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Mass Effect Modding questions (gear loadouts and shop inventory?)


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#1
Doctor_Jackstraw

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Basically trying to rebalance the game so starting on insanity feels as
challenging as the lategame insanity does, without breaking it.
I've modded some stuff already like setting it so mako's gravity is higher but always has the super jet boost so it becomes much more fun to drive without letting you break the game (less bouncing, more sweet jumps, without being able to fly forever.  also changed its exp penalty to a boost, not a huge boost but enough to make it feel fun to kill enemies in the tank)
How many of these modifications are possible?  I know how to do some of this with a button prompt but setting the game so these occur on every new game would be my goal:
  • Is it possible to modify what gear different characters and classes start out with?  (ex: starting everyone out with X level of their starting armor, which isnt that strong but keeps them from dieing constantly at the start.)
  • Changing starting stats.  (How much paragon/renegade a certain origin starts you with, how much credits and omnigel you start the game with.)
  • Changing what weapons and equipment characters start out with would be interesting (starting with level X guns of the initial manufacturer makes the beginning feel better, without making you feel over powered)
  • Is there any way to modify the shops so they can sell some of the guns and armor that arent in the game, or set the spectre office to offer medium and heavy Onyx X armor?
  • Also, is it at all possible to change the equipment certain enemies have?  I'd love to outfit the Krogan enemies from Saren's army (not  mercs, the ones that work for saren) with the Rage, Berzerker, and Battlemaster armors.  (for the purpose of awesome looking enemies and making saren's dudes stand out more)
  • also this is probably not possible but can I set armor as exclusive to a character?  (Giving liara exclusive janissary armor.  she starts with the hoplite armor in the opening of ME2 and several asari throughout the second game have that armor style)
  • Is there any way to modify the weapons on the mako so the damage output/fire rate is quicker?  if that cannon shot rockets three times faster it would actually be fun to fight in that thing.
Thanks if any of these are possible!

#2
Just-Me

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Wrong place for that complicated and mostly Tech-oriented proposal. 

Go here instead:

social.bioware.com/forum/1/category/128/index

#3
Doctor_Jackstraw

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okay