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Allow us to buy higher max missiles/ops packs or fix it BW, seriously...


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#226
Yenneffer

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It has been like this for almost a YEAR. There are other things that need the dev's attention. Just let it rest, like it has been resting for the past 11 months.

#227
Zjarcal

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N172 wrote...

So, if BW or EA does something wrong and I (and noone else) receive a Valiant XI from my next commendation pack because of that, then i am allowed to keep it because i am just 1 player and did not do anything wrong?

If not, why is it different from those additional capacity upgrades?


Because a Valiant XI has never been part of the design of the game.

BW originally thought 10/10/10/10 consumables were the right amount but quickly realized that wasn't the case. During that period where that was the standard though, there was nothing wrong going on and no mistakes were done when people unlocked the max caps.

#228
Bryan Johnson

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N172 wrote...

So, if BW or EA does something wrong and I (and noone else) receive a Valiant XI from my next commendation pack because of that, then i am allowed to keep it because i am just 1 player and did not do anything wrong?

If not, why is it different from those additional capacity upgrades?

More than likely, yes

We have made mistakes and let people keep them. As long as there is not obsence abuse of the system, we typically dont take things away.

Modifié par Bryan Johnson, 14 février 2013 - 11:31 .


#229
Kingston Atticus

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N172 wrote...

So, if BW or EA does something wrong and I (and noone else) receive a Valiant XI from my next commendation pack because of that, then i am allowed to keep it because i am just 1 player and did not do anything wrong?

If not, why is it different from those additional capacity upgrades?


That's different. THe weapons have ALWAYS had a cap of X. The consumables had a different cap, wich they chose to change (Darn Ninja'd by Bryan!)

. But it is a team game and all the extra killing with rockets does is give more points. At the end of the game ALL those points are converted to XP wich is given to the WHOLE team pretty equally. SO the advantage of one person having extra rockets helps the whole team. Besides we are talking like 200 of the current players  having that many out of like 15000 current players. SO it is NO problem.

Modifié par Kingston Atticus, 14 février 2013 - 11:35 .


#230
Knockingbr4in

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It's not about taking things away from those who got it in a fair manner, it's about having an even field of playing.

edit: edited for being clearer

Modifié par Knockingbr4in, 14 février 2013 - 11:37 .


#231
N172

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@BroJo:
Ok, then it is consistent and not random.

EDIT: But still players are not equal, split into lucky ones and the others.

Modifié par N172, 14 février 2013 - 11:45 .


#232
iOnlySignIn

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What kind of n00b need more than 5 Ops packs or Missiles?

#233
Cohen le Barbare

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All that discussion because Link has 10 ops pack and is a great Fury player and that we have a bunch of dedicated players able to speedrun platinum in less than 10 minutes.
I think the current system, getting 1 consumable upgrade here and there through an ops, is rather fair. People who have already capped these receive only 1 promo weapon upgrade when we get 2 upgrades.

#234
Malanek

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iOnlySignIn wrote...

What kind of n00b need more than 5 Ops packs or Missiles?


You are confusing the word need with exploit.

#235
Cohen le Barbare

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N172 wrote...
EDIT: But still players are not equal, split into lucky ones and the others.

Luck has nothing to do with it, in 20 days (give or take), some people were skilled enough to beat gold regularly and get upgrades. I've been playing for a year now (700h+) and it took me some time to leave bronze & silver and rock gold on a regular basis, and I'm not the worst player.

#236
jm2207

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Bryan Johnson wrote...

N172 wrote...

So, if BW or EA does something wrong and I (and noone else) receive a Valiant XI from my next commendation pack because of that, then i am allowed to keep it because i am just 1 player and did not do anything wrong?

If not, why is it different from those additional capacity upgrades?

More than likely, yes

We have made mistakes and let people keep them. As long as there is not obsence abuse of the system, we typically dont take things away.


A Valiant XI is impossible... What are some examples of extant mistakes?

Bryan Johnson wrote...

Another option is to take it away from those that have it currently, which I dont know about you guys but if suddenly after 11 months my stuff was taken away just because of "popular opinion". I would be fairly upset.


You would be fairly upset that BioWare made a miscalculation and gave you something they came to realize people shouldn't have, and now, because they know that giving it to everyone else would cause an imbalance in the game, take it away from you (after you have been able to profit from it it to your heart's content for 11 months) in the sake of fairness? Of course you would. It makes you feel special that you were lucky and now have the only insurmountable tactical advantage in the game.

#237
Lord Rosario

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Bryan Johnson wrote...

R0binME wrote...

Wouldn't bioware, or ea, benefit from making it possible to buy higher max of consumables for each game, from real money.


Theoretically there could be an initial amount of money to be made, but 52 rockets does trivalize a game.

Furthermore we do not have things that are money exclusive, you can either pay for or earn something in game.


52 rockets might make a single game easier, but then you also just spent more money than the match was really worth. Unless all they are buying is Jumbo Equipment packs, they just lost money, and somehow, buying purely jumbo equipment packs hardly seems like a plus. It gets you your missiles back, and some consumables, never above lvl3 either.

52 rockets also assumes everyone on the team has that cap of 10 AND already has the armored compartments at V. At that point, the team could easily figure out some other cheaper and easier way to trivalize gold or even platinum. Camping the box in Rio for example or the room in Glacier before the change to that map.

All that said, I hardly think it is fair that some get a boost over others just because they baught the game ealier and played it durring that time. I don't think it should be taken away from those that already have it at this point because it's just too late for that. Heck, if everyone were allowed to have the 10 cap, those that got it 11 months ago already have 11 months of play with it over everyone else which means it really can never be fully fair.

Not trying to convince you as that A) won't happen and B) won't mean anything will be changed. Still, a game is hardly balanced if specific people get an advantage over others for playing at a given time. Might as well give people in MP special weapons, characters, and/or consumables for pre-ordering the game. As you've clearly said it was a mistake in later posts, I just hope things are kept more fair in future games from you guys. :blush:

#238
HolyAvenger

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People whining about fairness really need to get a grip. Its just a game people, just a game.

#239
Cyonan

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jm2207 wrote...
You would be fairly upset that BioWare made a miscalculation and gave you something they came to realize people shouldn't have, and now, because they know that giving it to everyone else would cause an imbalance in the game, take it away from you (after you have been able to profit from it it to your heart's content for 11 months) in the sake of fairness? Of course you would. It makes you feel special that you were lucky and now have the only insurmountable tactical advantage in the game.


How is it fair to them to have something taken away that they legitimately earned, and possibly even paid money for?

#240
iOnlySignIn

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Malanek999 wrote...

iOnlySignIn wrote...

What kind of n00b need more than 5 Ops packs or Missiles?

You are confusing the word need with exploit.

Yes. Your correction is very welcome.

#241
Mendelevosa

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Bros, do you even Armored Compartments?

#242
Lord Rosario

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Cyonan wrote...

jm2207 wrote...
You would be fairly upset that BioWare made a miscalculation and gave you something they came to realize people shouldn't have, and now, because they know that giving it to everyone else would cause an imbalance in the game, take it away from you (after you have been able to profit from it it to your heart's content for 11 months) in the sake of fairness? Of course you would. It makes you feel special that you were lucky and now have the only insurmountable tactical advantage in the game.


How is it fair to them to have something taken away that they legitimately earned, and possibly even paid money for?


It's not, and that's what makes this such a hard case for Bioware. They take it away? Not fair to those that earned it.  They let everyone earn it? Might seriously unbalance the game. They just let those that have it keep it and those that don't get nothing? Not fair to everyone that didn't earn it.

Question is, which to do?

#243
Mendelevosa

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_only1biggs_ wrote...

wow. so i've insulted "people" now, plural, while not being calm? this is futile


When you insult one person, you insult me as well by being so unprofessional in the same threads that I view.

#244
Jetblackmoon

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Bryan Johnson wrote...

At the time (nearly a year ago), we decided that those who received the packs with extended capacities would not have them taken away. That was the decision we made, and it is one that largely no one complained about until this month, I think this might fall under a statute of limitations.


That's totally fine. I'm not complaining, but is there a particular reason you let people keep the extended capacities at the time? I can see people being mad if you changed it now, but if there was only a three week span where that happened, they probably wouldn't have been that bothered if you'd changed it way back then.

I'm also curious, if you're a person that has higher then normal capacities (as an example, say you could carry 7 Cobra Missiles) and there was a weekend event that would give you Cobra Missile Capacity +1, can these people still get the upgrade capacity in packs like everyone else?

Modifié par Jetblackmoon, 15 février 2013 - 12:31 .


#245
billy the squid

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Nethershadow wrote...

For those that played the first week and either spent tonnes of time or more likely tonnes of money that got their max missiles / ops packs beyond the 5 missiles / 6 ops packs max (10 max i think) should either be brought in line with the rest of us or allow us (the prolly 99% of populace in this game) to buy with real money higher maxes.

For those that have it, it is like a cheat code that is legal and active all the time. If people here are big on wanting equality, like gender ext, then this is the same thing.

I want higher maxes...

What is everyone else thoughts?



I would love a BW response to why they felt this is fair/valid but i wont hold my breath if they dont.


I haven't got as many max missiles as some and I have no complaints.

5 missiles/ 6 medgel/ 6 ops/ 5 thermal.

Besides, you can use gear to increase your any of these caps by at least 3. If you need 8 missiles you're doing it wrong.

#246
HolyAvenger

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Jetblackmoon wrote...

Bryan Johnson wrote...

At the time (nearly a year ago), we decided that those who received the packs with extended capacities would not have them taken away. That was the decision we made, and it is one that largely no one complained about until this month, I think this might fall under a statute of limitations.


That's totally fine. I'm not complaining, but is there a particular reason you let people keep the extended capacities at the time? I can see people being mad if you changed it now, but if there was only a three week span where that happened, they probably wouldn't have been that bothered if you'd changed it way back then.

I'm also curious, if you're a person that has higher then normal capacities (as an example, say you could carry 7 Cobra Missiles) and there was a weekend event that would give you Cobra Missile Capacity +1, can these people still get the upgrade capacity in packs like everyone else?

 

No they don't get any upgrades.

They shouldn't have taken anything away from people who spent credits and possibly real money on those packs imo.

#247
Zjarcal

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HolyAvenger wrote...

They shouldn't have taken anything away from people who spent credits and possibly real money on those packs imo.


Exactly, especially the real money part, taking it away from those who used real money really would've been an iffy move.

It was a mistake on BW's part to ever have a 10 cap on consumables but the damage is already done and quite frankly, it's not that big. It really shouldn't be an issue at all.

#248
Computron2000

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Lord Rosario wrote...
It's not, and that's what makes this such a hard case for Bioware. They take it away? Not fair to those that earned it.  They let everyone earn it? Might seriously unbalance the game. They just let those that have it keep it and those that don't get nothing? Not fair to everyone that didn't earn it.

Question is, which to do?


Cap it at 1. Thats the fairest. Most unpopular but being really fair to all involved is always like that. Everyone even the newbies get affected

#249
Mendelevosa

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This whole argument is very petty. There are plenty of more things to complain about, and BSN decides to waste its time fussing over equipment maxes?

Regardless of how fair or unfair it seems, the fact of the matter is having a few extra rockets or ops packs won't help you solo or speed run. If you feel that you need more equipment to do such things, then you will only find yourself being disappointed at your failures.

You want to know how to get better at soloing and speed running? Get more skill in the game and obtain more knowledge of how the game operates. These are what will make doing these tasks easier.

Besides, if you still truthfully feel the need to acquire more equipment, then just equip the goddamn armored compartments or survival loadout.

Modifié par Mendelevosa, 15 février 2013 - 12:43 .


#250
Linkinator

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i am sick of "solo artists" who wreck the multiplayer because they want want want! its because of them few people actually want to have fun and play together

mass effect 3 is not call of duty it is NOT everyman for themself we are a fan base community we should be enjoying ourselves kicking reaper ass and looking out for each other

when i play mass effect 3 on xbox i try to chat to everyone, its just 4 random people afterall, we are mature adults here are we not? there comes a time in your life where you have to speak to complete strangers to gain any kind of social life.

Modifié par Linkinator, 15 février 2013 - 01:00 .