ranking from 0-10
Mass Effect:
Soldier//
9: A tank, the soldier can use all weapons and heavy armor. Overall a good class (especially for newcomers).
Adept//
10: Okay: Get the Shotgun talent bonus with: A HMWSG, and the High Explosive Rounds (and a hyper rail if you're playing on a PC), now become a Bastion with maxed out Stasis and Barrier. Now you are tank that can kill pretty much anything with one hit (including the final boss).
Engineer//
8: Having to not have to rely on squadmates for electonics/decryption is AMAZING
Sentinel//
NA: Never used :/
Vanguard//
8: Fun, thats all i really have to say.
Infiltrator//
7: Snipers suck, 99% of the time you're too close to be able to have to use them.
Mass Effect 2:
Soldier//
9: An all around fun class, adrenaline rush is awesome and the revanant is rape incarnate.
Adept//
9: Same as above, a fun and balanced class. Makes a perfect match for grunt/garrus
Engineer//
8: Not as useful as in ME1, but still really fun thanks to A.I Hack/Dominate/Drone combo
Sentinel//
10: A personal favorite, the sentinel is a debuffing tank. Fun to use on insanity.
Vanguard//
10: Basically I find that the Sentinel and Vanguard are the only two classes that you can play aggressively with on Insanity. It's high risk/reward playstyle is addicting to play with.
Infiltrator//
9: Great, but a little too passive for my taste.
Mass Effect 3:
Soldier//
6: Since each class can have any weapon/set of armor now, the soldier is kind of pointless.
Adept//
8: Although I still enjoyed playing as an adept, I noticed the orgy of powers it has (making the bonus powers redundant).
Engineer//
8: Because of addition of dominate and the turret, the engineer is awesome to play as on harder difficulties.
Sentinel//
7: I feel as though the sentinel isn't as much of a tanking badass this time around.
Vanguard//
8: Nova took away the high risk/reward thing it had going on before, is easy to use on even Insanity.
Infiltrator//
10: A perfect balance of difficulty, the powers are innovative but no overpowered.
Best Combat//
ME2: In retrospect Mass Effect 2 was just perfectly balanced. Though it had too few guns to select from.
Worst Combat//
ME3: Yep, although it added a ****load of guns and an awesome weight system, there were too many problems for me: Grenades shouldn't have been made a power-instead they should have been universal with each class' class power changing it's effects, all weapons shouldn't have been universal, tech armor shouldn't of changed, most bonus powers are useless, nova is too good, the Incisor sucks now, and many more things that I don't feel like writing down.
Сообщение изменено: A Great Biotic Wind, 11 Февраль 2013 - 02:36 .