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A simple post breath scene rescue cinematic would do the trick no gameplay required...........why is that so hard folks?


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#201
PainCakesx

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KevShep wrote...

chidingewe8036 wrote...

 Bioware has said numerous times that the endings are final but yet many not all still hope for a big reveal or something, It just does not make any sense. Why not do this?Posted Image


I think that the only way to satisfy the bulk of there long time fanbase(most of them have left BioWare already) is to do a BIG shocker unlike Bioware's endings that was SSSOOOO typical and traditional way of ending the series.

The ending left us without that AWE factor.


I don't think even that's required to satisfy a large number of people.

Do I wish that the starchild and the RGB endings weren't in place? Sure. I accept that that's what it is.

That said, the absolute lack of closure of the breath scene annoys the hell out of me. Expanding on this isn't exactly difficult - MEHEM did a decent job as an amateur effort. And they did it for free. Would it really be so hard to throw a little something at the end to give some closure? 

The benefits of such an action are clear as day. Why would they not want easy money? 

https://encrypted-tb...et6fbJSW9tyZSy_

Modifié par PainCakesx, 05 février 2013 - 05:32 .


#202
LeandroBraz

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They wanted to left it open like that, you decide if Shepard died and what happened next if he survived. They won't do a DLC to fix something that is not broken..

#203
PainCakesx

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LeandroBraz wrote...

They wanted to left it open like that, you decide if Shepard died and what happened next if he survived. They won't do a DLC to fix something that is not broken..


You have a very strange definition of "closure."

How is forcing the player to head-cannon the fate of the protagonist, one who the player has become attached to through 120+ hours of story driven and character driven gameplay, closure? How is that a proper ending to an otherwise great trilogy?

Modifié par PainCakesx, 05 février 2013 - 05:40 .


#204
Indy_S

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PainCakex wrote...
Why would they not want easy money?


I think a lot of people would get angry if they asked for money for this.

#205
PainCakesx

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Indy_S wrote...

PainCakex wrote...
Why would they not want easy money?


I think a lot of people would get angry if they asked for money for this.


Attach it to a paid story DLC. 

This combined with many people, myself included, purchasing the ME3 DLC that we have been holding off on would net them a fair sum of money. Additionally, ending ME3 on a good note would bode well for future ME sales (ME4 for example).

Modifié par PainCakesx, 05 février 2013 - 05:45 .


#206
KevShep

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PainCakesx wrote...

KevShep wrote...

chidingewe8036 wrote...

 Bioware has said numerous times that the endings are final but yet many not all still hope for a big reveal or something, It just does not make any sense. Why not do this?Posted Image


I think that the only way to satisfy the bulk of there long time fanbase(most of them have left BioWare already) is to do a BIG shocker unlike Bioware's endings that was SSSOOOO typical and traditional way of ending the series.

The ending left us without that AWE factor.


I don't think even that's required to satisfy a large number of people.

Do I wish that the starchild and the RGB endings weren't in place? Sure. I accept that that's what it is.

That said, the absolute lack of closure of the breath scene annoys the hell out of me. Expanding on this isn't exactly difficult - MEHEM did a decent job as an amateur effort. And they did it for free. Would it really be so hard to throw a little something at the end to give some closure? 

The benefits of such an action are clear as day. Why would they not want easy money? 

https://encrypted-tb...et6fbJSW9tyZSy_



Iam thinking in terms of the IT however.

It ...WOULD...have been the best plot device in history.
 
Indoctrination is there greatest weapon and it should have been a HUGE part of the entire game of ME3 with the game ACTUALLY indoctirnating the player and character along side each other with a clever plot trick. It would have made the dreams seem sinister and that much cooler.

That would have been EPIC! 

#207
Iakus

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LeandroBraz wrote...

They wanted to left it open like that, you decide if Shepard died and what happened next if he survived. They won't do a DLC to fix something that is not broken..


So does this mean they'll make a DLC that implies Shepard survives in Control and Synthesis? Because those aren't very open like that so those endings must be broken...

Modifié par iakus, 05 février 2013 - 05:59 .


#208
Iakus

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Indy_S wrote...

PainCakex wrote...
Why would they not want easy money?


I think a lot of people would get angry if they asked for money for this.


I'd pay for it, and if it was good, would buy Omega too.  That's how not angry I'd be.

#209
Cobretti ftw

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PainCakesx wrote...

Cobretti ftw wrote...

Nope.

1- DLC for 1 ending? Lol?
Not every1 likes the destroy option.

2- THe problems with the ending goes beyond the scenes after u choose ur ending. Honestly, the entire priority earth is terrible. BUt if they choose to modify the ending, they should start AT LEAST in the "run to the conduit" part.


Why should every ending but Destroy recieve full closure?



Lol what?

Modifié par Cobretti ftw, 05 février 2013 - 06:41 .


#210
Cobretti ftw

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WTH is he talking about? No ending have full closure. o.O

ANd idc about the breath scene. I just want a coherent ending.

#211
N7Keller

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It's not needed.

#212
PainCakesx

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Cobretti ftw wrote...

PainCakesx wrote...

Cobretti ftw wrote...

Nope.

1- DLC for 1 ending? Lol?
Not every1 likes the destroy option.

2- THe problems with the ending goes beyond the scenes after u choose ur ending. Honestly, the entire priority earth is terrible. BUt if they choose to modify the ending, they should start AT LEAST in the "run to the conduit" part.


Why should every ending but Destroy recieve full closure?



Lol what?


Did you watch the endings? Or are you just trying to be funny?

In both Synthesis and Control, Shepard's fate is unambiguous. He dies. Period. 

In Destroy, he's left in a pile of rubble in a place that has yet never been accessed by anyone, having been shot and hit by a giant Reaper laser prior to being engulfed in flames. You see him take a breath, which is nice but offers no closure given the context of the scene.

I don't see how you don't get how that's not closure at all.

#213
IMNOTCRAZYiminsane

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come on people lets stop talking about Mass Effect and play SWTOR! similar yet dangerously amazing !

#214
M2S SOLID JOSH

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im still waiting on them fixing priority earth.....

#215
RocketManSR2

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PainCakesx wrote...

In both Synthesis and Control, Shepard's fate is unambiguous. He dies. Period. 

In Destroy, he's left in a pile of rubble in a place that has yet never been accessed by anyone, having been shot and hit by a giant Reaper laser prior to being engulfed in flames. You see him take a breath, which is nice but offers no closure given the context of the scene.

I don't see how you don't get how that's not closure at all.


Ikr, you can tell people this until you're blue in the face...

*looks at avatar*

Oh dear... ahem

Anyway, you can tell them this all you want and they will never get it.

#216
RocketManSR2

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norcalgamer wrote...

It's not needed.


Yes it is. I got charged $80 to use my imagination.

#217
Indy_S

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Closure for Shepard would have been nice. Closure for everything would have been nice.

#218
RGC_Ines

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For me destroy ending has as much closure as others, and to be honest I don't want forced " rescue" scene while it will ruin my gameplay. Shepard died in every ending, there is just different way she/he died. Shepard is badly wounded/burned and whatever, in a Citadel part that no one knows it existed before, with all aliance force away from ours solar system.So there's no one who can help Shepard. So while in Control ending Shepard become new Catalyst, Synthesis she/he died in a horrible way to spread her/his DNA across Galaxy in Destroy Shepard died by the wounds...how more closure we need?

#219
Mcfly616

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You saved the galaxy. Destroyed the Reapers. And Shepard survived. Take your closure and eat it....if its not enough, oh well......

#220
PainCakesx

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So if he's just dead after the breath scene, what was the point of the breath scene in the first place?

I'm not arguing against the fact that Shepard lived. I'm saying that the illogical nature of his survival as well as the lack of any explanation or context to explain his survival makes the entire ending unsatisfying. BioWare clearly intended to imply that Shepard survives / reuinites with crew and LI / etc.

But until they show this and expand on the as of now illogical scene, it will not provide any emotional or narrative closure. Cognitive dissonance is a mean mother...

Mcfly616 wrote...

You saved the galaxy. Destroyed the Reapers. And Shepard survived. Take your closure and eat it....if its not enough, oh well......


Perhaps you can explain his survival then. 

Modifié par PainCakesx, 05 février 2013 - 07:59 .


#221
kavox

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PainCakesx wrote...

So if he's just dead after the breath scene, what was the point of the breath scene in the first place?

I'm not arguing against the fact that Shepard lived. I'm saying that the illogical nature of his survival as well as the lack of any explanation or context to explain his survival makes the entire ending unsatisfying. BioWare clearly intended to imply that Shepard survives / reuinites with crew and LI / etc.

But until they show this and expand on the as of now illogical scene, it will not provide any emotional or narrative closure. Cognitive dissonance is a mean mother...

Mcfly616 wrote...

You saved the galaxy. Destroyed the Reapers. And Shepard survived. Take your closure and eat it....if its not enough, oh well......


Perhaps you can explain his survival then. 


Dude, he's headcannoning.

#222
Indy_S

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I would have been okay with his sacrifice for victory. It's a part of the weak Jesus allegory going on, after all. The fact that he can live through it kind of undercuts it.

#223
Cobretti ftw

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PainCakesx wrote...

Cobretti ftw wrote...

PainCakesx wrote...

Cobretti ftw wrote...

Nope.

1- DLC for 1 ending? Lol?
Not every1 likes the destroy option.

2- THe problems with the ending goes beyond the scenes after u choose ur ending. Honestly, the entire priority earth is terrible. BUt if they choose to modify the ending, they should start AT LEAST in the "run to the conduit" part.


Why should every ending but Destroy recieve full closure?



Lol what?


Did you watch the endings? Or are you just trying to be funny?

In both Synthesis and Control, Shepard's fate is unambiguous. He dies. Period. 

In Destroy, he's left in a pile of rubble in a place that has yet never been accessed by anyone, having been shot and hit by a giant Reaper laser prior to being engulfed in flames. You see him take a breath, which is nice but offers no closure given the context of the scene.

I don't see how you don't get how that's not closure at all.



i didnt say it has closure, im saying that the others ones dont have it either..

Do u consider "closure" to be the fate of ur shepard? Just that?
So, if Bioware announces that shepard died in every ending, would u be satisfied?

Modifié par Cobretti ftw, 05 février 2013 - 08:23 .


#224
Auztin

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3DandBeyond wrote...

Auztinito wrote...

I was not trying to imply you were ignorant or stupid or anyone else.You can lack imagination & not be stupid or ignorant just so you know.I could probably imagine the whole game if i wanted.I wanted a happy ending & I got it.I know everyone is different & they should be treated as such.Another thing is I don't listen to my heart because it tends to be illogical to involve emotions in an argument but that's just my belief.I'm not going to say I like the endings but I understand the reasoning behind it.The only thing I'm pointing out is that everyone wants to see their own individual ending cutscene(including being different from everyone else's ending) knowing what they are expecting is impossible from a techicnal view-point but are complaining becasue their individual ending was not shown to them.These ending are very similiar to DA:O endings.


The thing is stories (and this game) do involve you emotionally.  You can't tell someone not to consider their emotions, either.  I'm not saying that you are saying that.  But, stories do take the reader along for an emotional ride.  That is a part of how good ones draw us in.

Destroy fails both emotionally and logically.  I said, I know that BW wants you to conclude that Shepard survived, but there is nothing in what is shown that should logically lead you to that conclusion.  All of what is said is a confusing ball of horse poop and then what is shown is rather laughable.  And with one look (if it's Liara) the player is just expected to trust the torso will be rescued, when the torso should not logically even be alive.  This tugs at your brain and your heart in many conflicting ways and so for many the overriding feeling is just disgust.  It's also wanting to have that one last look and the certain knowledge (seeing it) that Shep's friends find him/her and know s/he's alive and that Shepard knows they are as well.

You really should take a look at the MEHEM ending to see how little it would have taken to make this work.  Not homes on Rannoch or blue babies (though that would be nice too) but a minor cutscene.  Even one of Shepard in a hospital or in the med bay on the Normandy, or as MEHEM did it, putting Anderson's name on the Memorial wall and then hugging his/her LI (if possible).

How is that any different from all the individual cutscenes we got elsewhere in the game?  And most people are not talking about some individual scene that's just for themselves and no one else.  One bloody cutscene where Shepard is found, brought up out of that rubble crap, and is recognizable-sees friends and LI.  That's not difficult.  MEHEM showed it was not.

Just watched that modded ending.I actually for some odd reason prefer the endings we have now than that.I don't mind happy endings it's just that seeing that how I played my game it wouldn't have made sense.It could have been better but I much prefer to think about it so my ending can be different from everyone else's ending along with the fact that it can't be questioned & told it never happened.I like difference.I hate having the same thing as someone else.We can agree that the ending is not what you expected & got pissed.I'm going to end this with agree to disagree.

#225
PainCakesx

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Cobretti ftw wrote...

PainCakesx wrote...

Cobretti ftw wrote...

PainCakesx wrote...

Cobretti ftw wrote...

Nope.

1- DLC for 1 ending? Lol?
Not every1 likes the destroy option.

2- THe problems with the ending goes beyond the scenes after u choose ur ending. Honestly, the entire priority earth is terrible. BUt if they choose to modify the ending, they should start AT LEAST in the "run to the conduit" part.


Why should every ending but Destroy recieve full closure?



Lol what?


Did you watch the endings? Or are you just trying to be funny?

In both Synthesis and Control, Shepard's fate is unambiguous. He dies. Period. 

In Destroy, he's left in a pile of rubble in a place that has yet never been accessed by anyone, having been shot and hit by a giant Reaper laser prior to being engulfed in flames. You see him take a breath, which is nice but offers no closure given the context of the scene.

I don't see how you don't get how that's not closure at all.



i didnt say it has closure, im saying that the others ones dont have it either..

Do u consider "closure" to be the fate of ur shepard? Just that?

I wanna know what happens to every1 else, what are the true consequences. every ending has almost the same slides. That doesnt cut, i wanna know what happened.

The game is incoherent, but they can make the ending the less incoherent as possible.

The problem is that u want to have closure for ur character only, i want closure for the unvierse i was just trying to save.

U want a happy ending, i understande that. But i just want a coherent one. NONE of them are.


Okay, so I'll rephrase my question. Why should High-EMS Destroy have the *least* closure of all the endings?