Aller au contenu

Photo

Back after a long hiatus - questions about characters/weapons


  • Veuillez vous connecter pour répondre
38 réponses à ce sujet

#1
Icophesis

Icophesis
  • Members
  • 458 messages
 Hello, after playing the utter s**t out of this game from launch till July, I took a much needed break to pursue other things for awhile. I wasn't even aware they released more mp dlc since Earth, and to my surprise, it was the much talked about and asked for Collector faction and Volus Race. So I came back to play, at least for a little bit.

I picked up where I left off with one of my favorite classes: The Human Adept. He wasn't popular on this board, but I always liked him for some reason, especially since I felt like the only person who knew how to play him, and sadly it seems they nerfed singularity, making it slower to recharge which essentially makes him not able to react with biotic combos as quickly as he used to. They also got rid of the Singularity evolution 6 that let the singularity field expand, catching more enemies, but left in the other evolution which was always regarded as useless. Basically this leads me to some questions about balancing.

I didn't want to just read the mp balance changes thread because minute changes in numbers won't tell me as much as I can learn from talking to you folks. So I wanted to know:

1. What are some drastic changes in classes since Earth was released? Are some old favorites no longer useful? I don't have any of the newest characters yet, and am interested in hearing about them too. 

2. Same thing but for weapons. Last I checked, Typhoon was godly, Piranaha was godly, Krysae was getting the nerf axe something fierce, and Reegar was omnipotent with a Kroguard. Are SMGs and regular ARs useful yet? What are some new weapons to be on the lookout for? Is the good ol' Carny still good?

3. I saw new packs that say they lean towards netting you characters or weapons. What are the odds of me getting the newest characters on average? I've unlocked most of the old dlc content besides Earth, which I don't even have the Vanguard yet. I noticed they didn't say they give a higher chance for URs, so I assume Premium Spectre packs are still the way to go for those (not that many URs are all that great) 

4. What are the cool guy doesn't afraid of anything h8rs gonna h8 weapons that I should be using like a boss?

5. Any other general things I should be aware of since July when I left? I noticed players have banners on their name in the lobby that say like "Volus Adept" with a picture now, whats that about?

Thanks in advance!

#2
Pyroninja42

Pyroninja42
  • Members
  • 3 834 messages
"They nerfed singularity"

Don't worry, BSN. I'm lulzing for you.

#3
Tokenusername

Tokenusername
  • Members
  • 11 157 messages
Singularity didn't get nerfed...try actually playing with it.

#4
IllusiveManJr

IllusiveManJr
  • Members
  • 12 265 messages
They did significantly nerf Singularity's radius, but they buffed it exponentially in all other aspects.

#5
Guest_Aotearas_*

Guest_Aotearas_*
  • Guests
Singularity nerfed ... HAH

#6
Ledgend1221

Ledgend1221
  • Members
  • 6 456 messages
Singularity nerfed?
Oh man.

#7
PsychoticBiotic

PsychoticBiotic
  • Members
  • 6 479 messages
Singularity... That's one of the best powers in the game now.

#8
oO Stryfe Oo

oO Stryfe Oo
  • Members
  • 4 029 messages
1. I can't think of anything drastic. Did you leave before or after they nerfed Decoy/all pets (pets no longer distract "melee" enemies)? The Salarian Engineer suffered the most from this. Vanguards are slightly less laggy to play off-host though. You'll still die from not getting that on-demand charge though.

2. Typhoon and Piranha got the axe, they've been trying to buff some life back into the Krysae, but it's still a flop. The Reegar is still a potent combo with the Kroguard. Hurricane and Collector SMGs are the only ones worth mentioning, although the Locust did get a headshot multiplier, so it's pretty good against mooks. The Carnifex is decent, but the Arc Pistol is leagues better. The Eagle has been buffed. The N7 Valkyrie (AR Promotional) has taken it's place, however. If you can, nab the Acolyte, Collector Sniper Rifle, and Raider Shotgun.

#9
oO Stryfe Oo

oO Stryfe Oo
  • Members
  • 4 029 messages
3. The new packs are similar to Premium Spectre Packs (PSPs) in that they supposedly have a similar chance for URs, but they're your best bet for getting a specific kit or non-UR weapon. The Vanguards recently recieved a buff (50% chance not to cause a cooldown on last evo) and the Slayer Vanguard you don't have can now fire off more Phase Disruptor blasts due to it reducing his shields by a smaller %. It's a potent kit to play on-host, but about as useful as a sack of laundry off host.

#10
Guest_manbearpig654_*

Guest_manbearpig654_*
  • Guests
Singularity can now prime all targets. I wouldn't call that a nerf.

God Guns

Harrier
PPR
Javelin
Claymore
Talon
Hurricane

#11
oO Stryfe Oo

oO Stryfe Oo
  • Members
  • 4 029 messages
4. I'm guessing you meant borderline OP kits;

The Turian Ghost Infiltrator is amazing; Stim packs for survivability, Overload for defenses, and his Tactical Cloak augments Assault Rifles instead of Sniper Rifles. The Cerberus Harrier (the most popular AR now) is godly in his hands. Add that to his long distance jet-pack dodge, and you'll rarely die with him.

The Geth Infiltrator is and has always been one of those EZ-mode kits. With the massive buff to single shot sniper rifles like the Javelin, Widow, and Black Widow (not single shot, but bear with me).

Kroguard is still "lolgeth".

The Asari Valkyrie, Asari Huntress, Geth Trooper, Drell Assassin, and if supports your thing, Volus kits (sans the Mercenary Sentinel) are worth mentioning as well.

Modifié par oO Stryfe Oo, 14 février 2013 - 03:07 .


#12
chcknwng

chcknwng
  • Members
  • 5 354 messages
Fire Explosion and Cryo Explosion now happens the same way as TB and BE, making MQE a monster, and indirectly buffed Human Engineer. Paladin is one of the best caster because of the constant FE/CE.

BE got needed in radius.

Typhoon got needed but is still useful. Krysea got nerfed to forgotten land. Piranha got nerfed in terms if magazine size but otherwise left untouched. Reegar is still the way it was.

Infiltrator still rules in terms of DPS. AR and SMG are in the same state as you left it.

Carnifex got a weigten gain, Paladin is superior now everything considered if you got it on a high level.

#13
tungstenKestrel

tungstenKestrel
  • Members
  • 699 messages
Don't knock the Flamer Kits too. Flamer can do great damage to big groups. The Vorcha Soldier/Sentinel and the Paladin are Fire Explosion kings.

Fire/Cryo Explosions don't need to kill enemies to detonate anymore.

#14
chcknwng

chcknwng
  • Members
  • 5 354 messages
Oh, and they added another stagger unit on Geth and a Smash guard on crack for Cerberus.

You can't farm FBWGG or FBGCP, so people have moved on to Rio Reapers Aka box of shame.

#15
Titus Thongger

Titus Thongger
  • Members
  • 6 086 messages
singularity is one of the best biotic powers in the game now. get a phoenixadept, a krodept, a drelldept/guard and another biotic and you have a biotic death squad of epic proportions.

and watch out for the bees

#16
oO Stryfe Oo

oO Stryfe Oo
  • Members
  • 4 029 messages
5. The new banners you see are part of the extensive challenge system introduced in the latest Multiplayer DLC pack, Retaliaton. It basically rewards you with challenge points for playing the game, and after meeting certain conditions, you'll be rewarded with a new banner to show off/personalize with in the lobby.

Along with Retaliation came Hazard variations of the original 6 maps and the infamous Collectors. They are not to be trifled with. Between the possession mechanic (every enemy can be possessed, and when possessed, gains new abilities and barriers) and stronger units, they are arguably the hardest of the four factions. From what I've read on the BW Blog, they were designed to be the "Jack of all Trades" faction (Geth are supposed to be Ranged, Cerberus Tactical, and the Reapers were designed to be the Zerg Rush faction. More on why this is not so in a sec).

The Praetorian and Scion are the boss units, and both are what make this faction deadly. The Scion's cannon does massive damage, destroying the shields of ANY build on ANY difficulty with one shot, delays shield regeneration, and staggers anything that isn't a Krogan or Batarian. He fires in bursts of 3, so if you're in the open you're dead. When Possessed he fires in bursts of 4, with the first shot being a volly of cluster grenades, followed by the standard 3. The Praetorian is like a silent Banshee/Phantom with the durability of an Atlas and the ranged capabillity of a Geth Prime. Special mention goes to the abomination for...well, you'll find out later.

Anyway, the Geth and Cerberus each recieved one new unit with Retaliation. The Geth got the Geth Bomber drone, replete with a bombing run attack and a short range stun taser. Cerberus got the Dragoon; pretty much an enemy Phoenix unit that doesn't take cover (ever), with armor and really fast walking speed. They have no cooldown on their smash attacks and can switch between their Lash moves and ranged attack without delay. You'll learn to hate them both.

Modifié par oO Stryfe Oo, 14 février 2013 - 03:06 .


#17
oO Stryfe Oo

oO Stryfe Oo
  • Members
  • 4 029 messages
There's also a new Multiplayer DLC coming out very soon. It's been dubbed Reckoning by the community, but aside from the possible name and the Krogan below, we have no idea what's included in it.

Posted Image

There was a leak on Reddit that mentioned new kits for the Krogan, Humans, Salarians (the only alien race not graced with new kits in Retaliation, which introduced 16 new kits), and Volus. New maps, hazard variations of the Earth DLC maps, and weapons from SP DLC packs have been mentioned. New gameplay modes have also been rumoured, but like everything else in this Reddit leak, take it with a grain of salt. Especially since the original individual who outed all of the previous DLC reliably, OneTrueShot, has been asked to remaiin silent on the matter. We'll know for certain on a Thursday, as that's when MP DLC is normally formally announced with a trailer and the actual DLC being available for download the following Tuesday.

As far as BSN goes, Female kits for existing races (especially Turians, since Omega's Turian Biotic Nyreen provided two models BW could alter for MP kits and  a good way to introduce a Turian Adept) and Prothean/Enthralled Collector kits are all the rage. Nothing else noteworthy to bring up regarding BSN, tbh.

Modifié par oO Stryfe Oo, 14 février 2013 - 03:12 .


#18
segeri9

segeri9
  • Members
  • 468 messages
singularity now primes non lifted targets, meaning anything within its radius, shielded, armored, or otherwise, can be detonated with a biotic explosion. they completely overhauled it, so you might have to change your playstyle

#19
U Bite My Pillow

U Bite My Pillow
  • Members
  • 759 messages
Basically with those new enemies (Bomber and Dragoon) they've tried to make Gold less campy... With success because most player hate them because them sole purpose is to dig you out of cover.

Collectors are a whole bunch of camper killers, if you like holding out in one area with a sniper and sitting in one spot and NEVER moving you will hate these guys. Your best defense is your mobility, once a P Scion launches its nades at you once, he will target you over and over without moving. So in short they camp better than you ever could so don't try it.

#20
etm125

etm125
  • Members
  • 1 737 messages
GI still a dps monster but i think the king of ez mode is the turian infiltrator. BWs done a great job making lots of kits comparable, if not better than, infiltrators. The geth trooper+flamer is the biggest scoreboard w-h-o-r-e ever. The asari valk is the best boss killer, the asari infiltrator is great, the volus add a whole nother level...gosh theres been a lot since July.

#21
RedJohn

RedJohn
  • Members
  • 7 164 messages
Oh boy!

Singularity got TREMENDOUSLY buffed
Also, Vanguard Glitch was fixed
Also, Cryo and Fire explosions can be detonated like Biotic explosions.
We have a lot a lot of more things

Also, the image of what you asked is a banner, you get a banner when you complete certain challenges.

Also the manifest now was changed for "N7HQ" you can check almost all the things a player have done there. :D

#22
RedJohn

RedJohn
  • Members
  • 7 164 messages
Also, after Earth DLC we had Retaliation, we got 16 new characters and sh t that you can't even imagine.

#23
Angry Adhesive

Angry Adhesive
  • Members
  • 26 messages
Geth Bomber: BioWare's answer to Geth stunlock by adding even more stunlock.

#24
ParatrooperSean

ParatrooperSean
  • Members
  • 1 850 messages

oO Stryfe Oo wrote...

4. I'm guessing you meant borderline OP kits;

The Turian Ghost Infiltrator is amazing; Stim packs for survivability, Overload for defenses, and his Tactical Cloak augments Assault Rifles instead of Sniper Rifles. The Cerberus Harrier (the most popular AR now) is godly in his hands. Add that to his long distance jet-pack dodge, and you'll rarely die with him.

The Geth Infiltrator is and has always been one of those EZ-mode kits. With the massive buff to single shot sniper rifles like the Javelin, Widow, and Black Widow (not single shot, but bear with me).

Kroguard is still "lolgeth".

The Asari Valkyrie, Asari Huntress, Geth Trooper, Drell Assassin, and if supports your thing, Volus kits (sans the Mercenary Sentinel) are worth mentioning as well.


I never, ever agreed with this. The GI is a very powerful kit, but only if you're a good player. Three shots from just about anything will take him down. "Easy mode" implies a noob kit, and good luck staying on your feet if your'e a noob.

#25
ParatrooperSean

ParatrooperSean
  • Members
  • 1 850 messages

Angry Adhesive wrote...

Geth Bomber: BioWare's answer to Geth stunlock by adding even more stunlock.


AND the Prime drones, the new king of stagger.

So really their answer to complaints about stun lock was to add two more things that stun or stagger.