Selling DLC in-game = Bad
#26
Posté 10 janvier 2010 - 12:02
Still I understand that some may find this annoying seeing you can not just take that side-quest because you have to pay actual money, would be better if you'd encounter him in the camp ONCE you got the DLC or something like that.
#27
Posté 10 janvier 2010 - 12:07
Darth Wraith wrote...
Option A: Have the money-grubbing hacks from BioWare and their evil, soul-crushing overlords at EA destroy your gaming experience and ruin your immersion by having one (1) character offer you DLC with one (1) conversation choice,
or
Option B: Not engage Levi in conversation, seeing as how he has absolutely nothing to do with the rest of the plot of the game.
See how easy life can be?
I think it is the precedent that has been set that worries most people.
Where do we go from here?
What aggressive sales technique will be used in game in the next Bioware release?
#28
Posté 10 janvier 2010 - 12:54
#29
Posté 10 janvier 2010 - 01:09
Modifié par Aldridgeguy, 10 janvier 2010 - 01:10 .
#30
Guest_Obtusifolius_*
Posté 10 janvier 2010 - 01:21
Guest_Obtusifolius_*
Baksheesh wrote...
While it is not a huge deal for me this approach was a bit crass and disappointing in such a great game. I can't imagine the designers at Bioware didn't also cringe at this approach.
Crass is exactly the word! Well done
Magic Zarim wrote...
I just can NOT believe that people actually approve of the method. It is very much like this, like I stated in another thread:
You
are watching BatMan: Gotham's Gift, the "critically acclaimed" sequel
to Batman: The Dark Knight at your local theatre. The story kicks ass
and you're watching a scene where Batman is chasing the Joker in his
Batmobile, a highly spectacular persuit. Thrilled with the action,
Batman then turns his face to the camera, to the viewer and then says
"Hey, you can buy replicas of me, my new Batmobile and if you want,
even that goon of a Joker at a Warner Bros store near you!", only to
have him turn his face back onto the road as he continues to chase the
Joker.
How would you guys feel if that would happen in your latest movie?
Advertisement
in the Titlescreen - fine. Advertisement during the loading screen -
fine. They already coded the game in such way that loading times go
from 30 seconds to 5 minutes after 30 minutes of gameplay, so they've
created a 5 minute window to throw adverts at the player, along with
links to instantly buy DLC!
But, in-game? Give. Me. A. F. Break.
Editorial:
All
of this, the whole DLC price vs content, above average expansion prices
and such have made me > < this close to considering Bioware added
to the long list of studios smashed by the EA Hammer. And when that
happens or feel that has happened, they simply ain't getting a dime
from me any more. The independant Bioware as we used to know it has
died already.
Very fine post.
Modifié par Obtusifolius, 10 janvier 2010 - 01:23 .
#31
Posté 10 janvier 2010 - 01:38
Magic Zarim wrote...
Oh ofcourse my friend! When I first noted the NPCs, being all in-character, I walked up to him and began talking to him... only to realize he took me nicely out-of-character with terms like "premium content" and hot-links to an out-of-character-out-of-game webbrowser! The Penny-Arcade comic is SPOT ON.
From then on I ignored him. But everytime I was in the camp, seeing him from the corner of my eye, reminded me of the experience. Each time. Every time. Like trying to ignore a colleage at work you loathe. Thanks for giving me that experience in-game EA!
Your option B is not even an option - Every new player that sees the NPC for the first time WILL walk up to him to see why that man came to your camp. Only to be unpleasantly surprised.
What do you think would have happened when it says "(Download New Content) I need a moment and I will help" Anyone 17 years or older should have known they were going to be taken out of the game to download new content using that conversation option. That Penny Arcade comic blows the whole thing way way out of proportion. I had Warden's Keep when I bought the game, so I never saw what people were talking about, and they often used the comic as a representation of how they feel, and I was thinking it was really horrible way that Bioware did it. Then I decided to try it out for myself, and realized that people have turned a pebble into a freakin huge planet. That Penny arcade comic is way way off, because it gives you the feeling that Dryden has dialoge to sell you the DLC, when in fact he does not, not even close.
#32
Posté 10 janvier 2010 - 01:46
#33
Posté 10 janvier 2010 - 01:52
Nobody is thrilled over this, but for us this isn't something we'd cut our wrists for.Magic Zarim wrote...
I just can NOT believe that people actually approve of the method.
It is very much like this, like I stated in another thread:
You are watching BatMan: Gotham's Gift, the "critically acclaimed" sequel to Batman: The Dark Knight at your local theatre. The story kicks ass and you're watching a scene where Batman is chasing the Joker in his Batmobile, a highly spectacular persuit. Thrilled with the action, Batman then turns his face to the camera, to the viewer and then says "Hey, you can buy replicas of me, my new Batmobile and if you want, even that goon of a Joker at a Warner Bros store near you!", only to have him turn his face back onto the road as he continues to chase the Joker.
Poor example there. Just never talk to the strange camp follower with the exclamation mark over his head and you'll never notice any advertisement in this game.
There's far bigger issues with this game, like the increasing loadtimes, crap talents and important gameplay stuff.
#34
Guest_Obtusifolius_*
Posté 10 janvier 2010 - 01:55
Guest_Obtusifolius_*
Edelwolf wrote...
Nobody is thrilled over this, but for us this isn't something we'd cut our wrists for.
Poor example there. Just never talk to the strange camp follower with the exclamation mark over his head and you'll never notice any advertisement in this game.
There's far bigger issues with this game, like the increasing loadtimes, crap talents and important gameplay stuff.
I don't think it is a matter of ignoring him for most people; rather it is the fact of the crassness (to borrow someone else's word) of its very implementation that is a bit off-colour
For a lot of people it heralds a rather suspect new direction for BioWare, which I think is an entirely valid concern.
Modifié par Obtusifolius, 10 janvier 2010 - 01:56 .
#35
Guest_Dwaynasangel_*
Posté 10 janvier 2010 - 01:57
Guest_Dwaynasangel_*
#36
Guest_Obtusifolius_*
Posté 10 janvier 2010 - 02:00
Guest_Obtusifolius_*
Dwaynasangel wrote...
When I pre-ordered the game for my xbox i got the codes for the DLc free and the first thing I did when I popped the game in was download all of the DLC so I just figured the guy was there because I had downloaded the DLC but then I was watching my friend play the game on his console and the guy was in camp and my friend had not used the DLC, I am quite disappointed with BioWare and the way that they handled this.. Tsk Tsk.
Same here, I had no idea he showed up in your camp whether you have the DLC or not until about five or ten minutes ago, from looking at this thread
It's revolting.
Modifié par Obtusifolius, 10 janvier 2010 - 02:01 .
#37
Posté 10 janvier 2010 - 02:07
It's no great suprise, Bioware are EA now.Obtusifolius wrote...
Edelwolf wrote...
Nobody is thrilled over this, but for us this isn't something we'd cut our wrists for.
Poor example there. Just never talk to the strange camp follower with the exclamation mark over his head and you'll never notice any advertisement in this game.
There's far bigger issues with this game, like the increasing loadtimes, crap talents and important gameplay stuff.
I don't think it is a matter of ignoring him for most people; rather it is the fact of the crassness (to borrow someone else's word) of its very implementation that is a bit off-colour
For a lot of people it heralds a rather suspect new direction for BioWare, which I think is an entirely valid concern.
If they really go down the drain and start doing really annoying things, like for example interupting combat for in-game ads, than I'll just stop buying their games. No worries.
#38
Guest_Obtusifolius_*
Posté 10 janvier 2010 - 02:13
Guest_Obtusifolius_*
Edelwolf wrote...
It's no great suprise, Bioware are EA now.
If they really go down the drain and start doing really annoying things, like for example interupting combat for in-game ads, than I'll just stop buying their games. No worries.
I agree, but for me personally, BioWare are pretty much the only Developers who make games worth playing. I'm pretty much an exclusive RPG player (although I don't have a PC, if you can believe that) and for me, Bethesda just don't cut it.
Oh well. If they do get really bad then perhaps I might have some hope of eventually regaining some sort of social life
#39
Posté 10 janvier 2010 - 03:38
In truth, I thought that the act would make publishers less willing to take up projects that take place in environments that don't cater to advertisers. However, in deviance to my prediction I instead see that they're content with destroying the immersion of games that do take place in such settings. It saddens me.
#40
Posté 10 janvier 2010 - 03:42
#41
Posté 10 janvier 2010 - 03:52
#42
Posté 10 janvier 2010 - 03:53
#43
Posté 10 janvier 2010 - 03:53
#44
Guest_Obtusifolius_*
Posté 10 janvier 2010 - 03:56
Guest_Obtusifolius_*
Iris562 wrote...
You know, in real life, people do this all the time and I bet no one notices it, or ties it to being similar to Levi when in fact, it's the same thing. You know, in those magazines, or on the streets, or off the internet; you get "Sample Products"? Yeah, that's exactly what Levy Dryden is. A sample product. I don't see any of you moaning about those, so get over yourselves, and just play the damn game already.
The reason people aren't moaning about those is because this is not a magazine/street/internet advertising forum. Do you really think people should be bringing their Dragon- Age-unrelated complaints to these boards in order to justify their complaints about BioWare's marketing strategies?
Good one, smartarse <_<
And for the record, I hate advertising full stop.
Modifié par Obtusifolius, 10 janvier 2010 - 03:56 .
#45
Posté 10 janvier 2010 - 03:59
Glorious_Leader wrote...
Ads in-game are fine when they fit into the environment, such as in Prototype where you'll encounter Gamestop billboards around the city or in Rainbow Six Vegas 2, where glass-encased advertising signs could actually be used as cover[Axe Bodyspray, you have saved my ass many times]. However, I've always been opposed to the concept as a whole, for fear that it would cause the very situation we're dealing with now: ads being forced into games they don't belong in.
In truth, I thought that the act would make publishers less willing to take up projects that take place in environments that don't cater to advertisers. However, in deviance to my prediction I instead see that they're content with destroying the immersion of games that do take place in such settings. It saddens me.
Except for with Levi Dryden, you can talk to him, and he doesn't try to sell you anything. No selling happens within the game at all. Instead you are given an option "(Download New Content) Give me a moment and I will help" Then when you pick to download new content, you are then taken out of the game to a different place. You are mearly given an option to exit out of the game through the conversation reply, Dryden himself does not in fact sell you anything, that some many people seem to make want us to believe.
#46
Posté 10 janvier 2010 - 04:00
Obtusifolius wrote...
Iris562 wrote...
You know, in real life, people do this all the time and I bet no one notices it, or ties it to being similar to Levi when in fact, it's the same thing. You know, in those magazines, or on the streets, or off the internet; you get "Sample Products"? Yeah, that's exactly what Levy Dryden is. A sample product. I don't see any of you moaning about those, so get over yourselves, and just play the damn game already.
The reason people aren't moaning about those is because this is not a magazine/street/internet advertising forum. Do you really think people should be bringing their Dragon- Age-unrelated complaints to these boards in order to justify their complaints about BioWare's marketing strategies?
Good one, smartarse <_<
And for the record, I hate advertising full stop.
This whole comment made me giggle.
#47
Posté 10 janvier 2010 - 04:02
#48
Posté 10 janvier 2010 - 04:02
Why would any one hate advertising It informs you about upcomeing things that you are most likely to buy anyway. ingame advertising is fine when its about stuff for that game alone its not like they have adds for SWOR or ME2. they are advertising for DA:O in DA:O because that is where the targeted market is. and it was not like it was in your face about it it was just the guy wh would have been there if you downloaded it from the marketplace or network or off the site anyway.Obtusifolius wrote...
Iris562 wrote...
You know, in real life, people do this all the time and I bet no one notices it, or ties it to being similar to Levi when in fact, it's the same thing. You know, in those magazines, or on the streets, or off the internet; you get "Sample Products"? Yeah, that's exactly what Levy Dryden is. A sample product. I don't see any of you moaning about those, so get over yourselves, and just play the damn game already.
The reason people aren't moaning about those is because this is not a magazine/street/internet advertising forum. Do you really think people should be bringing their Dragon- Age-unrelated complaints to these boards in order to justify their complaints about BioWare's marketing strategies?
Good one, smartarse <_<
And for the record, I hate advertising full stop.
#49
Guest_Obtusifolius_*
Posté 10 janvier 2010 - 04:03
Guest_Obtusifolius_*
Iris562 wrote...
This whole comment made me giggle.
Pleased to have been of service <_<
#50
Posté 10 janvier 2010 - 04:04





Retour en haut






