Modifié par Ryzaki, 15 janvier 2014 - 12:49 .
Miranda Lawson: Dull or Interesting Character?
#376
Posté 15 janvier 2014 - 12:40
#377
Posté 15 janvier 2014 - 12:44
#378
Posté 15 janvier 2014 - 12:48
Br3ad wrote...
Or you could just do the friendship route all
the way until you beat Flemeth, and then switch to romance. It's what I
do. The most you could miss out on is a few bootycalls, if that kind of
thing is important to you.
except that totally toses out the friendship with a man convo for the typical girl falls in love with guy thing cause friendship leads to romance which is EXACTLY what I wanted to avoid.
Plus Morrigan's I want my beloved to be happy attitude if you're romancing someone else shows a nice contrast to her usual take what I want personality.
Modifié par Ryzaki, 15 janvier 2014 - 12:49 .
#379
Posté 15 janvier 2014 - 02:26
StreetMagic wrote...
I think a lot of the blame can be laid on Jay Watamuniak too.He didn't do much better with Ash either. And Grunt, while hard to ruin, is nothing like he used to be. Brian Kindregan wrote a lot of Grunt and all of the Tuchanka atmosphere in ME2. He wrote Okeer, he wrote the Shaman, and had these cool (or rather, radical) themes about how Krogan would find a future by embracing destruction. All of that gets thrown out and Grunt just became a sort of generic, cuddly Brute trope. He was more complicated before. As was Ash and Miranda.
I don't know what any of this is referring to. Grunt represented a future Okeer had in mind, a future that was clearly a little mad, and most Krogan didn't want to focus on that. Is that what you mean by future through destruction? Doesn't seem clear to me that was intended as what the Krogan wanted. Wrex had the same vision in ME2 he had in ME3.
Finding a future through the destruction of what? Do you have some dev notes the rest of us aren't privileged for?
I don't see how you could make the characters simpler than how Ash and Miranda were presented in ME2. They may have been simpler in some way but it seemed to me we saw facets of their personalities we didn't see in previous games.
Modifié par Alocormin, 15 janvier 2014 - 02:29 .
#380
Posté 15 janvier 2014 - 02:35
#381
Guest_StreetMagic_*
Posté 15 janvier 2014 - 02:43
Guest_StreetMagic_*
Alocormin wrote...
I don't know what any of this is referring to. Grunt represented a future Okeer had in mind, a future that was clearly a little mad, and most Krogan didn't want to focus on that. Is that what you mean by future through destruction? Doesn't seem clear to me that was intended as what the Krogan wanted. Wrex had the same vision in ME2 he had in ME3.
Finding a future through the destruction of what? Do you have some dev notes the rest of us aren't privileged for?
I don't see how you could make the characters simpler than how Ash and Miranda were presented in ME2. They may have been simpler in some way but it seemed to me we saw facets of their personalities we didn't see in previous games.
Only Wrex thought that way. He's basically dragging them to his view. The mechanic said he was radical, and if didn't work out, they'd just kill him. "These things have a way of working out." The scientist didn't like the agricultural projects Wrex had him working on either. If you have Wreav alive, they both like him. Other than that, the environment was meant to display wanton violence, like with the scout and the pyjaks and the varren fights. The Shaman was the one who talked about saying how destroying their own planet was a "good thing". If you pick the dialogue that questions that, he's stunned and says, "I thought you, of all humans, would understand."
Modifié par StreetMagic, 15 janvier 2014 - 03:21 .
#382
Posté 15 janvier 2014 - 03:27
Now I see what you're talking about. Certain things in the game, sure. And yet, having Wrex alive should be the BETTER ending, right? What future is there for the Krogan if they just die off? Are you saying their future is to find salvation through destruction? Maybe so. Could've been interesting and tragic if, perhaps, the Krogan allied with the Reapers for the glory of destroying everything. I guess I can see how that could be authentic. What do you mean though? That's not clear.
I know what you refer to about the Shaman, and that's a part of their spirituality. Wrex really wasn't contradictory to that, if he had been no one would have followed. Spirituality isn't absolute.
I want to ask one more thing: What's the worth of saving Wrex though if they're just death machines? He was the only one with vision, and any sort of future in LIFE for them. If they are going to continue to exist, for better or worse, they will have to be alive, bloodthirsty as they may be.
I guess what I mean to say is, I don't understand what you're getting at. Is it contradictory to Wrex's vision? If it is, how do you see a race of self-destructive, suicidal warrior types thriving? How is it a good thing for the galaxy if they took over again on those terms?
It seems to me the only way to make them worth saving is to develop the notion that they were uplifted before they were ready, used for their strength and tossed aside when the "weapon" turned on its master. Could serve as a thematic extension for the synthetics rising against their masters.
The only way the genophage was wrong, also, is if the Krogan had something more than death to live for. If Kindregan intended for them to just be merciless bastards, can't say I see the value of that.
Modifié par Alocormin, 15 janvier 2014 - 03:39 .
#383
Posté 15 janvier 2014 - 07:14
#384
Posté 15 janvier 2014 - 07:27
Such a waste. Relatively high profile voice actress, cover character, second in command of Cerberus, plot armored on the suicide mission and all they could come up with was a rehash of her loyalty mission.
But I guess without an advocate on the writing team she didn't stand a chance. If only a writer had stomped their feet like someone did with Tali to get them added yet again as a companion.
#385
Posté 15 janvier 2014 - 09:31
#386
Posté 15 janvier 2014 - 10:11
wolfhowwl wrote...
Did she have multiple writers in ME2, I thought I read that somewhere. It would explain the issues with her personality in the game.
Such a waste. Relatively high profile voice actress, cover character, second in command of Cerberus, plot armored on the suicide mission and all they could come up with was a rehash of her loyalty mission.
But I guess without an advocate on the writing team she didn't stand a chance. If only a writer had stomped their feet like someone did with Tali to get them added yet again as a companion.
I think the writers of her dialogue and side missions were done by one writer. However, because she was very integral to the main plot I'm sure the writers responsible for those parts took her over for thoe segments.
#387
Posté 15 janvier 2014 - 01:15
tivesz wrote...
Interesting in ME2, dull in ME3.
Yeah she felt pretty much like an afterthought in 3 and her overall character felt flat....the only saving grace of her side mission was that it did get a bit interesting towards the end of it. I loved Miranda in 2...she was tough as nails and a smart teammate, but underneath all of that brash attitude was a somewhat scared little girl looking for acceptance...
#388
Posté 15 janvier 2014 - 01:23
ImaginaryMatter wrote...
I think the writers of her dialogue and side missions were done by one writer. However, because she was very integral to the main plot I'm sure the writers responsible for those parts took her over for thoe segments.
Critpath Miranda (the parts of ME2 where her presence was necessary for the plot) was done by Mac Walters. The rest of her in 2 was Patrick Weekes. As far as ME3 goes, I think she was solely written by Jay Watamaniuk.
A shame, really, because Jay all but reduces her role in the core game to a rehash of her loyalty mission, bogged down by cliches. Her Citadel DLC stuff is really good though.
#389
Posté 15 janvier 2014 - 03:52
#390
Posté 15 janvier 2014 - 04:43
#391
Posté 15 janvier 2014 - 04:46
Now Grunt and Jacob? BORING
#392
Posté 15 janvier 2014 - 05:35
Irritating
Repulsive
Annoying
Needy
Dull
Abhorrent
Lame
Aggravating
Wretched
Superficial
Obsessive
Nagy
#393
Posté 16 janvier 2014 - 01:41
Jarl Johnnie Walker wrote...
Melodramatic
Irritating
Repulsive
Annoying
Needy
Dull
Abhorrent
Lame
Aggravating
Wretched
Superficial
Obsessive
Nagy
The last time I wrote an aliterate poem was in school, by don't they have to contain some merit of truth?
#394
Guest_StreetMagic_*
Posté 16 janvier 2014 - 07:29
Guest_StreetMagic_*
Alocormin wrote...
If you do know something, like a tweet or leak somewhere that I haven't seen anyone refer to, I am seriously interested. I didn't mean anything personal.
Now I see what you're talking about. Certain things in the game, sure. And yet, having Wrex alive should be the BETTER ending, right? What future is there for the Krogan if they just die off? Are you saying their future is to find salvation through destruction? Maybe so. Could've been interesting and tragic if, perhaps, the Krogan allied with the Reapers for the glory of destroying everything. I guess I can see how that could be authentic. What do you mean though? That's not clear.
I know what you refer to about the Shaman, and that's a part of their spirituality. Wrex really wasn't contradictory to that, if he had been no one would have followed. Spirituality isn't absolute.
I want to ask one more thing: What's the worth of saving Wrex though if they're just death machines? He was the only one with vision, and any sort of future in LIFE for them. If they are going to continue to exist, for better or worse, they will have to be alive, bloodthirsty as they may be.
I guess what I mean to say is, I don't understand what you're getting at. Is it contradictory to Wrex's vision? If it is, how do you see a race of self-destructive, suicidal warrior types thriving? How is it a good thing for the galaxy if they took over again on those terms?
It seems to me the only way to make them worth saving is to develop the notion that they were uplifted before they were ready, used for their strength and tossed aside when the "weapon" turned on its master. Could serve as a thematic extension for the synthetics rising against their masters.
The only way the genophage was wrong, also, is if the Krogan had something more than death to live for. If Kindregan intended for them to just be merciless bastards, can't say I see the value of that.
lol.. Those are a lot of questions. I don't know the answers. That isn't my interest in bringing it up exactly. I'm just stunned by how radical it was. And very "alien". Just as alien as Asari and Prothean. Not mere brutes, but something even more extreme that few humans could relate to. They actually celebrated the idea of nuking their own planet. lmao
I don't think it was death-seeking though. It was still about survival. Even Eve's initiation was brutal in that sense, even though she ultimately offers a different vision for the krogan (one that she says comes from females, I think).
#395
Posté 16 janvier 2014 - 07:38
Melodramatic-"No promises. I can't promise that."o Ventus wrote...
Jarl Johnnie Walker wrote...
Melodramatic
Irritating
Repulsive
Annoying
Needy
Dull
Abhorrent
Lame
Aggravating
Wretched
Superficial
Obsessive
Nagy
The last time I wrote an aliterate poem was in school, by don't they have to contain some merit of truth?
Irritating-My sister, Shepard. She's in trouble again.
Repulsive-Ass shots
Annoying-My sister , Shepard!
Needy-"I'll die if you don't give me resources from all of humanity."
Dull-"Sister, Dad, bye."
Abhorent-"I needs a baby."
Lame-"We live in interesting times, norly."
Aggrivating-"ORIANA!"
Wretched-Has more problems with her dad than a vasrsity cheer squad.
Superfical-"I'm perfect. For a human. But I'm perfect. Nobody's purfect(except me)."
Obsessive-"Cerberus, no sister. Cerberus, sister. Illusive Man, SISTER!!!!"
Nagy-"What do you mean you lost everyone. Take the splinters of your bones and fight to the death."
#396
Guest_StreetMagic_*
Posté 16 janvier 2014 - 07:55
Guest_StreetMagic_*
Br3ad wrote...
Lame-"We live in interesting times, norly."
I'll just blame that on Watamaniuk. Or whoever wrote it. It's just not a good line. Not necessarily something lame in the character specifically.
Modifié par StreetMagic, 16 janvier 2014 - 07:55 .
#397
Posté 16 janvier 2014 - 08:57




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