I ask this because i have a friend who is literally HORRIBLE at video games, but i got him hooked on Mass effect and he played through the trilogy a couple of times, obviously on the lowest difficulty. He thought the narrative difficulty was the greatest thing that could have happened, because he didnt care at all about the combat.
And here we are with dragon age 3 coming up. I have recently shown him DA:O saying he might want to look into the series before Inquisition comes out, cause (dont rage at me!) i told him it was pretty much like mass effect, just in fantasy times. He's interested, but the combat is just a little tough for him to get a hold of. I even admit, i turned the difficulty down to casual for the High Dragon on top of the mountain fight, and i still thought it was hard.
So what do you guys think, would a narrative difficulty destroy the game, since there seems to be a lot more small skirmishes and fights than in mass effect, and would that ruin part of the experience to make it so a Ogre General or something dies from one fireball? IMO, even casual difficulty in dragon age feels significantly harder than casual in mass effect, maybe its just a suck at that kind of game, idk. It just seems harder
Narrative Difficulty means supremely easy. Its for people only interested in the story and could care less about the combat and just want to blow past it
Modifié par shnig_1, 05 février 2013 - 12:11 .





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