Aller au contenu

Photo

NWN campaign audio - where is it?


  • Veuillez vous connecter pour répondre
10 réponses à ce sujet

#1
Dark_Ansem

Dark_Ansem
  • Members
  • 638 messages
where is the audio used in the main campaigns? especially the HOTU one.

#2
Lightfoot8

Lightfoot8
  • Members
  • 2 535 messages
in the music folder

#3
Dark_Ansem

Dark_Ansem
  • Members
  • 638 messages
I mean the voices.

#4
Lightfoot8

Lightfoot8
  • Members
  • 2 535 messages
soundset.2da will list the sound sets files. (.ssf )

The .ssf files along with the waves that go along with them can be found in the .bif files.

For HoTU they would be in data\\xp2_sounds.bif

#5
Dark_Ansem

Dark_Ansem
  • Members
  • 638 messages
that is correct. but only combat soundsets there, there should be no actual voiceovers for the campaign.

#6
PLUSH HYENA of DOOM

PLUSH HYENA of DOOM
  • Members
  • 778 messages
In Toolset, edit any one of the sound files (seagulls, wind gusts, whatever) and click on "Add Sounds". That'll give you a LOOOOONG list of sound files (note the handy 'play' tab at the top to test what they sound like. The Voices from the campaigns are all under "vs_xxxxx". Some are pretty obvious as they have "aribeth" or whatever in the title, others a little more obscure. Test freely. These sound files can be used to Create New Custom Sounds or can be Added to Conversations with the add sound function in the conversation editor. You can do pretty much anything with them.
Outside the Toolset, you can use NWExplorer to open up, say, "HotU Main Data" and then open "Sound". Again, all the campaign voice stuff has the "vs_" prefix. They can be exported from there as and how needed.

#7
Dark_Ansem

Dark_Ansem
  • Members
  • 638 messages
yep, I used nwexplorer. that was a good suggestion :D

#8
PLUSH HYENA of DOOM

PLUSH HYENA of DOOM
  • Members
  • 778 messages
That's how I usually do it if I'm wanting to use any large number of samples. It's generally quicker to go through the list that way than in the Toolset, though both work.

#9
Dark_Ansem

Dark_Ansem
  • Members
  • 638 messages
better nwexplorer. it even has a "preview" function for getting the audio sample one wants.

#10
PLUSH HYENA of DOOM

PLUSH HYENA of DOOM
  • Members
  • 778 messages
(There is the PLAY button at the top of the sound selection screen in the Toolset which does more or less the same thing, but yes, NWExplorer's the easier on the whole for multiple files.)

#11
Dark_Ansem

Dark_Ansem
  • Members
  • 638 messages
plus it supports mass extraction-