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Anyone Try This? (Drell Assassin Infiltrator Build)


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#1
No Snakes Alive

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So I myself haven't yet burnt a respec card to attempt this and was hoping that just maybe someone here may have and can share their insight to save me from burning one if it isn't worthwhile. The point of this thread is not to theorycraft, but to garner the opinions of anyone who may have ACTUAL experience with this kind of build.

So I normally roll a shotgun Drell Infiltrator and find much success with it on Gold and Platinum as is, but the thought crossed my mind to see how another playstyle with the class would fare. Because my Falcon MQE is one of my most dominant classes and I get a similar feel from the Drell's cloak/recon/grenade/shoot cycles, I was thinking about speccing into pure damage on the Recon, split grenades for Homings, and using the Falcon to stagger and apply ammo powers before repeatedly exploding enemies to smithereens.

Again, not sure if it'd be worth taking the theoretical hit to platinum viability that I assume switching from a shotgun to a Falcon would warrant in all cases, just for yet another build with faceroll-easy Gold domination potential. Especially when it already facerolls gold with my current build. But I thought it might be an interesting idea and maybe even really fun way to play him. Anybody?

TL;DR: Anyone try a Falcon DI who relies more on power damage than weapons and just staggers, ammo-affects, and then explodes all the things each cloak cycle?

#2
MasterPeras

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I use the falcon on every RM kit. So much synergy from those two. I always go for debuff on evo 6 though. Also the not so popular cryo ammo is almost OP on the falcon

#3
No Snakes Alive

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MasterPeras wrote...

I use the falcon on every RM kit. So much synergy from those two. I always go for debuff on evo 6 though. Also the not so popular cryo ammo is almost OP on the falcon


I go for debuff on rank 6 currently too, but with the sheer amount of damage the mine already does while Cloaked, and given the fact that I explode it every Cloak cycle with good reason, I've been considering switching to pure damage to see if that makes it even more dominant, whether I try the Falcon or not. The only thing is, I do fire off homing grenades and start firing my Wraith/Piranha/Raider before blowing the Recon, so it DOES benefit from the debuff too. Tough call with this class because you can't go wrong, so it's hard to figure out which way is more right.

#4
ToLazy4Name

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The best build in my opinion is 5/6/6/6/3, using a Harrier.

#5
HolyAvenger

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Sounds like an intriguing idea, kinda wanna try this now.

#6
MasterPeras

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Well the debuff goes great when it comes to falcon but if you're using a more potent weapon dmg wise i guess you could go for dmg. The ggood thingabout falcon is that you can lock a whole group indefenetley on top of that RM and detonate when they are just ripe. The split on the HG is ok on gold but i haven't tried it on plat yet.

#7
Ni-ME96

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I still think the wraith is the best choice but i will try it

#8
Feneckus

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I wish my Volus Engineer could detonate his recon mine like that.

****ing infiltrators.

#9
NuclearTech76

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I haven't tried it but it sounds feasible. The Striker might be an even better choice as you can fire it without breaking TC at times.

#10
NuclearTech76

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Feneckus wrote...

I wish my Volus Engineer could detonate his recon mine like that.

****ing infiltrators.

You're a support class. Now get back in your hobbit hole, Volus. :D

#11
No Snakes Alive

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Glad to see some like-minded inquisitive support lol. If anyone does try it, please let me know how it goes. And if not, I think I will just go ahead and burn a respec card to give it a shot when I get home later today and I'll post my results/findings for anyone else interested in the build idea.

#12
HolyAvenger

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Am grinding promotions so have the freedom to try new builds atm. Will also give it a go.

#13
joker_jack

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Feneckus wrote...

I wish my Volus Engineer could detonate his recon mine like that.

****ing infiltrators.


Again no one cares about you're damn hatred of infiltrators. 

#14
painforest

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joker_jack wrote...

Feneckus wrote...

I wish my Volus Engineer could detonate his recon mine like that.

****ing infiltrators.


Again no one cares about you're damn hatred of infiltrators. 


lol @ you're
and also lol at you're necro just to say that.

#15
Tokenusername

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Here's my build.

BOOM! You're dead.

#16
etm125

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Havent tried the falcon but a scorpion does the same thing (stagger all the things). Slap some cryo ammo on and lol at all the splosions.

#17
No Snakes Alive

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etm125 wrote...

Havent tried the falcon but a scorpion does the same thing (stagger all the things). Slap some cryo ammo on and lol at all the splosions.


The Scorpion is a great choice on him. Unfortunately, Falcon not so much.

I gave it a whirl and it was definitely extremely viable (150k-ish), but underwhelming compared to my previous shotgun build. Seems even maxed for power damage at every opportunity, most of the stronger enemies required more than a single cycle of cloaked explosions anyway. And that's where the difference between the Drell Infiltrator and Male Quarian Engineer becomes every apparent: MQE is relentless whereas it felt like there was too much downtime between the Drell's bouts of burst damage. Definitely better with a shotgun to clean up whatever mess is left and put way more of a dent in bosses. The extra power damage wasn't even worth it IMO either as the debuffing, especially combined with a good shotgun, definitely seemed to amount to way more damage overall on my previous build.

At least that's how my test run went. It was worth a shot but no dice.

#18
painforest

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No Snakes Alive wrote...

etm125 wrote...

Havent tried the falcon but a scorpion does the same thing (stagger all the things). Slap some cryo ammo on and lol at all the splosions.


The Scorpion is a great choice on him. Unfortunately, Falcon not so much.

I gave it a whirl and it was definitely extremely viable (150k-ish), but underwhelming compared to my previous shotgun build. Seems even maxed for power damage at every opportunity, most of the stronger enemies required more than a single cycle of cloaked explosions anyway. And that's where the difference between the Drell Infiltrator and Male Quarian Engineer becomes every apparent: MQE is relentless whereas it felt like there was too much downtime between the Drell's bouts of burst damage. Definitely better with a shotgun to clean up whatever mess is left and put way more of a dent in bosses. The extra power damage wasn't even worth it IMO either as the debuffing, especially combined with a good shotgun, definitely seemed to amount to way more damage overall on my previous build.

At least that's how my test run went. It was worth a shot but no dice.


Wait, is that what you were running with when we played? 

#19
No Snakes Alive

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painforest wrote...

No Snakes Alive wrote...

etm125 wrote...

Havent tried the falcon but a scorpion does the same thing (stagger all the things). Slap some cryo ammo on and lol at all the splosions.


The Scorpion is a great choice on him. Unfortunately, Falcon not so much.

I gave it a whirl and it was definitely extremely viable (150k-ish), but underwhelming compared to my previous shotgun build. Seems even maxed for power damage at every opportunity, most of the stronger enemies required more than a single cycle of cloaked explosions anyway. And that's where the difference between the Drell Infiltrator and Male Quarian Engineer becomes every apparent: MQE is relentless whereas it felt like there was too much downtime between the Drell's bouts of burst damage. Definitely better with a shotgun to clean up whatever mess is left and put way more of a dent in bosses. The extra power damage wasn't even worth it IMO either as the debuffing, especially combined with a good shotgun, definitely seemed to amount to way more damage overall on my previous build.

At least that's how my test run went. It was worth a shot but no dice.


Wait, is that what you were running with when we played? 


Lol yes thnx for paying attention.

#20
etm125

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Havent tried him with a shotgun yet. I play almost every other infy with a shotgun and there are others who do it better. The drell infiltrator with power damage and a scorpion is special and warm and fuzzy damnit!

....he probably is better with a claymore but that makes me a sad panda.

#21
No Snakes Alive

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etm125 wrote...

Havent tried him with a shotgun yet. I play almost every other infy with a shotgun and there are others who do it better. The drell infiltrator with power damage and a scorpion is special and warm and fuzzy damnit!

....he probably is better with a claymore but that makes me a sad panda.


He's got a different feel than others with a shotgun. By the time the enemies realize you're now visible and blowing their brains out with your Wraith or Piranha, they still haven't realized the recon mine trap's been set and ready to detonate them back to hell before they can shoot at you. Properly utilized cloak/recon/homing/shotgun cycles leave you untouched (whatever doesn't stagger outright dies) and work incredibly well for CQC. Precision strikes all day.

#22
painforest

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No Snakes Alive wrote...

painforest wrote...

No Snakes Alive wrote...

etm125 wrote...

Havent tried the falcon but a scorpion does the same thing (stagger all the things). Slap some cryo ammo on and lol at all the splosions.


The Scorpion is a great choice on him. Unfortunately, Falcon not so much.

I gave it a whirl and it was definitely extremely viable (150k-ish), but underwhelming compared to my previous shotgun build. Seems even maxed for power damage at every opportunity, most of the stronger enemies required more than a single cycle of cloaked explosions anyway. And that's where the difference between the Drell Infiltrator and Male Quarian Engineer becomes every apparent: MQE is relentless whereas it felt like there was too much downtime between the Drell's bouts of burst damage. Definitely better with a shotgun to clean up whatever mess is left and put way more of a dent in bosses. The extra power damage wasn't even worth it IMO either as the debuffing, especially combined with a good shotgun, definitely seemed to amount to way more damage overall on my previous build.

At least that's how my test run went. It was worth a shot but no dice.


Wait, is that what you were running with when we played? 


Lol yes thnx for paying attention.


I thought you were going to bed. You're always lying to me.

#23
RainmanMP

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You should cloak nade shoot then mine. If you fire off the mine as you break cloak with your weapon, you get the 3 second TC cooldown instead of the longer recon mine cooldown.