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Movement tutorial. Negating death stagger and fall stagger. (Updated for Reckoning.)


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#26
ToLazy4Name

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I was beginning to wonder if I was the only person who knew about these things. I was actually thinking of making a guide, but y'beat me to it.

#27
tungstenKestrel

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Cryo Acolyte + Flamer + Vorcha Heavy Melee. Oh so good.

You automatically release the shot as you heavy melee, stunning them back, and taking out shields/health for a near constant Melee kill on Gold.

#28
kipac

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You can also fall down the ladder while sprinting without the need of falling sideway or backward.
You just need to move your mouse to the side so your character is facing the ladder diagonally right when your character reach a ladder.
Dang! It's hard to explain with just words!

#29
Ziegrif

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tungstenKestrel wrote...

Cryo Acolyte + Flamer + Vorcha Heavy Melee. Oh so good.

You automatically release the shot as you heavy melee, stunning them back, and taking out shields/health for a near constant Melee kill on Gold.


Or you can fire the acolyte while firing the flamer. Or While dodging or while running.
The possibilities are huge.

#30
SoundWraith

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Great thread and great work putting the video together Ziegrif.

#31
MaxShine

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I didn't know about the fall stagger ;) thanks !

#32
Bruenin

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I normally die due to stunlock when my character is standing up, this is nice to know : D

#33
Knockingbr4in

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THE SOUNDTRACKS..! I love your tastes.

#34
BlackDahlia424

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It's just annoying how slow the animations are. Our characters get up like there's no particular hurry, have a stretch and dust themselves off all the while being shot at.

In fact, most of the animations in this game are absurdly overly-long.

#35
Ziegrif

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Knockingbr4in wrote...

THE SOUNDTRACKS..! I love your tastes.


If anyones interested the songs I used are Dark Chronicle/Cloud 2 Menu music and Real Eyes from the Capcom VS SNK2 soundtrack.

Only thing I did to them is add lenght with Audacity. It was a ton of fun fiddling with them. :3

#36
Ziegrif

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Allright I took a look at the Reckoning characters and devised some stagger negation things.
Hope these help someone.

Milf-bot, Hot Momma-bot, AIU:

Can utilize sideroll dodges to move while in fall stagger. During death stagger 3 dodges will move you away from the enemy and cancel teh stagger. Also unlike other characters she can fire her weapon from death stagger after just 1 dodge. Best dodge to use is the side one for forward and backward rolls do not allow you to move forward or backward from fall stagger, so try and fall sideways. She is the second best stagger negator in the game. First place goes to teh drells.

Repair matrix is best utilized with this technique as it eliminates the AIUs only real weakness after dying with rep matrix on.

Collector General badass adept:

Can cancel fall stagger by dodging twice, almost same as the Armiger turians, but the dodge is more easily controlled and shorter, so in short a better armiger dodge.

Death Stagger is a bit trickier. There are 3 options 2 are borderline suicide.

Option 1: Light melee then dodge twice. This option has no timing in it, unless there's extreme lag, initiate light melee immediately and after it has run it's course hopefully damaging the enemy in the process dodge once or twice.
Pros: Can stagger and damage the enemy.
Cons: You're left open while you melee and supectible to sync kills.

Option 2.: Wait a split second then dodge to teh side or back 3 times.
Pros: Gets you out of sync kill range immediately, best way to escape, extremely long range of escape.
Cons: Can get stuck on walls, generally a bit uncontrollable but not as much as the armigers, requires timing that can be messed up leaving you to buzz in your place.

Suici... err option 3: Initiate ascension mode Via heavy melee.
Pros: Gets you up immediately after the animation. Aoe stagger dmg. No timing.
Cons: No barriers, and defense debuff get ready to kiss the floor again. Enemies can kill you immediately as you are still locked in animation, sync kills are immenent.

Geth I-can-see-my-house-from-here Juggernaut aka juggs.

Pretty straight forward.
Fall stagger negation: Use one light melee.
Death Stagger negation: Spam light melee untill you can heavy melee something to restore shields.

No cons, simple as hell, no timing whatsoever.

Krogan Warlord. Aka MC Hammertime.

Use 1 light melee to break fall stagger. Light melee can be broken extremely easily to a run leaving the warlord with very little fall stagger to begin with.

Death stagger: Use a heavy melee, there's really nothing else you can do. Heavy melee allows you to start shooting immediately but you are still suspectible to sync kills when getting up. Be careful.

Turian cabal

Has no fall stagger if you use teleports to get around. Has the best teleports to get around aswell. Poison strike also gets you through a lot of walls and distance.

Buuut... She has literally zero death stagger negation tactics. I tried to do heavy melees and dodges but none of them worked. Only way I saw was to spam light melee about 6 times and then dodge out of harms way.

In other words, if you're a Turian Cabal, don't die. Especially near sync killers and if you do, try to wait them out so they're further away fro  you. If am wrong someone tell em how to negate death stagger on her because it's a very VERY big disadvantage to not be able to negate death stagger.

Here's the supplement to showcase what I mean.

Modifié par Ziegrif, 18 mars 2013 - 04:35 .


#37
TrveOmegaSlayer

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Thanks a lot!!!

#38
dimeonwu

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muchos gracias. shall try them out!

#39
Scottus4

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@ negating Death Stagger: Only if you're host.

Also, I assumed everyone knew about rolling sideways off ladders to get down without that clunky stagger.

#40
PaperAlien

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Making enemies go flying for no apparent reason while my krolord is still getting to his feet is hilarious.

#41
Geist.H

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Mind if I add this thread to the list of utility thread in my guides ?

Modifié par Geist.H, 17 mars 2013 - 12:26 .


#42
millahnna

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I think, but am not positive, that I've been able to cancel death stagger on the Cabal via HM. I'm on xbox so I don't know how helpful me testing this would be but I'll give her a go and see what I turn up. I run the girl melee style so I either rock the house or die a ton, depending on the game (sometimes both). So I should have no problems testing.

#43
Ronnie Blastoff

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Getting up animation canceling doesn't work (anymore, at least to a reliable degree). On xbox at least. Used to be able to get up and melee and stuff, now when you do this you actually CANCEL your invincible time sooner and often go meleeing nothing even with camera adjustment.

#44
Homey C-Dawg

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Just thought I'd point out that you can immediately cancel the Juggs revive animation with a heavy melee, no light melee required.

#45
DarkseidXIII

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Ziegrif, can we change Momma bot to Hot Momma Bot? (Helps to better identify who u r talking about)

#46
shadowkinz

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Nice.

I do this too but there will sti be a lil bit of the fall animation that plays out after the roll, or is there a way to negate it completely?

#47
Megakoresh

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You have infected me with this music for life. Thanks for that.

#48
N7NJA982

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Ziegrif, can you do a tutorial on dodging banshee warps? I see people doing it in platinum solo videos, but I can never get the hang of it.

#49
millahnna

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Tested a bunch last night and found nothing that worked consistenly on the cabal. It SEEMED like I might have canceled the death stagger once or twice with dodges and light melee but it wasn't consistent and I couldn't tell if that was just me, that weird glitch with her dodge (I tend to instinctively dodge left so maybe I was too close to something), or it just can't be done with her.

#50
haisho

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I do love me some FF6. Can't exactly put my finger on what the second song is though.

This is really handy though. Interesting options for a Juggernaut...