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NPC S/S options


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#626
Thrillian

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Harle Cerulean wrote...

Thrillho_82 wrote...

Harle Cerulean wrote...

Thrillho_82 wrote...

Xilizhra wrote...




Thats kind of a problem. My character determining a companions sexuality, in a way. Feels like a sim rather than an rpg. People just changing sexuality and whatsnot, just to cater to my needs or whatever.

They're not your needs that are being catered to, but the needs of those who've been historically disenfranchised from this kind of thing. It's none of your concern.


Not to mention that in any given playthrough, the majority of your companions are not bi. As an example If your pc is male Anders is gay, if your pc is female Anders is straight. That is not the same thing as bi.


No, Anders is always pansexual - he says so himself, ffs.  Do I really need to link the post where Gaider says that while your perception may change between playthroughs, who Anders is doesn't change?  Not telling f!Hawke about Karl doesn't make him straight, it makes him not telling the woman he's crushing on that he likes dick because it's irrelevant.


I beg your pardon, I meant no offence.  Wow.  All I was trying to say is that the only way to know that some companions (I just used Anders as an example) like both men and women is by playing through the game as both a man and a woman in different play throughs.

 

Sorry, I did jump down your throat a bit there.  I'm a bit touchy when it comes to bi or pan erasure, since we get it from all sides.  Still, I should have been more polite.  My apologies.


Quite alright, I am just always for inclusion and fairness for all sexualities, so I am sorry if what I said did not convey my meaning or came off as offensive.

#627
Soundsystem

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Just been catching back up on this train wreck.

Find word choices very interesting. When people who aren't straight men ask for something, it would be "catering" to their whims to do it. But of course, if the straight men are uncomfortable, it's not at all catering to remove something or change something.

(Am not saying ALL straight men are this way. There have been some lovely ones who've come in and expressed support for all sexualities.)

Seems to me OP is arguing themselves in a circle. I've no idea what they want now. O.o Though I do know I would very much like to see an element of the "coming home" feeling an NPC romance adds. It would be nice, to have an occasional fluffy scene or even just a small nod to doing things like cooking together or sharing a tent. Of course, I'm a ball of sappy schmoop and love that fluffy stuff and I know it's not something all gamers would want. Hence just a nod or throw away line would be lovely. LI getting scared or worried for PC after a particularly hard battle?

#628
sarakirrer

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Soundsystem wrote...

Seems to me OP is arguing themselves in a circle. I've no idea what they want now. O.o Though I do know I would very much like to see an element of the "coming home" feeling an NPC romance adds. It would be nice, to have an occasional fluffy scene or even just a small nod to doing things like cooking together or sharing a tent. Of course, I'm a ball of sappy schmoop and love that fluffy stuff and I know it's not something all gamers would want. Hence just a nod or throw away line would be lovely. LI getting scared or worried for PC after a particularly hard battle?


I agree--I think an NPC romance could add a really interesting dynamic. So far in the DA series, every romance option has been a fighter, though they differ in regards to class. I can see having an interesting conflict with an NPC partner who isn't a fighter and who doesn't understand why you need to risk your neck time and time again. I'd also enjoy coming home to someone, though I think we could have had this feeling with our companions had it been well-implemented in DA2.

#629
Strik1101

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Xilizhra wrote...

Strik1101 wrote...

I dont mean to offend anyone with this post, so please don't take this the wrong way, but why is there so much emphasis on the sexuality of the companions/npc? Why is it so important for such a vocal portion of the player base i mean? Like, i dont understand why every character should need to cater to everyone's individual sexual preferences (the "every character/npc/romance option should be bi idea specifically). That isn't realistic, and the sexual portion of the game, while adding extra depth to the character arcs, is wholly unnecessary to the game in general. I would prefer romance options continue to be somewhat limited, to create a tighter focus on the characters, add more depth, make it more realistic, instead of having the option to **** around the country side instead of saving it.

Though like I said, the romance/sex portions of the game really aren't necessary, and i'll probably ignore them like I largely did in the past 2 games. I was just looking for context into this. I'm wholly in support of same-sex, bi-sex, and hetero-sex, but i think it would be super weird having every character with a possible romance option throwing them selves at the main character regardless of anyone's sexuality or gender.

Real people have preferences, its more realistic that the characters do as well.

What I don't understand is, why the hell do you care? There isn't an optimal solution regardless because of resource issues, so this is literally the best we're going to get, and IN NO WAY does having sexually-restricted romance options somehow make the themes better. It simply does not work in any universe.


Like i said, i was trying to understand why this issue is such an important one for so many people, in a game about fighting monsters. The romance mini game isnt a huge part of the game. Its a side portion for roleplaying purposes. And how does restricting sexual preferences make the game worse? Resources aside, its unrealistic for every potential romantic partner, regardless of their own gender and yours, to be attracted to the main character, and cheapens the choice as a result. I agree that there should be equal representation though, but making the choices more interesting, as opposed to a shallow dating sim-like purely aesthetic choice would be a smarter move for the developers, and would let the players become more invested in the individual sub plots.

I'm sorry if you felt offended by my inquiry, I just wanted to get some context for these arguments. There are a lot of people who seem extremely passionate about this one, minor, portion of the game, and i wanted to get all the facts before making my own opinions on the subject, because like i said, this game could be completely without romance and i'd be fine with that. It isn't a feature that i find particularly important in general.

Modifié par Strik1101, 16 février 2013 - 10:19 .


#630
Xilizhra

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Like i said, i was trying to understand why this issue is such an important one for so many people, in a game about fighting monsters.

Because games about fighting monsters are almost universal; what really draws a lot of people is the character, and romance is a large part of that.

And how does restricting sexual preferences make the game worse? Resources aside, its unrealistic for every potential romantic partner, regardless of their own gender and yours, to be attracted to the main character, and cheapens the choice as a result. I agree that there should be equal representation though, but making the choices more interesting, as opposed to a shallow dating sim-like purely aesthetic choice would be a smarter move for the developers, and would let the players become more invested in the individual sub plots.

You're seriously undermining your claim that the romance isn't important to you; if it wasn't, why would you even care about this? Regardless, pure statistical realism is a necessary sacrifice here for maximum inclusiveness, as it's a sacrifice in many, many other areas of the game without people whining about that. And the individual subplots are perfectly intact with bisexual characters as well

#631
Renmiri1

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Soundsystem wrote...

LI getting scared or worried for PC after a particularly hard battle?


Anders does it all the time :wub::wub::wub:

#632
Soundsystem

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Renmiri1 wrote...

Soundsystem wrote...

LI getting scared or worried for PC after a particularly hard battle?


Anders does it all the time :wub::wub::wub:


I'm only just starting my first Anders-mance. I've done Fenris and Isabella before. This has me excited for Anders though!

sarakirrer wrote...

Soundsystem wrote...

Seems to me OP is arguing themselves in a circle. I've no idea what they want now. O.o Though I do know I would very much like to see an element of the "coming home" feeling an NPC romance adds. It would be nice, to have an occasional fluffy scene or even just a small nod to doing things like cooking together or sharing a tent. Of course, I'm a ball of sappy schmoop and love that fluffy stuff and I know it's not something all gamers would want. Hence just a nod or throw away line would be lovely. LI getting scared or worried for PC after a particularly hard battle?


I agree--I think an NPC romance could add a really interesting dynamic. So far in the DA series, every romance option has been a fighter, though they differ in regards to class. I can see having an interesting conflict with an NPC partner who isn't a fighter and who doesn't understand why you need to risk your neck time and time again. I'd also enjoy coming home to someone, though I think we could have had this feeling with our companions had it been well-implemented in DA2.


I think it could be achieved with either NPC's or party members, as long as there is some kind of "home base" one returns to. The camp in DA;O or your house in DA2.

Modifié par Soundsystem, 16 février 2013 - 05:17 .


#633
Renmiri1

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Anders is frantic when you get in with Aveline to talk with the Arishok on Act 2, he also frets a lot about you on MotA and Legacy. There's more but those are the ones I remember at the top of my head

#634
SgtElias

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Soundsystem wrote...

Seems to me OP is arguing themselves in a circle. I've no idea what they want now. O.o Though I do know I would very much like to see an element of the "coming home" feeling an NPC romance adds. It would be nice, to have an occasional fluffy scene or even just a small nod to doing things like cooking together or sharing a tent. Of course, I'm a ball of sappy schmoop and love that fluffy stuff and I know it's not something all gamers would want. Hence just a nod or throw away line would be lovely. LI getting scared or worried for PC after a particularly hard battle?

Agree completely. I would love NPC romances in addition to the regular party romances, preferably of many different sexual orientations.

Or, you know, we could have all bisexual NPC romances. I'm not going to protest (more for me!), but I can't even imagine the complaining that would erupt over the forums after the game came out. ^_^

And I like the idea of a romance, or even a companion, really, that worries about you while you're away. I think that people forget that even adventurers worry about their friends and family. I know that most of my characters (the not totally arrogant, jerk-ass ones) have at least one companion they worry about. Makes sense it might go the other way, as well.

#635
Soundsystem

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SgtElias wrote...

Soundsystem wrote...

Seems to me OP is arguing themselves in a circle. I've no idea what they want now. O.o Though I do know I would very much like to see an element of the "coming home" feeling an NPC romance adds. It would be nice, to have an occasional fluffy scene or even just a small nod to doing things like cooking together or sharing a tent. Of course, I'm a ball of sappy schmoop and love that fluffy stuff and I know it's not something all gamers would want. Hence just a nod or throw away line would be lovely. LI getting scared or worried for PC after a particularly hard battle?

Agree completely. I would love NPC romances in addition to the regular party romances, preferably of many different sexual orientations.

Or, you know, we could have all bisexual NPC romances. I'm not going to protest (more for me!), but I can't even imagine the complaining that would erupt over the forums after the game came out. ^_^

And I like the idea of a romance, or even a companion, really, that worries about you while you're away. I think that people forget that even adventurers worry about their friends and family. I know that most of my characters (the not totally arrogant, jerk-ass ones) have at least one companion they worry about. Makes sense it might go the other way, as well.


I'm in the same boat with the bi-LI's. Romance all the LI's! Though I seem to remember seeing Gaider comment somewhere that they would likely be doing that again, because it's the fairest allocation of resources.

I think it would add/does add a nice dimension to the story when your companions worry about your safety, and when you are able to express the same feelings to them. Because.. yeah we're running around slaying monsters. But also, these are our PC's friends. It's nice to see that emotional connection.

#636
Medhia Nox

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@Soundsystem: I think that to achieve what you are looking for (that more sentimental fluffy love) - putting the LI outside of the party would be ideal. Would you hate that?

There's certainly room for the "partners in love - partners in combat" - but I think there's also a great story to be told about someone to fight for. Someone who is more innocent - more peaceful. It's not about being weaker - killing monsters has nothing to do with strength.

I think it would be great to have a LI not mired in blood.

Modifié par Medhia Nox, 16 février 2013 - 06:47 .


#637
draken-heart

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This thread has been struck by an insanity demon. *Facepalm*

#638
Medhia Nox

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Why - because I'm re-iterating your original question?

#639
Soundsystem

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Medhia Nox wrote...

@Soundsystem: I think that to achieve what you are looking for (that more sentimental fluffy love) - putting the LI outside of the party would be ideal. Would you hate that?

There's certainly room for the "partners in love - partners in combat" - but I think there's also a great story to be told about someone to fight for. Someone who is more innocent - more peaceful. It's not about being weaker - killing monsters has nothing to do with strength.

I think it would be great to have a LI not mired in blood.


I wouldn't hate it as long as it was well done. Of course, the sad trade off with an NPC LI is that you generally get less content, even just because they're around less. Sooo.. it that was a a romance option.. yeah, I'd probably do a run where I did it. But it would have to be carefully done so as not to make is feel like a "second class" option.

To see what my first choice will be I'll have to wait til more information on the party and potential LI's is released/leaked.

#640
draken-heart

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Medhia Nox wrote...

Why - because I'm re-iterating your original question?


just talking about the thread in general.

#641
Guest_EntropicAngel_*

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Chill, drake. At least it's going.

#642
draken-heart

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EntropicAngel wrote...

Chill, drake. At least it's going.


didn't say it was a bad thing. :D

Modifié par draken-heart, 16 février 2013 - 10:08 .


#643
jillabender

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Just to clarify my earlier point, I don't, as I said earlier, want to paint everyone who's dissatisfied with the subjective sexualities with the same brush. There's nothing wrong with preferring for characters to have set sexualities, and I'm certainly not saying that everyone who doesn't care for the subjective sexualities is bigoted.

But I do feel that the degree of upset that some people express when it comes to certain characters being romanceble by both genders is worrisome - instead of simply accepting that the characters just happen to be potentially attracted to people of both genders, some people seem very bothered by the fact that their sexualities are fluid and open to interpretation. And that attitude often, although not always, seems to come from an attitude that bisexuality and pansexuality are something very strange that must be thoroughly explained, or a desire to be able to control people by putting a label on their sexuality - both things thing that I find very problematic.

Anyway, I apologize for taking this thread a bit off-topic, draken-heart - the above was just something I've been thinking about for a while and needed to get off my chest. I'll end my tangent for now, so that others can resume the topic of NPC romances. :)

Modifié par jillabender, 21 mars 2013 - 01:06 .