jillabender wrote...
I apologize for going on a bit of a tangent, but some sentiments on the topic of characters with "subjective sexualities" have come up in this thread that I find really problematic, and I'd like to address that.
I get that some people prefer set sexualities over subjective (fluid and open to interpretation) sexualities for romanceable characters, and I do like the idea of having characters representing a rage of sexualities, but I agree with BioWare that giving characters set sexualities is less important than treating same-sex romances and straight romances equally.
It bothers me when people express the sentiment "I have nothing against bisexuality, but it feels unrealistic to have so many bisexual characters in a game." Leaving aside the fact that the romance options in DA2 are better described as having subjective sexualities, I get the strong sense that the people who make those kinds of comments feel simply feel uncomfortable about anything that challenges their idea that heterosexuality should always be treated as the norm.
+1. You worded this just right, don't buy into anything that says otherwise.
I agree, equality for SS/OS relationship is far more important than "realism" in sexuality. First off, the characters weren't even all "bi." Some of them were as a story point, but the rest were Hawke-sexual. In any given playthrough, the love interests will be what you make of them.
The argument that PC-sexuality makes a story inconsistent across multiple playthroughs is innately flawed by the fact that many variables have such an effect. Doing a quest differently, choosing (not) to recruit a character, making any choice really will make the story "inconsistent" and thus "unrealistic" across multiple playthroughs. I fail to see how this type of "realism" really matters... to me at least, it seems inconsequential, whereas the issue of gay/straight/bi equality, by comparison, is FAR more substantial.