Aller au contenu

Photo

Bioware Devs: Thank you!


4 réponses à ce sujet

#1
BloodClaw95

BloodClaw95
  • Members
  • 1 538 messages
Hi Bioware developers! I wanted to personally thank you for all the effort you put into this multiplayer experience! With the balance changes, weekend operations, free dlc packs, it's hard to get bored of this game (at least for me). I'd also like to thank you for answering peoples questions, and voicing your opinions today on the forum. You guys have been very active today in addressing some of the fanbases concerns, and I thank you for that. While I'm here, I'd also like to say thanks for the femshep BotB banner. Although I have no hope of ever getting it, I think it's a great thing to do for all the people who've wanted it for so long. Kudos to you. ^_^

I want to apologize for most some of the fanbase here. Most Few people think they're entitled to everything, and it's not fair to you guys, the guys who made this game (and more specifically, this simple but fun multiplayer). Sometimes I read the things people say to you guys and shake my head. It makes me embarassed to be a Mass Effect fan sometimes, because I'm accociated with the select whiners, complainers, and trolls that pollute BSN. Believe me when I say not all your fans are ignorant, spoiled, and childlike. :)

So, in short, thank you for all you do, Bioware, and don't let our bad apples discourage you.



Also, before you trolls start to, well, troll. I suggest you read this. And maybe this.

#2
Bryan Johnson

Bryan Johnson
  • BioWare Employees
  • 4 043 messages
Appreciate the kind words :)

#3
Derek Hollan

Derek Hollan
  • BioWare Employees
  • 1 099 messages
Thank you for the kind words and for being...well...awesome. Image IPB

Cheers

Image IPB

#4
Bryan Johnson

Bryan Johnson
  • BioWare Employees
  • 4 043 messages

Chealec wrote...

TBH - I'm always most impressed that Bryan Johnson posts here ... QA is probably one of the most under-appreciated, least "glamorous" jobs in the whole of software development... and one that cops some of the most flak when things aren't 100% perfect (which they never are). It's a brave QA peep that pops hit head over the parapet and yet he's one of the most active BioWare staffers on the forum.

So, hats off to that man.



*aside: I'm a code monkey and I understand the importance of, and appreciate, a good QA team - when you spend so much time, so close to the code, it's a little too easy to overlook those little scenarios that can make things go a bit "quirky" ... sometimes it takes a fresh set of eyes to make you go "What? Really, someone would actually do that? ... but yeah, you're right that's not supposed to happen". *ahem*

Hell, there's a "Sysadmin appreciation day" now ... why not the same for QA?


Thanks for the specific call out, one could easily say that I am doing such things for selfish reasons. I have definetly gathered a certain degree of respectability as of late and connection building. I know that if I ever end up on another future live product I should have little problems having people identify problems quite quickly. Furthermore part of a QAs job is to be an advocate for the customer, so understanding the gripes of a fan I am able to consider avenues that I may have not fully appreciated before.

#5
Bryan Johnson

Bryan Johnson
  • BioWare Employees
  • 4 043 messages

Chealec wrote...

Bryan Johnson wrote...

...

Furthermore part of a QAs job is to be an advocate for the customer, so understanding the gripes of a fan I am able to consider avenues that I may have not fully appreciated before.


Yeah, but to be fair, I've worked with some people who really aren't prepared to go any extra distance whatsoever - they put in the hours, log off and call it quits.

They DON'T get involved in public forums (fora?), in their own time, to better do their job (or in code-monkey land, they don't spend any of their own time keeping their skills current or improving them)... it's the difference between someone who can do the job and someone who's good at it (e.g. they actually care about it)... just saying.



I <3 code monkey land, for me as a QA it is very stasifying to be able to run a build and point to the exact value that is wrong or the line of code that has a bug in it.