upinya slayin wrote...
Ronnie Blastoff wrote...
Hurricane still is "crap" with stability mods, I think your confusing accuracy with stability. Accuracy is how pinpoint each shot is compared to the shot before, stability is the recoil and how much the gun kicks. The crosshairs don't reduce in spread when you use stability mods. Only accuracy mods and recoil. And even then, your taking up other precious places for either cyclonic mods for survival or effeciency/power amps. The collector SMG is pinpoint in that little "( )" reticule. The hurricane spreads like a shotgun while not in cover.
The crusader can have its damage boosted to 2K per shot, it doesn't matter, its "unreliable" for landing on anything but brutes praetorians atlus ravagers and scions. The whole point in using the crusader over another weapon is "headshots" but with its main issue being accuracy, defeats the purpose. Buff wont fix this.
The acolytes rate of fire is trash, its damage compared to other pistols is trash, the accuracy of the gun is trash, its AoE is the same size of an explosives rounds 1 explosion. Its only usefull for what it does, take down shields and barriers. Taking down phantoms is something that can be done with any class, this gun doesn't become awesome because it takes down phantoms, my level 1 human sentinels throw takes down phantoms. What about dragoons? You'd get your azz handed to you EVERYTIME against a pack of dragoons wielding this p.o.s. And if you don't, its because you used powers or someone saved you. And they aren't "tough" as phantoms.
And as for issuing a challenge to someone and backing off.
No, you really have me confused with someone else if you think RONNIE THE BACKFLIPPING GORILLA PRINCE OF PERSIA BLASTOFF! backs away from anything.
Lol hurricane crap with stability mod? your crazy. it mows down eveyrthing. i'm away of accruacy (aka spread) compared to stability (aka recoil or kick) i'm not even gonna bother to discuss it with you. I love the CSMG i had a 200k game and 75 SMG kills with it using a TGI and posted it here syaing teh gun is awesome and eveyrone flame dme for it lol but teh hurricane is still way better as a damage dealer. the only thing teh cSMG has is the recharging ammo makes it great for casters as they enevr have to stop dealing damage
and the acolyte is amazing. sure i wouldn't take it as a primary gun on a shooter clas but its low wight emans you can take it as a backup for pahntoms eveyrtime. and on a caster the acolyte is amazing. with Inc ammo you can set off FEs on draghoons like there si no tomorrow. dragoons are easy with any setup
I guess its on 2 sides, I look at whats going to kill an enemy faster. The hurricane is a beast gun, but the spread of the reticule is "reducing" the listed damage of the gun more than some people realize. Try using the gun on a marksman class (quarian for no stability support) set for maxed accuracy, then using the gun without the accuracy build. Its rediculously inaccurate. The CSMG will hit wherever you point it at, and hit there everytime your trigger is pulled. I wish peddro or someone on PC with one of those long list of #s would do an accuracy test on the hurricane Vs CSMG just to show how inaccurate it is. The CSMG @X does 51.5 damage per shot, multipled by 2.5 for headshots your looking at 128.75. Now i'm not saying your going to land 100% headshots, but its more likely a competent person will land more headshots than shots at all with a CSMG vs a hurricane. And the larger distance it is between a person and the target, the more CSMG pulls ahead.
And as for the acolyte, I notice you mention you wouldnt take it as a primary gun on a shooter class. Why is that? Shooter classes specialize in
gun buffing. If the acolyte is such a beast "gun" why is it not so great on shooter classes?
BECAUSE ITS CRAP and there are BETTER OPTIONS. Like I said, people are confusing this "guns awesomeness" for its combos with powers or teamwork. As you just pointed out yourself.
upinya slayin wrote...
and on a caster (powers, not the gun) the acolyte is amazing. with Inc ammo you can set off
FEs (powers and combos, once again not the p.o.s. freeking gun!) on draghoons like there si no tomorrow. dragoons are easy with any
setup
There are ways to deal with phantoms, once again this gun isn't awesome because it takes care of phantoms. The scorpion also takes out phantoms, and everything around them better than the acolyte does. Talon takes out phantoms, paladin takes out phantoms, if your a guitar player and good with a trigger, the predator takes out phantoms. Don't give credit to the gun if its something else making the gun look good. Its good for 1 thing, taking out shields and barriers.