fainmaca wrote...
David7204 wrote...
Fine. Design. Art. Whatever. You're telling me that it's automatically bad storytelling to feature attractive characters in a story?
When its done for no really valuable reason, then yes. Jack was designed in her abrasive, offputting fashion for a reason. Miranda was designed as a femme fatale for a reason. EDI's appearance has no justification other than 'she needed to be sexy', according to the artbook. It sexualised a character who before that had no such aspect to their character, and the reasoning really comes down to 'just because'.
That's bad design.
First of all, that is a contemptible misquote. The quote says that they wanted the character to look sexy, and you're twisting to that into them saying "We want this character to be a stupid (w)hore!" Absolute rubbish. If I designed a game, I would absolutely want some of the characters to be sexy, and there's utterly nothing wrong with that. It's ridiculous to imply that it's mutually exclusive with any other quality.
Secondly, it isn't pointless. They wanted EDI to be a more relatable character to allow her a more plausible growth and romance. And yes, however much some of us might kid ourselves into thinking otherwise, attractiveness is a big part of attraction.
Modifié par David7204, 09 février 2013 - 11:20 .