Weapon Swaps - DAO allowed you equip two weapons sets and swap quickly, and it was great for softening up a enemy with arrows then hitting them with a big hammer, or swapping from fire to ice staffs depending on the daemon. I miss this.
Label items as junk- Saw this in Kingdoms of Amalur, you can label items as junk them dump them when selling or just destroy them.
Mission critical items don’t count towards item limit- does what it says on the tin
Custom idle animations- had my entire female group in DA2 doing the same animation in sync, immersion breaking to the max.
Key bindings – please, please, please keep the key bindings the same as previous games, l used so many grenades going back from ME2 to ME1
I will admit that I don’t know how difficult these things are to implement (and I sure someone will tell me), but they aren’t things that are deal breakers but would make the game more enjoyable. What small things would you like to see?
Modifié par Flamingdropbear, 13 février 2013 - 10:32 .





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