I've been replaying DA2 and the most annoying thing I have with the combat is that the characters aren't responsive enough. For example, you're trying to get your party out of a bad AOE cast by a Blood Mage, you hit ctrl+a click outside of the aoe and they don't automatically move. Another example, while I was dueling the Arishok my spells and cast times were exceptionally long(playing mage) and every time I cast a spell the Arishok was able to hit me at least once and other times he knocked my cast off because it takes too long to cast, there was also one time where I was stun locked up against a wall with him because my character took too long to stand up and run away.
So, combat is an important part of the RPG isn't it? Storytelling comes from playing through the game, and we need combat there cause if there was no combat we would be walking through hallway after hallway with no obstacles. Of course then Dragon Age could turn completely into a Puzzle-RPG instead of an action oriented RPG lol.
So how responsive will our combat be in DA3? Do we need a pause function in Dragon Age combat? Will mages have haxxor abilities and teleports like in DA2? Anyone know if there has been any word about the combat in DA3?
Went off on a tangent there, but bottom line, combat is important could we please have some word about it?





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