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Selling DLC in-game = Bad


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#76
aaniadyen

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King Killoth wrote...

Obtusifolius wrote...

King Killoth wrote...

I think we all got a bit off topic so ill bring us back to the mian argument of this thread.

I think ingame advertising is not just a good idea but Bioware should go one step futher and add a town crier in denurum((SP)) that will in the games own way inform you on upcomeing updates dlcs and content. That way he is in a maijor city and not your camp.


:lol: That would be hideous.

how so he would be out of the way and sotra stand there shouting rumors about upcomeing stuff like the dawrf ciers in the dimond distrect do. only the one in demurum would tell you about new dlcs and content and so on but only if you chose to interact with him.


I say we take it one step further than that...every time there's a cutscene involving sex, use a dlc advertisement to censor the naughty bits!

#77
Guest_Obtusifolius_*

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King Killoth wrote...

how so he would be out of the way and sotra stand there shouting rumors about upcomeing stuff like the dawrf ciers in the dimond distrect do. only the one in demurum would tell you about new dlcs and content and so on but only if you chose to interact with him.


To be honest I do not give a toss about being irritated by Levi's presence - I've bought the DLC anyway, in fact, and I didn't even realise he showed up even if you didn't have it until a couple of hourse ago, from reading this thread - people's problem is that it's a shoddy way to advertise, and people don't like feeling like they're being taken the ****** out of.

#78
Querne

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I wouldn´t mind some "soft" advertising in the game like f.e. hearing NPCs telling rumour about a place from DLC. But I never, NEVER again wan´t such a guy standing in my camp shouting "insert coin to continue". That ruins the atmosphere.
I know and you know, that I spend money on this game and will do it buying DLC and Add Ons to be the Greatest Hero On Earth once again.
While I´m playing I like to enjoy the GAME and forget about the payment-thingi.
It´s as simple as that.

Modifié par Querne, 10 janvier 2010 - 04:44 .


#79
Guest_Obtusifolius_*

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aaniadyen wrote...


I say we take it one step further than that...every time there's a cutscene involving sex, use a dlc advertisement to censor the naughty bits!


:D Please someone make a video

#80
King Killoth

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aaniadyen wrote...

King Killoth wrote...

KnightWing wrote...

my problem with Wardens Keep was that it had nothing to do with the rest of the game. Shale was good DLC, it was value for the entire game, Wardens Keep was not and a silly excuse to get a better armor (it is good, but the item stash should have been there from the beginning!!!)

wardens keep ahd its flaws bhut it was stilla  decent dlc. If you beat the game you kinda have to rely on the dlc to keep your finished charetor going. for me it added something to my former charetor and thatw as giveing him somethign to do after he killed the archdemon. if not he hangs around the camp bored.


There is at least one quest that relies on it: The star metal sword. They probably would have put in more if they had the time to do it.

I would like to see them add more to the wardens keep later maybe in Awakeing have it be a second base for the wardens. Just becase it is out should not mean it is done with.

#81
dlavizzo

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KnightWing wrote...

my problem with Wardens Keep was that it had nothing to do with the rest of the game. Shale was good DLC, it was value for the entire game, Wardens Keep was not and a silly excuse to get a better armor (it is good, but the item stash should have been there from the beginning!!!)


To be honest, I don't even use the stash. I've never been at a point in the game where inventory management was a problem, and the stash isn't very easily accessible on top of that (travel time plus a possible monster encounter just to get a few items out of storage doesn't seem to be much use). 

Honestly, the times when I do need some additional inventory control - like, when I'm midway through a dungeon and my bags are full of low quality crap - a handy merchant pops up in the most random place and I can get rid of all the stuff I don't need. So really, the way I look at Warden's Keep, I paid 6.99 for some armour that one of my off-characters might use. Thanks to my being a goody two shoes, I didn't even get the one item that might actually be useful to my caster. 

As I've said in other posts, Warden's Keep convinced me that DLC for this game isn't worth the price of admission. 

As to the original topic, it's been said many more places than just in Penny Arcade that in-game marketing for more DLC is a bad road to go down. If your game is good, you shouldn't need to pimp out your DLC in game and mask it as a "quest" that needs completion. Further, look at the kind of content - sorry, have to go here - Blizzard is giving away free in World of Warcraft. Granted, World of Warcraft costs 14.99 a month, but if you graph out the projected cost of playing Dragon Age: Origins for a year while buying all the content, versus how many solid, enjoyable hours you'll spend playing all that "content", it just doesn't make any sense. 

Meanwhile, everyone that bought New Super Mario Brothers Wii is laughing at us, PS3 and XB360 users alike. 

#82
Monica21

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I didn't mind it, but then again I'm not really a purist either. I'm taken out of the immersion all the time in video games (loading screens, pausing, etc.) that I didn't see this as any different.

#83
Tae Jir

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I didn't really mind Levy and the in game push for DLC.



What I do mind was the lack of long term planning on Biowares part. Levy was placed in camp to push one DLC. Now we have Return to Ostagar coming out and an expansion pack in March and if this rate of release was maintained (and I hope it is!) by March of 2011, we could have, in total, around six DLC quests and three expansions.



Oh great! for those who don't take Levy and his brethern up on their offers, that's going to be quite the crowd in camp! Maybe it will be possible to listen in on their merchant chat (like the gossips scattered around the game). They could be saying things like: "I'm just not making any coin here." "Your telling me, this one is cheep like Orlesian ****!"



Now If I was designing the in game DLC advertising I would have done this:



in the Denerim market I would have had a stall with merchant you'd talk to and ask "Do you have anything I might be interested in?" and a list would pop up. If you then wanted to persue it, you'd be given a very mini quest to find the contact (like Levy) and then you'd download and continue on. And if you bought the content before talking to the merchant, you'd still have to talk to him before continuing on.



I get the reason for in game content pushing, I just think there is a way to handle it that builds on the immersive world rather than breaks it.




#84
Schneidend

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I had no idea Warden's Keep was out until I talked to Levi.

I think EA/Bioware did just fine.

#85
Woganist

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I've got no problem at all with DLC/expansions...I just dont want in-game characters selling it to me.

Maybe if they put a price-tag above Levys head instead of a quest marker I would have known not to talk to him, heh?!?:huh:

Modifié par Woganist, 11 janvier 2010 - 11:44 .


#86
Bluto_Longneck

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That was stupid. STUPID!!!!!!



I'm still very annoyed by this STUPID! in-game announcement.



If I ever see that kind of crap again, I'm done with BioWare.



For good.

#87
Mordaedil

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Aldridgeguy wrote...

The whole DLC thing p*sses me off either in game or otherwise. It is obviously just a money making scam. For instance, the voice interactions with Shale and other members of your party were obviously recorded in the studio at the same time that the actors recorded the voices for the rest of the game ( they wouldn't have recalled all the actors again just to record the " Shale interactions ") which indicates to me that even at the begining stage of the game they knew they were going to be screwing us for more money for something they could have easily put in the original game from the get-go, this reinforces my earlier point about if it's good enough to be in the game at all then put it in the original game and don't try wringing every last brass penny you can out of players who already pay enough for your games in the first place !!!


1. Shale is available for free.

2. The reason Shale was not available on disc has been explained numerous times. It was a problem with the model she was using. It was later fixed, but too late to include on the disc.

3. Then hang on to your damn penny, if you feel they are robbing you, then vote with your damn wallet. Nothing else is going to work here.

I, for one, approve of the implementation, thought it was tastefully executed and enjoyed the bonus content I paid for, as well as a little bit of what I got free (Shale) but premium items were excessive.

Also, just so I can go down on the level with everyone else posting in this topic, it is my opinion that everyone posting in this topic is an idiot.*

#88
Guest_Obtusifolius_*

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Mordaedil wrote...


1. Shale is available for free.

2. The reason Shale was not available on disc has been explained numerous times. It was a problem with the model she was using. It was later fixed, but too late to include on the disc.

3. Then hang on to your damn penny, if you feel they are robbing you, then vote with your damn wallet. Nothing else is going to work here.

I, for one, approve of the implementation, thought it was tastefully executed and enjoyed the bonus content I paid for, as well as a little bit of what I got free (Shale) but premium items were excessive.

Also, just so I can go down on the level with everyone else posting in this topic, it is my opinion that everyone posting in this topic is an idiot.*


Good one. Your face is an idiot.

And you're a turnip-eating dog-humper :D

Modifié par Obtusifolius, 11 janvier 2010 - 12:18 .


#89
Loerwyn

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Oh, God forbid BioWare advertising extra content for the game, well, in-game.



I, too, had no idea he showed up regardless of DLC (Digital Deluxe FTW), but I don't see why it's such an issue. It's no different IMHO to Blizzard with WoW. You can't go to certain areas (note: you can get quests to) without certain expansion packs, and I wouldn't be surprised if it was true for LotRO or other MMOs.



BioWare will try to sell Warden's Keep, and good on them for doing so. It's a great piece of content and it's got useful additions (like the Storage Chest). Of course they could just leave it at the DLC menu, but not everyone may look in there, and so they use another tactic to help you decide. It makes you want the content: You want to help Levi, you want to find out about Sophia and the Grey Wardens, you want to reclaim this keep as a base and so forth. I'd say it's a brilliant marketing strategy.

#90
FlintlockJazz

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If they add a ingame merchant for RtO then I will definitely not be getting it, just as I decided not to get WK once I found out about the ingame merchant for that, for fear that EA will consider it endorsement of the tactic and carry on using it. Each time I see Dryden in camp I actually get pissed off, sure you say ignore him but I can't, seeing a quest icon on my minimap distracts me as I keep thinking I have missed something, and I just want to punch the weasel in the face, followed by punching the guy who put him in the game. Don't tell me to ignore because I can't, if you can then good for you.

#91
FlintlockJazz

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OnlyShallow89 wrote...

Oh, God forbid BioWare advertising extra content for the game, well, in-game.


They display it on the launcher, that should be good enough.

Modifié par FlintlockJazz, 11 janvier 2010 - 01:11 .


#92
Loerwyn

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Displaying it in the Launcher or the DLC menu doesn't make you want to buy it though, or at least it's not wholly effective (the Launcher can also easily be bypassed if it's bought through Steam).



Levi Dryden will exist in-game to serve as a hook to get you to buy it.

#93
FlintlockJazz

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OnlyShallow89 wrote...

Displaying it in the Launcher or the DLC menu doesn't make you want to buy it though, or at least it's not wholly effective (the Launcher can also easily be bypassed if it's bought through Steam).

Levi Dryden will exist in-game to serve as a hook to get you to buy it.


It lets you know of it's existence though, and swamping us with ads does not make me want it any more.  Levi Dryden does not make me want to get it, it does the absolute opposite.  If I am interested in dlc I will look it up, if I am not I do not want it forced on me.  If the launcher is bypassed through Steam then they should have thought about it better.

#94
addiction21

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FlintlockJazz wrote...

It lets you know of it's existence though, and swamping us with ads does not make me want it any more.  Levi Dryden does not make me want to get it, it does the absolute opposite.  If I am interested in dlc I will look it up, if I am not I do not want it forced on me.  If the launcher is bypassed through Steam then they should have thought about it better.


How does a single NPC off in the corner who you need to walk over to and initiate the conversation with constitute "swamping us with ads"?  Maybe if everytime we entered camp he began a conversation that we could not skip thru and had to listen to each and every time we went to camp could be considered swamping.

I do not like it but there is no need to exaggerate the situation to validate your opnion.

Modifié par addiction21, 11 janvier 2010 - 02:07 .


#95
FlintlockJazz

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addiction21 wrote...

FlintlockJazz wrote...

It lets you know of it's existence though, and swamping us with ads does not make me want it any more.  Levi Dryden does not make me want to get it, it does the absolute opposite.  If I am interested in dlc I will look it up, if I am not I do not want it forced on me.  If the launcher is bypassed through Steam then they should have thought about it better.


How does a single NPC off in the corner who you need to walk over to and initiate the conversation with constitute "swamping us with ads"?  Maybe if everytime we entered camp he began a conversation that we could not skip thru and had to listen to each and every time we went to camp could be considered swamping.

I do not like it but there is no need to exaggerate the situation to validate your opnion.


I am not exaggerating.  They have an advertisement on the launcher and a ingame salesmen who is not identifiable as such until you talk to him, they only need the one and yet they decided to go with both, hence I consider it swamping.  The 'ad' is always there, it's symbol showing both above the merchant's head and on my minimap, constantly reminding me of it even though I do not want it.

#96
Chaos-fusion

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FlintlockJazz wrote...

They display it on the launcher, that should be good enough.

There's also a section in the journal too.

#97
Guest_Ethan009_*

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FlintlockJazz wrote...

addiction21 wrote...

FlintlockJazz wrote...

It lets you know of it's existence though, and swamping us with ads does not make me want it any more.  Levi Dryden does not make me want to get it, it does the absolute opposite.  If I am interested in dlc I will look it up, if I am not I do not want it forced on me.  If the launcher is bypassed through Steam then they should have thought about it better.


How does a single NPC off in the corner who you need to walk over to and initiate the conversation with constitute "swamping us with ads"?  Maybe if everytime we entered camp he began a conversation that we could not skip thru and had to listen to each and every time we went to camp could be considered swamping.

I do not like it but there is no need to exaggerate the situation to validate your opnion.


I am not exaggerating.  They have an advertisement on the launcher and a ingame salesmen who is not identifiable as such until you talk to him, they only need the one and yet they decided to go with both, hence I consider it swamping.  The 'ad' is always there, it's symbol showing both above the merchant's head and on my minimap, constantly reminding me of it even though I do not want it.


To make it worse they have a better model to me a golden marker on the map for Shale's quest. That guy is out of the way bothering no one and sells DLC. Would it have been so hard to make another area similar for Dryden? 

#98
FlintlockJazz

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Ethan009 wrote...

To make it worse they have a better model to me a golden marker on the map for Shale's quest. That guy is out of the way bothering no one and sells DLC. Would it have been so hard to make another area similar for Dryden? 


That actually would have been an improvement.  As long as it doesn't constantly flicker at you another location on the map would have been alot easier to deal with, though I still would have prefered them to stick to just the ad at launch.

#99
Fantus

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I have zero tolerance for advertising of any sort in a game I pay for. If people do that in freebies, ok, but not in a conventional retail game. And yes, that quest marker on the salesperson in camp does bother me indeed, particularly since I have not the slightest plan to buy any DLC as long it's DRM infected.

#100
Garak2

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I bought all the DLC for Lost Odyssey, Oblivion, Tales of Vesperia AND Dragon Age. With the exception of Dragon Age NONE of those games used in game advertising. In game advertising is not necessary and it is even annoying.



If the next BioWare game does this (and I will be checking before I buy) then I won't buy it. I have no tolerance for being advertised to in a game I paid full price for! I barely tolerate ads on the launcher but in the game...I won't tolerate again.