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Why dislike multiplayer?


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#51
AlanC9

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mickey111 wrote...
Examples of specific answers would include: rudeness, lack of communication, too much communication, exploitation of the rules (cheating in other words), poor hand to eye coordination, lag, or simply the fact that it involves dealing with other humans.


That one covers me. I play games when I don't want to deal with other people. not when I do.

#52
Fast Jimmy

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IanPolaris wrote...

Fast Jimmy wrote...

Yet even with that being said, many people would argue that ME3's SP was not influenced or compromised by MP. And there is no way for anyone to prove that it did.
proposition.


Actually this is provably false. We were promised that all the available endings would be available whether one did SP or MP, but this was a LIE. You could not get the "Shepard Lives" ending when ME3 was released prior to the EC, and Bioware spend the next three months lying abouit it. They only admitted this the day that the EC was released (Priestly did IIRC) here on BSN and admitted it was done to 'encourage people to play MP'. Before the EC, you needed 4000 assets (and that's if you did everything right) to get "Master and Commander" which was impossible with single player...and Bioware/EA lied about it.

-Polaris


I was actually talking about the SP portion of the game's DEVELOPMENT. I do realize that MO component did and still does affect the SP outcomes. But whether or not its inclusion in the game affected or influenced the development of the SP game, or if its lambasted story was at all intertwined with the fact that there was MP in it, is something that we can have almost no proof of.

But I'd not like to risk it, personally, as I think MP as a feature would not bring much enjoyment to the table for the DA series.

#53
Maverick827

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Wompoo wrote...

Seriously, you and those like you are why many people detest multi-player.

Who am I and who are people like me?  Please keep your offensive accusations out of this discussion; you're making me understand why some people would rather avoid others on the internet with your hatred.

There is a very real possibility that it could syphon off money that could of been spent on the single player experience (unless it supports itself via paid dlcs)

Yes, that is the reason that I already stated.

2. they just plain don't enjoy the experience...

So then they simply wouldn't partake in it.  I'm not seeing the problem.

one need only visit BNet to understand their dislike.

Evidenced by your unnecessary hostility over a simple disagreeing of opinions.

#54
Volcanthe

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 It would be interesting to see how the idea of Multiplayer could be implemented into a game like Dragon Age. Perhaps something along the lines of the way ME3MP had been executed, although it'd probably need a different method of introducing the playable characters (in DA:Inquisition, it's clear there will be war, but limiting playable characters to mage friendlies or templar supporters could reduce replay value).

Personally, I don't dislike the idea, I'm just curious as to how it would be executed. In general I dislike PvP multiplayer games, but that's got nothing to do with the games themselves, but with my 'skill' in games that require you to be at least somewhat good to be able to play with minimal frustration. I can't really see why there's so much hate for the idea, though I can understand that implementation of multiplayer could portentially take up resources that might be otherwise used in creating solid, in depth single player experience. In saying that however, most companies that implement multiplayer into a title have different teams for single and multiplayer, so in the end it's a matter of funding being shared between two projects, not one. *Shrugs* Either way it goes, I'll still get the game.

#55
Blazomancer

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@Jimmy - Yes, I agree that it is very difficult to say if the SP campaign is sabotaged by MP, and probably would be widely debated if things turn out that way in future; that's why I'll probably rely solely on my opinion to decide that for myself, when DA3 comes out.

Withholding my views on ME3, it seems to me that the backlash for ME3 was mostly because of the ending rather than the MP component itself. I don't really have any knowhow about game development and such to say for certain that bioware can't come up with both an awesome SP and an MP component good enough to satisfy the MP proponents. I can also see your concerns regarding the integration of the combat/interface into a multiplayer format, especially so for the console versions. As for myself, I'd want the devs to play it safe, at least for this once, but I can't really deny them if they want to go for it if a significant portion of the crowd want such a feature.

#56
FlamingBoy

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I just remembered micro transactions, I hate them and ea will want to put it in there

#57
FlamingBoy

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Blazomancer wrote...

@Jimmy - Yes, I agree that it is very difficult to say if the SP campaign is sabotaged by MP, and probably would be widely debated if things turn out that way in future; that's why I'll probably rely solely on my opinion to decide that for myself, when DA3 comes out.

Withholding my views on ME3, it seems to me that the backlash for ME3 was mostly because of the ending rather than the MP component itself. I don't really have any knowhow about game development and such to say for certain that bioware can't come up with both an awesome SP and an MP component good enough to satisfy the MP proponents. I can also see your concerns regarding the integration of the combat/interface into a multiplayer format, especially so for the console versions. As for myself, I'd want the devs to play it safe, at least for this once, but I can't really deny them if they want to go for it if a significant portion of the crowd want such a feature.


the backlash was over a wide range of issues, but you are correct multiplayer was not the main focus and there was a significant group of people who were pleased with the multiplayer.

the backlash surrounding me3 was mostly single player related (there was an issue with multiplayer effecting the final outcome however) also its like you said difficult to show how mp effected sp but it would be impossible to make a game without one side compromising the other

#58
historybrat

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I'm not necessarily against multiplayer being added but I would prefer it not be for several reasons:

1. Personally just not interested in the whole thing. If I want to play a mmo I will.
2. Regardless of what Bioware might say, MP will probably end up affecting SP. They claimed it wouldn't for ME3 and that didn't work out so well for them. Originally you could not access all the endings without MP. They claimed otherwise but the patch notes from the EC proved them wrong. Maybe this time they would get it right but I would prefer they not chance it.
Even though they fixed being able to access the endings, it still affect SP through Galactic Readiness. I am a big believer that neither component should directly affect the other.
3, I hate micro transactions. I know that is EA's thing but it just rubs me the wrong way.
4. If a game series has been single player the whole time, why suddenly change it? I wish developers would stick with what's working instead of trying to make huge changes in order to get a few more bucks.
5. Lastly, I personally would prefer that the time, resources, etc. go into SP instead of MP. If someone just wants to run around killing people without the RPG element there are plenty of games out there for them. Why ruin mine?

I do think its possible to create a game that has a brilliant SP and MP component. I don't have anything against it or those that enjoy it as long as it doesn't affect my single player game. But I don't think that Bioware/EA is able to do that quite yet.

Modifié par historybrat, 09 février 2013 - 06:17 .


#59
JJDrakken

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Reasons I do not want Multi in DA3.

1. Origin Requirements(You know they'll do it, probably do it with single).

2. I have zero desire to play Dragon Age Multiplayer, when it's part of a series they are doing. I am here for the story & continued continuation of those stories on my terms, not to deal with Multiplayer added requirements. Now if they specifically made a Dragon Age Tourney game. Then sure, I "might" check it out, depends on reason number 1.

3. See reason number 1.

4. If/When I feel like Multi Games(I do quite a bit), I have my games for that with my friends, examples being O.M.D.2, Borderlands 2, LoTR: War In The North, Buckets of Blood: Multi-Massacre are examples of the many games I have for Multi.


Those are biggest reasons why I have zero desire for Multi addon to D.A.3.


JJ

#60
Rann

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No interest here either. I like story-driven RPGs, and that get much harder in multi-player, not only from a writing viewpoint (making it deep and meaningful for all participants), but also in the time it takes away from fine-tuning the single-player experience.

#61
Fredward

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Ugh, I really don't get it either. It's really, really simple folks. If you don't WANT to play multiplayer then... DON'T. PLAY. IT. I have never, in my ENTIRE life played multiplayer. Ever. Except in Eve. The point is it's entirely optional (if someone mentions ME I will stab you with a hypothetical highlighter, that was only necessary for like a month before it was patched and you'd have to be preeeettttttyyyyyy skeptical about Bioware's collective IQ if you think they'd repeat that) at no point in time are you forced to play it. It just sits there under single player. It doesn't glow, or beckon or threaten to eat your babies if you don't want to play it. Like for srs folks.

Build a frickin bridge.

Oh! And just fyi "I don't like it so I don't want anyone else to have it" is NOT valid criticism. >.>

#62
mickey111

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I just wish that they'd do something that takes proper advantage of the medieval setting. Some form of horse mounted MP like jousting from Mount and Blade: Warband

#63
Sacred_Fantasy

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Why dislike multiplayer?

1. I play single player game for my own story and character solitary. That's why I choose single player game titles and not MMO. If I want to play  with other people, I'll choose browser free to play games or pen n paper RPG.

2. I have no interest to spend thousands of dollars for a single game featuring repetitive story and gameplay. I'd rather spend thousand of dollars in 3D application which I can used to create virtually unlimited characters, animation story and no one can dictate what I can and what I can't do.

3. There is so such thing as balance classes in MMO. As long as my favored sword and shield class continues to be treated as nothing more than a punch bag for range classes, I will not participate in any MMO's competitive features.

4. Spoiled brats players, cheaters, stupid economic inflation, dumb item malls etc..

Modifié par Sacred_Fantasy, 09 février 2013 - 07:40 .


#64
Uccio

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Fast Jimmy wrote...

Darth Brotarian wrote...

I imagine the number one reason most people will list is either

A. No interest
B. No internet


Bingo. Those two are mine in a nutshell.

To be clear, I (obviously) have internet, but not the desire to buy the wireless adapter for my 360 and the corresponding XBL subscription.

And, in regards to lack of interest, this isn't a game of BlOps where I can frantically run around and snipe enemies or lob grenades at enemies. IN DA, if you shoot an arrow, you press A. If you want to attack with a melee weapon, you also hit a. If you want to shoot with your staff, you (guess what?!) hit A again. If you want to use a skill, you press X, B or Y. There is no aiming reticule, no headshots or shooting at the floor if you are terrible.The challenge for DA's combat comes in perfecting your character's build and how your party's skills complement each other and where the usage of the right skills are important.

All of that would be pretty horrendous in a MP for DA. You'd either have to control one character instead of a party (like ME3 MP did) and you'd be stuck doing Auto Attacks, kiting and waiting for cooldowns. That's about it. Basically, the worst, most banal part of DA's combat. Aiming things like skills and spells would become really difficult if things did not pause while you were using them. For instance, a healing spell would be hard to aim at an ally if they weren't directly in your line of sight. 

Also, parties would be hard to do in MP, because if everyone controlled a four person party, it would be crazy to keep track of all the moving characters on the screen. Or if not, you need to find a group of people with perfectly made builds, which discourages creative building for lack of being picked up in matches.

Not to mention I just don't like Multiplayer. Profanity, juvenile comments, people being terrible and it affecting me negatively, someone deciding to just leave the game to go make themselves a sandwich, server errors, host errors, glitching errors... I've dealt with all of that in my life too much for it to even sound HALFWAY appealing anymore. 

So no MP. Not in DA, not for me. Not even a little bit.


Quoting these two for being gawddam true.

#65
XX-Pyro

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I don't dislike multiplayer, nor do I believe this it is going to detract from single player. Considering EA is publishing, the resources on multiplayer would not have been spent on single player had the multiplayer not been in the game to begin with. I'm also quite interested in how they implement it, seems like it could be a lot of fun.

#66
alhamel94

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i dont understand... mass effect 3 had great single player and multiplayer. yes the last hour was ridiculous and didnt make any sense but that should not tarnish the rest of the game. its ridiculous how much hate such a good game got. da2 got hate because they used the same areas the entire freakin game. if the multiplayer is done well im all for but we need to remember that mass effect translates a lot better into multiplayer than does dragon age. as for people complaining that they dont like multi because it is all 12 year olds swearing at you, this an awful stereotype, a lot of people in multiplayer dont even use mics, those that i have met have been very kind and helpful.

#67
alhamel94

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another quick note dont want to spark a war or anything but imo if you dont play dragon age on pc you are doing it wrong, it is a totally different game on consoles and it feels wrong. psst kotor feels wrong off pc too, o yeah and xbox live is an utterly terrible system. even if im forced to use origin its better than live

#68
IanPolaris

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Foopydoopydoo wrote...

Ugh, I really don't get it either. It's really, really simple folks. If you don't WANT to play multiplayer then... DON'T. PLAY. IT. I have never, in my ENTIRE life played multiplayer. Ever. Except in Eve. The point is it's entirely optional (if someone mentions ME I will stab you with a hypothetical highlighter, that was only necessary for like a month before it was patched and you'd have to be preeeettttttyyyyyy skeptical about Bioware's collective IQ if you think they'd repeat that) at no point in time are you forced to play it. It just sits there under single player. It doesn't glow, or beckon or threaten to eat your babies if you don't want to play it. Like for srs folks.

Build a frickin bridge.

Oh! And just fyi "I don't like it so I don't want anyone else to have it" is NOT valid criticism. >.>


That's nice but it should go both ways.  If I don't want to play multiplayer, then I shouldn't miss out on my single player experience either.  Yet that is exactly the promise that Bioware made with Mass Effect 3 and promptly broke....and lied about breaking it for more than three months.

-Polaris

#69
Steppenwolf

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Multiplayer takes resources away from singleplayer. I know Bioware employees like to say otherwise, but that just doesn't hold up to scrutiny. Developers at ME3's SP studio were splitting their time between SP and MP and the money that went into ME3's MP could have gone into SP DLC. And maybe if more people and resources had been devoted to SP we wouldn't have gotten the moronic, rushed ending that we got.

#70
imbs

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Ugh. This thread must be one of the worst I have ever read.

From the guy on the first page arguing that MP wouldn't work because... theres no aiming reticule... Because that is the only way an MP game can be skillful right?  what a joke. To the guy above me who makes baseless assumptions and uses them to make an utterly useless statement.

Also the guy arguing that DA2 was a story with "interesting political intrigue" deserves a special mention. rofl what are you on, m8? No one hated DA2 because of "Qunari, Elf redesigns that go against the norm". Dragon age 2 had terrible, predictable story. Bad characters. Bad gameplay. Worse graphics than the original................ How on earth did this become your opinion seriously?

Considering that DA2 was one of the worst stories Bioware have ever written, I'd say there isn't much evidence of any correlation between SP campaign quality and the existence of MP. Considering that ME3's gameplay was far superior to DA2's this goes double.

#71
imbs

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Sacred_Fantasy wrote...

Why dislike multiplayer?

1. I play single player game for my own story and character solitary. That's why I choose single player game titles and not MMO. If I want to play  with other people, I'll choose browser free to play games or pen n paper RPG.

2. I have no interest to spend thousands of dollars for a single game featuring repetitive story and gameplay. I'd rather spend thousand of dollars in 3D application which I can used to create virtually unlimited characters, animation story and no one can dictate what I can and what I can't do.

3. There is so such thing as balance classes in MMO. As long as my favored sword and shield class continues to be treated as nothing more than a punch bag for range classes, I will not participate in any MMO's competitive features.

4. Spoiled brats players, cheaters, stupid economic inflation, dumb item malls etc..


1. fair enough

2. what? what does spending thousands of dollars on a game have to do with MP?

3. There have been plenty of MMOs where using a sword and shield is not only viable but even can be overpowered.

4. "Spoiled"? You do realise you are arguing against a feature because you, personally wouldn't use it, right?

#72
imbs

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JJDrakken wrote...

Reasons I do not want Multi in DA3.

1. Origin Requirements(You know they'll do it, probably do it with single).

2. I have zero desire to play Dragon Age Multiplayer, when it's part of a series they are doing. I am here for the story & continued continuation of those stories on my terms, not to deal with Multiplayer added requirements. Now if they specifically made a Dragon Age Tourney game. Then sure, I "might" check it out, depends on reason number 1.

3. See reason number 1.

4. If/When I feel like Multi Games(I do quite a bit), I have my games for that with my friends, examples being O.M.D.2, Borderlands 2, LoTR: War In The North, Buckets of Blood: Multi-Massacre are examples of the many games I have for Multi.


Those are biggest reasons why I have zero desire for Multi addon to D.A.3.


JJ


1, 3 irrelevant you will almost certainly need Origin for both SP and MP.

2, I honestly dont get. You would play multi player dragon age if you had to pay extra for an entirely new game, but not as part of a game that you get for buying the SP? Nice.

4. I don't see what this has to do with anything. Games you play with friends change, least they do in my experience?

#73
fchopin

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I do not dislike multiplayer nor do i like multiplayer, i am just not interested in multiplayer. As long as it is kept separate from single play i am fine with it.

That is all.

#74
Sacred_Fantasy

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imbs wrote...
2. what? what does spending thousands of dollars on a game have to do with MP?

Item malls for Free to Play model and subscription based for Pay to Play model. They cost more than any single player games, otherwise your gameplay will be greatly handicapped. And yes, it could cost you thousand of dollars just to be the top players or at least protect yourself from internet bullies, who will drill 24/7 to be stronger than you.  


imbs wrote...

3. There have been plenty of MMOs where using a sword and shield is not only viable but even can be overpowered.

Such as? Name some of top PKers that are sword and shield class.


imbs wrote...


4. "Spoiled"? You do realise you are arguing against a feature because you, personally wouldn't use it, right?


Training or drilling yourself to be stronger is what everyone does. And yet some people ( PKERS ) of higher level ( especially kids who cheats all their way ) just love to make fun of you by depriving you out of XP in anyway they can. They enjoy seeing you get mad. 


I find your lack of MMO's experience disturbing. You should  play more MMOs. 

Modifié par Sacred_Fantasy, 09 février 2013 - 10:39 .


#75
ianvillan

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BasilKarlo wrote...

Multiplayer takes resources away from singleplayer. I know Bioware employees like to say otherwise, but that just doesn't hold up to scrutiny. Developers at ME3's SP studio were splitting their time between SP and MP and the money that went into ME3's MP could have gone into SP DLC. And maybe if more people and resources had been devoted to SP we wouldn't have gotten the moronic, rushed ending that we got.


Plus the with the inclusion of multiplayer maps in the SP game I have to wonder what else of the MP game was put into the SP game. Was the way the enemies were created with each faction having different enemies with different roles done so that it was the best thing for the SP game or were they made so they could work for the MP game. Was the weapon upgrade system brought back because they wanted to add it for the SP game or was it for the microtransactions of the MP game. Was the whole idea of the war assests and war readyness an idea decided on at the begining of the SP game development to enhance the SP game or was it forced into the SP game because it goes with the MP game.

Bioware says that the MP game is developed seperately by a seperate studio with a seperate budget and the MP game in no way effects the SP game, if this is true they should create the singleplayer game first and then after release then make the MP game that has no effect on the SP game.