Looking back, do you still feel as upset about the ending, or did you come to terms with it?
#226
Posté 12 février 2013 - 02:23
Though it's mostly been mellowed out to strong disappointment. It's one of the most pathetic attempts at writing I've ever seen, and the EC hilariously only exacerbates the myriad problems of it. The only thing that makes me angry anymore are the people blind enough to legitimately think that EC somehow improves the game when it's the same damn thing but with more fallacies and plot holes.
#227
Posté 12 février 2013 - 02:24
I wasn't upset to begin with and there wasn't anything to "come to terms with".
#228
Posté 12 février 2013 - 02:42
It does kind of feel that way. At the PAX panel Mike Gamble said something along the lines of: not commenting so as not to impose an interpretation, and that the ME game should stand on its own.MrFob wrote...
(answering to the thread title)
Frankly, I have not. I probably would have if there would have been some sort of dialogue with the writers and developers, so that we could get a bit more insight into their thoughts while coming up with all of this and some honest discussion on the moral implications. However, as it stands I still can't help but feel that the team itself has abandoned their own story at the very end. To be honest, that's what upsets me more than the ending itself.
I mostly agree that the game stands on its own, but its hard to have a conversation about the ending when no one is really sure WHAT actually happened. We know there was a blast and an energy wave, war was ended, the survivors are happy, they will rebuild, and life goes on given the effects of Shepard's choice.
But as to the details - when discussing the endings, the details matter, and we don't have a whole lot of those.
#229
Posté 12 février 2013 - 03:06
I am playing ME1 again and it feels great loading the game up and listening to the menu. On the other hand, when I boot up ME3 to play some MP, I get all sad and disappointed.
The EC made it better, but the original damage from the endings is done.
I still like ME though.
#230
Posté 12 février 2013 - 03:31
#231
Posté 12 février 2013 - 04:22
But I'm still hoping something in the last DLC will change how I think of ME3 as depressing to.. something awesome. If it is indeed not ending related, I don't see that happening, and doubt I'll care enough to play it, but hey, I could hope... if not i guess I'll try out MEHEM and hope it brainwashes me into being happy with it.
#232
Posté 12 février 2013 - 04:23
So...I got over the endings quickly because I noticed a lot more stuff that bugged me along the way in a short period of time. I still enjoy the series and each game (for largely different reasons), but there's a nagging sensation of "less than the sum of its parts" for me.
Would I like changes to the endings? I don't know...I don't necessarily mind the ambiguity...and while I don't like everything about how it was written, it's not my biggest problem with either the third game or the series at large. Also, in part, because I'm not sure what more definite endings would bring and I would almost rather rely on imagining what happened next rather than relying on Bioware to tell me.
At this point, I'm more interested to see what Bioware does with DA3 (since the DA:O->2 transition was not one I enjoyed either) and will take a cautious approach with the next ME game whenever it comes out.
Modifié par Belisarius25, 12 février 2013 - 04:26 .
#233
Posté 12 février 2013 - 05:31
chidingewe8036 wrote...
Don't really care anymore, can't get myself to play through the Trilogy anymore right now, just seems pointless now. I have aleady experienced the journey a few times but after all this ending stuff I just can't drive myself to play anymore.
Bioware Fudged up Shepard's grand finale and seemingly don't give a damn so they have made their bed for the future, but I wont be there to care when they fail again.
Yeah good luck with that ME4 or whatever they decide to call it without Shepard, World War II, different story view point thing.
I foresee a cliched mediocre wannabe fail game on the horizon. But what do I know after this last dlc's trailer is released and denies all I have been wishing for I'm gone for good, my story ends with Shepard.
But look on the bright side people like me will soon be gone for good and the die hard "purchase anything mass effect" fans can have peace. The BSN whiners and trolls like myself will be a distant memory. New fans will no doubt flock and take the place of the old once the new game is released but loosing fans of the old trilogy will affect the franchise down the road in some way shape or form.
I pretty much feel the same. Just to get the $(#@ out of my system, I'm going to buy the Mass Effect Trilogy and get the MHEM mod. I get the story I want and end Shepard's epic the way it was meant to end. It's sad really, I use to defend Bioware with a passion. I was one of the people who actually spent time on the forums when Mass Effect: Deception turned out to be such a piece of @#$@. I should have taken that experiance as a warning. Not going to lie, I really thought that EA was the cause for the whole thing. However, after seeing two of the founders of Bioware retire and not label EA as the devil incarnate, I have to say that this was Bioware's fault through and through. Especially after Dead Space 3 kicking all kinds of **** (seriously, only game that managed to do action-horror right). Like the poster I'm quoting here, once I find out this DLC isn't some post-ending fix, I'm done.
Bioware can try and make more Mass Effect games, nothings stopping them form doing that. Personally, I feel that this franchise is going to go the way of Final Fantasy, a disjointed pariah of concepts, characters, and events that will lack the focus and key elements that made Mass Effect work.
This will probably be my last post on anything Mass Effect related. Again, if the DLC is the post-ending godsend everyone wants, then I'll change my tune. If not, then I'm getting the triliogy for PC, the MHEM mod, and never buying another Mass Effect game again.
#234
Posté 12 février 2013 - 06:23
#235
Posté 12 février 2013 - 07:03
#236
Posté 12 février 2013 - 07:33
Random Geth wrote...
It's still mind-warpingly stupid and it still guts the game of any sense of accomplishment or agency since the reaper king lets you win (and by win I mean not volunteering to continue the cycle personally or deliberately reaperfying the galaxy).
Though it's mostly been mellowed out to strong disappointment. It's one of the most pathetic attempts at writing I've ever seen, and the EC hilariously only exacerbates the myriad problems of it. The only thing that makes me angry anymore are the people blind enough to legitimately think that EC somehow improves the game when it's the same damn thing but with more fallacies and plot holes.
Pretty much this. After I beat the game for the first time, I put it away for quite awhile. I'm talking months. I finally decided to break it out and boot up the campaign again, and I was reminded that for the most part it was pretty good. I really enjoyed most of it. Yes there were some big problems (crucible, reapers not shutting down the relay etc) but I still enjoyed it. Then the Thessia mission rolled around and I had trouble getting through that. I get through it and the Sanctuary mission is back to being pretty good, but then when I was done with that I got to starting the assault on Cronos station and I just couldn't do it. Because I know what follows. So yeah, I'm definitely not as upset as I used to be, but I still can't bring myself to finish the game again and the end still sucks just as much as it ever did. The ME3 campaign is still a gigantic failure.
#237
Posté 12 février 2013 - 07:42
But I have learned to ignore it.
#238
Posté 12 février 2013 - 07:45
- Hundreds of hours and $$$ gone down the toilet. Yea I'm upset, I'd like those hours and $$$ back, but it ain't happening. I wish I had never gotten hooked on this ****ing trilogy.
Modifié par RocketManSR2, 12 février 2013 - 07:50 .
#239
Posté 12 février 2013 - 07:48
IanPolaris wrote...
To answer the OP's question, I am no
longer angry or worked up about it. Pretty much ever since the EC, I
have given up on Bioware (and the DA3 rumors seem to indicate that I am
correct in this assessment). Bioware apparently is no longer interested
in making games I enjoy to play. I find this very sad and even a
little upsetting, but there is no point in being angry about it any
more. It is what it is.
-Polaris
A few tablespoons of this:
MrFob wrote...
(answering to the thread title)
Frankly,
I have not. I probably would have if there would have been some sort of
dialogue with the writers and developers, so that we could get a bit
more insight into their thoughts while coming up with all of this and
some honest discussion on the moral implications. However, as it stands I
still can't help but feel that the team itself has abandoned their own
story at the very end. To be honest, that's what upsets me more than the
ending itself.
And a whole lot of "I don't care anymore, tired of being angry", "It isn't healthy to dwell", and "Gone into Gaming Retirment, found something better to do."
About my feelings in a nutshell after a year of this nonsense. Just a saddening, disappointing mess. Oh well... C'est la vie.
#240
Posté 12 février 2013 - 07:52
MacroSpamMK wrote...
Indy_S wrote...
Whybother wrote...
The endings - outside of Destroy - are still confusing.
Don't pretend Destroy isn't confusing.
All Synthetics die.
All Reapers and their creatures die.
All Mass Relays are damaged.
The Citadel is damaged.
It appears all people will implants + other technology is fine.
Everything is rebuilt.
No one has green eyes.
Don't pretend everyone else finds it confusing.
DERPPPPP if u naile it down like that, them all endings would "make sense".
Destroy is a mess like the others.
#241
Posté 12 février 2013 - 07:55
#242
Posté 12 février 2013 - 08:23
#243
Posté 12 février 2013 - 08:37
However, IT would be the most briliant ending of all times. Wasted opportuniity here.
#244
Posté 12 février 2013 - 08:43
I tried to engage them via various channels but almost every exchange was a variation of:
Me: "Excuse, but what just happened at the end?"
Them: "Well, what do you THINK happened..?" *eyebrow wiggle*
Me: "Um, Shepard just fell into step with the enemy's grand design?"
Them: "Are you suuure that's how it went down..?"
etc.
Of course I'm exaggerating for effect but that's what it felt like. The company line eventually shifted to 'sadly people are misinterpreting our intentions'... but by that time my negative feelings were so great, I was no longer interested in having the ending explained to me.
If they had just tried to clarify things when I (and many, many others) started questioning instead of being vague and battening down the hatches, I might have a lot more sympathy about the whole thing.
So in summary, it would be petty to be spiteful because of an artistic misfire - everybody make mistakes, even multi-million dollar game studios. What gets me to this day is that they never really owned their mistake (which also echoes their initial response to the Dragon Age 2 backlash).
My impression is that Bioware thinks the problem is mostly with their hardcore fanbase rather than some questionable creative choices and design shortcuts. Bioware is a company which built its reputation on balancing a very niche genre (deep RPGs) with mainstream production values. They have begun to take the loyalty of their hardcore fan base for granted, even as they move deliberately away from their original genre (and strengths) with every publication.
To be sure, I no have beef about them expanding their audience and growing their business. But being taken for granted is not a comfortable feeling - and when it impacts my enjoyment of a favourite franchise, then yes, I get exasperated. Being angry about it is quite pointless though (and harassing Bioware employees over your disappointment is beyond childish)... They've heard us loud and clear, they have drawn their conclusions right or wrong, and now it's just time to move on.
Fortunately, the niche genre that Bioware (or more likely, EA) wants to leave behind is now having a small renaissance thanks to crowd funding.
#245
Posté 12 février 2013 - 09:09
What truly tantalizes me is that the writers denied themselves the chance to show how Destroy Shepard grappled with the consequence of sacrificing EDI and the Geth, and what, like in ME2, post-Collector Base, each of the crew members thought about Shep's decision to Destroy. Who would side with him? Who would tell him to get lost? Who would accept his choice but choose to leave the Normandy and never look back? Who would hold the pain inside and soldier on? Imagine the conversations that could've taken place! What a loss to a game that was at its best when it emphasized character and consequences over mindless action. And I would've relished seeing Old Man Shepard, still sailing through the stars, on his beloved Normandy.
But now all those possibilities will be lost in time, like...tears...in rain. Time to die.
#246
Posté 12 février 2013 - 09:14
36812180234 wrote...
Still hate the endings.
However, IT would be the most briliant ending of all times. Wasted opportuniity here.
Never.Going.To.Happen.
#247
Posté 12 février 2013 - 10:03
#248
Posté 12 février 2013 - 10:15
#249
Posté 12 février 2013 - 11:09
kschirm wrote...
Confusion. Rage. Disappointment.
That's my timeline.
And I agree 100% that there wasn't any sense of accomplishment at the end.
i could not have said it better my self.
no sence of accomplishment in the end = no sence in ever playing it again. period.
mass effect 3 has given me such a big case of bad taste in my mouth due to dissapointment
I cant enjoy ANY games anymore. simply put my "readers trust" have been broken for the entire industry
thanks bioware for killing gaming for me.
oh,... and also... my woman, she really likes bioware...... so i guess thanks for a better familylife
Modifié par XqctaX, 12 février 2013 - 11:15 .
#250
Posté 12 février 2013 - 11:18
This is a fine example of the limited cultural exposure many gamers seem to come with as a standard. The obvious question is: Why would it need that? Am I the only one here even remotely old enough to have seen Blade Runner or something?Kenza wrote...
Nope, still disappointed with the lack of "I WON, THIS IS EPIC" feeling at the end.
See, the original version of that film has exactly what you'd want. Did it make for a better film? No, no it did not. It was awful. It was only after the Director's Cut removed the 'epic, happy ending' did that film reach it's potential. I'm sorry, but what you want would have ruined Mass Effect for those of us who realise that.





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