While I'd agree there were less broken classes, abilities, items, etc., I'd disagree that DA2's combat is more difficult. It seems so initially, but once you figure out that there's really only 3 types of non-boss enemies (1-shot assassins, AoE 1-shot mages, harmless mooks), it becomes pretty trivial. Once you learn to put the backs of non-tanks to the walls whenever you see assassins, and that you have to crowd control and focus fire all assassin and AoE mage types, the combat offers basically no challenge at all outside of bosses, even on Nightmare.Maverick827 wrote...
DA2 had, unarguably, the more difficult/involved combat system of the two games. DA2 on Nightmare is objectively more difficult than DAO on Nightmare. There were less broken classes, less broken abilities, less broken items, more enemies, harder hitting enemies, etc. etc. etc.
This isn't to say that DA had great and complex combat, but enemies other than the ones that would 1-shot you still needed to be paid attention in DA, as they had the potential to cause problems. Enemies who could stun/knockdown/etc., added some variety to the combat that was lacking in DA2.





Retour en haut







