Upcoming dlc WILL be ending-related
#51
Posté 06 février 2013 - 09:41
#52
Posté 06 février 2013 - 09:42
Jadebaby wrote...
Steelcan wrote...
. Like how the Prothean squadmate was just rumor?Seival wrote...
(1)[/b] BioWare already told many times the DLC will not change the ending.
Or how EC wouldn't give any new endings?
Or how Casey said that he would never place part of the lore into the DLC ?
#53
Posté 06 février 2013 - 09:43
#54
Posté 06 février 2013 - 09:46
Seival wrote...
Jadebaby wrote...
Steelcan wrote...
. Like how the Prothean squadmate was just rumor?Seival wrote...
(1)[/b] BioWare already told many times the DLC will not change the ending.
Or how EC wouldn't give any new endings?
EC doesn't have any new ending. Refusal is just a fix for eternal wandering around the room in case if player just wants to surrender and get the ultimate mission failure.
That is the weakest excuse I have ever heard
/epic facepalm for Seival
#55
Posté 06 février 2013 - 09:48
vware wrote...
No it won't.
This.
IT is dead and the endings are finished.
#56
Posté 06 février 2013 - 09:48
I'm all for skepticism and withholding judgment, but there's a trend here someone claiming to be reasonable can't exactly deny. With that said, if there's further ending DLC that's paid content, after the controversy of the retail release and extended cut I'ma be seriously cheesed.
#57
Posté 06 février 2013 - 09:48
seival in epic facepalm shocker....
OblivionDawn in predicable IT is finished statement.....
Modifié par dorktainian, 06 février 2013 - 09:52 .
#58
Posté 06 février 2013 - 09:49
AresKeith wrote...
Seival wrote...
Jadebaby wrote...
Steelcan wrote...
. Like how the Prothean squadmate was just rumor?Seival wrote...
(1)[/b] BioWare already told many times the DLC will not change the ending.
Or how EC wouldn't give any new endings?
EC doesn't have any new ending. Refusal is just a fix for eternal wandering around the room in case if player just wants to surrender and get the ultimate mission failure.
That is the weakest excuse I have ever heard
/epic facepalm for Seival
Ignorance is bliss....
Otherwise do you remember when Casey day before the launch said how he needs people to talk about such a marvelous ending and day after he was ****ing about complaining fanbase ??? such a memorable moment
#59
Posté 06 février 2013 - 09:51
#60
Posté 06 février 2013 - 09:53
AresKeith wrote...
Seival wrote...
Jadebaby wrote...
Steelcan wrote...
. Like how the Prothean squadmate was just rumor?Seival wrote...
(1)[/b] BioWare already told many times the DLC will not change the ending.
Or how EC wouldn't give any new endings?
EC doesn't have any new ending. Refusal is just a fix for eternal wandering around the room in case if player just wants to surrender and get the ultimate mission failure.
That is the weakest excuse I have ever heard
/epic facepalm for Seival
Oh really?
In game development any endless waiting or game crash with high probability is called Blocker. Original ending had situation with endless waiting - if player didn't want to choose Control, Synthesis or Destroy, but still wanted to finish the game.
Refusal was a bug fix, nothing more.
Modifié par Seival, 06 février 2013 - 10:00 .
#61
Posté 06 février 2013 - 09:53
#62
Posté 06 février 2013 - 09:55
dear god i've read some tripe in my time but that truly deserves the epic facepalm of epicness.Seival wrote...
AresKeith wrote...
Seival wrote...
Jadebaby wrote...
Steelcan wrote...
. Like how the Prothean squadmate was just rumor?Seival wrote...
(1)[/b] BioWare already told many times the DLC will not change the ending.
Or how EC wouldn't give any new endings?
EC doesn't have any new ending. Refusal is just a fix for eternal wandering around the room in case if player just wants to surrender and get the ultimate mission failure.
That is the weakest excuse I have ever heard
/epic facepalm for Seival
Oh really?
In game development any endless waiting is called Blocker. Original ending had situation with endless waiting - if player didn't want to choose Control, Synthesis or Destroy, but still wanted to finish the game.
Refusal was a bug fix, nothing more.
#63
Posté 06 février 2013 - 09:56
Applepie_Svk wrote...
Jadebaby wrote...
Steelcan wrote...
. Like how the Prothean squadmate was just rumor?Seival wrote...
(1)[/b] BioWare already told many times the DLC will not change the ending.
Or how EC wouldn't give any new endings?
Or how Casey said that he would never place part of the lore into the DLC ?
Yea I mentioned that..
And people wonder why when they say they wont do something, it means they will...
#64
Posté 06 février 2013 - 09:57
#65
Posté 06 février 2013 - 09:58
Seival wrote...
Oh really?
In game development any endless waiting (or game crash with high probability) is called Blocker. Original ending had situation with endless waiting - if player didn't want to choose Control, Synthesis or Destroy, but still wanted to finish the game.
Refusal was a bug fix, nothing more.
Seival, your quality is slipping..
And so are your pants.. Might want to pull up that human disguise, your troll fat is showing...
#66
Posté 06 février 2013 - 09:58
Jadebaby wrote...
CPTHughJardon wrote...
adam32867 wrote...
and its usually by the same people who complain about how hostile bsn is...CPTHughJardon wrote...
Sion1138 wrote...
Now you will be insulted multiple times by a bunch of a-holes.
very true
im glad im not the only one to notice that.
love this.,
#67
Posté 06 février 2013 - 09:58
#68
Posté 06 février 2013 - 10:00
#69
Posté 06 février 2013 - 10:02
Seival wrote...
AresKeith wrote...
Seival wrote...
Jadebaby wrote...
Steelcan wrote...
. Like how the Prothean squadmate was just rumor?Seival wrote...
(1)[/b] BioWare already told many times the DLC will not change the ending.
Or how EC wouldn't give any new endings?
EC doesn't have any new ending. Refusal is just a fix for eternal wandering around the room in case if player just wants to surrender and get the ultimate mission failure.
That is the weakest excuse I have ever heard
/epic facepalm for Seival
Oh really?
In game development any endless waiting or game crash with high probability is called Blocker. Original ending had situation with endless waiting - if player didn't want to choose Control, Synthesis or Destroy, but still wanted to finish the game.
Refusal was a bug fix, nothing more.
So.. I dont want to choose Control, Synthesis, Destroy or Refuse... the "Blocker" is still in space. So we might get a new DLC Bug fix that adds more endings?!
Because thats what you just said.
There is NOTHING stopping someone from just standing in the room and walking in circles.
Modifié par Xellith, 06 février 2013 - 10:02 .
#70
Posté 06 février 2013 - 10:03
Entirely new dialogue and cutscenes are a bug fix? How stupid are you?Seival wrote...
Refusal was a bug fix, nothing more.
There were three ways to finish the game. Now there are four. That's the way it is.
#71
Posté 06 février 2013 - 10:04
Jadebaby wrote...
Seival wrote...
Oh really?
In game development any endless waiting or game crash with high probability is called Blocker. Original ending had situation with endless waiting - if player didn't want to choose Control, Synthesis or Destroy, but still wanted to finish the game.
Refusal was a bug fix, nothing more.
Seival, your quality is slipping..
And so are your pants.. Might want to pull up that human disguise, your troll fat is showing...
You know too little about game development... And care too much about pathetic surrender called Refusal.
#72
Posté 06 février 2013 - 10:05
#73
Posté 06 février 2013 - 10:05
#74
Posté 06 février 2013 - 10:06
2. Chris Priestly had said numerous times that the theory is false. It's a good theory, but if it's true, then once again Bioware left out information on purpose. Refer to point 1 on why that's a bad idea.
3. "High potential for tears" is too vague. Thane's death. Mordin's death. The asari homeworld being destroyed. These are examples of potentially tearful moments. As for the Citadel, again there is potential for extra information, but we still have little information as to whether the Crucible or the Catalyst will be related to this DLC.
4. Once again, I refer you to point 1.
5. Trying to come up with a sequel could be difficult, I'm not denying that. Personally, a prequel would be easier, but most don't want that, and understandably so. So perhaps this DLC could be a bridge for a sequel like you said.
What I want to get at is this: If you are hoping for this DLC to either modify or flat out change the ending, don't get your hopes up. There is a possibility, but at this point, the ending is what it is. At most, as you said, this DLC could help bridge the gap between this trilogy and the next Mass Effect game.
#75
Posté 06 février 2013 - 10:08
Seival wrote...
You know too little about game development... And care too much about pathetic surrender called Refusal.
And you know nothing of literary consistency. Or decent military strategy.
And you are too scare of the Reapers to fight back when they are trying to control you.




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