We've pushed an update that fixes the issues introduced with patch 5. Details can be found here.
Acolyte and Character Card Bugs Fixed
Débuté par
Eric Fagnan
, févr. 05 2013 09:02
#1
Posté 05 février 2013 - 09:02
#2
Posté 05 février 2013 - 09:03
Nice.
#3
Posté 05 février 2013 - 09:03
interesting...
Is this considered the balance change?
Is this considered the balance change?
Modifié par Sesquipedalian4, 05 février 2013 - 09:04 .
#4
Posté 05 février 2013 - 09:03
Thanks
#5
Posté 05 février 2013 - 09:04
thanks but what exactly does that mean for the character cards?
#6
Posté 05 février 2013 - 09:05
Add charkam launcher while your all playing with the hot fixes?
#7
Posté 05 février 2013 - 09:05
Nice! Now that's a couple of Gold cards freed up for whenever I do spend my credits. You know, because surely there will be some reason to spend them. Can't quite remember why though, off the top of my head. Something...something...something involving a hammer maybe?
#8
Posté 05 février 2013 - 09:05
Arbiter156 wrote...
thanks but what exactly does that mean for the character cards?
There was an issue where you could get an additional character card for the Male Quarian Soldier and Turian Engineer that didn't unlock any additional appearance options.
#9
Posté 05 février 2013 - 09:07
Glad I just managed to finish the acolyte 200000 point challenge vefore it was reverted
#10
Posté 05 février 2013 - 09:08
Sesquipedalian4 wrote...
interesting...
Is this considered the balance change?
Balance changes are bi-weekly, this was not a week the balance change falls on
#11
Posté 05 février 2013 - 09:11
Oh, so it's a patch? Downloading 1.41 MB again.
Thanks!
Thanks!
#12
Posté 05 février 2013 - 09:12
Thank you! I can safely use the Acolyte once again
#13
Posté 05 février 2013 - 09:14
YES!! Thank yous. ^^
#14
Posté 05 février 2013 - 09:16
Well, I already got them (worst PSP ever). But thanks anyway guys! I am glad Acolyte is back too.
#15
Posté 05 février 2013 - 09:20
Cheers dude.
#16
Posté 05 février 2013 - 09:20
Finally. Now, let the rage of the others sustain me.
#17
Posté 05 février 2013 - 09:21
Could you push an update that fixes the enemy spawn bugs introduced by patch 1.04?
Modifié par CmnDwnWrkn, 05 février 2013 - 09:21 .
#18
Posté 05 février 2013 - 09:21
So the Acolyte is back to it's previous form, where Gun kits had it as a 2nd weapon and kits for which it was desinged for will find it useless again?
Will stick to my Talon and Scorpion, as they do the same job in some more time but don't have a chargemechanic and you can use them in hard cover. One of the main gamemechanics since the first ME FYI.
Will stick to my Talon and Scorpion, as they do the same job in some more time but don't have a chargemechanic and you can use them in hard cover. One of the main gamemechanics since the first ME FYI.
#19
Posté 05 février 2013 - 09:21
Mega sad face at the acolyte change. I will only use it chargeless... Another useless weapon to add to the list. *sigh*
#20
Posté 05 février 2013 - 09:28
VeggiePotter wrote...
Mega sad face at the acolyte change. I will only use it chargeless... Another useless weapon to add to the list. *sigh*
#21
Posté 05 février 2013 - 09:35
Fantastic. Glad is back to the run-n-gun beast that it's intended to be!
#22
Posté 05 février 2013 - 09:38
Whoops... forgotBryan Johnson wrote...
Sesquipedalian4 wrote...
interesting...
Is this considered the balance change?
Balance changes are bi-weekly, this was not a week the balance change falls on
#23
Posté 05 février 2013 - 09:39
Well, I'm on Xbox so ill enjoy it while it last.
#24
Posté 05 février 2013 - 09:39
Thanks. I had to do single player to get my charged Acolyte fix
#25
Posté 05 février 2013 - 09:41
Bryan Johnson wrote...
Sesquipedalian4 wrote...
interesting...
Is this considered the balance change?
Balance changes are bi-weekly, this was not a week the balance change falls on
and yet you go it in anyway, its really a fix no one wanted, the least thing you could have done is taken the week off and let us play with the acolyte one more week. You could have easily said "we can't fix it till bi-weekly balance canges" and no one would have complained. I'd like to see a little less urgency from BW to nerf things and a little more to buff things that really need it
*cough* explosivee rounds*cough*





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