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Looking back, do you still feel as upset about the ending, or did you come to terms with it?


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#351
Benchpress610

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Reth Shepherd wrote...

humes spork wrote...

Reth Shepherd wrote...

...I'd just like an ending that reflected MY playthrough...

Has anyone else considered this statement may be the reason the original endings were in part so vague? Every individual player has their own Shepards, their own views on the game, what themes are important, and what they personally wanted to see in the ending. To have created an ending that catered to every player on an individual level was a technical impossibility, both in terms of technical limitation and available development resources.

Just sayin'.


So they made people's endings unique by not putting ANYTHING into them? It's not that hard. Someone in another thread suggested making it an option whether Shepard dies at the end or not, as triggered by a dialogue prompt earlier on. (For example: when talking to your crew right before the beam push, there are already chat options that range from 'see you on the other side' to 'if I don't make it, see you at the bar'. How hard would it be to link up a death/no death state to that?) More to the point: why was there no option to reject the Starbrat? His dialogue, his choices, go against nearly everything most (Paragon in particular, but not limited to) playthroughs stand for. Diversity. Choice. Self-determination. The ONLY Choice that reflects that is Refuse, and it winds up being a Game Over message. Why were these not reflected in a choice? Not even one?

Let me add to this. The Marauder Shields comic doesn't reflect quite everything I did or chose in my playthrough. It is, however, true to everything I fought FOR. THAT is what I want.


Allow me to add to this: the MEHEM mode doesn’t account for every play-through and every decision made by every player. However, by all accounts, the people who use it are satisfied with it.
 
The “you can't please everyone” or “accounting for every player’s decision is a technical impossibility” fallacies have been put out since the beginning to justify the ******-poor job they did with the ending. I put them under the same category of “artistic integrity”

Modifié par Benchpress610, 13 février 2013 - 09:02 .


#352
Lisa_H

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I can re-play the game after the EC. The EC made it better, but I still don't like how it ended

#353
Silveralen

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Every time someone mentions mass effect I get this vague feeling of anger, resentment and disappointment. It was also the final straw, as I don't plan to purchase any future games from bioware.

To put it in context, I came to this forum today just because I saw a video about mass effect, and that alone angered me enough to need to post here.

Modifié par Silveralen, 13 février 2013 - 10:20 .


#354
Ozida

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Haven't played any ME game since EC. Haven't bought any ME3 DLCs either... Can't decide if I am still upset or just not interested anymore, I guess.

#355
Prudii Aden

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In short, yes. It still annoys me. I've spent considerably more time playing the multiplayer ME3 than the single player, but even so, I've spent more time playing ME2 than I have ME3 multiplayer..

#356
Guest_alleyd_*

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I got bored with Me and the general negativity of BSN, but neither upset me any longer. I can play the game without prejudice and intend to close off the series with the dlc. Then, sadly, my journey will be over. Its been fun

#357
Dark_Enclave33

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Not really I moved on a while ago...

#358
Redbelle

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While I'm over the ending and looking forward to ME4, I do still get annoyed by those who point to elements of poor game mechanic design and poor narrative and plot holes, and declare them to be the greatest expression of game design ever created.

ME3 has alot going for it. The initial fluffed ending, innovation of design outside of combat and general ambition to surpass all that came before are not among those things. Stiill, it finished the Shepard saga. I just hope BW have learned the lesson's they needed to learn about what their fans want and expect from these RPG producer's so that come ME4 they return the interactive sense of immersion to the franchise with a cracking story to sink teeth into.

Modifié par Redbelle, 13 février 2013 - 11:39 .


#359
Arbiter156

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im over the anger part, but i think the dissapointment and saddness of the ending is permanent, without some sort of fix i doubt that i can "get over" the endings in any meaningfull way.

#360
Soltana

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Cool question. I've been wanting to know the general community consensus since it's been almost a year. As for me, I've just come to terms with being 'upset' as you call it. I hardly ever think about the game anymore but when it pops into my head, I have very little if any positive feelings. But it's mostly apathy now. I just don't care. I also don't care to spend any money on DLC if that says more than the above.

#361
AshenShug4r

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Still dislike it immensely. Squandered potential.

#362
DirtyBird627

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How long can you really be angry about a video game? The endings will always be terrible, a crushing disappointment compared to what might have been. When so many people can fan-fic better endings you know your endings are pretty bad. Like I said tho, its a video game and I've since stopped caring about the ending problems. In a way its been a good thing, I don't preorder games anymore and I no longer subscribe to the idea that certain companies are infallible. The fact is, I just don't care anymore.

#363
Ralph The Wonder Llama

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Final Thoughts...

I just finished Mass Effect 3 on Insanity Level after finishing it 5 months ago for the first time.  And yes I was very drawn into the game.  But no more ranting and raving, just simply this... 

Bioware, you had something truly great, something that transcended gaming and movies combined, something was approaching greatness and then just when it was about to reach its crescendo, someone pulled the plug, most likely some "executive" decison to save money... You were soo close.  

Remember this for the future, for I know Mass Effect is over. No one likes it when the hero dies, no one likes "artistic endings" which is another phrase for bad endings, and no one likes it when they walk away from a movie or a game and feel bad.  So next time give the fans what they want, it really is not that hard.  And as for the bean counters, well you blew it too.  If the end had of been great, like it was leading up to I would have gladly spent another $120 pluse for another Mass Effect Series.  The way it is now I will not spend another dime.

I guess the Reapers won after all.

#364
Ariaya

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I still don't like the endings and other than playing the tail end of the game a second time just to see the EC, I have not replayed ME3 once. I played ME1 and ME2 several times. I also have not bought any of the ME3 DLC content while I purchased all of the DLC content for ME2.

I've never felt that the endings were consistent with the rest of the game or even the rest of the series. They have always felt disjointed, tacked on -- even aside from the fact that they offer little variety.

The enthusiasm that I had for ME faded somewhere along the way and I am sincerely sad about that as I really did love the series. And no, it's not just a matter of my being tired of the games, it's that ME3 -- or at least the endings -- didn't quite feel like ME the way I knew it.

TLDR, while I suppose I have "reconciled" myself to the endings, the original spark I felt for the series no longer burns nearly as brightly.

#365
AlanC9

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Ralph The Wonder Llama wrote...


Bioware, you had something truly great, something that transcended gaming and movies combined, something was approaching greatness and then just when it was about to reach its crescendo, someone pulled the plug, most likely some "executive" decison to save money... You were soo close.  

Remember this for the future, for I know Mass Effect is over. No one likes it when the hero dies, no one likes "artistic endings" which is another phrase for bad endings, and no one likes it when they walk away from a movie or a game and feel bad.  


I don't see how the endings we got are any cheaper than a happier, more triumphant ending.

#366
Lundquist

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I can't play any of the ME games anymore - I managed to drag myself through a second playthrough of ME3 so that I played through it with both a paragon and renegade character. And I did one last play of the end part after getting through the Leviathan DLC, but that was it.

I still get that feeling of bitter disappointment every time I see anything related to Mass Effect, but it's not as strong as it was. I'm also losing interest in the whole ME universe, and yet, I keep checking these forums for news on the last DLC, being hopeful that it might be so spectacular that it can redeem ME3 in my eyes...

#367
Kulbelbolka

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Ending is the top of the iceberg. I feel more upset because of the quality of the whole game. I don't felt that this is Mass Effect anymore, it felt like Bioware give it on outsource for some lame developers and only did creative control or something like that. I mean there is no more style and feel of Mass Effect in third game, it's like a bad fan-fic, nothing more.

#368
Yakko77

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At first I was WTF more than rage with the original ending.

Then Extended Cut came out and I thought it was better at first but then I chose to reject the Star Brats "logic" and got a middle finger from BW essentially saying, "Here's your new ending, you all die and guess which color the next cycle chooses sucker!!!"

I still despise the Synthesis ending as lore breaking as it was never the goal or mission of the series IMO but I can write it off as misguided or lapse in judgement but the Reject Ending was a spit in the face IMO. It was a, "Oh, you don't like our genius ending which makes no sense? Fine here's a new one, you all die! Now shut up and go away."

I'm sure there are those at BW who would assure me that is completely not the case and that I am taking that ending the entirely wrong way but that's simply how I see it.

As for how I feel about it now. Of course I wish things were different but I have in fact moved on. I know there's a lot of hope for this supposedly last SP DLC content to fix some of the game resolution issues (especially with Destroy "Good") but in all honesty I'm not expecting much in the way of a "fix".

I'll simply move on to other games (though I still play MP fairly regularly) and hope for the best from BW in the future.

#369
Legion of 1337

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Don't need to type out my thoughts on this again. Juts read this.
http://social.biowar.../index/15537251

Not sure if the mod locked it because of what I said or because of what everyone else said, but in any case it's still a fair point.

#370
Notsags

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Ralph The Wonder Llama wrote...
Bioware, you had something truly great, something that transcended gaming and movies combined, something was approaching greatness and then just when it was about to reach its crescendo, someone pulled the plug, most likely some "executive" decison to save money... You were soo close.  

Remember this for the future, for I know Mass Effect is over. No one likes it when the hero dies, no one likes "artistic endings" which is another phrase for bad endings, and no one likes it when they walk away from a movie or a game and feel bad.  So next time give the fans what they want, it really is not that hard.  And as for the bean counters, well you blew it too.  If the end had of been great, like it was leading up to I would have gladly spent another $120 pluse for another Mass Effect Series.  The way it is now I will not spend another dime.

I guess the Reapers won after all.


My thoughts exactly if the ending had been as good as the rest of the game i would had bought every single piece of DLC, but as it is now i feel that i have spent far more money than it was worth it

#371
N7Keller

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There is nothing to come to terms with. I hated the original endings as they where void of any hope. The relays blew up, the races where stuck in Sol space, your friends where marooned on some planet with no hope of escape.

This was the only thing hated more then all the plot holes combined. ME3 was very dark, depressing and sad. To have it end like that sucked. I know it was never there intention. I know loss would happen. I know characters I liked would die, but I wanted there to be a light at the end. Even just a shimmer. The EC gave me that shimmer of hope. That the galaxy I fought to free was now safe. There was now a future for them and for Shepard.

#372
RocketManSR2

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A lot of us had 5 years worth of gaming and hundreds of dollars go right down the crapper. That's not the kind of thing you forget about easily.

- I actually believe Mr. Priestly on his insistence of no ending material in the next DLC, despite his history. That will be another $20 saved. I hope BioWare feels good about cashing in the fanbase.

Modifié par RocketManSR2, 14 février 2013 - 04:34 .


#373
mcsupersport

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I managed to play the game through ONE time. I put it down after getting to the Citadel the second time and haven't played the series since. I did do multiplayer some after that until it got boring and all nerd rage--you gots to NERF XXXX CAUSE IT LEET!!!----, sorry, couldn't take it anymore. Now I just occasionally hit this forum, seeking any new info that Bioware might wake up and actually fix the ending, otherwise the entire series is basically dead to me. I come back to Bioware for DA now, and if they fail too badly on the next one of those, then I may be gone for good.

So what do I think now, shame one 20 min segment of a game ruined an entire series for me.

#374
Kataphrut94

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I will say one thing about this forum: it's generally wise to avoid threads which have gone on for more than about 4 or 5 pages. Once they pass that point, it usually means the interesting discussions have ended and it's devolved into a whinging circle-jerk of one-sided arguments, confrontationlism and irrational hatred.

Case in point - half the posts above this one.

#375
AlanC9

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Yakko77 wrote...
.....but the Reject Ending was a spit in the face IMO. It was a, "Oh, you don't like our genius ending which makes no sense? Fine here's a new one, you all die! Now shut up and go away."

I'm sure there are those at BW who would assure me that is completely not the case and that I am taking that ending the entirely wrong way but that's simply how I see it.


In retrospect, this might be the fault of people like me. Pre-EC, whenever someone posted something like "my Shepard would never go along with the Catalyst" we'd all agree that, yes, Shepard should have the right to not use the Crucible once he learns what it does. Of course, this would naturally lead to a Reaper victory, but if someone's Shepard would rather lose than win like that, it's a valid RP choice. So when Bio read the arguments they could see that Refuse itself was universally popular, but having Refuse lead to anything but a Reaper win caused furious arguments. They inplemented only the non-controversial part of the proposal.

If I had known Refuse would lead to this much butthurt I'd have opposed the option altogether, but it didn't occur to me that this would happen.