GallowsPole wrote...
Bleachrude wrote...
Isn't reactor's above the crowd spawn site similar to Giant and White in that the enemies are spawning in one spot off-screen, but can move in these areas but then drop down right on top of you?
Giant for example, the walkway high above the main area in the upper level, you can see spawns running from one end and then dropping down right in the middle...
re: new mechanics
Depends on how big reckoning is...We did get two new "mechanics" in the collector web and the seeker swarms...of course, people complain about both of those new mechanics too so any new mechanic would cause people to complain...
Yeah Giant is another one cause they drop from the top. Same as White too from the walkway up top. Even on Reactor too from the ledge where they sometimes get stuck. I wouldnt count these as LOS though. At least IMO. I know you can 'see' them so Im talking from a programming standpoint.
Is this the type of spawn the OP is talking about though?
I mean, since the demo, it was possible for example to be in the 1st set bungalows looking into the back of ghost (go right from the LZ past the upload objective) and have phantoms spawn on top of the bungalow and literally drop down right in front of you during objective rounds (especially wave 11)...