I've created a creature from blueprint using this stament:
CreateObject(nObjectType, "creature", lTarget3, bUseAppearAnimation, "creature");
Now I want to check if already it exists in the game, before create it. Anyone knows how?
Thanks in advance!!! :happy:
Help: Check if creature exists
Débuté par
Runspect
, févr. 03 2013 04:49





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