KOTOR 1 & 2 Canon
#1
Posté 12 février 2013 - 11:50
And as for Kotor 2 all I know is that in canon the Exile is a woman named Meetra Surik. So any help would be appricated
#2
Posté 13 février 2013 - 01:29
Don't forget that Yoda, Master Jedi Counslar, has Force Jump. It is true that Force Jump is a common technique amount the Jedi Guardians, it is not used solely by them.
Yoda did teach Luke Force Jump much how Jedi Exile, regardless of class, taught Bao-Dur and Brianna Force Jump and made them into Jedi Guardians.
Don't look at Jedi "classes" with Locked abilities. Darth Malak, A Jedi Guardian, had both Force Jump and Force Focus.
Side Note; It is Canon that it is Light Side Ending Only for both Revan and Jedi Exile; it is unknown about specific plot points.
#3
Posté 13 février 2013 - 08:53
He recognised the two sides for what they were, two piece of a greater one and used both where appropriate. So sure you can go all Light Side but then you miss out on some of the awesome quests like the Genoharadan one.
#4
Posté 13 février 2013 - 09:14
#5
Posté 04 avril 2013 - 07:27
Yoda is a master swordsmen, as well as Palpatine and Count Dooku. They do engage in lightsaber fencing, but in games they being classified as Jedi Consular/Inquisitor who are not well in lightsaber fighting and focus more on force power spamming
Therefore i say all these classification is not a canon at all
The Jedi and Sith are simply Warrior-Mage, and that is their only class
Modifié par Qistina, 04 avril 2013 - 07:39 .
#6
Posté 05 avril 2013 - 12:00
For example, Evasive Tank is a popular form of training for Rogues like classes but it is uncommon for Warriors and Mages like classes to use Evasive Tank.
Side note: Yoda, both in universe and out of universe, is a Jedi Consular.
Within TOR, all abilities and lightsaber forms don't cross over due to gameplay balance. So within In universe, There are Jedi Guardians are strong in the force on par with a Jedi Consular and there are Jedi Consulars whom are superb swordmen. And Jedi Sentinel are known to focus on other skills.
#7
Posté 05 avril 2013 - 01:09
Anakin is well known excellent in repairing things, he was not Jedi Sentinel whatsoever. Anakin is the most powerful Jedi ever exist, his midicholrian is far beyond Yoda and off the chart. Should he be patient and wait, he will become better than Yoda. doesn't make him Jedi Consular.
Obi Wan know electronic and manage to repair the "bonggo" and he also powerful in the force using. He use Force push on Griveous the same magnitude as Yoda.
There is no such jedi Guardian who are excellent in lightsaber combat and not in force power, no such Sentinel who excellent in skills, and Consular who are focus on force power only...those are just in game, not in the movie/universe
Don;t believe the Wookiepedia, it is not reliable source, what really canon is in the movie.
The only thing is ranks that is apprentice/padawan and master. Jedi power grow in time. Yoda have live for 400 years that is why he is so powerful but Palpatine use the dark side that make him more powerful and so Yoda cannot beat him. If a jedi master live as long as Yoda, they will become Yoda-like
In Jedi Academy game, Luke don't have dark side power, but in the movie he does use dark side, he Force Choke two Gemmorean at Jabba palace.
Look at the Force powers itself, there is no such thing as Destroy Droid for light side because a Jedi will never use the Force for destruction, but of course someone make stories to justify the in game powers, what really is there is no such thing. It just a counterpart for Force Lightning in game
My point is game classes and in game features are not canon, it don't even existed
Modifié par Qistina, 05 avril 2013 - 01:12 .
#8
Posté 05 avril 2013 - 07:05
Wookieepedia is quite reliable and Arca jeth was one that develop Destroyer Droid technique.
There are several Jedi Guardians are quite strong in the force and Several Jedi Counslars are superb Swordmen.
Movies are the highest canon that is true.Then T.V. series are a lower canon but still canon. Then Books, Video games and comic books are a lower canon.
In short, Yes any Jedi class can use how to be a mechanic. Obi Wan and Anakin has skills in repairing things.
Game Mechanic states that only Jedi Guardians have for Force Jump. Canon Wise Any Jedi or Sith can learn Force Jump regardless of class.
Also within Kotor 1, Darth Malak is consider to be strong in the force while being one of the skilled Lightsaber Duelist while being a Jedi Guardian.
At The highest levels, Jedi and Sith "classes" tend to blurr. Qistina, you might like this, Ataru is known to incorpate a lot of force abilities including Force Speed, Force Valor and Force Jump. And Yoda is the ideal Jedi Consular and he is a master of Ataru. There are No true Force spammers in Higher canon.
#9
Posté 06 avril 2013 - 03:27
Look at Jedi Academy, there is no classes at all, everyone are Jedi Knights...but for multilayer there are Swashbuckler, Healer, Debilitator and so on for game-play purpose
In SWTOR there are more classes
It is all D&D and WoW influence
Modifié par Qistina, 06 avril 2013 - 03:28 .
#10
Posté 06 avril 2013 - 04:37
Qistina, do you have canon sources that proves your point?
#11
Posté 19 janvier 2014 - 03:31
#12
Posté 06 juillet 2015 - 11:34
#13
Posté 06 juillet 2015 - 11:37
#14
Posté 06 juillet 2015 - 07:16
I've always been disappointed that LucasArts made certain things canon. Light side, male Revan who romanced Bastila. Lightside female Exile. I just feel this invalidates playthrough's that deviate from this like female Revan who romanced Carth or Juhani for that matter (even if her romance is kinda non-existent), or even Revan's of both gender who went darkside. Female Exile who went darkside. Or male Exile (who's story I really enjoyed despite my preference for playing female characters) of both alignments. Canon in games like this always feel like the rights holder is telling the player how to play the game. Why even bother having choice in the first place if you're just going to declare half of it incorrect?
I feel the same why about the character Jaden Korr from Jedi Knight: Jedi Academy. Why give me choices of playing either a kel'dor, twi'lek, rodian, zabrak or human and male or female when you're just going to make the character a human male? Why not just make the character a human male to begin with?
That said I will play the game how I want, light side female Revan, either gender for the Exile, and a purple female twi'lek for Jaden Korr, and LucasArts or whoever can shove their canon up their ion engine.
I'm glad this is something Bioware has never done with Mass Effect or Dragon Age.
- AlBQuirky aime ceci
#15
Posté 06 juillet 2015 - 08:53
LA wanted an internal constant Canon for each of those games. some fans are canon junkies and hammer other fans with canon and cannons.
#16
Posté 06 juillet 2015 - 10:34
LA wanted an internal constant Canon for each of those games. some fans are canon junkies and hammer other fans with canon and cannons.
Yes, indeed. I remember the hostility it created on the old KotOR forums and other places. So much so that Revan's Wikipedia page had to be locked so no one could edit it. And I think that is what really bothers me about this whole mess is that some players used it against other players to push their preferred world state.
And "internal consistency" is garbage because the EU of Star Wars is a total disaster anyway so what did it matter?
- DeathScepter aime ceci
#17
Posté 07 juillet 2015 - 01:27
Yes, indeed. I remember the hostility it created on the old KotOR forums and other places. So much so that Revan's Wikipedia page had to be locked so no one could edit it. And I think that is what really bothers me about this whole mess is that some players used it against other players to push their preferred world state.
And "internal consistency" is garbage because the EU of Star Wars is a total disaster anyway so what did it matter?
good points.
#18
Posté 11 juillet 2015 - 12:59
I've always been disappointed that LucasArts made certain things canon. Light side, male Revan who romanced Bastila. Lightside female Exile. I just feel this invalidates playthrough's that deviate from this like female Revan who romanced Carth or Juhani for that matter (even if her romance is kinda non-existent), or even Revan's of both gender who went darkside. Female Exile who went darkside. Or male Exile (who's story I really enjoyed despite my preference for playing female characters) of both alignments. Canon in games like this always feel like the rights holder is telling the player how to play the game. Why even bother having choice in the first place if you're just going to declare half of it incorrect?
I feel the same why about the character Jaden Korr from Jedi Knight: Jedi Academy. Why give me choices of playing either a kel'dor, twi'lek, rodian, zabrak or human and male or female when you're just going to make the character a human male? Why not just make the character a human male to begin with?
That said I will play the game how I want, light side female Revan, either gender for the Exile, and a purple female twi'lek for Jaden Korr, and LucasArts or whoever can shove their canon up their ion engine.
I'm glad this is something Bioware has never done with Mass Effect or Dragon Age.
This is really well stated.
I have trouble with players that "insist" upon canon in games that have mulitiple ways to play them. Witcher series? Easy to make it canon. The hero is named Geralt. No deviation. He (no deviation) is a witcher. No deviation. He is from Rivia. No Deviation.
Now, there are choices that happen, like beiong a "ladies man" or quite a few other aspects, but the basis is the same.
It took me awhile to grasp what SW: KotOR 2 did, but they handled the canon wonderfully! "Fill in the blanks" when chatting with Atton.
Canon has its place, don't get me wrong, but most players seeking it in "freedom of choice" games want to stuff their choices down other's throats.
- DeathScepter aime ceci
#19
Posté 22 juillet 2015 - 11:28
To those who called out the Old Republic options being canonized....
I would not be surprised if that fact, is one of the major reasons why the company elected to work on their own IPs (For the most part swtor being an exception, but that was a brand new wholly owned studio that developed that one)... from that point on.
If you own the rights to the world and the story, you can do what you wish. And I applaud them greatly, for being consistent in the fact that the choices made in the Mass Effect series, and the Dragon Age series of games do effect your own telling of the story and world as you go forward.
The only thing I'm more than a little annoyed by of late.. is that any subsequent DLC's for DAI, won't be able to be played by me.. because I have too many fiscal responsibilities to purchase a new pc or a new gaming system to allow for me to be able to keep up. (And yea, I fully recognized how much my PS3 was straining to even run the game at any sort of decency. It still sucks that they've abandoned the support for me to continue with new content post Rakkon.)





Retour en haut







