetorian are the most prominent in this matter

Clipping issues: Enemies can heavy melee/sync kill through walls, GRT shoot through solid cover, Banshee warp
balls ripping right through walls

Invisible enemies: Cerberus turrets and banshees can turn invisible for some reason

Modifié par Schachmatt, 03 février 2013 - 08:05 .


#14
orehlol

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DullahansXMark wrote...

orehlol wrote...

There is still a Missile Launcher Exploit
I don't know how but I witnessed a Missile Glitcher yesterday at 4:50 PST
(XBOX360)


... damn it all.

I tried reporting him but I can't because I am on my ipod touch
Soo I sent some developers a message but no reply yet

#15
Tokenusername

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Oh ya, here's on you missed for 360.

Total lockout. Weapons and powers are completely inaccessible due to buttons becoming unresponsive.

Any other platforms confirm?

#16
Merkit91

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1) Losing experience and credits earned in game after going from lobby to MP main menu. 

2) Stability bonus from "Turian Veteran" passive power still don't work off-host sometimes.

3) Some strange bug on Rio: character may teleport to starting positon after using Heavy Melee (got this bug when played as Havoc and Kroguard kits).

4) There is a place on Rio where casting Stasis on any enemy (that can be affected by it) who are standing there would insta-kill them.

All these were encountered on PC.

Modifié par Merkit91, 03 février 2013 - 08:08 .


#17
Kalas Magnus

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Also, paladin evo six cryo shield is bugged

tech evo 100% damage doesnt work either(snap freeze)

Modifié par Kalas321, 03 février 2013 - 08:31 .


#18
MoeRayShep

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chipsandwich wrote...

Volus Shield Boost

There are TWO bugs here.
One can happen with ALL shield boosting powers, i.e. Stim Packs, Vanguard Charge, Adrenaline Rush with shield boost eve. From what I hear it's specifically when said power is activated while taking incoming damage.
Basically they simply fail to regenerate shields. No, it's not that I died because it regenerated shields but my shieldgate was still in cooldown-- it's explicitly a failure to regenerate shields.

The other bug which most of us know and loathe about Volus Shield Boost is its causing affected boostees to be unable to fire/use powers until they perform a heavy melee or die.

Let's add to this list the still wholly unreliable Ops Pack.
Banshee magnet hands have also not disappeared. I'm tempted to say the new patch has made it worse, but that's just anecdotal.
Enemies get stuck up above in spawn points.

And to make a sidenote for my perpetual quest to bring attention to this horrible oversight: we still have crap matchmaking and no ping functionality, leading to a very high probability of laggy matches (especially when playing in "off hours" for your time zone).
There's probably a bunch of bugs related to this when joining matches including:
-being put in a match where enemies are invisible
-one player isn't able to hear or see another player (and consequentially to res them) both in lobby and in game
-player is stuck on loading screen and appears idle to other teammates. can potentially be kicked by idle timer, but more likely to be killed on higher difficulties before timer runs out.

EDIT: also,
-blood filter on screen (to indicate low health) is bugged when regenerating shields and will stay visible even with full shields/health. Persists until, I believe, shields are taken down and then regenerated "naturally" i.e. by waiting.

Modifié par MoeRayShep, 03 février 2013 - 08:14 .


#19
Schachmatt123

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Some more I missed:

N7 Typhoon: Increased DR is not working/wonky

Cerberus Harrier: Recoil is lower out of cover than in cover

Collectors: Cause freezes on PS 3.

#20
DullahansXMark

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orehlol wrote...

DullahansXMark wrote...

orehlol wrote...

There is still a Missile Launcher Exploit
I don't know how but I witnessed a Missile Glitcher yesterday at 4:50 PST
(XBOX360)


... damn it all.

I tried reporting him but I can't because I am on my ipod touch
Soo I sent some developers a message but no reply yet


I tried to send you a reply, but the system is telling me that you blocked my account :?

... kinda awkward now...

#21
orehlol

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lol try again

#22
PaperAlien

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Atlas rockets doing U-turns after missing a player in order to hit them again, often several seconds later.

#23
Kalas Magnus

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randomfoo wrote...

kalas - is huntress cloak working as intended or does the description list weapon damage?
good call on the paladin bugs

it did last time I checked it.

I dont want to turn on my game and check though.:pinched:

#24
orehlol

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Schachmatt wrote...

Some more I missed:

N7 Typhoon: Increased DR is not working/wonky

Cerberus Harrier: Recoil is lower out of cover than in cover

Collectors: Cause freezes on PS 3.

I tried experimenting with the Typhoon's Damage Reduction in cover
I took less damage in cover with reegar

#25
Deathsaurer

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I'm not seeing Praetorian butt lazers or their melee through objects BS. And can we get a limit on how many Scions and Praetorians Harbinger is allowed to possess in a wave?

Modifié par Deathsaurer, 03 février 2013 - 08:26 .