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So did everyone on the citadel die?


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#26
Brovikk Rasputin

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kylecouch wrote...

Brovikk Rasputin wrote...

No. Lots of people alive. Just look in the background while talking to TIM.


Anyone who honestly says "Oh look at all the moving cars!" is clearly delusional at least imo. Why would they bother deleteing such a tiny, insignificant detail in an otherwise static background? They dont expect you to be paying attention to that. It's just a lazy programming decision.

And you base that on what? 

Nothing you say? Oh right, just you being wrong then. Surprise. 

Modifié par Brovikk Rasputin, 09 février 2013 - 02:04 .


#27
The Night Mammoth

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Brovikk Rasputin wrote...

kylecouch wrote...

Brovikk Rasputin wrote...

No. Lots of people alive. Just look in the background while talking to TIM.


Anyone who honestly says "Oh look at all the moving cars!" is clearly delusional at least imo. Why would they bother deleteing such a tiny, insignificant detail in an otherwise static background? They dont expect you to be paying attention to that. It's just a lazy programming decision.

And you base that on what? 

Nothing you say? Oh right, just you being wrong then. Surprise. 


It think believing it was just laziness or an oversight is much easier to swallow than coming up with some wierd string of assumptions as to how the Reapers managed to take control of the Citadel and move it whilst everyone on it simply carried on as normal. 

#28
GreyLycanTrope

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The station is fairly big, I doubt even the Reapers ground forces would have been able to kill everyone there. Casualties to be sure but not the the point of utter extermination.

Brovikk Rasputin wrote...
And you base that on what? 

Nothing you say? Oh right, just you being wrong then. Surprise. 

To be fair there isn't much to base our assumtion on either.

Modifié par Greylycantrope, 09 février 2013 - 02:12 .


#29
Brovikk Rasputin

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The Night Mammoth wrote...

Brovikk Rasputin wrote...

kylecouch wrote...

Brovikk Rasputin wrote...

No. Lots of people alive. Just look in the background while talking to TIM.


Anyone who honestly says "Oh look at all the moving cars!" is clearly delusional at least imo. Why would they bother deleteing such a tiny, insignificant detail in an otherwise static background? They dont expect you to be paying attention to that. It's just a lazy programming decision.

And you base that on what? 

Nothing you say? Oh right, just you being wrong then. Surprise. 


It think believing it was just laziness or an oversight is much easier to swallow than coming up with some wierd string of assumptions as to how the Reapers managed to take control of the Citadel and move it whilst everyone on it simply carried on as normal. 

Or maybe, just maybe, people are desperately trying to find a way off the station. 

But hey, way more fun making cheap jabs at Bioware for no reason, right?

#30
shodiswe

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Or maybe the Catalyst was still in control and we just didn't know it.

Catalyst: I don't trust that Crusible thing, too many variable, initiate FTL, destination earth orbit!

3 seconds later the citadel has entered earth orbit through the miracle of the Citadels supperior FTL drive.

#31
Brovikk Rasputin

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Greylycantrope wrote...

The station is fairly big, I doubt even the Reapers ground forces would have been able to kill everyone there. Casualties to be sure but not the the point of utter extermination.

Brovikk Rasputin wrote...
And you base that on what? 

Nothing you say? Oh right, just you being wrong then. Surprise. 

To be fair there isn't much to base our assumtion on either.

Except for the many many shuttles flying around in the bg. I have proof, they have nothing but false claims.

#32
GreyLycanTrope

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Brovikk Rasputin wrote...
Except for the many many shuttles flying around in the bg. I have proof, they have nothing but false claims.

Rememeber the automated taxies on Ilium? Citadel uses the same thing we might just as well be looking at an automated cab running on autopilot. I prefer to think that's not the case, but there's no solid in game proof.

Modifié par Greylycantrope, 09 février 2013 - 02:18 .


#33
Brovikk Rasputin

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As far as I'm concerned, those flying caps didn't just fly around without passengers.

#34
The Night Mammoth

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Brovikk Rasputin wrote...

The Night Mammoth wrote...

Brovikk Rasputin wrote...

kylecouch wrote...

Brovikk Rasputin wrote...

No. Lots of people alive. Just look in the background while talking to TIM.


Anyone who honestly says "Oh look at all the moving cars!" is clearly delusional at least imo. Why would they bother deleteing such a tiny, insignificant detail in an otherwise static background? They dont expect you to be paying attention to that. It's just a lazy programming decision.

And you base that on what? 

Nothing you say? Oh right, just you being wrong then. Surprise. 


It think believing it was just laziness or an oversight is much easier to swallow than coming up with some wierd string of assumptions as to how the Reapers managed to take control of the Citadel and move it whilst everyone on it simply carried on as normal. 

Or maybe, just maybe, people are desperately trying to find a way off the station.


Except that looks far more like traffic, and I'm struggling to find a reason why the Reapers are happy for the people of the Citadel to leisurely make their way off the station. 

But hey, way more fun making cheap jabs at Bioware for no reason, right?


Like it's such a big deal. 

#35
Samtheman63

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zaeed can be seen in the EC slides who was in the docks, other than that i don't think we see anyone else

#36
Brovikk Rasputin

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"Except that looks far more like traffic, and I'm struggling to find a reason why the Reapers are happy for the people of the Citadel to leisurely make their way off the station."
Yes... as I said. People trying to find a way off the station. IN THEIR SHUTTLES.
The Reapers probably doesn't give a crap, since they're quite busy dealing with the massive fleet trying to take them out.

#37
GreyLycanTrope

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Brovikk Rasputin wrote...

As far as I'm concerned, those flying caps didn't just fly around without passengers.

Possibe but I'm not that certain.

Modifié par Greylycantrope, 09 février 2013 - 02:32 .


#38
Brovikk Rasputin

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Greylycantrope wrote...

Brovikk Rasputin wrote...

As far as I'm concerned, those flying caps didn't just fly around without passengers.

Possibe but I'm not that certain.

Because someone (Shepard in this case.) called for it.

#39
element eater

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seems pretty improbable they survived despite what bioware said

personaly i cant believe this wasnt resolved in the EC the fact bioware didnt even consider this is pretty damning evidence they did not think out the ending at all

#40
The PC Patriot

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Samtheman63 wrote...

zaeed can be seen in the EC slides who was in the docks, other than that i don't think we see anyone else


It could be argued that Zaeed had actually left the Citadel before the Reaper forces took the place.  If you remember towards the end Shepard can talk to several characters via "holo" phone in a (very crappy) goodbye piece.  One of the people Shepard can talk too is Zaeed and he talks about the upcoming battle so it is safe to assume he is on Earth.

#41
GreyLycanTrope

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Brovikk Rasputin wrote...
Because someone (Shepard in this case.) called for it.

You know how cabs work right? They drive around the city until they get a call and the closest one gets dispatched or until someone hails them over. They don't collectively sit around just waiting for a call. And if drivers aren't a factor, which is the case in Mass Effect, they can certainly drive around the station on automatic until called.

Modifié par Greylycantrope, 09 février 2013 - 03:39 .


#42
fiendishchicken

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Artistic Integrity says yes. 


Image IPB



What was the point of all those Citadel Assets? Good Question.

Modifié par fiendishchicken, 09 février 2013 - 03:49 .


#43
fiendishchicken

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Samtheman63 wrote...

zaeed can be seen in the EC slides who was in the docks, other than that i don't think we see anyone else


Zaeed was on Earth. You can talk to him at the holo-goodbyes.

#44
Stalker

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BioWare stated they didn't die... even though it's completely impossible that there are more than a few very very lucky survivors (excluding control):
The Citadel completely opened and from it's architecture that means all are inhabitants are literally pushed into space. After it fired you could see gigantic explosions that ripped through the surface (as seen in EC) and sucked the little oxygen that was there from the beginning into space. Only a few panic rooms might be preserved and the few who were inside shuttles at that time. 

Going by lore logic and thous of real space, millions died a horrible death when the "saving beam" was fired.

Modifié par Mr Massakka, 09 février 2013 - 04:33 .


#45
fiendishchicken

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Mr Massakka wrote...

BioWare stated they didn't die... even though it's completely impossible that there are more than a few very very lucky survivors (excluding control):
The Citadel completely opened and from it's architecture that means all are inhabitants are literally pushed into space. After it fired you could see gigantic explosions that ripped through the surface (as seen in EC) and sucked the little oxygen that was there from the beginning into space. Only a few panic rooms might be preserved and the few who were inside shuttles at that time. 

Going by lore logic and thous of real space, millions died a horrible death when the "saving beam" was fired.


Of course then BW will step in and say no one died.

It's sad how their own lore works against them.

If you didn't want to have such crap responses to your 'art', well maybe you should have made a better game.

#46
Argentoid

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Mr Massakka wrote...

BioWare stated they didn't die... even though it's completely impossible that there are more than a few very very lucky survivors (excluding control):
The Citadel completely opened and from it's architecture that means all are inhabitants are literally pushed into space. After it fired you could see gigantic explosions that ripped through the surface (as seen in EC) and sucked the little oxygen that was there from the beginning into space. Only a few panic rooms might be preserved and the few who were inside shuttles at that time. 

Going by lore logic and thous of real space, millions died a horrible death when the "saving beam" was fired.


Patrick Weekes said this before the Extended Cut was even released:


"... One of the things that we established, and I think that's in the Citadel Codex entry, is that definitely any place inside has emergency seals and even some of the exterior areas have the same Kinetic Barriers that we use to stop air from escaping (as seen in ME1 where we fight on the exterior surface of the Citadel). But even if the Citadel is destroyed, and if I remember right in the Control ending the Citadel is NOT destroyed, but even in the ending that IS destroyed (Synthesis and Destroy), is not like entire thing blows up, there's definitely going to be casualties, but you see the arms come off into large sections, and there's NO reason that EVERYONE ON THOSE IS DEAD. [...] You can assume a lot of those people are still alive."


- Taken from BioWare discusses Mass Effect 3 endings[/b], DLC, and Tali's face[/b] on YouTube. [/b]

Modifié par Argentoid, 09 février 2013 - 04:53 .


#47
eddieoctane

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I remember one dev saying everyone died. Another then said they all survived in bomb shelters scattered across the Citadel. A third dev said synthesis was the best ending.

#48
Fawx9

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eddieoctane wrote...

I remember one dev saying everyone died. Another then said they all survived in bomb shelters scattered across the Citadel. A third dev said synthesis was the best ending.


Pretty much this. The first quote we got for the people on the citidal was something like "Not a good day". Then others came out and said citadel arms have protective mass effect fields and such.

My belief is that they were meant to be casualties in the coming dark age. Then with the EC they retconned that out so they had the population held up in bunkers as described on twitter.

Modifié par Fawx9, 09 février 2013 - 05:21 .


#49
Stalker

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Argentoid wrote...

Mr Massakka wrote...

BioWare stated they didn't die... even though it's completely impossible that there are more than a few very very lucky survivors (excluding control):
The Citadel completely opened and from it's architecture that means all are inhabitants are literally pushed into space. After it fired you could see gigantic explosions that ripped through the surface (as seen in EC) and sucked the little oxygen that was there from the beginning into space. Only a few panic rooms might be preserved and the few who were inside shuttles at that time. 

Going by lore logic and thous of real space, millions died a horrible death when the "saving beam" was fired.


Patrick Weekes said this before the Extended Cut was even released:


"... One of the things that we established, and I think that's in the Citadel Codex entry, is that definitely any place inside has emergency seals and even some of the exterior areas have the same Kinetic Barriers that we use to stop air from escaping (as seen in ME1 where we fight on the exterior surface of the Citadel). But even if the Citadel is destroyed, and if I remember right in the Control ending the Citadel is NOT destroyed, but even in the ending that IS destroyed (Synthesis and Destroy), is not like entire thing blows up, there's definitely going to be casualties, but you see the arms come off into large sections, and there's NO reason that EVERYONE ON THOSE IS DEAD. [...] You can assume a lot of those people are still alive."


- Taken from BioWare discusses Mass Effect 3 endings[/b], DLC, and Tali's face[/b] on YouTube. [/b]

I think someone hasn't really got any idea of how their own space station works then.

The gravity on the Citadel is simulated by it's rotation, inhabitants are just "pushed" onto the ground by it . If the station aligns itself to a flat surface as seen in the endings the rotation becomes irrelevant and the concept stops working. In that specific movement people are even pushed into the opposite direction: space. That is rather simple physics.

Then there is the oxygen. It is stated that proper atmosphere conditions are only simulated around 7m above ground. That might be a whole lot given the size of the Citadel, but if there are now giant holes (seen in the EC) in the wards, the oxygen escapes. It's like you would heat a room that has an open window in winter.

Now the security measures come to play. 
First, the logic with the kinetic has gone kinda missing since ME2. It was once stated that barriers can't protect against gases and the like... but now they keep oxygen inside a room? Correct me if I missed something here.
Second, even if there are kind of save panic rooms protected by space magic, you can't fit millions of panicking people in there. It is well known you can't get a whole "city" to safety in a few hours, even if there are countless bunkers (that just appeared out of the nothing and only on Twitter). Everyone outside dies.

Sure not everyone will be dead, but the number of dead people will be far greater than thous of the survivors.

Modifié par Mr Massakka, 09 février 2013 - 05:48 .


#50
Clayless

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Maybe it'll be addressed in the next DLC.