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So EA have killed ME3MP?


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#101
Ultimo_Cleric01

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Frimar21 wrote...

avenging_teabag wrote...

Bryan Johnson wrote...

Let's be frank for a moment here, most games do not get support for a year. Who knows when we will be done.

Bryan, I just want to say thank you for the wonderful job you and the team are doing with this multiplayer.  ME3 is the 2012 game of the year in my book for the MP alone - not to beat a dead horse, but the SP campaign was such a mess, I thought nothing would be able to save this game for me. You did that, and continue to do - it's truly amazing how much care and support it gets. Please keep on keeping on, and we'll be (well, some of us) playing as long as the servers are alive.

Thank you :wub:


+1
I will play to ME3 till the end, and that day, when there will be no one on line except me, or when EA will close the servers, it will be a really sad day...
thanks for the hundreds of pure emotional hours ME3 gave to us


I will be there with you pal

#102
nicethugbert

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dreman9999 wrote...

nicethugbert wrote...

Anybody who say that ME3 gets a lot of support has not heard of Neverwinter Nights. Please google it.

Dear lord...Do you even know who made NWN?

Say NWN had more unline support islike say DA:O has more dlc then ME2.

NWN was made by bw....Who also made ME3MP. It's a pro to the fact ME3 MP willbe support for a great while being that the same company made the game.
Added, NWN was made so that it can beplayer modified.

Bring up nwn is mute.


How can bringing up NWN be moot when it's a Bioware game that recieved a lot more support?  NWN had 24 patches.  ME3 has 5(?) and plenty of bugs left to fix.  NWN is 10 times the game than anything you will find today, even Skyrim.  The gaming industry is crap.

#103
nicethugbert

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tungstenKestrel wrote...

Goldarm wrote...

Well you guys can't really expect EA to waste money, it's a company after all.
On the upside i think the popularity of ME3 mp could warrant a yearly stand alone title.
I could really go for that especially when you consider how many new maps and other things can be created when a budget is not split to put 2 separate games in one title (ME3 single and multiplayer)
It would be awesome if you could take some things with you from the Me3 manifest.


They're using the Frostbite 2 engine for ME4. :lol: Destroying cover and buildings is farfeched, but things like thin cover being slowly ribboned, papers and lamps on desks flying, etc are going to make the next game ridiculous.

Maybe we'll see Battlefield-scale maps or games come into play?


Why should destroying cover and buildings be far fetched?

#104
Bryan Johnson

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nicethugbert you cant compare NWN to me3 in that way, consoles completely change things. PC games you can throw out a patch and it literally doesn't cost most people much money. If you own a PC copy you will note that the version number is currently sitting at 5427.124. Theoretically we could have released all 124 minor version of the public out for PC. (mind you we do have a version of certification for PC).

PC games undoubtedly have the capability to be patched constantly, and a PC only game has this advantage. But for most AAA games these days releasing on PC only is completely non economically viable. You can blame not that big of a market, or software piracy or whichever. You can point to singular examples, but for most it simply is not worth the giant risk it poses.

#105
Sovereign330

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As long as it makes sense from a social and financial perspective to support the game, there will be support.

#106
SofaJockey

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Martin Lefebvre wrote...

Bryan Johnson wrote...

Let's be frank for a moment here, most games do not get support for a year. Who knows when we will be done.


this and thank you


Bryan's right - this game has had great support (and it's rightly applauded).

The upcoming MP dlc will I suspect be the last major 'hurrah' for MP.

And in truth I would expect BioWare will supply at least a little 'care-taking' support for an extended time, particularly as so many people bought the Trilogy and are recent N7's.

I expect I will have my BotB in the next few weeks and hit N7 3,000 - I think after that I'll drop in occasionally rather than as intensively as I have done for what has truly been the best gaming exeperience I've had.

I have three untouched top-flight games on my shelf that I should attend to...

And other than some 'popping in' for some Kroguard action, I'll be back for DAIII and eventually ME4.

Modifié par adrest4, 09 février 2013 - 05:26 .


#107
Guest_Heri_*

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Bryan Johnson wrote...

Let's be frank for a moment here, most games do not get support for a year. Who knows when we will be done.


What a load of crap. Multiplayer games definitely can and often do get support for well over a year, because you know, the company wants to keep the player base playing.

If BW's plan was to only support the game for a year that's fine as long as you're honest about it, but don't act like you've done this amazing thing by supporting ME3 MP for a year.

#108
MrGoldarm

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Bryan Johnson wrote...

nicethugbert you cant compare NWN to me3 in that way, consoles completely change things. PC games you can throw out a patch and it literally doesn't cost most people much money. If you own a PC copy you will note that the version number is currently sitting at 5427.124. Theoretically we could have released all 124 minor version of the public out for PC. (mind you we do have a version of certification for PC).

PC games undoubtedly have the capability to be patched constantly, and a PC only game has this advantage. But for most AAA games these days releasing on PC only is completely non economically viable. You can blame not that big of a market, or software piracy or whichever. You can point to singular examples, but for most it simply is not worth the giant risk it poses.

Im kind of interested in the why it is hard/expensive to patch consoles constantly.
Is it because MS or Sony has to extensively test the patch before release?
Or does a company simply have to pay to release a patch on the psn/XBL networks?(wich in case of XBL would be questionable because it's already being paid for by the gamers)

#109
SofaJockey

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Heri wrote...

Bryan Johnson wrote...

Let's be frank for a moment here, most games do not get support for a year. Who knows when we will be done.


What a load of crap. Multiplayer games definitely can and often do get support for well over a year, because you know, the company wants to keep the player base playing.

If BW's plan was to only support the game for a year that's fine as long as you're honest about it, but don't act like you've done this amazing thing by supporting ME3 MP for a year.


That's very rude Heri. Bryan said 'most' games, and frankly I do think the extent of dlc and development work has been pretty amazing.

I you have a different opinion, you could also express it in a civil way. 
The BSN is not going stand for folk being rude to the BroJo...

:police:

Modifié par adrest4, 09 février 2013 - 05:23 .


#110
Auras_Mendalla

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Again, and I've said this on other threads, are there bugs? Yes. Are they game breaking? No. The only bug that I ever had a significant problem with was the Vanguard glitch, and that was seen to ages ago. BioWare does good work, and I am beyond thrilled that there's (allegedly) still new content coming down the pipe A YEAR AFTER RELEASE. Good god you guys amaze me.

:happy:

#111
Bryan Johnson

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Goldarm wrote...

Bryan Johnson wrote...

nicethugbert you cant compare NWN to me3 in that way, consoles completely change things. PC games you can throw out a patch and it literally doesn't cost most people much money. If you own a PC copy you will note that the version number is currently sitting at 5427.124. Theoretically we could have released all 124 minor version of the public out for PC. (mind you we do have a version of certification for PC).

PC games undoubtedly have the capability to be patched constantly, and a PC only game has this advantage. But for most AAA games these days releasing on PC only is completely non economically viable. You can blame not that big of a market, or software piracy or whichever. You can point to singular examples, but for most it simply is not worth the giant risk it poses.

Im kind of interested in the why it is hard/expensive to patch consoles constantly.
Is it because MS or Sony has to extensively test the patch before release?
Or does a company simply have to pay to release a patch on the psn/XBL networks?(wich in case of XBL would be questionable because it's already being paid for by the gamers)





As I have said, yes tehre is a cost related to Sony/MS but there is other factors. One it takes time for them to do their testing and then prop it up to their server. Also (especially up before the holiday) their time is limited, you cant just flood the system because it would hurt the industry as a whole.

#112
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adrest4 wrote...

That's very rude Heri. Bryan said 'most' games, and frankly I do think the extent of dlc and development work has been pretty amazing.

I you have a different opinion, you could also express it in a civil way. 
The BSN is not going stand for folk being rude to the BroJo...

:police:


I guess I'm tired of all the BW fanboys who literally don't have the mental capacity to critically analyze anything BW says or does. Whether or not BW is the one that started it, there's this super-annoying meme in this community that basically says OMG BW IS SO AMAZING THEY'VE SUPPORTED THIS GAME FOR A YEAR THAT'S SOOOO LONG

And what Bryan said is only feeding into that meme even more, when like I said, it's a load of crap. Maybe it's because BW's new to the multiplayer phenomenon, but saying "most" games (when we're talking about MP games) don't get support for a year is being willfully ignorant of history. Single-player games are certainly another story, but that's not what we're discussing here, now is it?

#113
Bryan Johnson

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Heri wrote...

adrest4 wrote...

That's very rude Heri. Bryan said 'most' games, and frankly I do think the extent of dlc and development work has been pretty amazing.

I you have a different opinion, you could also express it in a civil way. 
The BSN is not going stand for folk being rude to the BroJo...

:police:


I guess I'm tired of all the BW fanboys who literally don't have the mental capacity to critically analyze anything BW says or does. Whether or not BW is the one that started it, there's this super-annoying meme in this community that basically says OMG BW IS SO AMAZING THEY'VE SUPPORTED THIS GAME FOR A YEAR THAT'S SOOOO LONG

And what Bryan said is only feeding into that meme even more, when like I said, it's a load of crap. Maybe it's because BW's new to the multiplayer phenomenon, but saying "most" games (when we're talking about MP games) don't get support for a year is being willfully ignorant of history. Single-player games are certainly another story, but that's not what we're discussing here, now is it?

They are entitled to their opinion as much as you are. You are also taking my words for how you want them, I was not necessarly talking about "most" games in an MP fashion I was speaking more from a perspective of SP games with as people a year ago would put it "tacked on" MP.

Furthermore there has been a recent shift in these boards attitude.

Modifié par Bryan Johnson, 09 février 2013 - 05:35 .


#114
Guest_EntropicAngel_*

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Threads like this are why I don't come to the ME forums anymore.

Ignorance. Plain ignorance.

#115
DesioPL

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In my guess...

Yes! EA kills ME3MP why? If ME3 don't requires that damn Origin to functional, only register the game and play like ME2 or other games. I will don't have problems to connection friends games. I asked before EA support what to do, and i ignored.

If ME3 have a normal application to Steam, i guess they will be no problems with join bug. But Valve and EA are counterparts now, because both have thier own platforms, but i must say this. Origin dosen't have a interesing games to buy, really...

#116
SofaJockey

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Heri wrote...

I guess I'm tired of all the BW fanboys who literally don't have the mental capacity to critically analyze anything BW says or does. Whether or not BW is the one that started it, there's this super-annoying meme in this community that basically says OMG BW IS SO AMAZING THEY'VE SUPPORTED THIS GAME FOR A YEAR THAT'S SOOOO LONG

And what Bryan said is only feeding into that meme even more, when like I said, it's a load of crap. Maybe it's because BW's new to the multiplayer phenomenon, but saying "most" games (when we're talking about MP games) don't get support for a year is being willfully ignorant of history. Single-player games are certainly another story, but that's not what we're discussing here, now is it?


I bow to your greater knowledge of MP games - this has been my first MP so you're right to suspect my knowledge of dev support has been mostly SP based. To be honest ME3 MP has been well applauded by so many, I don't see the problem with taking pleasure from that. There is too much of a culture of entitlement and cynicism in the gamer community sometimes. 

#117
nicethugbert

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Bryan Johnson wrote...

nicethugbert you cant compare NWN to me3 in that way, consoles completely change things. PC games you can throw out a patch and it literally doesn't cost most people much money. If you own a PC copy you will note that the version number is currently sitting at 5427.124. Theoretically we could have released all 124 minor version of the public out for PC. (mind you we do have a version of certification for PC).

PC games undoubtedly have the capability to be patched constantly, and a PC only game has this advantage. But for most AAA games these days releasing on PC only is completely non economically viable. You can blame not that big of a market, or software piracy or whichever. You can point to singular examples, but for most it simply is not worth the giant risk it poses.


Why can't we compare single platform games versus multi-platform games?  If we couldn't compare them then game companies would not be able to decide which is more profitable for them.  Both Xbox and PS3 have their exclusive titles and PCs are ~30% of the gaming market.  I am not convinced that strictly PC games are not profitable.  The question is which ones may be profitable and can even more profit be made via a multi-platform game.

But, regardless of business model, it is not clear to me why PC patches have to be restricted by console patches.  Why must a PC patch wait for the console patches to be certified?

We can go one step further and question the need for feature restriction in multi-platform games.  Toolsets or Dev Kits are an example.  Why shouldn't a game have a toolset, for example, because it is multi-platform?  The existance of mobile phone apps for games supports the idea that games should be feature rich across platforms, not monotonic.

Modifié par nicethugbert, 09 février 2013 - 05:51 .


#118
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Auras_Mendalla wrote...

Again, and I've said this on other threads, are there bugs? Yes. Are they game breaking? No. The only bug that I ever had a significant problem with was the Vanguard glitch, and that was seen to ages ago. BioWare does good work, and I am beyond thrilled that there's (allegedly) still new content coming down the pipe A YEAR AFTER RELEASE. Good god you guys amaze me.

:happy:


Let's see, bugs that I'd consider game-breaking:

- Biotic charge periodically not working even though you have an enemy targeted (if you're playing a HV this is usually followed by your death, and yes it can happen when you're hosting)
- Bullets not actually firing when you've got a non-low ping (usually takes me 8 clicks to actually empty a Piranha's clip)
- Hitting an ops pack and dying, and having the ops pack used up anyway
- Rubberbanding when you've got a high ping
- Getting DC'ed from a game means you lose all credits and consumables used
- Terrible matchmaking system where if I don't periodically do something like entering the store or looking at the leaderboards, it'll sit on the "looking for match" screen for ages and never actually find anything
- Missile glitching
- Lots of game hacking on the PC

Well anyway, I'll stop there because I could come up with a list a mile long. This is without a doubt the BUGGIEST multiplayer game I've ever played, and it shows how tacked-on it was and not thoroughly thought out.

If you'd actually open your eyes and use your critical thinking ability, you'd realize how buggy this game is too. But once again, the standard response from the BW fanboys is OMG BW IS SO AMAZING THEY'VE SUPPORTED THE GAME FOR A YEAR AND GIVEN US NEW CONTENT THEREFORE THEY GET A FREE PASS ON EVERYTHING

Personally, I'd rather have a game that functions properly and is bug-free than be given new content. Unfortunately, BW's stance is "we'll keep giving them new content which will make them forget about all the bugs", and a lot of you fall for that hook, line and sinker. What they SHOULD be spending their time on is ensuring that the game WORKS, and THEN think about adding new content.

That's why once the last DLC is released, this game will be on life support. No new content means the game has to stand on its own, and no game this buggy will ever have any kind of longevity past that point.

#119
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adrest4 wrote...

I bow to your greater knowledge of MP games - this has been my first MP so you're right to suspect my knowledge of dev support has been mostly SP based. To be honest ME3 MP has been well applauded by so many, I don't see the problem with taking pleasure from that. There is too much of a culture of entitlement and cynicism in the gamer community sometimes. 


I have the feeling that this game is the first MP game for a lot of people, which is part of the problem - a lack of perspective. Certainly supporting a single-player game with free new content for a year is a rare thing (it's normally either paid DLCs or just bug fix patches). But multiplayer games - if the company that made the game wants the community to actually last - absolutely *must* have long-term support. Look at any of Blizzard's multiplayer games for how this can be done (though Blizzard itself certainly gets its share of hate).

I personally don't feel entitled to much of anything when it comes to ME3 MP - I just want the game to actually work properly and not be riddled with a million bugs. As far as I'm concerned, this game doesn't need new content (actually kinda even feel like there are too many classes right now). What it needs is for all the bugs to be worked out and for it to actually be balanced properly. But I don't see too many signs that BW is interested in doing this - look at the last patch, $40,000 to fix ONE bug? I don't think I've ever seen a single missile glitcher in all my time playing on the PC. Whereas I do run into a large number of other serious bugs on a daily basis.

Anyway, I'm just frustrated with this game and will actually be looking forward to the day that EA's server for it go offline. I love the Mass Effect universe, and I was super excited about getting a MP game set in that universe. The fact that I still play the game in spite of all its glaring flaws shows how good of a game it could've been had it been coded properly (talking probably one of the best MP games in the last 10 years) and not just thrown together at the last minute as an add-on to the single player experience.

#120
nicethugbert

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Auras_Mendalla wrote...

Again, and I've said this on other threads, are there bugs? Yes. Are they game breaking? No. The only bug that I ever had a significant problem with was the Vanguard glitch, and that was seen to ages ago. BioWare does good work, and I am beyond thrilled that there's (allegedly) still new content coming down the pipe A YEAR AFTER RELEASE. Good god you guys amaze me.

:happy:


Do you host your own matches on a high frame rate PC?  It's not fun to have everything targeting you with insane accuracy.  I would call that game breaking especially when it makes me want ot break my ME3 DVD.

The AI in ME3 is dependant on frame rate.  The higher the frame rate the more godly they behave.  Also, phantoms have immense DR against the host.

#121
Steppdaddy2

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Everyone's a critic.

This game has more value than any game on the market.

Great job Bioware.

#122
Werdnuh

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@Heri - if you are so mad at the game why are you wasting your time here instead of just not playing it?

You are on the official Bioware forums, we are going to be an echo chamber to the positive elements of the developer and the game. We are here because we love the Mass Effect multiplayer, regardless of bugs. And you are here literally wasting your time shouting about how mad the bugs make you, when the obvious majority of us just don't care. We are aware of the bugs, we know they are there, but we also understand that they are not going to be fixed. And as a rule we are okay with that.

Yeah, I wish that some of the bugs didn't exist, they are legitimately frustrating. But I also recognize that there is not going to be a rewrite of the game at a base-level, and as a result, most of these bugs are here for the duration. This game is basically a beta for the Mass Effect 4 multiplayer, and considering that, I have no complaints.

If you have a problem with that, go preach about it somewhere else, and stop being a jackass to our QA guy. I really don't care that you don't like the game, but I do care that you are being rude to someone who is just doing his job.

#123
Squire Rudi

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I think the OP is in great danger of being eaten...

#124
longgamma

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@heri - regarding the cheating part, you obviously haven't played Black ops 2. If treyarch of all people struggle to contain cheating, imagine how tough it would be BW devs? Let's give credit where credit is due, these guys made the game and they know how to fix it best.

I do agree on the matchmaking part, maybe they learn from all this and implement it in the next mp game.

Above all, it's a free country man and no one is forcing you to play this. If it causes so much stress to you then stop playing the game. Problem solved.

#125
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Werdnuh wrote...

@Heri - if you are so mad at the game why are you wasting your time here instead of just not playing it?

You are on the official Bioware forums, we are going to be an echo chamber to the positive elements of the developer and the game. We are here because we love the Mass Effect multiplayer, regardless of bugs. And you are here literally wasting your time shouting about how mad the bugs make you, when the obvious majority of us just don't care. We are aware of the bugs, we know they are there, but we also understand that they are not going to be fixed. And as a rule we are okay with that.

Yeah, I wish that some of the bugs didn't exist, they are legitimately frustrating. But I also recognize that there is not going to be a rewrite of the game at a base-level, and as a result, most of these bugs are here for the duration. This game is basically a beta for the Mass Effect 4 multiplayer, and considering that, I have no complaints.

If you have a problem with that, go preach about it somewhere else, and stop being a jackass to our QA guy. I really don't care that you don't like the game, but I do care that you are being rude to someone who is just doing his job.


Who said the purpose of message boards like this is to fawn over the developer? You've got a right to lavish praise on BW all day, and others have the right to lodge complaints about what they feel are problems with the game. Personally, I think your apathetic attitude is exactly the reason why developers don't fix their games. Look at the ending to ME3 - you think BW would've made the extended cut if there hadn't been an uproar from the playerbase?

You don't own this message board, so you can take your bossy attitude elsewhere. If you don't like people ****ing about the game, then don't read threads where people are doing so. Easy enough?