Sion1138 wrote...
The destruction scenario is the most interesting one:
- The galactic infrastructure is severely damaged.
- Different groups got out of the ordeal in different states which yields great potential for new conflicts and intrigue.
- Many are stranded away from their home planets after the battle which makes Earth a whole new kind of 'crucible'. Great stories could come out of that alone.
- The migrant fleet being stranded is a very interesting turn of events, ironic as well seeing as how they had just reclaimed their world and now many of them again wouldn't be able to return there.
- The geth being shut down could lead to a great story as well, having the player attempt to restore them.
And there's a lot more. I do not understand how you could consider this scenario boring when the other two basically extricate a great deal of interesting complexity from the Mass Effect world.
If they keep the Citadel parked in Sol, then Earth and Humans would become more important. Mars could be terraformed or inhabited to house people who are stranded, etc.





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