Aller au contenu

Photo

A simple post breath scene rescue cinematic would do the trick no gameplay required...........why is that so hard folks?


  • Veuillez vous connecter pour répondre
244 réponses à ce sujet

#76
Mcfly616

Mcfly616
  • Members
  • 9 001 messages

crimzontearz wrote...

BirdsallSa wrote...

Mcfly616 wrote...

So....because there currently isn't a cinematic, do you just believe he isn't going to get rescued?

He took his final breath. Considering the guy who orchestrated project Lazarus is dead, I'd say his chances of being rescued are remote.

last breaths are exhales, not inhales

what crimzon said...


He's indeed alive. I'm not even going to get dragged into a debate about it. It's obvious. Whoever tells themselves otherwise is in denial, masochistic or just trying to have a reason to complain.


That being said, I wouldn't have minded a scene where Shepard stands up out of the wreckage and looks out over the damaged Citadel above Earth....cut to credits

#77
crimzontearz

crimzontearz
  • Members
  • 16 789 messages

Mcfly616 wrote...

crimzontearz wrote...

BirdsallSa wrote...

Mcfly616 wrote...

So....because there currently isn't a cinematic, do you just believe he isn't going to get rescued?

He took his final breath. Considering the guy who orchestrated project Lazarus is dead, I'd say his chances of being rescued are remote.

last breaths are exhales, not inhales

what crimzon said...


He's indeed alive. I'm not even going to get dragged into a debate about it. It's obvious. Whoever tells themselves otherwise is in denial, masochistic or just trying to have a reason to complain.


That being said, I wouldn't have minded a scene where Shepard stands up out of the wreckage and looks out over the damaged Citadel above Earth....cut to credits

sounds simple right? I would be ok with a SINGLE slider

#78
BirdsallSa

BirdsallSa
  • Members
  • 505 messages
You guys keep telling youselves he survived that explosion, and that anyone who says otherwise is in denial.

#79
Kel Riever

Kel Riever
  • Members
  • 7 065 messages

BirdsallSa wrote...

You guys keep telling youselves he survived that explosion, and that anyone who says otherwise is in denial.


Listen, Shepard clearly survives in Sythesis and in Control, so I don't understand why you think Shep wouldn't survive in Destroy, too.  In Sythesis, my Shepard survives as a green force that explodes all over the galaxy and all life forms are ecstatic to receive its warm cascade.

When an ending is badly written, is it at war?

By the way, it isn't hard to do.  Unless you are a totally stubborn company hell bent on making sure that when you do something bad it stays that way.  Then it is really, REALLY hard. Posted ImagePosted Image

Modifié par Kel Riever, 04 février 2013 - 04:13 .


#80
BD Manchild

BD Manchild
  • Members
  • 453 messages

Darth_Trethon wrote...

They can add an equivalent ammout of time with something else to the other endings where destroy would get a reunion the other endings could get a memorial or awkward realization of the team that Shep controlls the reapers and so on.....there's no shortage of ideas and all together do not need to be EC length or size.....less than 30 seconds each would do the job just fine. Plus just because you request something doesn't have to mean you need to absolutely believe it will 100% happen.

As far as I'm concerned anything that adds some more smiles to the endings and takes away from the overwhelming bitterness revolving around them is a great thing.


Well, to my mind, the only way this whole fiasco has any chance of being fixed is to just torch the ending completely and start again from scratch (though it's far from my only complaint with the game, the other flaws were nothing I wasn't prepared to overlook had the game overall been a satisfying experience), but that's obviously never going to happen. It's not unreasonable to say that that's a sign of me being impossible to please, but I feel like any attempts to improve the endings we've got are ultimately like trying to heal a bullet wound with a sticking plaster.

Looking through your post, the idea of doing similar extensions to all the endings is much more reasonable; that way, nobody gets left out. I just got so mad at the OP because it felt like an appeal to preferential treatment.

#81
Darth_Trethon

Darth_Trethon
  • Members
  • 5 059 messages

BirdsallSa wrote...

You guys keep telling youselves he survived that explosion, and that anyone who says otherwise is in denial.


There's no deffinite proof regardless......doesn't matter how much the two sides call each other delusionl it doesn't solve anything. Is the glass full or is it half empty? Frankly I'm not happy with it.....BioWare made official statements after the EC released to say that Shep lived if you got the breath scene and so on but ultimately nobody's happy with that explanation.....that's why you have all these threads that basically say "show it!!" to the dev team and I'm in complete agreement.

#82
crimzontearz

crimzontearz
  • Members
  • 16 789 messages

BirdsallSa wrote...

You guys keep telling youselves he survived that explosion, and that anyone who says otherwise is in denial.

that file is labeled "Shepard lives" by the game itself, before this mess some devs directly referred to it as "the Shepard lives scene"


 
If you played PnP RPG you would know what that scene is meant to be

#83
Iakus

Iakus
  • Members
  • 30 427 messages

BirdsallSa wrote...

TheRealJayDee wrote...


Quite so. Which might be why some people are upset that Bioware decided to "retire" Shepard in a way that in their eyes provided very little closure. It's the definite end of Shepard's story - is it too much to ask then to actually get an ending?


Yes it is. This is Bioware's story, not yours.


That's not what they told us

I, for one, couldn't have been more satisfied with the ending we received. How much more closure do you need?


So, you got your story, in other words Posted Image

You already got the extended cut. Shepard wakes up in debris from the Citadel explosion to take one final breath. A hero's journey couldn't have ended better than that.


Given the number of people still angry, I'd say that's less than totally acurate.

#84
davishepard

davishepard
  • Members
  • 669 messages

wright1978 wrote...

No there is zero exposition and closure for high EMS destroy. No difference in Hackett's epilogue versus dead shep's destroy epilogue. Memorial scene is built for endings where Shep is dead. Then they added a half-arsed squaddie not placing nameplate up(it certainly wasn't my LI, who was on earth) rather than adding exposition for live Sheps. They promised clarification/closure but apparently i missed the small print where they added that they only considered dead sheps worthy of it.

Excuse me?

See this:
High EMS Destroy epilogue: http://www.youtube.c...8bntA8g#t=2341s

Low EMS Destroy epilgue: http://www.youtube.c...EfDMxwtY#t=310s

Now, try again saying there's no difference between the two. Memorial scene was built for all the endings, since is shown in all the endings. You're not a story writter for Mass Effect 3 to claim otherwise.

I don't know exactly why your LI wasn't in the Normandy (died on the beam's run?) in the memorial scene, though.

Again, they promised clarification on the endings, not on a specific scene from a specific ending, and they delivered. No small print, you just didn't get what they meant by it and let you own imagination to run wild, meaning that yourself is the only one to blame.

Modifié par davishepard, 04 février 2013 - 04:20 .


#85
GiarcYekrub

GiarcYekrub
  • Members
  • 706 messages
I'd rather they remove the breath scene completely

#86
davishepard

davishepard
  • Members
  • 669 messages

GiarcYekrub wrote...

I'd rather they remove the breath scene completely

I'm sure people would complain even more if that was the case.

#87
BirdsallSa

BirdsallSa
  • Members
  • 505 messages

Kel Riever wrote...

BirdsallSa wrote...

You guys keep telling youselves he survived that explosion, and that anyone who says otherwise is in denial.


Listen, Shepard clearly survives in Sythesis and in Control, so I don't understand why you think Shep wouldn't survive in Destroy, too.  In Sythesis, my Shepard survives as a green force that explodes all over the galaxy and all life forms are ecstatic to receive its warm cascade.

When an ending is badly written, is it at war?

By the way, it isn't hard to do.  Unless you are a totally stubborn company hell bent on making sure that when you do something bad it stays that way.  Then it is really, REALLY hard. Posted ImagePosted Image

The correct question is "When forums burn are they at war? Or are the entitled whiners simply doing what they were created to do.

Synthesis is a beautiful ending, and for you to compare it to that abomination destroy is insulting.

#88
garrusfan1

garrusfan1
  • Members
  • 8 081 messages
I agree or something like the end of DAO where the warden talked to everyone

#89
Iakus

Iakus
  • Members
  • 30 427 messages

davishepard wrote...

wright1978 wrote...

No there is zero exposition and closure for high EMS destroy. No difference in Hackett's epilogue versus dead shep's destroy epilogue. Memorial scene is built for endings where Shep is dead. Then they added a half-arsed squaddie not placing nameplate up(it certainly wasn't my LI, who was on earth) rather than adding exposition for live Sheps. They promised clarification/closure but apparently i missed the small print where they added that they only considered dead sheps worthy of it.

Excuse me?

See this:
High EMS Destroy epilogue: http://www.youtube.c...8bntA8g#t=2341s

Low EMS Destroy epilgue: http://www.youtube.c...EfDMxwtY#t=310s

Now, try again saying there's no difference between the two. Memorial scene was built for all the endings, since is shown in all the endings. You're not a story writter for Mass Effect 3 to claim otherwise.

I don't know exactly why your LI wasn't in the Normandy (died on the beam's run?) in the memorial scene, though.

Again, they promised clarification on the endings, not on a specific scene from a specific ending, and they delivered. No small print, you just didn't get what they meant by it and let you own imagination to run wild, meaning that yourself is the only one to blame.


He was talking about 3100+ EMS destroy and High EMS, but less than 3100 EMS destroy.  There is virtually no difference whatsoever.  The only difference in the memorial scene is that the LI/best friend (Miranda and Jack-mancers don't get a LI in the memorial scene) inexplicably becomes Force Sensitive and hestitates to add Shepard's name.  Why does he/she do this?  Speculations!

#90
wright1978

wright1978
  • Members
  • 8 116 messages

davishepard wrote...

See this:
High EMS Destroy epilogue: http://www.youtube.c...8bntA8g#t=2341s

Low EMS Destroy epilgue: http://www.youtube.c...EfDMxwtY#t=310s

Now, try again saying there's no difference between the two. Memorial scene was built for all the endings, since is shown in all the endings. You're not a story writter for Mass Effect 3 to claim otherwise.

I don't know exactly why your LI wasn't in the Normandy (died on the beam's run?) in the memorial scene, though.

Again, they promised clarification on the endings, not on a specific scene from a specific ending, and they delivered. No small print, you just didn't get what they meant by it and let you own imagination to run wild, meaning that yourself is the only one to blame.


High EMS is different to medium or low EMS destroy, evidenced by breath scene. Clearly memorial scene wasn't built for all endings, otherwise it would have taken place on earth and live shep would have been present to pay respects to dead. But no that scene is written for dead sheps only.

ME2 LI's are never on Normandy.

They said they'd provide clarification on endings. They refused to provide any clarification for high EMS destroy. Yet they provided clarification closure for all the other endings. I simply expected clarification for an ambiguous scene, just as they provided clarification for other ambiguous scenes. I view their defence of hiding behind ambiguity excuse as cheap and hollow given they added clarification and closure for other endings.

#91
crimzontearz

crimzontearz
  • Members
  • 16 789 messages

davishepard wrote...

wright1978 wrote...

No there is zero exposition and closure for high EMS destroy. No difference in Hackett's epilogue versus dead shep's destroy epilogue. Memorial scene is built for endings where Shep is dead. Then they added a half-arsed squaddie not placing nameplate up(it certainly wasn't my LI, who was on earth) rather than adding exposition for live Sheps. They promised clarification/closure but apparently i missed the small print where they added that they only considered dead sheps worthy of it.

Excuse me?

See this:
High EMS Destroy epilogue: http://www.youtube.c...8bntA8g#t=2341s

Low EMS Destroy epilgue: http://www.youtube.c...EfDMxwtY#t=310s

Now, try again saying there's no difference between the two. Memorial scene was built for all the endings, since is shown in all the endings. You're not a story writter for Mass Effect 3 to claim otherwise.

I don't know exactly why your LI wasn't in the Normandy (died on the beam's run?) in the memorial scene, though.

Again, they promised clarification on the endings, not on a specific scene from a specific ending, and they delivered. No small print, you just didn't get what they meant by it and let you own imagination to run wild, meaning that yourself is the only one to blame.

well he is right in saying that the destroy closure and clarification conveniently misses the one largest concern people had


 
I only happen to know because I had info from the inside...

#92
Iakus

Iakus
  • Members
  • 30 427 messages

GiarcYekrub wrote...

I'd rather they remove the breath scene completely



I'd rather they gave closure for live Shepards like they promised rather than trying to have it both ways.

#93
DirtySHISN0

DirtySHISN0
  • Members
  • 2 278 messages

chidingewe8036 wrote...

no gameplay required, a free addition a la the EC, short and sweet no 2Gig stuff, would silence many not all but many, and would be ACTUAL CLOSURE FOR DESTROY ENDERS.

If your love interest is present on earth during the final mission, whoever that may be, could find you/locate you/etc.
 
If you don't have a love interest maybe EDI, James, Joker, Aria, Liara, Javik, etc. could find you/locate you

Why would that be so difficult to implement via free add on or patch or whatever?

What about Control and Synthesis Enders? Well Shepard is dead in those endings so they are good to go, those are solid but destroy is still up for grabs and to do this for destroy would not add gameplay just cinematics period. So destroyers would get a little more meat Control and Synthesis are pretty final not to much you can do with those two and atleast those endings don't leave you hanging.

And then Bioware could continue with whatever gameplay oriented dlc the want in peace. Why leave your fanbase hoping for something that will never be? All endings would have closure at that point why not? Bioware has said numerous times that the endings are final but yet many not all still hope for a big reveal or something, by simply adding a simple cinematic like this it would solidify the endings once and for all without much effort or drastic change to what is already there.

It just does not make any sense. Why not do this?Posted Image


If thats what you're going to head canon anyway, why do you need bioware to show it to you?

You chose the ending that leaves you with a cliffhanger.
Posted Image

#94
Mouton_Alpha

Mouton_Alpha
  • Members
  • 483 messages

iakus wrote...

GiarcYekrub wrote...

I'd rather they remove the breath scene completely



I'd rather they gave closure for live Shepards like they promised rather than trying to have it both ways.

A house on a calm scenic coast. Laughing blue children running around. Aged Shepard tended by a caring Liara. Smiling Garrus calling from a fishing boat. Awww.

#95
wright1978

wright1978
  • Members
  • 8 116 messages

iakus wrote...

GiarcYekrub wrote...

I'd rather they remove the breath scene completely



I'd rather they gave closure for live Shepards like they promised rather than trying to have it both ways.


QFT

#96
garrusfan1

garrusfan1
  • Members
  • 8 081 messages

iakus wrote...

GiarcYekrub wrote...

I'd rather they remove the breath scene completely



I'd rather they gave closure for live Shepards like they promised rather than trying to have it both ways.

D*** straight

#97
Guest_Sion1138_*

Guest_Sion1138_*
  • Guests

BD Manchild wrote...

Says the pot to the kettle...


I apologize sincerely.

But just let people talk and leave judgement to the moderators .

Modifié par Sion1138, 04 février 2013 - 04:46 .


#98
Mcfly616

Mcfly616
  • Members
  • 9 001 messages

crimzontearz wrote...

Mcfly616 wrote...

crimzontearz wrote...

BirdsallSa wrote...

Mcfly616 wrote...

So....because there currently isn't a cinematic, do you just believe he isn't going to get rescued?

He took his final breath. Considering the guy who orchestrated project Lazarus is dead, I'd say his chances of being rescued are remote.

last breaths are exhales, not inhales

what crimzon said...


He's indeed alive. I'm not even going to get dragged into a debate about it. It's obvious. Whoever tells themselves otherwise is in denial, masochistic or just trying to have a reason to complain.


That being said, I wouldn't have minded a scene where Shepard stands up out of the wreckage and looks out over the damaged Citadel above Earth....cut to credits

sounds simple right? I would be ok with a SINGLE slider

I'd rather have it be a cinematic scene than a slide. That way I could see my Shepards face.

It would be nice, as I said. But at the same time, I don't absolutely need it. It doesn't make or break my experience because I'm aware of the fact that he's alive, he's not just gonna lay there in the rubble, and his crew is coming to get him.


I've actually always had the impression that they would've most definitely extended the breathe scene in the EC had it not been for the IT crowd....

#99
Kel Riever

Kel Riever
  • Members
  • 7 065 messages

BirdsallSa wrote...

Kel Riever wrote...

BirdsallSa wrote...

You guys keep telling youselves he survived that explosion, and that anyone who says otherwise is in denial.


Listen, Shepard clearly survives in Sythesis and in Control, so I don't understand why you think Shep wouldn't survive in Destroy, too.  In Sythesis, my Shepard survives as a green force that explodes all over the galaxy and all life forms are ecstatic to receive its warm cascade.

When an ending is badly written, is it at war?

By the way, it isn't hard to do.  Unless you are a totally stubborn company hell bent on making sure that when you do something bad it stays that way.  Then it is really, REALLY hard. Posted ImagePosted Image

The correct question is "When forums burn are they at war? Or are the entitled whiners simply doing what they were created to do.

Synthesis is a beautiful ending, and for you to compare it to that abomination destroy is insulting.


You take that back!  You hear?  ALL endings are perfect, and if you choose to choose the Synthesis, then you choose the warm cascade. I will agree with you that Destroy is no better than Synthesis, but it is moving and dark!  Synthesis is simply the Disney ending that everyone says they didn't get.   BioWare has, therefore, covered everything...sad endings (Destroy) AND happy endings (Synthesis).  All of which make complete sense.

I beseech you to not mock anything that BioWare does ever.  Including Destroy endings. Posted Image

#100
CronoDragoon

CronoDragoon
  • Members
  • 10 413 messages
That's what she said.