Aller au contenu

Photo

Upcoming dlc WILL be ending-related


  • Ce sujet est fermé Ce sujet est fermé
252 réponses à ce sujet

#151
Applepie_Svk

Applepie_Svk
  • Members
  • 5 469 messages

Steelcan wrote...
. So destroying the geth over Rannoch, or the Protheans almost winning the "Metcon War" is irrelevant? I don't think so.  Synthetics can be killed, and the quarians would have done it very easily without the reapers interfering.



That´s was one of the few things in ME3 where my mind stop working, when Geths 300 years in exile - living in their own systems had a chance to build an armies, ships to secure safe constructing site for their Dyson Sphere were almost destroyed by the bunch of the ancient starships which holds together just thanks to belief of their precious Quarians...

#152
GreyLycanTrope

GreyLycanTrope
  • Members
  • 12 711 messages

Seival wrote...
By creating and attaching the Crucible, talking to the Catalyst and choosing Control, Synthesis, or Destroy. There are no other ways to stop the Cycles. Conventional victory is impossible. Galactic civilizations don't have time/abilities to become as advanced and numerous as Reapers...

Sorry, I'm having trouble hearing you over all the living going on in the next cycle regardless.

...Yes, tell me they have enough time and abilities... Do you know what would happen in this case? The Reapers will arrive into the Dead Galaxy swarmed by overpowered synthetics built by the galactic civilization. Organic life will gone forever.

:lol:
We see quite clearly that's certainly not what happens.

Refusal is a waste of lives, triggered by a madman.

I'll assume your refering to the catalyst seeing as he's the one who turns off the Crucible and triggers the event.

#153
Xellith

Xellith
  • Members
  • 3 606 messages
Guys just quit responding to Sevial and their retarded posts. Stop being enablers. I mean really. Look at everything sevial has ever posted and you can clearly see that they are either 1; mentally retarded and/or 2; a troll.

Stop responding to that thing.

#154
chidingewe8036

chidingewe8036
  • Members
  • 1 528 messages
I can hardly wait for Bioware to release the trailer for their final dlc, ooooooooh boy, all hell is going to break loose. I can smell the fires being lit and I can hear the stakes being sharpened oh man rofl.

I can see a s*** storm ah brewin.

#155
Dragoonlordz

Dragoonlordz
  • Members
  • 9 920 messages

4stringwizard wrote...

Interesting how this discussion turned out, lol. And for the record, I'm not one of those people who's going to lose their minds if this DLC isn't an ending-changer. Rather, I'm just forming a theory based off what I've seen.


Most theories are fine as theories alone, however some people on here put so much faith in their theories it becomes simply denial of reality, but the problem with your theory is actually in the thread title of which states it as factual when it is not. God for example is a theory, something without enough proof so requires faith, little green or grey aliens abducting cows and people is a theory because there is not enough proof.

IDT is a theory because it has not been shown to be reality in the game and remains such at this time of which I think shall remain just a fanfiction theory till the end of time as far as Bioware's DLC is concerned. To believe Bioware will create an IDT invalidation of their endings then produce a new ending post IDT an entire 11 to 12 months later when a lot of people (not majority or minority just a lot) have moved on is (imho) just silly.

Now there is two groups present here, those who believe that when Bioware says no more ending choices and no more DLC with new endings or endings that invalidate the EC catalyst or crucible choices; that Bioware are telling the truth. This appears to be the case since EC was released many, many months ago. Or there are those who just think Chris and Bioware are liars (which if I was Bioware would be reason enough to not to produce any more ending related DLC because trust can only be earned by telling truth and only way for that to work is to not go back on the last thing they said, the last being the one they must not change because if go back to previous thing said then what they said after that also becomes a lie).

It also becomes detrimental to any discussion have with Bioware and they might see vastly less point in talking on here when anything they say is thrown back in their face and they are called liars. If don't believe anything they tell you then there is no reason for them to tell you anything at that stage because it simply will be ignored.

What I think will happen is those who place such dependancy on mere theories or those in denial will end up either leaving or forced to accept that their theory is not a reality after the next DLC. I could be wrong but I doubt that will be the case. We will see soon enough and also will be dependant on whether it is the final DLC.

Modifié par Dragoonlordz, 07 février 2013 - 01:58 .


#156
Dragoonlordz

Dragoonlordz
  • Members
  • 9 920 messages

chidingewe8036 wrote...

I can hardly wait for Bioware to release the trailer for their final dlc, ooooooooh boy, all hell is going to break loose. I can smell the fires being lit and I can hear the stakes being sharpened oh man rofl.

I can see a s*** storm ah brewin.


If people try to do as you say, to the extent you claim, they will more than likely find themselves on time outs from here and rightly so. I however doubt there will be anything as melodramatic as you think will happen. Most people can generally express their disappointment in a more mature fashion on here (there are exceptions as this thread shows), they can do so without trying to start a campaign of vitriol or of a hyperbolic nature. I believe there might be some who may lose self control or act in a immature fashion lashing out but they will not be anywhere near in as great a number as I think you believe might be. Again I could be wrong, but I doubt it.

Modifié par Dragoonlordz, 07 février 2013 - 01:54 .


#157
GethPrimeMKII

GethPrimeMKII
  • Members
  • 1 052 messages
Gotta love all the negativity in this thread.

#158
UrgentArchengel

UrgentArchengel
  • Members
  • 2 392 messages

GethPrimeMKII wrote...

Gotta love all the negativity in this thread.


mmm...sweet delicious negativity!:P

#159
ElitePinecone

ElitePinecone
  • Members
  • 12 936 messages
No, it won't be.

#160
kyban

kyban
  • Members
  • 903 messages
[quote]AlexMBrennan wrote...


[quote]IT has never been completely ruled out[/quote]
IT is non-falsifiable, so you might just as well demand that we disprove the existence of cod. It's not possible to disprove it - that's what non-falsifiable means.

Btw, IT threads are not allowed.


That's not entirely accurate. IT threads are allowed but are usually closed down because of the massive flaming against other users, and insults to Bioware staff. Bioware has said that IT is a possible way to interpret the endings.

#161
kyban

kyban
  • Members
  • 903 messages

4stringwizard wrote...

I know I'm going to get a ton of flak for this and get called lots of unflattering names, but here it goes. 

So I haven't posted any of my thoughts about this DLC but considering all that's been coming up lately about it, I decided to finally voice my thoughts.  I strongly believe that this final DLC will contribute significantly to the story, and it will give us the "true" ending to the trilogy.  Why do I think this?  Let's look at the facts:

1.  There are still unanswered questions.  For example: we still don't know where the crucible came from, how it works, etc.  You could say it's lazy writing, but I believe it was kept vague on purpose.  I believe the Crucible itself is more than we were led to believe, whether it's a Reaper trap, etc.  These questions will be clarified.

2.  Indoctrination theory is still alive.  Although it's been picked apart, IT has never been completely ruled out.  Bioware has never come out and said that IT is an invalid interpretation of the ending.  And there are still plenty of clues in the game that seem to imply the ending was not all as it seemed.  Even with the EC, certain things are fuzzy, such as the timing of Shepard's "breath scene" coming after the epilogue slide show.  (It could just be because there was no other good place to put it, but it still raises questions.)

3. The next DLC will be Citadel-related.  Where does the ending take place?  The Citadel.  And it has a high potential for tears.  What else could a high potential for tears mean?  Aside from the ending, I can't think of other meaningful ways the Citadel could be involved that would also give us a "high potential for tears."  

4.  Bioware said it will not be a post-ending DLC - and they're telling the truth. This DLC won't have post-ending content, rather it will ADD to the existing ending.  They also said they won't change the endings, and again they're telling the truth.  Because we haven't gotten the true "ending" yet.  (Semantics, I know, but still.)

5.  Marketing-wise, the current endings would make a sequel practically impossible.  For example, synthesis changes literaly every being in the galaxy - and the effect is implied to be permanent.  It's a lore-changing event that would make sequel-writing a living hell.  As a developer, how would you make a sequel that accomates for this, and the other endings, even if it's not a direct tie-in?  I doubt Bioware would do this.  They won't kill the goose that lays the golden eggs, nor would they write themselves into a corner that only lets them do a prequel. 


And that's just off the top of my head.  However, I don't think the DLC will be strictly ending-related.  I believe it will incorporate other gameply and story elements into ME3, with the ending content tied-in.  There's no other way Bioware could justify charging for it if it's just ending content.  But the ending will be influenced in some way.  If anything, it may serve as a "bridge" that opens up the storyline for a sequel. 

Of course, I could be wrong about the whole thing, and if that's the case, I will gladly eat crow, take any rotten tomatoes thrown my way etc.  But had to get that off my chest.  *ducks behind flame shield*  


Looks like all hope has been crushed out of everyone... I'll try to be the optimist then! I say, yes it will be! :wizard:

#162
Hadeedak

Hadeedak
  • Members
  • 3 623 messages
Posted Image

Just... Just let it go. Hope for a fun story DLC that you'll enjoy playing.

#163
Auld Wulf

Auld Wulf
  • Members
  • 1 284 messages
@OP

They have stated in no uncertain terms that the ending is the final one. They have actually said that they don't like the indoctrination theory, that it's kind of silly and an overly basic explanation for what's been going on in the story. And I agree with them on all counts.

I'm glad that the indoctrination theory is dead. Good riddance.

#164
Jenonax

Jenonax
  • Members
  • 884 messages

Auld Wulf wrote...

@OP

They have stated in no uncertain terms that the ending is the final one. They have actually said that they don't like the indoctrination theory, that it's kind of silly and an overly basic explanation for what's been going on in the story. And I agree with them on all counts.


When did they say that?

I was under the impression their stance was its a valid fan theory but not canon.

#165
NT121784

NT121784
  • Members
  • 629 messages

Auld Wulf wrote...

@OP

They have stated in no uncertain terms that the ending is the final one. They have actually said that they don't like the indoctrination theory, that it's kind of silly and an overly basic explanation for what's been going on in the story. And I agree with them on all counts.

I'm glad that the indoctrination theory is dead. Good riddance.


Sourceplzthnx

#166
LeandroBraz

LeandroBraz
  • Members
  • 3 864 messages
1 - you don't need to explain every single detail of a story, somethings are better if kept as a mistery. Today we have this wrong sense that everything must be explained, this isn't truth. Actually the more you explain, the bigger is the chance that you will f*ck up with your story. Some misteries should remain as mistery.

2 - they don't rule it out because they want to give you the freedom to see the game as you want. If you want to believe that the IT is truth, so it is. Bioware won't come and say that you are wrong. It's like a music, everyone feels one music in a different way and give different meanings. Most composers won't come and say that you are wrong and force you to see the music in the same way he did when he wrote it. They will let you free to interpret. This is what Bioware is doing, if the IT is real for you, so it is, they wont confirm or deny (just don't hope to see it showing up in a DLC or sequence).

3 - the "high potential for tears" wasn't related to the DLC itself, he was talking about the music, specifically. Of course, this mean we will have an emotional scene, at least, but emotional can be anything. Can even be a scene between two new characters. Take for example Omega, if this phrase was about omega, someone could come here and say "there will be an emotional scene between Shepard and Aria. Aria will be LI, I'm sure of it!". Well, this person would be surprised by a female Turian that had a romantic past with Aria. What I mean is nothing is granted. Far as I know, this song could be in a scene where two Hanars are doing a Romeu & Juliet's play.

4 - this is so ridiculous that almost don't deserve an argument. Off course their refer to the ending we saw, the one that is in the game. What you think they are, kids doing a prank? Plus, there's no sign that this is a free DLC and we have no reason to believe that they will do any other free SP DLC. Why I'm saying that? What do you think will be the reaction of the players when Bioware come out saying "hey, the ending you saw is not the real ending, but we gonna be selling the real ending now, it's only 1200bw points!". People will freak out, Bioware is not even close of doing such madness..

5 - You are lacking imagination here. They can jump forward in time, enough to make the ending doesn't really matter, and be just a mistery of the past, leaving for the player to decide what was the real ending. They can choose one and say that they can only work with one, but the others are equally valid as a parallel story. They can do a prequel or a game that happen parallel to the trilogy, or they can even go to another galaxy. There's N possibilities, they don't need to mess with the ending even more just to fit the next game. D*mn, even a remake would be a better idea..



yes, you are wrong =)

#167
4stringwizard

4stringwizard
  • Members
  • 652 messages

GethPrimeMKII wrote...

Gotta love all the negativity in this thread.


I admit, that was the reaction I expected.  ;)  Gotta love that toxic atmosphere!

Modifié par 4stringwizard, 07 février 2013 - 05:43 .


#168
Galifreya

Galifreya
  • Members
  • 481 messages

Auld Wulf wrote...

@OP

They have stated in no uncertain terms that the ending is the final one. They have actually said that they don't like the indoctrination theory, that it's kind of silly and an overly basic explanation for what's been going on in the story. And I agree with them on all counts.

I'm glad that the indoctrination theory is dead. Good riddance.


Source?

#169
Fiery Phoenix

Fiery Phoenix
  • Members
  • 18 970 messages
I think the OP makes mostly good points/justifications, but part of me still fears this will just be another Omega (read: completely standalone and has nothing to do with the main plot).

#170
N7L4D

N7L4D
  • Members
  • 539 messages
I'll hope and agree with the op, also I have learned that people over a computer act like ****s to someone(the op) with good intentions and an opinion, yet they probably would not have the balls to act like that to someon in person

#171
4stringwizard

4stringwizard
  • Members
  • 652 messages

N7L4D wrote...

I'll hope and agree with the op, also I have learned that people over a computer act like ****s to someone(the op) with good intentions and an opinion, yet they probably would not have the balls to act like that to someon in person

It doesn't really bother me.  Like I said, I pretty much expected the reaction I got.  Unfortunately it's a symptom of the all the negativity that's been going around lately.  

And despite my purposely-worded title, I do acknowledge that it's still all speculation.  But I'll still be very surprised if my prediction doesn't turn out to be at least partly true. 

#172
Hadeedak

Hadeedak
  • Members
  • 3 623 messages

4stringwizard wrote...

N7L4D wrote...

I'll hope and agree with the op, also I have learned that people over a computer act like ****s to someone(the op) with good intentions and an opinion, yet they probably would not have the balls to act like that to someon in person

It doesn't really bother me.  Like I said, I pretty much expected the reaction I got.  Unfortunately it's a symptom of the all the negativity that's been going around lately.  

And despite my purposely-worded title, I do acknowledge that it's still all speculation.  But I'll still be very surprised if my prediction doesn't turn out to be at least partly true. 


I don't feel I'm super-negative for hoping for a good DLC. I doubt it'll touch the ending after the extended cut, but I suspect it will be fun anyway. Granted, I still haven't bought Omega, but I loved Leviathan!

#173
hiraeth

hiraeth
  • Members
  • 1 055 messages

LeandroBraz wrote...

1 - you don't need to explain every single detail of a story, somethings are better if kept as a mistery. Today we have this wrong sense that everything must be explained, this isn't truth. Actually the more you explain, the bigger is the chance that you will f*ck up with your story. Some misteries should remain as mistery.


Sure, not explaining some things in excruciating detail is probably wise. Obviously we don't have an inifinite amount of time (or desire) to learn all the intricacies of the ME universe.

That being said, it's important to make sure you explain the important stuff. Players expect that key parts of the storyline (e.g., the Crucible, what happens to Shepard post-rubble, etc.) will be explained. At a time in the game when I should have gotten all my big questions answered, and was expecting an "a-ha!" or "whoa, that's so crazy how it all fits together" moment, I got nebulous dialogue from a character I just met who talked me in circles until I was so confused that I just wanted to get it over with and have the credits roll. Mysteriousness is interesting up to a certain point, and then it becomes confusing and boring and the player will likely disengage, oftentimes in aggravation and resentment. 

#174
4stringwizard

4stringwizard
  • Members
  • 652 messages

MassEffectFShep wrote...

LeandroBraz wrote...

1 - you don't need to explain every single detail of a story, somethings are better if kept as a mistery. Today we have this wrong sense that everything must be explained, this isn't truth. Actually the more you explain, the bigger is the chance that you will f*ck up with your story. Some misteries should remain as mistery.


Sure, not explaining some things in excruciating detail is probably wise. Obviously we don't have an inifinite amount of time (or desire) to learn all the intricacies of the ME universe.

That being said, it's important to make sure you explain the important stuff. Players expect that key parts of the storyline (e.g., the Crucible, what happens to Shepard post-rubble, etc.) will be explained. At a time in the game when I should have gotten all my big questions answered, and was expecting an "a-ha!" or "whoa, that's so crazy how it all fits together" moment, I got nebulous dialogue from a character I just met who talked me in circles until I was so confused that I just wanted to get it over with and have the credits roll. Mysteriousness is interesting up to a certain point, and then it becomes confusing and boring and the player will likely disengage, oftentimes in aggravation and resentment. 

Exactly.  I'm not asking for everything explained, but the Crucible is a pretty friggin' important part of the plot.  We don't know what it does, how it works, or who built it.  At least tell us what it is.  Something that big deserves at least some explanation, not relegated to a deus ex machina that comes off as lazy writing. 

Instead it's just "Have a problem with Reapers??  Here's a huge freakin' space gun that will solve all your problems!!!" 

Modifié par 4stringwizard, 07 février 2013 - 06:09 .


#175
LeandroBraz

LeandroBraz
  • Members
  • 3 864 messages

4stringwizard wrote...

MassEffectFShep wrote...

LeandroBraz wrote...

1 - you don't need to explain every single detail of a story, somethings are better if kept as a mistery. Today we have this wrong sense that everything must be explained, this isn't truth. Actually the more you explain, the bigger is the chance that you will f*ck up with your story. Some misteries should remain as mistery.


Sure, not explaining some things in excruciating detail is probably wise. Obviously we don't have an inifinite amount of time (or desire) to learn all the intricacies of the ME universe.

That being said, it's important to make sure you explain the important stuff. Players expect that key parts of the storyline (e.g., the Crucible, what happens to Shepard post-rubble, etc.) will be explained. At a time in the game when I should have gotten all my big questions answered, and was expecting an "a-ha!" or "whoa, that's so crazy how it all fits together" moment, I got nebulous dialogue from a character I just met who talked me in circles until I was so confused that I just wanted to get it over with and have the credits roll. Mysteriousness is interesting up to a certain point, and then it becomes confusing and boring and the player will likely disengage, oftentimes in aggravation and resentment. 

Exactly.  I'm not asking for everything explained, but the Crucible is a pretty friggin' important part of the plot.  We don't know what it does, how it works, or who built it.  At least tell us what it is.  Something that big deserves at least some explanation, not relegated to a deus ex machina that comes off as lazy writing. 

Instead it's just "Have a problem with Reapers??  Here's a huge freakin' space gun that will solve all your problems!!!" 


So lets talk about the crucible.

They never explained how exactly the Mass Relays work, we know only what it do, but exactly how it works is unknow even for the characters in the game. What is the crucible? A device that exploited the technology of the Mass Relays. If Bioware never explained how the Mass Relays works, why they should explain how the Crucible work if it's the same technology? We know what it does, as it's described by the catalyst:

"The device that you refer as the crucible is litle more than a power source.  However, in combination with the Citadel and the relays, it's capable of releasing tremendous amounts of energy throughout the galaxy. It's crude but effective and adaptive in its design"

 So, what we know about about the Crucible? It use mass relay technology to work as a power source that is higly adaptive (which allowed the catalyst to use it in the way he saw fit). What you want Bioware to show you? A schematic? It's like the Mass Relays, nobody know YET how it works.

 The origin is the part that is better if kept as mistery. We know it's concept emerged in an older cycle, and it evolved through the cycles. Someone, at some point found out about the catalyst, and saw a way to use it with the crucible. Someone, at some point probably figured out exactly what it would do once joined with the catalyst, but that information was lost, all our cycle had was a schematic inherited of the protheans, that didn't knew that much about it too. This is the point where, the further Bioware goes, the bigger is the chance that they will f*ck up the whole thing even more (personally I like the concept, even if it is not what I wanted for ME3). There's no need to show exactly who and how.

 Then we have a fact, if the crucible is merely a deus ex-machina, or a lazy device used for lazy writing, what good it will do if they explain detailed everything about it? The entire crucible concept is what you dislike, building over it will never give you the closure you are looking for, it will just give you more material to complain about. What you want is a ME3 without crucible, and that won't happen, it's done. The best thing now is to let it go and hope that ME4 will start a story as good as ME1 started, and will lead to an end better than ME3.

 About Shepard, what happen to him is up to you. It's like "El laberinto del fauno"(2006) film. They don't have to tell if Shepard survived, it's open for your interpretation.

Modifié par LeandroBraz, 07 février 2013 - 08:42 .