Sure. And?CSRB wrote...
Ever heard of the word 'concise'?
TL;DR: The Really, Really, Really long version of 'How I'd cast Cerberus as Frenemies in ME3'
#26
Posté 12 février 2013 - 10:41
#27
Posté 12 février 2013 - 11:38
I'm still not a fan of the dark energy ending, but I think that's got more to do with me and my enjoyment of the original/EC endings
#28
Posté 13 février 2013 - 12:18
Dean_the_Young wrote...
Sure. And?CSRB wrote...
Ever heard of the word 'concise'?
Clearly not.
#29
Posté 13 février 2013 - 12:26
Some people actually appreciate detail, abbreviated-name person.CSRB wrote...
Dean_the_Young wrote...
Sure. And?CSRB wrote...
Ever heard of the word 'concise'?
Clearly not.
#30
Posté 13 février 2013 - 04:34
Clearly not what?CSRB wrote...
Dean_the_Young wrote...
Sure. And?CSRB wrote...
Ever heard of the word 'concise'?
Clearly not.
If I wanted to post a very short summary of the ideas and thoughts in my head, I'd post a very short summary. The problem with very short summaries, however, is that they tend to generalize and gloss over details. The really short summary, after all, was:
An ME3 remake/recast in which Cerberus is allied to the Crucible effort, while still a frequent antagonist on missions.
Which, while concise, doesn't really cover the wide scope of points and underpinning thoughts behind the rewrite. It says 'what', but not 'how' or 'why'.
Since organizing and presenting those details was my goal, and not simply summarizing, 'concise' in the sense you've implied, ie brief, was never the goal. Being comprehensive of all the details was.
So, again: clearly not what?
#31
Posté 13 février 2013 - 05:11
I have to echo one of the constructive critiques you already received, however. Cerberus as an indoctrinated (albeit stupid) part of the Reaper forces is something I could accept, even if the execution wasn't to my taste. Cerberus used as you use it, however, leaves the actual threat, the Reapers, sort of hanging out on the edge of the plot. And in the end, the story is about the war with the Reapers. You've got such excellent ideas for Cerberus. Reemphasizing the relentless horror and brutality of the Reapers in would drive the complexity (and humanity) of Cerberus home.
I might also consider, in lieu of TIM getting Spectre status, having Cerberus gain an embassy on the Citadel, and deputize someone like Jacob or Miranda (probably Jacob) to act as Spectre. Which is ironic given my previous suggestion of removing Cerberus's some story role to bring back more Reapers, but I don't think TIM would be satisfied with Spectre status. Ultimately they're still supposed to do the Council's bidding, whereas an embassy represents a commitment of resources, a sort of digging in deeper for the Council.
#32
Posté 13 février 2013 - 10:43
That being said, in spite of being somewhat of a Cerberus supporter I will agree with some other posters - we need more Reapers/Reaper forces. Most of your ideas could still be implemented but I'd like to have the Reapers in the driving seat.
#33
Posté 13 février 2013 - 11:03
Did humanity, specifically the alliance, not have colonies of the size of tens of millions to hundreds of millions of inhabitants?
I cannot remember what the ingame information says on all the planets.
But surely large colonies like that could potentially supply the alliance with enough manpower to field amies of millions.
IF they exist and weren't under attack themselves from reapers... or cerberus.
Modifié par 78stonewobble, 13 février 2013 - 11:03 .
#34
Posté 13 février 2013 - 12:53
Nope. The largest Human colonies are in the very low millions, and most are in the dozens-of-thousands category.78stonewobble wrote...
Hmm I didn't have the time to go through all of it right now but I have a somewhat relevant lore question.
Did humanity, specifically the alliance, not have colonies of the size of tens of millions to hundreds of millions of inhabitants?
I cannot remember what the ingame information says on all the planets.![]()
But surely large colonies like that could potentially supply the alliance with enough manpower to field amies of millions.
IF they exist and weren't under attack themselves from reapers... or cerberus.
It doesn't change the key problem of turning civilians into an effective fighting force: time and experience. Putting a gun in someone's hand, and them being good with it, are two different things, and the later only comes with time (training) and experience (which tends to see the weakest die off quick).
Given that the war ends in a matter of months, most conventionally-trained civilian recruits would just start being in their stride by the end of the war. Cerberus implant soldiers, however, can go from zero to top-tier in a much, much shorter time.
#35
Posté 13 février 2013 - 02:08
#36
Posté 15 février 2013 - 04:59
Definitely clears up a few things in the canon along the way - namely the Cerberus soldier. I always found it funny how Petrovsky had so much concern for his men when they appeared to be nothing more than mindless husks. I am far more satisfied with your take on them: (even if they were being controlled in the end) I enjoyed the scenes that gave the soldiers more character, where they interacted with civilians and the alliance. This kind of reminded me of the clones in SWepIII and their relationship with the jedi before they turned.
The alliance between the Dalatrass and Cerberus better explained why they were on Sur'Kesh as well.
#37
Posté 15 février 2013 - 11:39
I can't say the Clones of Star Wars were an inspiration (the concept of the conditioned army far predates Star Wars), but they are a good example of what I thought should have been a point of the Cerberus troopers: more than husks but less than human, with opinions and views but subordinated to their controlers.mgcasa wrote...
Awesome. Great read.
Definitely clears up a few things in the canon along the way - namely the Cerberus soldier. I always found it funny how Petrovsky had so much concern for his men when they appeared to be nothing more than mindless husks. I am far more satisfied with your take on them: (even if they were being controlled in the end) I enjoyed the scenes that gave the soldiers more character, where they interacted with civilians and the alliance. This kind of reminded me of the clones in SWepIII and their relationship with the jedi before they turned.
The alliance between the Dalatrass and Cerberus better explained why they were on Sur'Kesh as well.
The thing is, the Troopers of canon already have the potential to be this: we see them express emotions (fear of Shepard, anger), question why they have to do the things the imoral things they do (Citadel coup), express attachment to eachother (the Varen-victim on Sur'kesh), and Omega even tells us they get paid so they logically have to spend it somehow.
They're just never developed, which I felt was the second biggest weakness of the Omega DLC in particular. (First one being the Adjuctant plotline.)
#38
Posté 26 mars 2013 - 04:33
Lost opportunity for Bioware...and us.
#39
Posté 26 mars 2013 - 04:36
Eckswhyzed wrote...
Excellent writing as usual Dean.
I'm still not a fan of the dark energy ending, but I think that's got more to do with me and my enjoyment of the original/EC endings
More power to you and the on other guy in your corner! The rest of us want...better (virtually anything fits the bill) and this story idea is MUCH better.
#40
Posté 26 mars 2013 - 05:26
Also, I prefer the ending choices we got, to an extent. And would much rather see Cerberus be extinguished, letting us raid their base and putting an end to that group forever.
#41
Posté 26 mars 2013 - 05:27
#42
Posté 24 septembre 2013 - 05:17
Dean.... I know that you and I have disagreed on many things before ...... but this was beautiful. Spectalular. Brilliant. Amazing. Fantastic.
THIS is how Cerberus should have been handled - a third party in the shadows, rather then an out-in-the-open antoginist. Hell, even without the Cerberus plots, you got a better idea of how Omega's final choice between Aria and Nyreen should have been. You should have been a writer for this game!
#43
Posté 24 septembre 2013 - 05:19
Yeah - I think Hackett mentioned something about that too.Dean_the_Young wrote...
Nope. The largest Human colonies are in the very low millions, and most are in the dozens-of-thousands category.78stonewobble wrote...
Hmm I didn't have the time to go through all of it right now but I have a somewhat relevant lore question.
Did humanity, specifically the alliance, not have colonies of the size of tens of millions to hundreds of millions of inhabitants?
I cannot remember what the ingame information says on all the planets.![]()
But surely large colonies like that could potentially supply the alliance with enough manpower to field amies of millions.
IF they exist and weren't under attack themselves from reapers... or cerberus.
It doesn't change the key problem of turning civilians into an effective fighting force: time and experience. Putting a gun in someone's hand, and them being good with it, are two different things, and the later only comes with time (training) and experience (which tends to see the weakest die off quick).
Given that the war ends in a matter of months, most conventionally-trained civilian recruits would just start being in their stride by the end of the war. Cerberus implant soldiers, however, can go from zero to top-tier in a much, much shorter time.
"You can pay a man to charge the enemy and take the hill. But you can't pay him to believe."
Something along those lines.
#44
Posté 24 septembre 2013 - 03:14
#45
Posté 24 septembre 2013 - 03:44
Modifié par KaiserShep, 24 septembre 2013 - 03:47 .
#46
Posté 26 septembre 2013 - 07:17
But yeah. Short summary was the thread title. And intro.
#47
Posté 26 septembre 2013 - 08:54
I realize, post-ME2, that there was a group of fans who actually liked Cerberus and would like to see them better utilized in the sequel, but this is taking it too far. A consequence of the concept is that the plot becomes even MORE human-centric when it should be going in the exact opposite direction and focus on the aliens.
But since I rather like these ideas, I'd rather see the Shadow Broker in their place. Primarily because he (the position, not the person) has possibly been around since the Citadel was first discovered and would realistically have the resources that Cerberus was stated to have in ME3 (which for them was unrealistic owing to their relatively short operational period). Of course, this would break the LotSB DLC, but it was already broken by having Cerberus effortlessly uncover the Broker's location when no one else had managed to do so in thousands of years, and then having Liara T'Soni, the inarguably least qualified person in the galaxy aside from maybe Tali, replacing him effortlessly as the leader of the Shadow Broker network.
Overall, great job and kudos on the effort you put into it. Still, Cerberus has been a cancer in the franchise that should have been removed a long time ago.
Modifié par Arcian, 26 septembre 2013 - 08:54 .
#48
Posté 26 septembre 2013 - 09:14
Here's me thinking Liara spent the last few years learning to do the same job the Broker did.Arcian wrote...
Of course, this would break the LotSB DLC, but it was already broken by having Cerberus effortlessly uncover the Broker's location when no one else had managed to do so in thousands of years, and then having Liara T'Soni, the inarguably least qualified person in the galaxy aside from maybe Tali, replacing him effortlessly as the leader of the Shadow Broker network.
#49
Posté 26 septembre 2013 - 09:24
You mean her two years vs the Broker's six decades? And this not taking into account that yahg are naturally much smarter and more perceptive than asari?The Night Mammoth wrote...
Here's me thinking Liara spent the last few years learning to do the same job the Broker did.Arcian wrote...
Of course, this would break the LotSB DLC, but it was already broken by having Cerberus effortlessly uncover the Broker's location when no one else had managed to do so in thousands of years, and then having Liara T'Soni, the inarguably least qualified person in the galaxy aside from maybe Tali, replacing him effortlessly as the leader of the Shadow Broker network.
#50
Posté 26 septembre 2013 - 09:37
Her two years give her the experience and skills to try and take on the job. The yahg didn't have six decades of experience when he started. I'm guessing it had to learn too.Arcian wrote...
You mean her two years vs the Broker's six decades?
You're assuming I think Liara is the perfect Shadow Broker or even the equal of the yahg.And this not taking into account that yahg are naturally much smarter and more perceptive than asari?
Fact is, she's the best person out of any character we ever meet besides the Broker himself and perhaps the Illusive Man, because she spent two years as an information broker.
Modifié par The Night Mammoth, 26 septembre 2013 - 09:39 .





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