maztor1225 wrote...
If there wasn't a best in class, there'd be no reason to have more than one of each weapon.
One shotgun, one AR, one SMG, one pistol, one sniper.
It's like other RPGs as I see it, invest more time, get better gear, become stronger and more lethal.
Mass Effect three is an RPG in its powers, a Shooter in its weapons.
There was only four guns in Mass Effect 1.
People used the Avenger for its reliability in two.
They used the Revenent for ?!?!?!?!?!? Trololololol there two, but dayyng did they do it good.
They used the GPR for being that nutty secret weapon.
They used the Vindicator for its all around robustness, and burst fire.
They used what they liked, not what was better.
Acclaimed by its playes, and by the critics, its simply one of the best games ever for successfully blending the two elements while keeping them seperate. Allowing every player to hold their own, and have it their way.
It could be an RPG. (Albiet, a neutered one.)
It could be a shooter if you wanted it.
For most, it was definately both.
Modifié par Rokayt, 13 février 2013 - 04:42 .