I'm sorry but someone has to say it. N7 weapons are badly unbalanced
#26
Posté 15 février 2013 - 10:05
Valkyrie needs a buff badly.
#27
Posté 15 février 2013 - 10:07
Uchimura wrote...
How would you rate the Valk in comparison to Saber?
Saber is way better IMO The saber if you add AP ammo Clip and Damage is a beast on any difficulty level.
#28
Posté 15 février 2013 - 10:07
upinya slayin wrote...
Crusdaer - damage isn't great,
You just went full *insert ofensive word here*
#29
Posté 15 février 2013 - 10:08
Chi_Mangetsu wrote...
Treat the Crusader as a sniper without a scope and you'll do just fine with it.
I know how to sue it, but the problem is the firing mechanic taht causes too many missed lag shots off host. just like the GPS, Graal, and Kishock the Crusdaer is very host dependant.
#30
Posté 15 février 2013 - 10:10
#31
Posté 15 février 2013 - 10:10
ClockworkSpectre wrote...
I agree some of the N7s need some lovin' bad, but I think the OPs assessment of the weapons is wrong.
-The Valkyrie is pretty much trash, it needs a damage buff, the head shot bonus buff was pointless due to recoil, unless you are right on top of your target.
-The Hurricane is awesome and is fine as is.
-The Eagle is actually not bad as it is, it is an extremely lightweight caster weapon, or sidearm, but it really could benefit from less recoil.
-The Valiant is not bad, but it needs something, just not sure what, it is not light weight but not heavy either. It has ok damage for its weight and fire rate, and has virtually no recoil. And It has pretty much instant reload
-The crusader has had many damage buffs, and would be perfect without its aim lag. Due to aim lag you can't even take advantage of its fire rate because of the recoil combined with aim lag.
the valkeryie isn't really trash. i mean it is but its becuase eveyr non UR AR is pretty much trash. the rev has too large of a spread, the CAR doens't do enough daamge, the Argus is a weaker valkerye (and i don't liek burst fire guns) the only good ARs are the URs (saber, typhoon, harrier, and PPR)
Shotguns are the king class of ME. there are more good shotguns then there are of any other wepaoon category. and the crusdader pales in comparison to most of them.
#32
Posté 15 février 2013 - 10:10
For Crusader, get rid of the in-built lag and increase damage or rof.
Eagle is pretty good, though could use a stability increase.
Valiant is pretty good, increase its damage or rof a bit. Kishock is definitely better than the Valiant for me but that's just my opinion.
Don't plan to use the valkyrie until it's level V or higher so I can't say.
#33
Posté 15 février 2013 - 10:12
DcIhNaGv3z wrote...
given the time-to-unlock commendation weapons, I think they all need some tweaking. Most are only so-so.
for most players they are easier to unlock then URs. for instance lets say your new to the game. Just started. you pop it in on friday. do an easy challenge and get a 20% chance to unlock teh hurrincae. which will be light years better then anything else your gonna get for a while. now if you want a harrier at 15k per match tahts about 6.5 matches. so we'll say 7 games to but a PSP at 20 minutes each thats 140 minutes. that gives you a 10% chance at getting 1 of 12 URs. so a 10% chance at a les tehn 10% chance of a harrier.
most new players will get a hurricane before a harrier. in theory they can unlock one after tehir 1st game ever
#34
Posté 15 février 2013 - 10:13
llandwynwyn wrote...
I agree with some of what you said but..upinya slayin wrote...
Crusdaer - damage isn't great,
You just went full *insert ofensive word here*
well compared to the reegar, pirhanna, claymore, wraith, GPS, and Graal it isn't. plus its hevaier then them all "except the claymore" and doens't bypass shieldgate
#35
Posté 15 février 2013 - 10:13
Valkyrie - it's a little underpowered. It is a Mattock / Argus hybrid right now. Headshot is the saving grace, but it really doesn't do the proper DPS / weight against any non-mansize target. Solidly mediocre to above average really. I would roll back the headshot buff and increase the damage per shot by about 15%.
Valiant - it absolutely is not better than all the rare SR's now. It certainly isn't better than the Widow, which will one-shot a whole host of enemies now that we have better ammo, lower shieldgate, and more damage out of the Widow. You also do not enjoy any practical advantage over the Black Widow on an Infiltrator because the reload advantage is negated by cloak cooldown time and finite damage window, as well as exposure to enemy fire. This is a weapon that basically is still above average, but you could say it was overtaken by other changes in the game. I am not sure that I would alter it though. It performs the role of a scout rifle fairly adequately.
Crusader - I am right there with you on this one. It absolutely is not "one of the best guns" on paper... it is adequate on paper, and pretty poor in practice. Assuming no weird trigger delay, it still suffers from recoil that lowers the paper dps. Even on paper, it hardly has a DPS advantage over the Claymore level for level, with essentially no practical weight advantage. You would in theory have a range advantage, but that is not a real practical advantage anyway. I sort of like this gun, and got a level VIII today, but it needs something to actually be worthwhile to use.
Eagle - strongly disagree here. This gun is actually a pretty decent machinepistol now. It is probably the best light automatic other than the Hurricane. Just tame the stability with a Turian or a consumable and aim at the head. Only other pistols that out-dps it are heavier, and one is probably overpowered.
Hurricane - It is slightly overpowered because it has an absurd base damage per shot and simulated rate of fire. Which makes it good vs armor. It's accuracy isn't that good though, which somewhat limits it against man size targets. But usually you can brute force that via "spray and pray" because the damage is so good.
Modifié par capn233, 15 février 2013 - 10:14 .
#36
Posté 15 février 2013 - 10:14
They can also have a Harrier from the starter pack.upinya slayin wrote...
DcIhNaGv3z wrote...
given the time-to-unlock commendation weapons, I think they all need some tweaking. Most are only so-so.
for most players they are easier to unlock then URs. for instance lets say your new to the game. Just started. you pop it in on friday. do an easy challenge and get a 20% chance to unlock teh hurrincae. which will be light years better then anything else your gonna get for a while. now if you want a harrier at 15k per match tahts about 6.5 matches. so we'll say 7 games to but a PSP at 20 minutes each thats 140 minutes. that gives you a 10% chance at getting 1 of 12 URs. so a 10% chance at a les tehn 10% chance of a harrier.
most new players will get a hurricane before a harrier. in theory they can unlock one after tehir 1st game ever
#37
Posté 15 février 2013 - 10:14
disZjarcal wrote...
Crusader doesn't need a buff, it needs that stupid aiming bug fixed... >
#38
Posté 15 février 2013 - 10:14
he didllandwynwyn wrote...
I agree with some of what you said but..upinya slayin wrote...
Crusdaer - damage isn't great,
You just went full retard
#39
Posté 15 février 2013 - 10:17
Uchimura wrote...
How would you rate the Valk in comparison to Saber?
There's no comparison. The Saber is a low DPS, high damage per shot weapon that is the best at what it does (headshot mooks in two clicks or less). The Valkyrie is a fairly inaccurate burst fire weapon with middling sustained DPS.
#40
Posté 15 février 2013 - 10:18
Worst is the Valkyrie. I would literally rather use the Geth ****** Rifle, because at least it does pisspoor damage as an automatic weapon.
#41
Posté 15 février 2013 - 10:22
It's an effective weapon right now, if they changed the wonky firing mechanic it would be probably be the best gun in the game.
#42
Posté 15 février 2013 - 10:24
upinya slayin wrote...
Now i don't like nerfs personally so i'm not gonna call for a hurricane nerf, but to balance it out I think the CSMG shuld get a nice damage buff. I love the gun as is but it is outclassed by the hurricane in most situatioins. also the other N7 weapons need a buff to make them more even with the hurricane.
If I may lend my two cents:
There is no doubt that the Hurricane is the best SMG damage-wise, but I still find myself using the CSMG sometimes. It has much less recoil and way better accuracy, resulting in much better range than the Hurricane. Because of that, I don't think the Hurricane totally outclasses the CSMG, as they have different functions, but it could certainly use a small damage buff.
#43
Posté 15 février 2013 - 10:26
But fix it, biower.
#44
Posté 15 février 2013 - 10:26
Kalas321 wrote...
he didllandwynwyn wrote...
I agree with some of what you said but..upinya slayin wrote...
Crusdaer - damage isn't great,
You just went full retard
there are 1 UR shotgun (wraith) and 7 rare shotguns (reegar, pirhanna, raider, claymore, GPS, Spike thrower, Disciple)
all except the reegar, pirhanna and disciple to more damage per shot. but the discple is trash and the prihanna has more in the clip and is fully automatic. it will fire its 6 shots in about teh time it takes to fire 2 crusader shots. the reegar emties a whole clip in seconds and still does more damage per shot then the crusdaer to shield and barriers
Of you go by DPS the reegar, claymore, pirhanna, and raider smoke it with the wraith being a little behind it (i guess due to its slow ROF) but the wraith still bypasses shieldgate and works of host
#45
Posté 15 février 2013 - 10:28
Grun7mas7er wrote...
upinya slayin wrote...
Now i don't like nerfs personally so i'm not gonna call for a hurricane nerf, but to balance it out I think the CSMG shuld get a nice damage buff. I love the gun as is but it is outclassed by the hurricane in most situatioins. also the other N7 weapons need a buff to make them more even with the hurricane.
If I may lend my two cents:
There is no doubt that the Hurricane is the best SMG damage-wise, but I still find myself using the CSMG sometimes. It has much less recoil and way better accuracy, resulting in much better range than the Hurricane. Because of that, I don't think the Hurricane totally outclasses the CSMG, as they have different functions, but it could certainly use a small damage buff.
i try and stay away form teh OP stuff (hurricane, harrier , etc) so i do use the CSMG on alot of classes. i built my infildrell around it as well. I got that challenge done twice easily w/o trying. its a great gun, but most people won't touch it if they have a hurricane
#46
Posté 15 février 2013 - 10:29
It's a hitscan weapon, host or off-host, doesn't matter, unless you have such massive lag that enemy is teleporting all around
#47
Posté 15 février 2013 - 10:29
BjornDaDwarf wrote...
upinya slayin wrote...
Crusdaer - nedes a buff badly. Its outclassed by several rare shoguns (claymore, reegar, GPS, Graal, Pirhanna, etc) and outclassed by the wraith. It should at leats be able to compete with the rares but doens't. its too heavy, damage isn't great, doens't bypass shieldgate, has a bad ROF, and off host is difficult to make shots. This gun needs works and is probably the worst N7 wepaon by far
On paper, the Crusader is one of the best guns in the game. Its problem is the weird firing mechanic, resulting in too many missed shots. No damage buff is ever going to overcome the dislike people have of how it works.
Edited to add: The Valiant is fine as well, though I wouldn't complain about a buff. The Valiant is simply a more friendly gun to use than any of the "better" SRs. Faster RoF and virtually no recoil make missing shots less punishing. It's perfect for people who feel that they just suck with the Javeline or BW.
The weird firing mechanism makes me wish the gun would decide if it were hitscan or projectile. If it were projectile, we'd have to lead the target, but it would ignore sheildgate. If it were hitscan, then it would at least be consistant with the other hitscan weapons. Right now, it is an inconsistent, but very good, hybrid of both.
The Valiant is kind of odd because it is very underwhelming damage-wise compared to the much heavier SR's, but it is extremely good for it's weight when compared to the other mid-lightweight hit-scan semi-automatics. The Valiant is amazing in anyplace I would bring a Paladin, but not great if I were going to bring a Black Widow.
#48
Posté 15 février 2013 - 10:29
But...dat headshot multiplier...DullahansXMark wrote...
Crusader? The worst by far? Bad rate of fire? Damage isn't great? What game are you playing? It's not a very good anti-personnel weapon, but it annihilates armored targets with extreme efficiency.
Worst is the Valkyrie. I would literally rather use the Geth ****** Rifle, because at least it does pisspoor damage as an automatic weapon.
#49
Posté 15 février 2013 - 10:32
I love the Valiant. I've never really known too well how it stacks up to other weapons, because mine has always vastly outpaced all other SRs for me.
The first two Weekend Operations gave me a Valiant II, and I didn't even have a Rare at level V until after I was running around with a Valiant V. And the ones I did have were way harder to use, so it never made much sense to make the switch.
After the new guns came out, My Valiant was upgraded 3 times in 9 weeks, and I now have it at VIII.
Although I have Kishock X etc., the learning curve on those weapons destroyes their usefulness. I've been working hard on the Kishock, but my accuracy with it is still around 50%, and that is simply useless to me most of the time. I know it is capable of amazing things, but by the time I figure out how to get it to actually hit a target, my Valiant will be at X, as well, and I doubt I'll ever end up using it after the challenge is over.
I'm not a shotgun guy, and my Crusader V is the only one I ever really touch. I love killing mooks from across the map in 1 or 2 shots.
I have an Eagle IV, and I doubt it will see use for a very long time. It just doesn't compare to a Carnifex X.
My Hurricane is at VI. It is my most important weapon. Every kit I use has exactly the same sidearm - Hurricane ULM and 25% Barrel Dmg Mod. There is no other weapon in my manifest that even remotely comes close to it.
***
I'm not sure where that puts me as far as balancing all those weapons.
The Valiant's niche is fantastic. I'm not sure it should be touched. It is my favourite sniper rifle, and at their current levels, superiour to all the other ones I have.
Crusader is wonderful. Not for everyone, but for those of us that use it well, buffing it would be overkill. I'd be happy to have the aiming mechanic changed, but as I understand it, Bioware is content that the Crusader is fine, in the balance.
Hurricane probably is OP. It doesn't even need stablization or a recoil mod, either. It still does a decent job on bosses at moderate range on Gold without them. I don't want it nerfed, though.
The Eagle could use some rebalancing, but only having it at IV gives me a skewed perspective. I just know it doesn't compare to high-level Rares or Ultra Rares if it is not at a comparable level itself.
#50
Posté 15 février 2013 - 10:32
Hurricane- High damage for the highest recoil of SMGs makes sense, CSMG is better for 100% headshots across the map, and unless the target is withing pirahna shotgun without a choke distance, the CSMG is ALWAYS going to be better as long as you can hit a enemy in the head. Hurricanes spread and bad recoil alone make it Balanced. You must have marksman for accuracy bonus just to get headshots as frequently as the CSMG. Thats 2 classes its limited to, that doesn't make the gun awesome.
Valiant-.... At level X possibly the best gun in the game next to the black widow. I have no clue (unless you can't headshot 3 targets with all 3 shots frequently) how anyone with actuall gametime could say otherwise.
Crusader- Slug delay bug, doesn't need a buff, needs a patch. When it works properly the gun outpaces every other shotgun besides the reegar. Once again, if someone can't headshot, I can see them "thinking" this gun is bad. No other shotgun will hit a target in the head across the map on rio for 100% dead on accuracy. Also this is the only shotgun that doesn't suffer DR from armor (as much) and has built in piercing.
Eagle- isn't this the most buffed gun in the game? Its not outclasses by either the acolyte or the talon. Most of the pistols in this game are niche weapons. Acolyte blows away shields and barriers, and sucks on everything else, talon is a shotgun/pistol, that can't hit blue of sky from a large distance. Eagle serves its purpose extremly LIGHTWIEGHT assault rifle. Comparing them isn't how you would balance the weapon anyway.
Valkyrie- Sigh once again, if you can't headshot a target, I can see this being an issue. The valkyrie, once @X imo is better than all other assault rifles besides the typhoon. Harrier requires clips or ammo camping, this doesnt. Those are the DIFFERENCES in the guns. It doesn't make the gun worse, it makes it usefull in different situations.





Retour en haut







