yeah... a hardware issue that happens with one game only, when playing against a certain faction only.thewalrusx wrote...
sounds like a hardware issue
Anyways, I heard that the PC memory leak thing was a lot of fun, I'm so jelly.
yeah... a hardware issue that happens with one game only, when playing against a certain faction only.thewalrusx wrote...
sounds like a hardware issue
NPlewes wrote...
rav12a has been removed from the forums. Please do not follow his example. We love hearing from you guys but I will not allow attacks on the team to happen. You're here visiting with us. Be polite!
Modifié par khannoir, 07 février 2013 - 12:15 .
FateNeverEnds wrote...
yeah... a hardware issue that happens with one game only, when playing against a certain faction only.thewalrusx wrote...
sounds like a hardware issue
Anyways, I heard that the PC memory leak thing was a lot of fun, I'm so jelly.
Roninraver wrote...
CmnDwnWrkn wrote...
Spoken like a true brown-nosing corporate middle manager. Do you work for EA by any chance?
Anyway, if you actually read my post in full before you started spewing a bunch of excuses that aren't even really relevant, you'd see I wasn't talking about the staff. The staff, from what I can tell, is doing a good job. I know people like Bryan Johnson work very hard and have contributed a lot to the success of this title.
However, some of the decisions made in recent months regarding QA or the lack thereof are inexcusable. You'll notice I directed the blame at "management." I left it vague on purpose, because ultimately I don't know who is responsible for allocating resources, scheduling, tasking, prioritizing, etc. Could be the EA CEO for all I know. Somewhere along the chain, someone is deciding to allocate insufficent resources to product quality, and it shows, especially in recent months.
Patch 1.04 and the Retaliation DLC contained glaring problems that never should have made their way into a released product. You have to remember these things go through at least 3 rounds of certification before they go live. Something's wrong if a software product passes certification 3 times when it contains errors that crash players' consoles on a regular basis.
And you know what, even something like that wouldn't be such a big deal if EA was at all responsive regarding these critical issues. Yet no matter how many times a major CONSOLE-breaking issue gets reported, it is either ignored or lost in the shuffle in EA's embarrassment of a customer support system.
This type of **** wouldn't fly in so many industries, but for some reason people like you are accepting of it. And that's why we ultimately end up with a product with major issues that never get addressed.
Spoken like a true jackass that believes he knows best. Not only a jackass that believes he knows best (while admitting in your own post, that you do NOT know) but one that has the sheer gaul to try and tell other people how to do their jobs. People that, ostensibly, DO know better.
And if someone points out your ***hattery they are a brown-noser?
Let me drop a little knowledge on you: inserting your disc into your console/PC could cause your hardware to die, and EA/Bioware aren't liable for that. The game can literally brick your ****, and it isn't their problem.
You agreed to this possibility, and many others (tacitly and explicitly), when you booted up the software/agreed to the EULA.
The fact that it DOESN'T brick your **** is a good sign that the devs/QA team/Bioware at large and EA, are trying to give you your honest money's worth.
Odds are also good, that they are making efforts to fix any critical failures (Collector PS3 bug, looking at you) as best they can.
No reason to think otherwise, unless you've got some kind of in-house documentation stating such. Or a video of a manager expressly telling underlings NOT to fix bugs, and instead to spend their time digging him a large pool in the backyard of his palatial mansion, which will be filled with the tears of entitled, know-it-all asses like yourself.
EA/Bioware owe you NOTHING. NOT. A. DAMNED. THING.
They could cut support for the game tomorrow, and your recourse would be...?
Right. Nothing. Because they are not beholden to YOU. Nor to me, nor to any of us. Anything Bioware/EA does at this point, is at their sole pleasure and discretion.
Realizing that I am not in a position to dictate to/give orders to/demand things of or otherwise subvert the collective wills of those at Bioware/EA to my own does not make me a brown-noser.
It makes me a ****ing adult, acting as such.
I would like everything on the OP's list to be fixed or re-examined in the case of design decisions, but I can't make them do it.
What I can do, is ask, and be patient and courteous with them when I do so. Because I realize that at any second, they could very well say "No" and that will be quite the end of it.
To decrease the odds of receiving said "No" I try and be less of a **** than I am capable of being.
You should give it a try, sometime.
thewalrusx wrote...
FateNeverEnds wrote...
yeah... a hardware issue that happens with one game only, when playing against a certain faction only.thewalrusx wrote...
sounds like a hardware issue
Anyways, I heard that the PC memory leak thing was a lot of fun, I'm so jelly.
That should be esay to replicate no? since all of the hardware and Is software is the same?
CmnDwnWrkn wrote...
You've completely lost it, and ttrying to interact with you at this point is most likely a lost cause with how emotionally volatile you are.
I will say this much - there is no BioWare/EA if there aren't people buying their games. There is no multiplayer if there aren't people purchasing microtransactions. There are lessons to be learned from any criticism that is expressed by the consumer, especially from those who are the most passionate about the product. Instead of dismissing legitimate opinions, you should be thanking us, as we are giving BioWare valuable feedback and market data FOR FREE. Transactions work both ways, my friend. BioWare didn't make Mass Effect because we're a charity case. You feel they don't owe me anything, fine. I don't owe them anything either. It's up to them whether or not to listen to our concerns. They could be as dismissive as you are, but if they were, they wouldn't have a fanbase that cared about this franchise so much. Many businesses would kill for the type of information that is freely handed out on this forum day in and day out.
Also, you owe me, the forums, and BioWare an apology for your vitriolic and spiteful remarks.
Modifié par khannoir, 07 février 2013 - 02:17 .
khannoir wrote...
CmnDwnWrkn wrote...
You've completely lost it, and ttrying to interact with you at this point is most likely a lost cause with how emotionally volatile you are.
I will say this much - there is no BioWare/EA if there aren't people buying their games. There is no multiplayer if there aren't people purchasing microtransactions. There are lessons to be learned from any criticism that is expressed by the consumer, especially from those who are the most passionate about the product. Instead of dismissing legitimate opinions, you should be thanking us, as we are giving BioWare valuable feedback and market data FOR FREE. Transactions work both ways, my friend. BioWare didn't make Mass Effect because we're a charity case. You feel they don't owe me anything, fine. I don't owe them anything either. It's up to them whether or not to listen to our concerns. They could be as dismissive as you are, but if they were, they wouldn't have a fanbase that cared about this franchise so much. Many businesses would kill for the type of information that is freely handed out on this forum day in and day out.
Also, you owe me, the forums, and BioWare an apology for your vitriolic and spiteful remarks.
Are you serious?
He owes you a.....????
You're a Psych major aren't you?
Because this is a case of Pot calling Kettle if ever I have seen one....996$
Modifié par CmnDwnWrkn, 07 février 2013 - 02:29 .
CmnDwnWrkn wrote...
khannoir wrote...
CmnDwnWrkn wrote...
You've completely lost it, and ttrying to interact with you at this point is most likely a lost cause with how emotionally volatile you are.
I will say this much - there is no BioWare/EA if there aren't people buying their games. There is no multiplayer if there aren't people purchasing microtransactions. There are lessons to be learned from any criticism that is expressed by the consumer, especially from those who are the most passionate about the product. Instead of dismissing legitimate opinions, you should be thanking us, as we are giving BioWare valuable feedback and market data FOR FREE. Transactions work both ways, my friend. BioWare didn't make Mass Effect because we're a charity case. You feel they don't owe me anything, fine. I don't owe them anything either. It's up to them whether or not to listen to our concerns. They could be as dismissive as you are, but if they were, they wouldn't have a fanbase that cared about this franchise so much. Many businesses would kill for the type of information that is freely handed out on this forum day in and day out.
Also, you owe me, the forums, and BioWare an apology for your vitriolic and spiteful remarks.
Are you serious?
He owes you a.....????
You're a Psych major aren't you?
Because this is a case of Pot calling Kettle if ever I have seen one....996$
Dude, what is your issue? Earlier you implied I personally attacked a BioWare staff member, when in fact I praised Bryan and the other BioWare employees who post here. I'm not sure who you are or what you're even talking about. Maybe you have me confused with someone else?
CmnDwnWrkn wrote...
Spoken like a true brown-nosing corporate middle manager. Do you work for EA by any chance?
Anyway,
if you actually read my post in full before you started spewing a bunch
of excuses that aren't even really relevant, you'd see I wasn't talking
about the staff. The staff, from what I can tell, is doing a good
job. I know people like Bryan Johnson work very hard and have
contributed a lot to the success of this title.
However, some of
the decisions made in recent months regarding QA or the lack thereof are
inexcusable. You'll notice I directed the blame at "management." I
left it vague on purpose, because ultimately I don't know who is
responsible for allocating resources, scheduling, tasking, prioritizing,
etc. Could be the EA CEO for all I know. Somewhere along the chain,
someone is deciding to allocate insufficent resources to product
quality, and it shows, especially in recent months.
Patch 1.04
and the Retaliation DLC contained glaring problems that never should
have made their way into a released product. You have to remember these
things go through at least 3 rounds of certification before they go
live. Something's wrong if a software product passes certification 3
times when it contains errors that crash players' consoles on a regular
basis.
And you know what, even something like that wouldn't be
such a big deal if EA was at all responsive regarding these critical
issues. Yet no matter how many times a major CONSOLE-breaking issue
gets reported, it is either ignored or lost in the shuffle in EA's
embarrassment of a customer support system.
This type of ****
wouldn't fly in so many industries, but for some reason people like you
are accepting of it. And that's why we ultimately end up with a product
with major issues that never get addressed.
CmnDwnWrkn wrote...
That's what incompetent managers do. It's obvious the current QA
leadership is wholly unqualified to handle the job. ME3 is supposed to
be an A-list franchise title, yet there are people on these forums who
do a better job at organizing and executing the testing of this game
than the people who are paid probably a lot of money to manage this
aspect of the game's development. It's astonishing really.
OneTrueShot wrote...
Whilst I'm sure we are all frustrated by bugs, I would politely like to remind everyone that, of the devs that do post, most do so on their OWN time and are not obligated by any means to do such.
Cut them slack and remember they are human. How would you like to say, work at Walmart, then come back home, log on to your computer, and be ****ed at about regarding things that may or may not even be related to your field of expertise? "Oh. User! The floors were horrible." "But I'm a cashier." "That's not my point! FIX IT!"
LeandroBraz wrote...
OneTrueShot wrote...
Whilst I'm sure we are all frustrated by bugs, I would politely like to remind everyone that, of the devs that do post, most do so on their OWN time and are not obligated by any means to do such.
Cut them slack and remember they are human. How would you like to say, work at Walmart, then come back home, log on to your computer, and be ****ed at about regarding things that may or may not even be related to your field of expertise? "Oh. User! The floors were horrible." "But I'm a cashier." "That's not my point! FIX IT!"
Perfect example.
Far too much for my liking...crashmatusow wrote...
LeandroBraz wrote...
OneTrueShot wrote...
Whilst I'm sure we are all frustrated by bugs, I would politely like to remind everyone that, of the devs that do post, most do so on their OWN time and are not obligated by any means to do such.
Cut them slack and remember they are human. How would you like to say, work at Walmart, then come back home, log on to your computer, and be ****ed at about regarding things that may or may not even be related to your field of expertise? "Oh. User! The floors were horrible." "But I'm a cashier." "That's not my point! FIX IT!"
Perfect example.
this... Actually happens a lot in the real world.
khannoir wrote...
Plain and simple, I see it as someone who can lay down
attacks on hard working people who HAVE produced a quality product and have
ensured its quality over the last several months ....
Ronnie Blastoff wrote...
Dafuq...
I read the entire argument up to the highlighted segment there. I don't know what game your playing but its not ME3MP. This game is fun as hell, I can't lie about that, but this game is very simular to say, how I felt about my ghost busters action figure when I was 3. Very cheap toy, but fun to play with.
But...
This game is the WORST (quality) game I've ever played in my life
I sure as hell think its awesome that tac scans R5 headshots don't work, and that it takes someone who doesn't even work for bioware to discover it. OH WAIT WAIT, I sure as hell LOVED when my entire manifest was ERASED and there was no idication in the game at all that going into the store while ready could cause you to lose everything
Modifié par randomfoo, 07 février 2013 - 12:02 .
With respect, he wouldn't owe you his ****** if you were on fire.CmnDwnWrkn wrote...
You've completely lost it, and ttrying to interact with you at this point is most likely a lost cause with how emotionally volatile you are.
I will say this much - there is no BioWare/EA if there aren't people buying their games. There is no multiplayer if there aren't people purchasing microtransactions. There are lessons to be learned from any criticism that is expressed by the consumer, especially from those who are the most passionate about the product. Instead of dismissing legitimate opinions, you should be thanking us, as we are giving BioWare valuable feedback and market data FOR FREE. Transactions work both ways, my friend. BioWare didn't make Mass Effect because we're a charity case. You feel they don't owe me anything, fine. I don't owe them anything either. It's up to them whether or not to listen to our concerns. They could be as dismissive as you are, but if they were, they wouldn't have a fanbase that cared about this franchise so much. Many businesses would kill for the type of information that is freely handed out on this forum day in and day out.
Also, you owe me, the forums, and BioWare an apology for your vitriolic and spiteful remarks.
Modifié par Constant Motion, 07 février 2013 - 12:15 .
Beta Commando wrote...
Bryan Johnson wrote...
For that statement to be true they would have needed to be the majority to begin with, and silver/gold has never been more popular than bronze/silverShadohz wrote...
They will most likely shift back to Silver/Gold as more players complete their challenge masteries (Map Mastery specifically lol).
When you think about it, I think majority of players would indeed play silver/gold if more guns were made more viable options to choose from later games but as the way it is, the majority of players that would otherwise play on a higher difficulty, plays on a bronze/silver difficulty due to increased difficulty across all the levels and because so few guns are considered gold worthy that people get bored with using the same guns over and over again.
Now wouldn´t it be smart as a developers aspect to make every gun somewhat good and fun to use no matter what the difficulty is. Isn´t the point of gaming to be fun for the players? Then why to force people to pick these certain guns on higher difficulties and leave some of the guns be only good in lower difficulties. As of now there is simply no way some player can bring their preferred gun like Incisor to Platinum or even Gold match and do very good with them. Why to force people to pick between their favorite weapon and lower difficulty or then a better weapon to higher difficulty thus forcing you to abandon your preferred gameplay style.
My intention is not to insult or anything here, I´m just wondering why this decision instead of the one I suggested and to me and I think for a lot of players playing ME 3 multiplayer, would be a lot more funnier, better and overall user friendly option to do. I´m not either expecting for you to do anything about this problem for ME 3 part, but I would hope to see this being adressed in the next installment of the Mass Effect series (ME 4).
ThisAnnomander wrote...
Phantom damage reduction on host!!!!