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Could a competitive multiplayer work in the next Mass Effect game?


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#51
GreatBlueHeron

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No. Tried playing DUST and got instakilled every 20 seconds on average. I think it tried to match me up with other newbies and I ended up playing against people with clearly superior equipment.

I like co op because there are different ways you can play to help the team. Co op is more accessible because you don't have to play 12 hours a day every day for months on end in order to get good enough to actually be able to play for enjoyment. Dang, there's lots of people who play this game all the time. I don't have that kind of time and I get bored. I switch between this and Skyrim.

If it goes to pvp, that's fine... I likely won't play it.
ETA:  I won't be surprised either if EA makes it pvp.  Played the Dead Space 3 demo and was massively disappointed.  Real human shooty enemies and necromorphs that can also shoot...ridiculous.  Probably won't even buy the game.  Way to kill an awesome series.  Oh well, still can play the original.  

Modifié par GreatBlueHeron, 04 février 2013 - 12:35 .


#52
vonSlash

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Boog_89 wrote...

Co-op will always be better than competitive to me.
PVP brings out the worst in people - camping, rage, only using the easiest guns, trash talk in lobbies.

More co-op please.


Agreed. Additionally, once PvP is added into a shooter series, no one plays co-op anymore.

#53
Hyperglide

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If LucasArts could make Jedi Knight II: Jedi Outcast and Academy work, I don't sew why Bioware couldn't make the new Mass Effect iteration work. Similar in styles. 3rd person shooters with powers.

Modifié par Hyperglide, 04 février 2013 - 12:42 .


#54
corporal doody

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I dislike the idea. pvp....any kind of competition....NO.

i say get right of the scoreboard!

#55
Hyperglide

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Miclotov wrote...

8vs8 Salarian Infiltrator only. Who could possibly need more paranoia?


Would be more trolltastic with Engineers.  16 decoys lol.  30 potential targets.  

:ph34r:

#56
corporal doody

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Hyperglide wrote...

If LucasArts could make Jedi Knight II: Jedi Outcast and Academy work, I don't sew why Bioware couldn't make the new Mass Effect iteration work. Similar in styles. 3rd person shooters with powers.


Lucasarts=/=BW.

and Jedi Outcast and Academy are different animals. I LOVE Um! still got them for both the pc and xbox. but the Dark Forces series as a whole was FPS and easier to do the PVP deally bob.  ...Lightsaber combat was difficult and rather unfluid....emphasis on body movement and not enough strike variety.

#57
N7Kopper

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Yes. Add it. If people disagree because BioWare think it won't work - people thought that about this game's multiplayer.

And if they're opposed to it because they personally don't like it - they can just leave it alone. Power-based games that also had gunplay were done well in the past, and BioWare are good at this whole "making good games" business. I've even noticed arguments with people not wanting to give others the choice of game modes because they're scared that nobody will play fecking co-op anymore. That's kind of silly, Gears Horde still has a good strong playerbase, and it was introduced after the Vs mode!

#58
corporal doody

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N7Kopper wrote...

Yes. Add it. If people disagree because BioWare think it won't work - people thought that about this game's multiplayer.

And if they're opposed to it because they personally don't like it - they can just leave it alone. Power-based games that also had gunplay were done well in the past, and BioWare are good at this whole "making good games" business. I've even noticed arguments with people not wanting to give others the choice of game modes because they're scared that nobody will play fecking co-op anymore. That's kind of silly, Gears Horde still has a good strong playerbase, and it was introduced after the Vs mode!


they would have to do some serious serious reworking of the power mechanics for it to work in ME MP.  unless they did it weapons only...in which case it aint ME.

i dont see it.

#59
Kinom001

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PvP of any stripe would be a horror. There's loads of PvP's and Competitive format games out there. This multiplayer shines because of it's co-op gameplay. Throw in PvP and it becomes a clusterf***.

#60
N7Kopper

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corporal doody wrote...

they would have to do some serious serious reworking of the power mechanics for it to work in ME MP.  unless they did it weapons only...in which case it aint ME.

i dont see it.

You mean like how World of Warcraft has completely different power effects, preferred stats, and metagame in it's battlegrounds as compared to group raids?

It's not that hard to notice.

#61
Hyperglide

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corporal doody wrote...

Hyperglide wrote...

If LucasArts could make Jedi Knight II: Jedi Outcast and Academy work, I don't sew why Bioware couldn't make the new Mass Effect iteration work. Similar in styles. 3rd person shooters with powers.


Lucasarts=/=BW.

and Jedi Outcast and Academy are different animals. I LOVE Um! still got them for both the pc and xbox. but the Dark Forces series as a whole was FPS and easier to do the PVP deally bob.  ...Lightsaber combat was difficult and rather unfluid....emphasis on body movement and not enough strike variety.







You are over-analyzing a rather obtuse point I made.  I was loosely referencing an older game, that has done shooting both third and first with powers and even melee lazer swords over a game that is modern.  My point is, it's been done in the past and could be done again.  People just aren't aware of it, or that it could be improved upon.  

Also obviously no 2 studios are the same.  KoToR and Jedi Knight are nothing alike but Jedi Knight has a lot of similarities to Mass Effect.  

:whistle:

Also to all you people whining about PvP.  If you don't like it don't play it.  Diablo had PvP and you didn't have to do PvP if you didn't want to.  It was still at it's core a Co-Op game.

Modifié par Hyperglide, 04 février 2013 - 01:07 .


#62
Vormav

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No. There are enough PvP games on the market already, but our choice of cooperative multiplayer games is slim. Keep it co-op to fill a niche, or drown in the sea of PvP.

Modifié par Kuulvo, 04 février 2013 - 01:13 .


#63
N7Kopper

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Kuulvo wrote...

No. There are enough PvP games on the market already, but our choice of cooperative multiplayer games is slim. Keep it co-op to fill a niché, or drown in the sea of PvP.


> Implying that you can't have both in different game modes

lolwut

#64
corporal doody

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Hyperglide wrote...

corporal doody wrote...

Hyperglide wrote...

If LucasArts could make Jedi Knight II: Jedi Outcast and Academy work, I don't sew why Bioware couldn't make the new Mass Effect iteration work. Similar in styles. 3rd person shooters with powers.


Lucasarts=/=BW.

and Jedi Outcast and Academy are different animals. I LOVE Um! still got them for both the pc and xbox. but the Dark Forces series as a whole was FPS and easier to do the PVP deally bob.  ...Lightsaber combat was difficult and rather unfluid....emphasis on body movement and not enough strike variety.







You are over-analyzing a rather obtuse point I made.  I was loosely referencing an older game, that has done shooting both third and first with powers and even melee lazer swords over a game that is modern.  My point is, it's been done in the past and could be done again.  People just aren't aware of it, or that it could be improved upon.  

Also obviously no 2 studios are the same.  KoToR and Jedi Knight are nothing alike but Jedi Knight has a lot of similarities to Mass Effect.  

:whistle:

Also to all you people whining about PvP.  If you don't like it don't play it.  Diablo had PvP and you didn't have to do PvP if you didn't want to.  It was still at it's core a Co-Op game.


grapes and bananas are both fruit.

whining about pvp? lemme know when it is included in ME MP....then that statement has some validity. It reminds meof people raging at anti-prothean people and saying "DONT WHINE ABOUT Protheans...you dont want to play them dont play them"....and they dont realize that it is easy not to play as them...cuz THEY DONT EXIST!


PVP for ME is not needed...you wanna play pvp...go play another game imho. too many damned pvp/competive games out there....not enough PURE co-op games.  i think THAT has been a real strength for ME3MP and has helped it survive. Otherwise the MASTERRACE  BSN ME3MP players would be eating themselves.

Modifié par corporal doody, 04 février 2013 - 01:22 .


#65
KiraTsukasa

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Hyperglide wrote...

If LucasArts could make Jedi Knight II: Jedi Outcast and Academy work, I don't sew why Bioware couldn't make the new Mass Effect iteration work. Similar in styles. 3rd person shooters with powers.


By default, those games are first person shooters and go third person when switching to a lightsaber. The guns in both games don't compare to the lightsaber in combat, and even if they did, the way the games are set up you can't hit the broad side of a barn in third person view.

The current formula of Mass Effect isn't suitable for PvP combat. The only way I can see it working is changing it into a KOTOR type game, and while that wouldn't be necessarily BAD, it detracts from the fast paced action that Mass Effect has become.

#66
Vormav

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N7Kopper wrote...

Kuulvo wrote...

No. There are enough PvP games on the market already, but our choice of cooperative multiplayer games is slim. Keep it co-op to fill a niché, or drown in the sea of PvP.


> Implying that you can't have both in different game modes

lolwut


You could have both in different modes, but doing so would make it nigh impossible to balance for both and maintain the feel of ME. One of the things that's so great about the powers in the ME games is how they combo with each other, and how two characters of different classes can combine to be significantly more than just 1 + 1. How do you balance that for PvP? Now that's not what I was saying in what you quoted, but this is at the core of why I feel that way: I think that a game is best built specifically for one or the other, and we have pleanty of PvP games already.

#67
Sparbiter

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There are issues as it stands.

1. Invincibility powers, like Biotic charge, would break the game. Competitive multiplayer means you can't have this.

2. Homing powers, like simple incinerate and warp, would have to be addressed. Competitive MP means you have to reward players aim, and not give them a free shot with a homing power.

3. The common, rare, ultra rare, etc system would have to be thrown out (a good thing). Take a page from BF3: the starting weapons are good, balanced, all around weapons and will allow new players to step in and not being completely smothered.

It could work, and honestly it would be an instant top selling game. You'd have to rework almost all of the powers, though.

#68
N7Kopper

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Kuulvo wrote...

You could have both in different modes, but doing so would make it nigh impossible to balance for both and maintain the feel of ME. One of the things that's so great about the powers in the ME games is how they combo with each other, and how two characters of different classes can combine to be significantly more than just 1 + 1. How do you balance that for PvP? Now that's not what I was saying in what you quoted, but this is at the core of why I feel that way: I think that a game is best built specifically for one or the other, and we have pleanty of PvP games already.

Make the game team-based. Simple. Punish players for going it alone, and focus on balancing teams rather than individuals.

Sure, maybe the TGI can kill even a Kroguard in a few headshots with a Harrier, but not if the Batdept is staggering him with a well-timed Lash! But then the Human Soldier threw a grenade at the Batdept, forcing him to run so he can't throw the Lash! Never fear, FQI is here using Sabotage to force the TGI to reload!

You know, simple example synergy. Of course, this is just one example - but you can see how player vs player can reward teamwork far better than most player vs environment examples ever could.

And it's hardly "nigh impossible" - it just takes twice the work. And to completely ignore the opinions of forumites. *coughepicgamescough*

Modifié par N7Kopper, 04 février 2013 - 01:40 .


#69
HolyAvenger

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DO NOT WANT.

#70
Hyperglide

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KiraTsukasa wrote...

Hyperglide wrote...

If LucasArts could make Jedi Knight II: Jedi Outcast and Academy work, I don't sew why Bioware couldn't make the new Mass Effect iteration work. Similar in styles. 3rd person shooters with powers.


By default, those games are first person shooters and go third person when switching to a lightsaber. The guns in both games don't compare to the lightsaber in combat, and even if they did, the way the games are set up you can't hit the broad side of a barn in third person view.

The current formula of Mass Effect isn't suitable for PvP combat. The only way I can see it working is changing it into a KOTOR type game, and while that wouldn't be necessarily BAD, it detracts from the fast paced action that Mass Effect has become.


Who cares what the perspective is.  Gears of war is third person shooter and is multiplayer.  Again you guys are glossing over the point I made.  

#71
vliktor

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I don't see PvP to be a bad thing, but it'd better be team-based, no free-for-all deathmatch stuff (boring and pointless IMO). Powers need to be re-worked and re-balanced so as not to be OP and unfair; this means Bioware has got their work cut out for them if they're headed in this direction. They could always get advice from DiCE on this. I've been playing BF3, and I really like the Rush and Conquest modes, and most of all, VEHICLE COMBAT. I can't wait to see this all in a possible ME4 MP game.

If you think about how "MP should be tied to what's happening to SP", ME4 is most likely going to be post-ending  content. With the Reapers gone (I think), and without another galactic menace to unite against, wouldn't it naturally lead to infighting? Assuming that Bioware "canonizes" the near-happy endings: krogan resurgence and the natural unease of the salarians at this resurgence, the potential aftermath of the geth-quarian truce, there's no question infighting will become widespread.

Modifié par vliktor, 04 février 2013 - 02:02 .


#72
Nethershadow

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Some of the points from above Sparbiter, but overall the game just wouldnt work for pvp. To many powers would have to be completely redesigned in order to be pvp friendly and then you just wouldnt have the same game flavor as overall coop functions fairly similar to sp.

And people love to say "but oh, if you dont like pvp then dont play it as it wont affect you" which is short sited BS, because balancing of powers will change how game play works for either mode as they most likely will not spend the effort to have two balance teams/scheds for the two modes.

Lots of FPS out there, and it is a hard market to make the game work well in. Everyone thought Brink was going to be the new shizzle but it just didnt have everything right.

I would rather them focus on the things that have been working for the franchise and continue on with that, and even though mp is new to 3rd game, it still functions very much just like sp. pvp requires a new game system.

#73
Pyth the Bull

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Spaace Maariiines!

BioWare could learn a thing or two from Relic. Plus they're both Candian Devs... Maple Syrup Orgy anyone?

#74
ClockworkSpectre

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Boog_89 wrote...

Co-op will always be better than competitive to me.
PVP brings out the worst in people - camping, rage, only using the easiest guns, trash talk in lobbies.

More co-op please.


This.

One of the reasons I play ME3 mp is because there is no PvP.  PvP would ruin this game, besides, rebalancing for PvP would be an absolute nightmare for the devs.  I also hope that they don't include PvP in ME4.  More game modes yes, but no PvP. 

#75
KiraTsukasa

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Hyperglide wrote...

KiraTsukasa wrote...

Hyperglide wrote...

If LucasArts could make Jedi Knight II: Jedi Outcast and Academy work, I don't sew why Bioware couldn't make the new Mass Effect iteration work. Similar in styles. 3rd person shooters with powers.


By default, those games are first person shooters and go third person when switching to a lightsaber. The guns in both games don't compare to the lightsaber in combat, and even if they did, the way the games are set up you can't hit the broad side of a barn in third person view.

The current formula of Mass Effect isn't suitable for PvP combat. The only way I can see it working is changing it into a KOTOR type game, and while that wouldn't be necessarily BAD, it detracts from the fast paced action that Mass Effect has become.


Who cares what the perspective is.  Gears of war is third person shooter and is multiplayer.  Again you guys are glossing over the point I made.  


The point you made was about perspective. :mellow: