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Bug/Balance Fix Priority: Updated for Lamentations.


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#351
FateNeverEnds

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thewalrusx wrote...

sounds like a hardware issue

yeah... a hardware issue that happens with one game only, when playing against a certain faction only.

Anyways, I heard that the PC memory leak thing was a lot of fun, I'm so jelly.:devil:

#352
khannoir

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NPlewes wrote...

rav12a has been removed from the forums. Please do not follow his example. We love hearing from you guys but I will not allow attacks on the team to happen. You're here visiting with us. Be polite!


Thank You...

I beleive someone  else might have said something along those lines...;) And it would appear that at least one other person is approaching the 995$ point on their tab...

I know the Devs cant do everything that everyone wants them to, but I for one have played enough rounds to know that any of the bugs (with the possible exception of the PS3 crash) is survivable.

As far as I'm concerned the Glitch was the issue that needed addressing most, and wouldnt be suprised that some of the vitriol being thrown around is by those who enjoyed the usefulness of the glitch...Regardless Thanks again for giving us a non-Diablows product that I enjoy to the fullest...despite what some see as flaws.

Modifié par khannoir, 07 février 2013 - 12:15 .


#353
Credit2team

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FateNeverEnds wrote...

thewalrusx wrote...

sounds like a hardware issue

yeah... a hardware issue that happens with one game only, when playing against a certain faction only.

Anyways, I heard that the PC memory leak thing was a lot of fun, I'm so jelly.:devil:


That should be  esay to replicate no? since all of the hardware and Is software is the same?

#354
CmnDwnWrkn

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Roninraver wrote...

CmnDwnWrkn wrote...

Spoken like a true brown-nosing corporate middle manager.  Do you work for EA by any chance?

Anyway, if you actually read my post in full before you started spewing a bunch of excuses that aren't even really relevant, you'd see I wasn't talking about the staff.  The staff, from what I can tell, is doing a good job.  I know people like Bryan Johnson work very hard and have contributed a lot to the success of this title.

However, some of the decisions made in recent months regarding QA or the lack thereof are inexcusable.  You'll notice I directed the blame at "management."  I left it vague on purpose, because ultimately I don't know who is responsible for allocating resources, scheduling, tasking, prioritizing, etc.  Could be the EA CEO for all I know.  Somewhere along the chain, someone is deciding to allocate insufficent resources to product quality, and it shows, especially in recent months.

Patch 1.04 and the Retaliation DLC contained glaring problems that never should have made their way into a released product.  You have to remember these things go through at least 3 rounds of certification before they go live.  Something's wrong if a software product passes certification 3 times when it contains errors that crash players' consoles on a regular basis.

And you know what, even something like that wouldn't be such a big deal if EA was at all responsive regarding these critical issues.  Yet no matter how many times a major CONSOLE-breaking issue gets reported, it is either ignored or lost in the shuffle in EA's embarrassment of a customer support system.

This type of **** wouldn't fly in so many industries, but for some reason people like you are accepting of it.  And that's why we ultimately end up with a product with major issues that never get addressed.


Spoken like a true jackass that believes he knows best.  Not only a jackass that believes he knows best (while admitting in your own post, that you do NOT know) but one that has the sheer gaul to try and tell other people how to do their jobs.  People that, ostensibly, DO know better.

And if someone points out your ***hattery they are a brown-noser?


Let me drop a little knowledge on you: inserting your disc into your console/PC could cause your hardware to die, and EA/Bioware aren't liable for that.  The game can literally brick your ****, and it isn't their problem.

You agreed to this possibility, and many others (tacitly and explicitly), when you booted up the software/agreed to the EULA.

The fact that it DOESN'T brick your **** is a good sign that the devs/QA team/Bioware at large and EA, are trying to give you your honest money's worth.
Odds are also good, that they are making efforts to fix any critical failures (Collector PS3 bug, looking at you) as best they can.
No reason to think otherwise, unless you've got some kind of in-house documentation stating such.  Or a video of a manager expressly telling underlings NOT to fix bugs, and instead to spend their time digging him a large pool in the backyard of his palatial mansion, which will be filled with the tears of entitled, know-it-all asses like yourself.


EA/Bioware owe you NOTHING.  NOT. A. DAMNED. THING.

They could cut support for the game tomorrow, and your recourse would be...?

Right.  Nothing.  Because they are not beholden to YOU.  Nor to me, nor to any of us.  Anything Bioware/EA does at this point, is at their sole pleasure and discretion.


Realizing that I am not in a position to dictate to/give orders to/demand things of or otherwise subvert the collective wills of those at Bioware/EA to my own does not make me a brown-noser.

It makes me a ****ing adult, acting as such.



I would like everything on the OP's list to be fixed or re-examined in the case of design decisions, but I can't make them do it.
What I can do, is ask, and be patient and courteous with them when I do so.  Because I realize that at any second, they could very well say "No" and that will be quite the end of it.

To decrease the odds of receiving said "No" I try and be less of a **** than I am capable of being.

You should give it a try, sometime.


You've completely lost it, and ttrying to interact with you at this point is most likely a lost cause with how emotionally volatile you are.

I will say this much - there is no BioWare/EA if there aren't people buying their games.  There is no multiplayer if there aren't people purchasing microtransactions.  There are lessons to be learned from any criticism that is expressed by the consumer, especially from those who are the most passionate about the product.  Instead of dismissing legitimate opinions, you should be thanking us, as we are giving BioWare valuable feedback and market data FOR FREE.  Transactions work both ways, my friend.  BioWare didn't make Mass Effect because we're a charity case.  You feel they don't owe me anything, fine.  I don't owe them anything either.  It's up to them whether or not to listen to our concerns. They could be as dismissive as you are, but if they were, they wouldn't have a fanbase that cared about this franchise so much.  Many businesses would kill for the type of information that is freely handed out on this forum day in and day out.

Also, you owe me, the forums, and BioWare an apology for your vitriolic and spiteful remarks.

#355
andresft

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thewalrusx wrote...

FateNeverEnds wrote...

thewalrusx wrote...

sounds like a hardware issue

yeah... a hardware issue that happens with one game only, when playing against a certain faction only.

Anyways, I heard that the PC memory leak thing was a lot of fun, I'm so jelly.:devil:


That should be  esay to replicate no? since all of the hardware and Is software is the same?


The fact of the matter is that it can be fixed, but, according to you, it's not something that absolutely needs to be fixed. Your memory leak absolutely needs to be addressed, but our consoles' crashing doesn't need to be addressed. That's what you said, for the record.

#356
khannoir

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CmnDwnWrkn wrote...

You've completely lost it, and ttrying to interact with you at this point is most likely a lost cause with how emotionally volatile you are.

I will say this much - there is no BioWare/EA if there aren't people buying their games.  There is no multiplayer if there aren't people purchasing microtransactions.  There are lessons to be learned from any criticism that is expressed by the consumer, especially from those who are the most passionate about the product.  Instead of dismissing legitimate opinions, you should be thanking us, as we are giving BioWare valuable feedback and market data FOR FREE.  Transactions work both ways, my friend.  BioWare didn't make Mass Effect because we're a charity case.  You feel they don't owe me anything, fine.  I don't owe them anything either.  It's up to them whether or not to listen to our concerns. They could be as dismissive as you are, but if they were, they wouldn't have a fanbase that cared about this franchise so much.  Many businesses would kill for the type of information that is freely handed out on this forum day in and day out.

Also, you owe me, the forums, and BioWare an apology for your vitriolic and spiteful remarks.


Are you serious?:blink:

He owes you a.....????:huh:

You're a Psych major aren't you?:whistle:

Because this is a case of Pot calling Kettle if ever I have seen one....996$

Modifié par khannoir, 07 février 2013 - 02:17 .


#357
CmnDwnWrkn

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khannoir wrote...

CmnDwnWrkn wrote...

You've completely lost it, and ttrying to interact with you at this point is most likely a lost cause with how emotionally volatile you are.

I will say this much - there is no BioWare/EA if there aren't people buying their games.  There is no multiplayer if there aren't people purchasing microtransactions.  There are lessons to be learned from any criticism that is expressed by the consumer, especially from those who are the most passionate about the product.  Instead of dismissing legitimate opinions, you should be thanking us, as we are giving BioWare valuable feedback and market data FOR FREE.  Transactions work both ways, my friend.  BioWare didn't make Mass Effect because we're a charity case.  You feel they don't owe me anything, fine.  I don't owe them anything either.  It's up to them whether or not to listen to our concerns. They could be as dismissive as you are, but if they were, they wouldn't have a fanbase that cared about this franchise so much.  Many businesses would kill for the type of information that is freely handed out on this forum day in and day out.

Also, you owe me, the forums, and BioWare an apology for your vitriolic and spiteful remarks.


Are you serious?:blink:

He owes you a.....????:huh:

You're a Psych major aren't you?:whistle:

Because this is a case of Pot calling Kettle if ever I have seen one....996$


Dude, what is your issue? Earlier you implied I personally attacked a BioWare staff member, when in fact I praised Bryan and the other BioWare employees who post here.  I'm not sure who you are or what you're even talking about.  Maybe you have me confused with someone else?

Modifié par CmnDwnWrkn, 07 février 2013 - 02:29 .


#358
khannoir

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CmnDwnWrkn wrote...

khannoir wrote...

CmnDwnWrkn wrote...

You've completely lost it, and ttrying to interact with you at this point is most likely a lost cause with how emotionally volatile you are.

I will say this much - there is no BioWare/EA if there aren't people buying their games.  There is no multiplayer if there aren't people purchasing microtransactions.  There are lessons to be learned from any criticism that is expressed by the consumer, especially from those who are the most passionate about the product.  Instead of dismissing legitimate opinions, you should be thanking us, as we are giving BioWare valuable feedback and market data FOR FREE.  Transactions work both ways, my friend.  BioWare didn't make Mass Effect because we're a charity case.  You feel they don't owe me anything, fine.  I don't owe them anything either.  It's up to them whether or not to listen to our concerns. They could be as dismissive as you are, but if they were, they wouldn't have a fanbase that cared about this franchise so much.  Many businesses would kill for the type of information that is freely handed out on this forum day in and day out.

Also, you owe me, the forums, and BioWare an apology for your vitriolic and spiteful remarks.


Are you serious?:blink:

He owes you a.....????:huh:

You're a Psych major aren't you?:whistle:

Because this is a case of Pot calling Kettle if ever I have seen one....996$


Dude, what is your issue? Earlier you implied I personally attacked a BioWare staff member, when in fact I praised Bryan and the other BioWare employees who post here.  I'm not sure who you are or what you're even talking about.  Maybe you have me confused with someone else?


Perhaps....

CmnDwnWrkn wrote...
Spoken like a true brown-nosing corporate middle manager.  Do you work for EA by any chance?

Anyway,
if you actually read my post in full before you started spewing a bunch
of excuses that aren't even really relevant, you'd see I wasn't talking
about the staff.  The staff, from what I can tell, is doing a good
job.  I know people like Bryan Johnson work very hard and have
contributed a lot to the success of this title.

However, some of
the decisions made in recent months regarding QA or the lack thereof are
inexcusable.  You'll notice I directed the blame at "management."  I
left it vague on purpose, because ultimately I don't know who is
responsible for allocating resources, scheduling, tasking, prioritizing,
etc.  Could be the EA CEO for all I know.  Somewhere along the chain,
someone is deciding to allocate insufficent resources to product
quality, and it shows, especially in recent months.


Patch 1.04
and the Retaliation DLC contained glaring problems that never should
have made their way into a released product.  You have to remember these
things go through at least 3 rounds of certification before they go
live.  Something's wrong if a software product passes certification 3
times when it contains errors that crash players' consoles on a regular
basis.

And you know what, even something like that wouldn't be
such a big deal if EA was at all responsive regarding these critical
issues.  Yet no matter how many times a major CONSOLE-breaking issue
gets reported, it is either ignored or lost in the shuffle in EA's
embarrassment of a customer support system.


This type of ****
wouldn't fly in so many industries, but for some reason people like you
are accepting of it
.  And that's why we ultimately end up with a product
with major issues that never get addressed.


or


CmnDwnWrkn wrote...
That's what incompetent managers do.  It's obvious the current QA
leadership is wholly unqualified
to handle the job.  ME3 is supposed to
be an A-list franchise title, yet there are people on these forums who
do a better job at organizing and executing the testing of this game
than the people who are paid probably a lot of money to manage this
aspect of the game's development.  It's astonishing really.



Plain and simple, I see it as someone who can lay down
attacks on hard working people who HAVE produced a quality product and have
ensured its quality over the last several months and not take it back. The VERY qualified
people in QA do a hellova job.  To my knowledge
every major issue is either being fixed or worked on. The crash issue is
related to some technical aspects that ARE OUTSIDE BIOWARES CONTROL,
and if you want to go to war I suggest you upgrade your machine or deal with
the people responsible for the issue, as it is (as rumors have it) Hardware
problem not a software problem triggering the crashes.



WARNING WALL OF TEXT FOLLOWS



The crashes are not being ignored, but what can you do when the issue is not
repeated on every PS3 but a rather small percentage of PS3 users? I am in no
loop here but based on what I understand (which may be mistaken). Bioware reps
cannot say what the problem is blatantly because of their development agreement
with Sony, however it certain dark corners of the internet you can find references
to substandard control boards on some models, By substandard I don’t mean
bad necessarily but underperforming compared to others produced at the same
time...and when the board gets just that tiny bit too warm -ZAP- Now this heat
is created by the Collectors only due to some higher processing requirements to
that faction...Those of us following the story believe it may be the no limit
on Swarms or perhaps the AIs of the Prats and Scions with their beam weapons
(as there have been odd graphic hiccups with the PPR and Collector Weapons
since the collector drop as well.) All in all ask yourself how many PS3 players
are in the player base? and of those How many are experiencing the crash? I guarantee
you from the perspective of a former brown-nosing middle manager that if the
entire PS3 player-base was experiencing this crash it would be dealt with
quickly to minimize PR damage and maximize shelf life to increase the profit to
expenditure ratio. So now, before you continue to bash those who do their often
overstressed underpaid jobs so you can complain about how life is so unfair,
take a deeeeeeeep breath and realize you will be called in order of arrival. Your
number is 890,214 Bioware is currently assisting number 9004. And to you sir,
Adieu.

p.s. I thought Roninraver WAS being polite...In another life I would have been far more scathing in my rebuttle.

#359
LeandroBraz

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OneTrueShot wrote...

Whilst I'm sure we are all frustrated by bugs, I would politely like to remind everyone that, of the devs that do post, most do so on their OWN time and are not obligated by any means to do such.

Cut them slack and remember they are human. How would you like to say, work at Walmart, then come back home, log on to your computer, and be ****ed at about regarding things that may or may not even be related to your field of expertise? "Oh. User! The floors were horrible." "But I'm a cashier." "That's not my point! FIX IT!"



Perfect example.

#360
cuzIMgood

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Just wanted to say thanks to Bryan and all the other mods/devs. Very few teams stick with a game this long after release and continue to release new dlc and fix bugs. Though everything is not perfect it rarely ever is and they have done a great job so far.

#361
LeandroBraz

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This MP was hated before the beta, conquered almost everyone with 2 maps and 1 enemy, survived one year (and still alive and well), got 4 free DLCs (and will get one more), have a lot of faithful players coming daily to discuss it on the forums, have numerous gameplay videos and strategic guides done by this fans, still getting new players, even with the SP (and focus of the game) being heavily criticized, and hold a lot of the old players, even with some bugs here and there. How someone can call this MP a disaster is beyond me...

#362
oO Stryfe Oo

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This thread...just wow...

The funny part about it is that we have no idea what Reckoning contains. For all we know, it could address many of the problems players are having. If not, oh well. This is BW's first foray into multiplayer; cut them some slack. I think they've done a fantastic job, and congratulations are in order for the constant interaction with our rather entitled community. I'm sure it must take some patience.

#363
crashmatusow

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LeandroBraz wrote...

OneTrueShot wrote...

Whilst I'm sure we are all frustrated by bugs, I would politely like to remind everyone that, of the devs that do post, most do so on their OWN time and are not obligated by any means to do such.

Cut them slack and remember they are human. How would you like to say, work at Walmart, then come back home, log on to your computer, and be ****ed at about regarding things that may or may not even be related to your field of expertise? "Oh. User! The floors were horrible." "But I'm a cashier." "That's not my point! FIX IT!"



Perfect example.


this... Actually happens a lot in the real world.

#364
khannoir

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crashmatusow wrote...

LeandroBraz wrote...

OneTrueShot wrote...

Whilst I'm sure we are all frustrated by bugs, I would politely like to remind everyone that, of the devs that do post, most do so on their OWN time and are not obligated by any means to do such.

Cut them slack and remember they are human. How would you like to say, work at Walmart, then come back home, log on to your computer, and be ****ed at about regarding things that may or may not even be related to your field of expertise? "Oh. User! The floors were horrible." "But I'm a cashier." "That's not my point! FIX IT!"



Perfect example.


this... Actually happens a lot in the real world.

Far too much for my liking...

I was a manager at a different retailer (actually the same and two others over a 12 year span) Where I worked my way up from hourly to Box management...And I had to take a lot of crap, but I NEVER let my people take it. I'm kind of tired of seeing the awesome Mods and Devs take crap from "high maintanence performance players" who honestly have no clue what is going on or how it is being addressed.

(and in an attempt to stay on topic) Yea there are some issues...but none that are so damaging that they can't be dealt with by the average player. I think the devs have done an awesome job and we as players can only be so luck as to have them working for us to provide a product to us for (esentially) free, even if it might be a bit rough or cracked around the edges.

#365
3XT3RM1N4TUS

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[quote]OneTrueShot wrote...

Whilst I'm sure we are all frustrated by bugs, I would politely like to remind everyone that, of the devs that do post, most do so on their OWN time and are not obligated by any means to do such.

Cut them slack and remember they are human. How would you like to say, work at Walmart, then come back home, log on to your computer, and be ****ed at about regarding things that may or may not even be related to your field of expertise? "Oh. User! The floors were horrible." "But I'm a cashier." "That's not my point! FIX IT!"[/quote]

[/quote]
Since when Bioware are cashiers in this situation? 

#366
stromguard555

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[quote]3XT3RM1N4TUS wrote...


[quote]OneTrueShot wrote...

Whilst I'm sure we are all frustrated by bugs, I would politely like to remind everyone that, of the devs that do post, most do so on their OWN time and are not obligated by any means to do such.

Cut them slack and remember they are human. How would you like to say, work at Walmart, then come back home, log on to your computer, and be ****ed at about regarding things that may or may not even be related to your field of expertise? "Oh. User! The floors were horrible." "But I'm a cashier." "That's not my point! FIX IT!"[/quote]

[/quote]
Since when Bioware are cashiers in this situation? 

[/quote]

'Tis a metaphor, my friend. It means that it is outside of his job description.

#367
Ronnie Blastoff

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khannoir wrote...



Plain and simple, I see it as someone who can lay down
attacks on hard working people who HAVE produced a quality product and have
ensured its quality over the last several months ....


Dafuq...

I read the entire argument up to the highlighted segment there. I don't know what game your playing but its not ME3MP. This game is fun as hell, I can't lie about that, but this game is very simular to say, how I felt about my ghost busters action figure when I was 3. Very cheap toy, but fun to play with.

But...

This game is the WORST (quality) game I've ever played in my life. Excuse me if I offend anyone, its not my intention, but this game was released with more BS bugs/glitches than should even be possible. My favorite class is vanguard, but you sure couldn't tell when its 13 promotions under my LEAST favorite class. I sure as hell think its awesome that tac scans R5 headshots don't work, and that it takes someone who doesn't even work for bioware to discover it. OH WAIT WAIT, I sure as hell LOVED when my entire manifest was ERASED and there was no idication in the game at all that going into the store while ready could cause you to lose everything, or that there was even anything that let me know I would get it back within the 5? months I waited and basically regained all but 2 UR upgrades and a 6th thermal clip storage back anyway.

How can you say this game has "quality" when "Super Mario Bros." for 1985 Nintendo had less bugs. Even being an easier programmable game, quality is something that comes from things working consistently and being responsive. I forget where I heard/read it but it was said before there should never be a time where "control" is taken away from a player. Everytime I hit "A" on that joypad the little man jumped unless he was already airborne. How many times have I been killed while trying to biotic charge...or used an ops pack 3 seconds after I stopped spamming the button only to get it used up anyway when I get floored. Or tryed to pick up a teamate for 3~4 seconds only to get dropped my self. Or taken any action while being targeted. Or Tossed a "dud" grenade everytime the animation showed on screen. As many times as "working as intended" should apply.

I sure love being surpirsed by some new "bug" or BS after playing this game for an entire year, also being surprised by something I've come to "expect" to happen due to experience and being completely azzbombed by some wierd out of place "cool looking" event that gets excused with "working as intended."

Then again...... games all around are turning into a complete trashjob and people are just eating them up like they are awesome. I don't know, I've gotten so tired of the lameazzness of games that I haven't bought one since I purchased mass effect 3. (preordered before the expected september release of the previous year) Ever since games turned from one time deals to DLC-micro transactions,..basically when XboxLive/PSN came onto the scene every game I've played has seems to be more about how I can end up spending more money than quality assurance. Except games like minecraft and bomberman while simple, are fun as hell without so much extra wtf is this in my cereal bullcrap filling in gaps.

#368
randomfoo

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Ronnie Blastoff wrote...

Dafuq...

I read the entire argument up to the highlighted segment there. I don't know what game your playing but its not ME3MP. This game is fun as hell, I can't lie about that, but this game is very simular to say, how I felt about my ghost busters action figure when I was 3. Very cheap toy, but fun to play with.

But...

This game is the WORST (quality) game I've ever played in my life


Ronnie. You've racked up 1152 hours of this game over the past year.  If you paid $60 for the game, that comes out to about 5 cents/hr of in-match time, so I guess you're right that it's cheap, but I just want to point that out that if it really is the worst quality game you've played... well, why are you still playing it? Presumably because it's more fun than not.

Now, were there gamebreaking/really annoying bugs when the game was released? Sure, but it was still fun enough to play until they fixed most of them.  Are there lots of bugs now? Sure, but 1.04 did a fantastic job addressing most of the worst ones...

I sure as hell think its awesome that tac scans R5 headshots don't work, and that it takes someone who doesn't even work for bioware to discover it. OH WAIT WAIT, I sure as hell LOVED when my entire manifest was ERASED and there was no idication in the game at all that going into the store while ready could cause you to lose everything


I also feel for you about your manifest getting hosed - IMO, the online pass, server disconnect, and various store/manifest bugs were/are really serious problems - those are not on the same level as "this one power evo doesnt work" - I just don't understand how throughout the thread people (including the OP) just glom that all together.  There's a huge difference betwen them! The same w/ the OP's complaints, almost all of which were subjective complaints about the game design or balance, not bugs w/ the game (much less crashers or data loss).

At the end of the day, the reason people play a game though is if it's fun. So you take the bugs/glitches/annoyances and you factor that into whether you like the core loops/mechanics, the metagame, your friends and the community.  On the whole, are you having fun? And if you really are that aggravated, then stop playing?

This is Bioware's first MP foray, so of course it's not perfect, but personally, I think most of us give a lot of respect to the team because they've gone above and beyond earning it.  4 going on 5 free DLC packs that have filled fan requests and kept things interesting.  Weekly balancing that while many whine about, over the course of the year has done a decent job keeping the metagame on track and players' loadouts varied.  Not only weekend challenges and promo guns, but a whole brand new Challenge System and much needed manifest/history w/ the N7HQ. The MP team has worked their ass off and as a result, lots of people are still playing a year later for a game mode that most people didn't even want and had incredibly low expectations for.

Not to mention the active participation of the team both playing the game, and wading through threads in the spare time where some of the people that have played hundreds or thousands of hours playing the game spout puerile nonsense about how crap the game is. It's not just about being offensive, but that that kind of attitude is completely unconstructive - who's going to take you seriously? Not me. Your post just makes you look like a spoiled brat, frankly.

Honestly, seeing some of the posts as this thread has devolved just makes me shake my head.  Some people here seem to have the emotional and mental perspectives of 10 year olds.

Modifié par randomfoo, 07 février 2013 - 12:02 .


#369
Constant Motion

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CmnDwnWrkn wrote...

You've completely lost it, and ttrying to interact with you at this point is most likely a lost cause with how emotionally volatile you are.

I will say this much - there is no BioWare/EA if there aren't people buying their games.  There is no multiplayer if there aren't people purchasing microtransactions.  There are lessons to be learned from any criticism that is expressed by the consumer, especially from those who are the most passionate about the product.  Instead of dismissing legitimate opinions, you should be thanking us, as we are giving BioWare valuable feedback and market data FOR FREE.  Transactions work both ways, my friend.  BioWare didn't make Mass Effect because we're a charity case.  You feel they don't owe me anything, fine.  I don't owe them anything either.  It's up to them whether or not to listen to our concerns. They could be as dismissive as you are, but if they were, they wouldn't have a fanbase that cared about this franchise so much.  Many businesses would kill for the type of information that is freely handed out on this forum day in and day out.

Also, you owe me, the forums, and BioWare an apology for your vitriolic and spiteful remarks.

With respect, he wouldn't owe you his ****** if you were on fire.

Modifié par Constant Motion, 07 février 2013 - 12:15 .


#370
Beta Commando

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Beta Commando wrote...

Bryan Johnson wrote...

Shadohz wrote...
They will most likely shift back to Silver/Gold as more players complete their challenge masteries (Map Mastery specifically lol).

For that statement to be true they would have needed to be the majority to begin with, and silver/gold has never been more popular than bronze/silver


When you think about it, I think majority of players would indeed play silver/gold if more guns were made more viable options to choose from later games but as the way it is, the majority of players that would otherwise play on a higher difficulty, plays on a bronze/silver difficulty due to increased difficulty across all the levels and because so few guns are considered gold worthy that people get bored with using the same guns over and over again.

Now wouldn´t it be smart as a developers aspect to make every gun somewhat good and fun to use no matter what the difficulty is. Isn´t the point of gaming to be fun for the players? Then why to force people to pick these certain guns on higher difficulties and leave some of the guns be only good in lower difficulties. As of now there is simply no way some player can bring their preferred gun like Incisor to Platinum or even Gold match and do very good with them. Why to force people to pick between their favorite weapon and lower difficulty or then a better weapon to higher difficulty thus forcing you to abandon your preferred gameplay style.

My intention is not to insult or anything here, I´m just wondering why this decision instead of the one I suggested and to me and I think for a lot of players playing ME 3 multiplayer, would be a lot more funnier, better and overall user friendly option to do. I´m not either expecting for you to do anything about this problem for ME 3 part, but I would hope to see this being adressed in the next installment of the Mass Effect series (ME 4).


OK I don´t know why people say that everyone on this topic has been negative and demanding more bug fixes etc. I don´t see that in my post where I just wanted to know why the developers decided to go the route they choose when it comes to weapon balancing and I haven´t got an answer :(
Well I do not demand to get an answer but if anyone who truly knows about this, a Biower employee or a player could answer me this I would be happy :)

#371
Blitzkrieg_33

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Wait so the patch didn't fix the collector freezing problem? I played them last night and didn't freeze (thank god). Did I just get lucky then? Good to know.

#372
GallowsPole

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I thought the PS3 patch was supposed to fix Collectors, but instead of saying explicitly Collectors, it said something like patched response times of DLC or something. I would take that to mean that perhaps something was causing the game to spike wen the DLC loaded, of which the Collectors would fall under that category. I know, at least on XBOX, my load times are worse when booting the game up and its checking the DLC when the big patch was released.

#373
Zorinho20_CRO

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Annomander wrote...

Phantom damage reduction on host!!!!

This

#374
3XT3RM1N4TUS

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randomfoo wrote...
.  Are there lots of bugs now

Actually... Yes!

#375
Zkyire

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So guys.. it's just a computer game. Take a breather?