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Is the Reegar seriously that strong a gun???


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#151
megawug

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RedJohn wrote...

I have a question, do the people here have ever seen a reegar with incendiary IV on Asari Valkyrie? :D


Is incendiary a better choice than warp or AP ammo?  Also, which mods did you use on the gun?

#152
TheBMT

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VERY effective against shields and barriers. So if nobody is using powers that strip shields or any Acolytes on the field, then its great.

I personally think it tears through Geth even more.

#153
Kalas Magnus

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megawug wrote...

RedJohn wrote...

I have a question, do the people here have ever seen a reegar with incendiary IV on Asari Valkyrie? :D


Is incendiary a better choice than warp or AP ammo?  Also, which mods did you use on the gun?

that specific loadout is glitched.

I could have said the striker was OP. (before patch)And it would be true if we are balancing around glitches.

Modifié par Kalas321, 14 février 2013 - 04:38 .


#154
january42

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Let me put it this way.

There is a reason 90% of the reegars you see are on Glacier.  It's not to bad on White either.

Anywhere else....meh. Well, unless your a vanguard or shadow and can easily close the distance. It's a bit heavier than you ould like for either class however.

#155
FlowCytometry

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This gun scales way too well w/ certain consumables and mods. Certain things break it-

-being able to score headshots
-ammo effects applying after the 50% armor penalty
-ability to benefit from piercing effects
(I'll consider the warp bleed glitch separate since it affects all guns, but ofc that's broken too)

an un-modded, un-amped Reegar is a strong, close-range shield/barrier killer- like a close-range, more powerful Acolyte. Add piercing, certain lvl 3-4 ammo, and HSs.. and it doesn't merely become 'better'- it becomes a monstrosity. To me the idea of buffs and equips is to make a weapon better at what it already does- in the Reegar's case that's *not* making it a universal killing machine, even in the face of armor.

Modifié par FlowCytometry, 14 février 2013 - 05:14 .


#156
plundergore

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Finally able to check in and view all the info and all I can say is DAMN, you guys are lucky you got the gun then! I've been trying to get it anytime I get the credits and nope! S'ok though, I seem to gel really well with my Saber! One o' these days I may get lucky to try a Reegar!

#157
MichaelFinnegan

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plundergore wrote...

Finally able to check in and view all the info and all I can say is DAMN, you guys are lucky you got the gun then! I've been trying to get it anytime I get the credits and nope! S'ok though, I seem to gel really well with my Saber! One o' these days I may get lucky to try a Reegar!

The Saber is my assault rifle of preference at the moment. Regarding the Reegar, although it is quite powerful, it does not handle all that well off-host, in my experience. Sometimes it doesn't reload (true of some other guns too), its handling seems wonky, and so on. Probably one of the most powerful weapons in the game that I don't especially enjoy using - make of that what you will.

Anyway, hope you get it.

#158
RoundedPlanet88

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It`s always intresting to me see the "arguments" people use to try and further thier respective positions.
And, I can`t let this go, to everyone who keeps insisting that thoeretical dps has no meaning as opposed to ACTUAL dps, well, according to your argument, The GI is incredibly Underpowered, because I ACTUALLY specced him 0/0/0/0/0....................Which means his theoretical DPS is really small. Point being, arguing that actual DPS is the only way to balance something strikes me as ridiculously stupid, As most people will maximize effiecency to approach theoretical DPS.

#159
MaxCrushmore

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megawug wrote...

RedJohn wrote...

I have a question, do the people here have ever seen a reegar with incendiary IV on Asari Valkyrie? :D


Is incendiary a better choice than warp or AP ammo?  Also, which mods did you use on the gun?



This question only really relates to bosses (because mooks are dead in fractions of a second anyways)


For almost all classes, the incendiary ammo works best with the reegar. It stacks a ridiculous amount of repeating DOT to all enemies, nothing stands before you with this setup ...

In my earlier post, I said the warp IV ammo was preferred, but to be clear, I was specifically referring to this when using the Asari Valkryie. As the warp ammo debuffs all armor, and the Valkryie's warp significantly debuffs armor also, the reegar will absolutely melt all bosses with this setup.

PS. AP ammo falls as a way distant 3rd option for the reegar

Modifié par MaxCrushmore, 14 février 2013 - 05:46 .


#160
Pifase

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Feneckus wrote...

Pifase wrote...

Hurricane still has the exact effective range and it's a lot longer than  reegar's effective range. Especially if you are using stability mods and gear.


No it doesn't. Unless the target is an Atlas or something.

Lame excuse is incredibly lame.

Like I wrote here http://social.biowar...7614/6#15891889:

"Let's use our imagination and say we are playing a Cerberus Gold game on
Dagger. I'm using Turian soldier equipt with Hurricane smg. First atlas
spawns at wave 3(?) far opposite of the array control room, I can shoot
and kill it
very smoothly from control room's windows. Are you honestly
claiming that you can do the same with reegar?"


How about reading a a few posts backwards before commenting?


lightswitch wrote...

Your
argument resided in the land of extremes. You chose the biggest
possible target, and the class that makes the Hurricane incredibly
accurate.

Yes I did to demonstrate that certain kits and weapons synergize very well together but that's not the news here isn't it? Hurricane and Turian soldier, reegar and krogan vanguard for example.

Still... reegar has a very short range and it does not suit well to fragile classes on open maps against enemy who has strong and long reaching firepower. Just like Javelin snipers don't do well on Glacier. Well... people here are of course so elite that they can do it but normal players don't really enjoy Javelin sniping in tight indoors.
It's a gambling everytime people choose to pug U/U/G like I do.

And if we are talking about extremes... what is you opinion about statement: "You're not at any risk when using a reegar when everything melts in a matter of seconds."


If we're allowed to
arbitrarily choose scenarios best suited to our particular argument,
then go back a couple pages and click on those You Tube links Feneckus
posted...

What about them? Experienced players with CQC classes doing great with shortrange weapons. I can do the same, using best equiptment, best classes suited for those weapons, going against 1 vs 1. It's not exatly hard.

Also the Hurricane is just one short range gun against many.

Take cover, use stability mods and burstfire = much longer range than just pushing trigger all the time.

Raider and Piranha are also barely effective past Reegar range.

Both can be fired effectively at least 2-3 times longer distances with smart choke mod and they have a lot more ammo compared to reegar and no armor penalty.

Reegar 5 clips unmodded
Piranha 8 clips unmodded
Raider 15 clips unmodded

Modifié par Pifase, 14 février 2013 - 05:51 .


#161
Geek

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Not that it changes the strength of the gun, but very rarely do I see someone use it on xbox.

#162
plundergore

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MichaelFinnegan wrote...

plundergore wrote...

Finally able to check in and view all the info and all I can say is DAMN, you guys are lucky you got the gun then! I've been trying to get it anytime I get the credits and nope! S'ok though, I seem to gel really well with my Saber! One o' these days I may get lucky to try a Reegar!

The Saber is my assault rifle of preference at the moment. Regarding the Reegar, although it is quite powerful, it does not handle all that well off-host, in my experience. Sometimes it doesn't reload (true of some other guns too), its handling seems wonky, and so on. Probably one of the most powerful weapons in the game that I don't especially enjoy using - make of that what you will.

Anyway, hope you get it.


Yeah man seriously.  LOVE the Saber.  Hits like a train and sounds BOSS, to boot.  Few things more satisfying than blasting a mook off their feet!  BY FAR the gun I do best with.  Still wanna try that Reegar and see what the hub-bub's about!

#163
mijames1

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I'm shocked how many think this gun is balanced.

#164
joker_jack

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I'll stick with the wraith.

#165
Shampoohorn

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mijames1 wrote...

I'm shocked how many think this gun is balanced.


A lot of them don't.  They just don't want to see the Reegar balanced so they're claiming it's fine or that it doesn't matter. 

#166
Feneckus

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Pifase wrote...

"Let's use our imagination and say we are playing a Cerberus Gold game on
Dagger. I'm using Turian soldier equipt with Hurricane smg. First atlas
spawns at wave 3(?) far opposite of the array control room, I can shoot
and kill it
very smoothly from control room's windows. Are you honestly
claiming that you can do the same with reegar?"


How about reading a a few posts backwards before commenting?


How about making some sense ? Why would someone with a Reegar be camping in the control room on Dagger ?

And at that range, the only thing you can hit with a Hurricane is an Atlas. Nothing else. Otherwise, you have to get into Reetard Crutchbine range. Not much of a point.

Pifase wrote...

Still... reegar has a very short range and it does not suit well to fragile classes on open maps against enemy who has strong and long reaching firepower. 


Same thing with the Raider, Piranha, Talon, Revenant, Hurricane, Smash, Flamer etc ...

But they don't trivialize the whole game. 

#167
Zjarcal

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Beerfish wrote...

It's a great gun for certain classes but it is certainly not overpowered seeing it has a very short range and a limited ammo supply. You can't around those weak points unlike the ability to negate a guns weak point by reload cancelling.


*facepalm*

#168
UEG Donkey

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Feneckus wrote...

How about making some sense ? Why would someone with a Reegar be camping in the control room on Dagger

wow, that was funny

#169
MichaelFinnegan

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plundergore wrote...

Yeah man seriously.  LOVE the Saber.  Hits like a train and sounds BOSS, to boot.  Few things more satisfying than blasting a mook off their feet!

Then you're probably gonna love the Kishock Harpoon Gun too.

Looks like you're on the PS3, though, so I don't know how well you can get headshots with the Saber, because that is where this gun really shines. You'll need headshots on Gold and above to be effective with it.

BY FAR the gun I do best with.  Still wanna try that Reegar and see what the hub-bub's about!

Probably this is what the Reegar is based on.

#170
Pifase

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Feneckus wrote..

How about making some sense? Why would someone with a Reegar be camping in the control room on Dagger?

I'm not asking impossible, just a little concentration and read those previous posts, like I already asked you to do.

Here... the friendly spacemagic smiley will provide you the starting point 

:wizard:

http://social.biowar...614/5#15891212


Feneckus wrote..

Pifase wrote...
Still... reegar has a very short range and it does not suit well to fragile classes on open maps against enemy who has strong and long reaching firepower. 

Same thing with the Raider, Piranha, Talon, Revenant, Hurricane, Smash, Flamer etc ...

But they don't trivialize the whole game.

That's kind of strong statement, do you have some statistic to prove that? For example 95% of players playing platinum, only using reegars and valkyries? I myself don't play platinum - yet. But I dont see this reegar-problem at gold pug-games, like I said before: reegar is a very rare sight.

Modifié par Pifase, 14 février 2013 - 07:21 .


#171
K_O_513

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RedJohn wrote...

I have a question, do the people here have ever seen a reegar with incendiary IV on Asari Valkyrie? :D


No. Haven't used it myself because I prefer a lighter weapon on her (and a weapon that staggers so I can get in close) and I never see anyone using the Valkyrie, let alone the Reegar in PUGs.

And to address some of the (hilarious) posts I've seen, even if the gun did less damage, it's not like it'll take more "skill" to use. It'll just take you longer to kill stuff. No weapon (or even character for that matter) takes more inherent skill than another to use outside of snipers because aiming is important with them. And you don't need Jay-Hoxtatron like aim to be good at this game.

#172
UEG Donkey

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Rad_Rage wrote...

RedJohn wrote...

I have a question, do the people here have ever seen a reegar with incendiary IV on Asari Valkyrie? :D


No. Haven't used it myself because I prefer a lighter weapon on her (and a weapon that staggers so I can get in close) and I never see anyone using the Valkyrie, let alone the Reegar in PUGs.

You don't need stagger when everything melts, you can literally just run up to a pratorian and kill it in three clips, using inceniary rounds, and AF and (Warp both specced for Debuff).  Sure you might have to flank to get it done, or use soft cover, RHA but it still dies. 

#173
megawug

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Ah, so the glitch of incendiary + reegar is part of the reason why it's OP'ed. Gotta try it!

#174
Zaixx

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No Elitist like to complain about stuff that is too easy to use

#175
tungstenKestrel

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I take 3 armor bars off an Atlas on Gold using full piercing with Incendiary 4, TC and Cryo Blast, but this involves being in near melee range.

Good gun, but not my gun. =P Range and magazine size are the downfalls, and although you can compensate for classes and gears, that doesn't change the fact. It's not overpowered. If it's only 'overpowered' because you spec it in a specific way, it's a way the game is played. People play Infiltrators regularly with either shotguns or SRs, not with a CSMG or Phalanx.