Which boss type character intimidates you the most?
#101
Posté 11 février 2013 - 11:06
#102
Posté 11 février 2013 - 11:12
#103
Posté 11 février 2013 - 11:12
I primarily play powers-based kits, which aren't as good at taking down bosses anymore.
#104
Posté 11 février 2013 - 11:15
#105
Posté 11 février 2013 - 11:21
Somehow, though, it intimidates me more to see two Atlases together than two Praetorians together.
Modifié par andresft, 11 février 2013 - 11:24 .
#106
Posté 11 février 2013 - 11:22
#107
Posté 11 février 2013 - 11:23
#108
Posté 11 février 2013 - 11:25
#109
Posté 11 février 2013 - 11:25
#110
Posté 11 février 2013 - 11:26
#111
Posté 11 février 2013 - 11:26
#112
Posté 11 février 2013 - 11:26
I think Praetorians were more terrifying in ME2. Their new flight animation and "tiara" cheapens it. What was so creepy about them in Paragon Lost?NinjaTurtle12 wrote...
Praetorians,since Paragon Lost I am terrified with them
#113
Posté 11 février 2013 - 11:34
BattleCop88 wrote...
I think Praetorians were more terrifying in ME2. Their new flight animation and "tiara" cheapens it. What was so creepy about them in Paragon Lost?NinjaTurtle12 wrote...
Praetorians,since Paragon Lost I am terrified with them
When Praetorian breaks in shuttle with alive girl among husks,seeing this in darkness and home alone was scary
#114
Posté 11 février 2013 - 11:36
My favorite enemy unit in this game from the mechanics standpoint is the Collector Captain.
#115
Posté 11 février 2013 - 11:40
I don't really trifle with Phantoms on-host either, unless I have something easy to deal with them, like charge, Scorpion, etc...
#116
Posté 11 février 2013 - 11:46
Wyld Star wrote...
Only primes. And it's not even the primes, really, so much as their damned drones. Those plat waves with 2/3 Primes just get rocket spam every time if I can afford it.
I don't really trifle with Phantoms on-host either, unless I have something easy to deal with them, like charge, Scorpion, etc...
You know your true kryptonite is ladders.
#117
Posté 11 février 2013 - 11:50
Descy_ wrote...
Banshees
#118
Posté 12 février 2013 - 12:11
#119
Posté 12 février 2013 - 12:24
Faulcun wrote...
People I play with know im the first to run up and hug a banshee, or tickle a brute, or play hopscotch under a praetorian and walk away alive.
But the geth primes..... I stay far far away from. Why is it that the only freakin boss character that cant sync kill, I stay the farthest from and fear for my medigel the most with? (except for kroguard. Then its just a slap party lol)
Im sure this was a desired effect from the Devs. I noticed it the other day when I became real cautious when I ran into one prime, and moved to the opposite side of the map when I saw a second....
Because Primes do have a sync kill. With zero cooldown. Many sync kills, in fact.
Itès just that their sync kills also consume medigel.
#120
Posté 12 février 2013 - 12:32
JHARTIFEX wrote...
Number one enemy: Swarmers. >
Swarmers are absolutely the worst enemy on the map. Their cunning and relentless suicide attacks can come at the most inopportune of times. Its amazing that such a lethal enemy can be so cute.
All I wanted to do was put him in my backpack and take him home for a pet.......
#121
Posté 12 février 2013 - 12:39
#122
Posté 12 février 2013 - 01:31
NinjaTurtle12 wrote...
BattleCop88 wrote...
I think Praetorians were more terrifying in ME2. Their new flight animation and "tiara" cheapens it. What was so creepy about them in Paragon Lost?NinjaTurtle12 wrote...
Praetorians,since Paragon Lost I am terrified with them
When Praetorian breaks in shuttle with alive girl among husks,seeing this in darkness and home alone was scary
#123
Posté 12 février 2013 - 01:42
#124
Posté 12 février 2013 - 01:45
Banshee
Preatorian
Phantom
Atlas/Prime
Sub Boss
Scion
Ravenger
Brute
#125
Posté 12 février 2013 - 01:46





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