I'm wondering if any of you more talented folks can help me with a script that will make some militia practice on a combat dummy. I plan to put a lieutenant next to them who continually shouts boot-camp type commands at them while they practice. He is the only one who will have a conversation file, if that matters. I don't, however, want him attacking the dummy because then he might not stop for conversation (I have him ready to go, including the random one-liners he shouts at the militia, so I do not need help with him).
I found an article about how you can create a custom monster and make it look like a combat dummy, which works except that it hits back, so my level 6 militia do not last long against it, so that didn't work.
I also tried using the script generator to create an OnHeartbeat script for my militia to target and attack the tagged placeable, "dummy_1," using a standard combat dummy in the palette, but since the only option in the generator is to "attack someone," that didn't work--the militia just stood there. I imagine because the script is looking for a monster and not a placeable.
The first option--creating a custom monster that looks like a combat dummy--might work if I could apply a permanent sleep or stun effect to the object so that it would not hit back, but I'm not sure I know how to do that.
Thanks for any help you all can provide, and thanks for all of the informative posts, tutorials, and examples that are helping me become more adept.
Modifié par spoe71, 14 février 2013 - 10:21 .





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