class: Infiltrator or Vanguard (either cloak up beind the target and heavy melee or biotic charge back and forth)
- I like the idea of cloak as its the ultimate defensive skill in addition to being tactically useful. Though, biotic charge with +50% barrier recharge is appealing for when I'm "caught".
- I don't want the playthrough to completely stall if melee isn't working on a boss (Brute/Banshee/Mech), so I'm leaning to Shotgun as a backup since I've played with all other weapon types extensively. Infiltrator would get a bonus while cloaked, but Vanguard gets a full time 15%.
Bonus power: Fortification or Stasis
- Fortification would grant greater DR and, upon purge, a much stronger melee bonus. Stasis with bubble evolution would give me greater crowd control while I try to pick off enemies one by one with my fists.
Note: I would not be opposed to using squadmate powers to strip defenses or provide supplementary crowd control, but I would be attempting to kill most minion level npcs with melee attacks to the extent it remains enjoyable/feasible (I don't plan on punching down many turrets).
Did I leave any strong choices out? The idea of synerging the fitness tree talents that I've never used, with weapon mods I've never used and armor bonuses that I've never used is appealing, which is why I'm going down this masochistic path
Any thoughts on class/power/weapon/squadmates to help me out?





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