I'm sorry but someone has to say it. N7 weapons are badly unbalanced
#151
Posté 16 février 2013 - 12:34
#152
Posté 16 février 2013 - 12:36
Ronnie Blastoff wrote...
upinya slayin wrote...
ready for a good laugh? ok so the CSMG does 128.75 damage per headshot right? just liek you said. the hurricane does a whopping 128.10 per BODY shot. its body shot damage is almsot eaqual to teh CSMG headshot damage.plus it uses 2 bullets per shot so i believe (and i could be wrong) you actually do double the damage per shot. iits multi clip DPS w/o reload cancel is 732.00 the CSMG is 220.71 even if you landed all ehadshots its 551.00 which is worse then a hurricane 1.
the hurricane is by far a better gun the the CSMG and i lvoe the CSMG
and the acolyte is a beast gun.its damage compared to weight is probably the best in game. people who don't realize how beatsly it is obviously don't know how to use it. I sen gollum on a human soldier and no fitness and just an acolte with cryo rounds and CS destroy gold games easily. its not an easy to use gun but it is a beast. if you think the acolyte is only good for shields, you are doing it wrong
Your looking at #s, but once again, how many of those hurricane shots are you going to land on a husk across the map on FBgiant? How many with the CSMG. How many times are you going to hit the husk in the head with either?
... and once again with the acolyte.upinya slayin wrote...
I sen gollum on a human soldier and no fitness and just an acolte with cryo rounds and CS destroy gold games easily.
We are once again talking about the awesomeness of the human soldier spamming concussion shot with cryo rounds. We are NOT talking about the acolyte. You can prime targets for cryo explosion with a shiruken. Now if you have a "senario" where you were using the acolyte on a target that doesn't involve you using powers besides adrenaline rush/tac cloak/dev.mode or another weapon performance boosting power/passive, I'll agree with your "claim" the acolyte is as good as your saying. Right now though, I'm thinking you can't see beyond "pug mode" and I'm starting to think this whole thread is just a random pug players bad imput on great weapons they couldn't adapt to.
The shuriken doens't have an AOE primer effect thats near 100% (if not 100%) and strips shields to rpime shielded enemies in 1 shot.
And i don't play pugs. rarely ever did. i always played with friends and most of my friends are better then average to elite players
#153
Posté 16 février 2013 - 12:36
#154
Posté 16 février 2013 - 12:38
megabeast37215 wrote...
upinya slayin wrote...right cause the 2 game i played with you while not even trying and using a CSR and no milssles the 1st game i got 1st with you and 2 of your firends, and you wwere all suing level X URs and rocketing spwans, then teh 2nd game you used the CSR and barely beat me (i forgot what i was using but no harrier or anythign like that) and again you rocketed 5 spawns i used none and you barely beat me and then said " thats how you CSR"
but yup i'm a scrub
Is that why you hate me soo much?
Stop being butthurt... I was just F-ing with you...
I don't hate you at all... but I do find you hard to take seriously... because of the way you carry yourself on BSN, and because you sound like Elmer Fudd when you talk
lol wans't it you in another thread who replaied to somehting i worte with "ignore him cause he';s an idoit and thats why all of BSN ahtes him" cause if it wasn't you, then sorry for the accusation.
and lol at elmer fudd, i never heard that one before.
#155
Posté 16 février 2013 - 12:41
You are not going to wreck on Gold with a Katana the same way you could with a Crusader or any other rare/UR shotgun. Period. And don't hit me with the 'but anything is good on an Infiltrator' crap. What a pathetic argument. I want to get the most out of the weapon just like pretty much any other shotgun, so I use them primarily on Infiltrators. How dare I use weapons how I want to. <_<upinya slayin wrote...
ASSUMINGDIRECTC0NTR0L wrote...
Here's what I do to make up for its shortcomings (namely the laggy projectile)upinya slayin wrote...
ASSUMINGDIRECTC0NTR0L wrote...
You said the Valiant is pretty close the the Black Widow in the OP. Now the BW is way better and the Valiant is a child's toy. Okay...upinya slayin wrote...
sandboxgod wrote...
Something is just off with the Valiant. Doesn't feel like a sniper rifle. Reloads fast,etc. I guess its okay but its just not fun to use like the Black widow, etc.
I'm gonna agree with this. The black Widow just feels like its a powerfull and deadly weapon. the valaint just kinda feels like a cheap toy.
I still lvoe teh valaint, but the BW is way better IMO
And Crusader does pitiful damage... or is it good now?
There's a reason this thing has shield gate like most sniper rifles. (Hint: It's not because it's lacking in damage)
i was talking about the feel of it and perosnal preference. not actual usefullness or damage dealt. The BW just feels and sounds good, like a sniper should, in comparison the valaint feels like a toy. but its irrelvant to its actual abilies in game do yoiu not understand the difference?
it does pitiful damage compared to ther shotguns and it has issues off host landing shots. its a bad shotgun compared to every rare shotgun (except teh desicple)
Put it on FQI, Cloak, use Sabotage to make target stationary, destroy target. Rinse and repeat. Can line up headshots all day on mooks like this, and bosses aside from Banshees who are teleporting are easy to headshot anyway.
Also curious, what rank is your Crusader? Which classes have you used it on? Can you line up headshots on stationary targets?
infiltrators make anything good. i could slap a katana on an infiltrator and wreck gold. also are you playing on host? cause off host it suffers greatly. i love the kischok while hositng but hate it off host.
also i can do the same with a claymore on the FQI and do more damage and reload cancel so i can fire as many shots as you. also your forgetting that sabotage does backfire damage delayed which may make it appear your doing more damage with your wepaon then you are
and yes i can land headshots pretty easily when i want to.
The point is its not as good as other shotguns and not whether i can sue somehting good its about where it stands compared to other options. there is a difference between balance and skill
I play off host all the time. Don't have a problem with projectiles missing because I primarily use it on a class that negates that weakness. But even when I am aiming at a moving target, I typically hit them because I can actually aim. (Not saying you or anyone else that dislikes the gun can't) It's not like trying to hit something with the Kishock off host, though. Not even close.
#156
Posté 16 février 2013 - 12:42
upinya slayin wrote...
lol wans't it you in another thread who replaied to somehting i worte with "ignore him cause he';s an idoit and thats why all of BSN ahtes him" cause if it wasn't you, then sorry for the accusation.
and lol at elmer fudd, i never heard that one before.
It was... but what I said was "Stop trying to match wits with the PC guys, they always make you look like an idiot (which is true)." I also said "I know people who have never even met you that hate you because you look like such an ass on BSN (also true)."
You often make console players look bad... with your mouth, not your ME3 abilities...
Modifié par megabeast37215, 16 février 2013 - 12:44 .
#157
Posté 16 février 2013 - 12:45
The Csmg excels where all other smgs fail, and that would be against armor, which gives it a niche that no other smg inhabits. Throw in the fact that the Csmg has no recoil and more importantly no reticle bloom, and you have a devestating long range smg that gets consistent headshots with ease and melts boss armor.
The fact that the Csmg shoots that fast without straying off target is just plain scary, and if you gave it any more damage it would completely outclass just about every weapon in the game. (oh and I almost forgot, 200% cooldown for casters, nuff said)
#158
Posté 16 février 2013 - 12:47
The overall distribution of their abilities in comparison to their counterparts is right below URs and right above Gold weapons. So, why did you make this thread then?
#159
Posté 16 février 2013 - 12:49
upinya slayin wrote...
The shuriken doens't have an AOE primer effect thats near 100% (if not 100%) and strips shields to rpime shielded enemies in 1 shot.
And i don't play pugs. rarely ever did. i always played with friends and most of my friends are better then average to elite players
Catch the ball slayin, thats not the point I was making. The acolyte in itself is TRASH. You keep bring up instances where your using powers/combos/ teamwork and giving credit to the acolyte. When in reality, you could be using some other weapon and doing just as good if not better. Unless the entire enemy faction is shielded/barriered, the acolyte will be trash. You ever soloed an atlus on gold using just the acolyte with no powers at all? How about a prime? The gun is complete GARBAGE for putting work in. The AoE effect of the gun is ~1 -1.5m's as well. Not something I even notice half the time. And its definetly not anywhere near 100% priming effect. No gun besides the scorpion (as far as I know, I may be wrong) is 100% at inflicting an ammo power on target. And the acolyte isn't very reliable at doing it either.
crashmatusow wrote...
Stop trying rationalize all shotguns not breaking shield gate. They effectively do, except crusader.
Not trying to rationalize anything, just stating whats actually going on rather than spreading BS lies and misinformation "thinking" I'm knowing what I'm talking about. No shotguns "break" shield gate. Its a fact. If you can pull up some proof of me being wrong with evidence that actually backs up something outside of my post about game mechanics, I'll be glad to invest my braincells.
#160
Posté 16 février 2013 - 12:49
upinya slayin wrote...
DcIhNaGv3z wrote...
given the time-to-unlock commendation weapons, I think they all need some tweaking. Most are only so-so.
for most players they are easier to unlock then URs. for instance lets say your new to the game. Just started. you pop it in on friday. do an easy challenge and get a 20% chance to unlock teh hurrincae. which will be light years better then anything else your gonna get for a while. now if you want a harrier at 15k per match tahts about 6.5 matches. so we'll say 7 games to but a PSP at 20 minutes each thats 140 minutes. that gives you a 10% chance at getting 1 of 12 URs. so a 10% chance at a les tehn 10% chance of a harrier.
most new players will get a hurricane before a harrier. in theory they can unlock one after tehir 1st game ever
*cough cough ahem*
But seriously I do understand and agree with your point, just in my case it's annoying as hell. Just give me a damn Hurricane already!
Modifié par JPN17, 16 février 2013 - 12:50 .
#161
Posté 16 février 2013 - 12:54
#162
Posté 16 février 2013 - 12:54
upinya slayin wrote...
so every challenge nets you 1 of 5 weapons. Lets see how they stack. In my opinion the N7 wepaosn should not be as good as URs but should be = to or better then their rare counterparts. This can be discussed as well if you'd like
Valkeryie - Its about equal to the argus if not a little better. not even close to the harrier, typhoon, or PPR though. I don't care fo it personally but i think it fits nicely into that spot
Valiant - Better then all the rare SRs IMO (harpoon, widow, etc) but not as good as the BW but pretty close. Hard to compare to the javelin but i don't think tis as good as the javelin but wouldn't argue if people like it better. fits nicely
Crusdaer - nedes a buff badly. Its outclassed by several rare shoguns (claymore, reegar, GPS, Graal, Pirhanna, etc) and outclassed by the wraith. It should at leats be able to compete with the rares but doens't. its too heavy, damage isn't great, doens't bypass shieldgate, has a bad ROF, and off host is difficult to make shots. This gun needs works and is probably the worst N7 wepaon by far
Eagle - Outclassed by the best pistols (acolyte and talon) but is unique as its the only automatic pistol and has the largets clip and does decent damage. its better then most SMGs as well. its uniqeness and the fact its better then a carnifex and even paladin on most set ups to me makes it fit nicely
Hurricane - here is the big one, this gun is possibly overall the best gun in the game on some kits. on a turian soldier no gun has the damage output. slap on a stability mod, AP rounds, and the mag and hjeat sink mods and OMG. you can fire forever and mow down bosses. it ouclasses every SMG by far including the UR CSMG. and due to this it mkaes eveyr N7 wepaon look bad. It does have alot of drawbacks though. small clip (20 bullets since it fires 2 per shot) high recoil, no built in AP. but with the right mods becomes insanely good.
Now i don't like nerfs personally so i'm not gonna call for a hurricane nerf, but to balance it out I think the CSMG shuld get a nice damage buff. I love the gun as is but it is outclassed by the hurricane in most situatioins. also the other N7 weapons need a buff to make them more even with the hurricane.
Stability mod on Turian Soldier. Why?
#163
Posté 16 février 2013 - 12:54
They are certainly effect if used on the correct character in the correct way. My Crusader is now level IX and when I use the weapon it is very good.
My Valkyrie is level VI after this weeks challenge but I haven't used it since it was level IV. It too has it's moments.
My Valiant and Hurricane are both level V and again are but useable and get the job done. Before my upgrades started flooding in for my Black Widow I loved the Valiant. The Hurricane I am not a particular fan of. Just my opinion, but I see it as a weapon only suitable on characters with stability boosts via their powers/attributes. So yes I use it too good effect, but only when I am in the mood with one of those characters.
My Eagle is only a level III and I know it has a bad rep from many people but I think it has potential. I do actually look forward to it at a higher level.
It's all opinion though, but I see them all as viable options.
#164
Posté 16 février 2013 - 12:56
The worst in the bunch to me is still the Eagle. Valkeryie doesn't seem much better but I still prefer it over most of the other AR's in the game and to be fair mine is only a level one. Right now at least, I haven't done this weeks challenge yet...
#165
Posté 16 février 2013 - 12:58
#166
Posté 16 février 2013 - 01:02
JohnShades wrote...
I have to disagree with buffing the Csmg, that gun is perfect the way it is. Yes, the hurricane is a monster at close range, or with a select combination of mods and kits, but the Csmg trumps it easily at mid to long range with only the clip extender required.
The Csmg excels where all other smgs fail, and that would be against armor, which gives it a niche that no other smg inhabits. Throw in the fact that the Csmg has no recoil and more importantly no reticle bloom, and you have a devestating long range smg that gets consistent headshots with ease and melts boss armor.
The fact that the Csmg shoots that fast without straying off target is just plain scary, and if you gave it any more damage it would completely outclass just about every weapon in the game. (oh and I almost forgot, 200% cooldown for casters, nuff said)
And this is the reason why I now pick headhot bonus in passive 5 on my power casters minus the grenaders. The CSMG is my go to crutch SMG gun on my power classes. It can engage things at ranges and hit things in the head at ranges where the hurricane is spraying and praying unless you are running a Turrian.
#167
Posté 16 février 2013 - 01:02
crashmatusow wrote...
You shoot a target near shield gate. Remaining damage of one pellet is lost. Remaining pellets do full damage. Shield gate broken.
So in that senario all guns "break" shield gate... just some at a slower rate than others. I can hit a marauder with 1 shot of my black widow, "effectively" activating the sheild gate, then "effectively" shooting it again and dropping it with my 2nd black widow shot. Shield gate broken......
......
.....
.....
......
.
.
Like I said, (actually correcting myself to say) No (non-projectile) shotgun breaks shield gate. (was just teethkicked on projectile weapons breaking gate, as if they matter!
#168
Posté 16 février 2013 - 01:11
Daihannya wrote...
JohnShades wrote...
I have to disagree with buffing the Csmg, that gun is perfect the way it is. Yes, the hurricane is a monster at close range, or with a select combination of mods and kits, but the Csmg trumps it easily at mid to long range with only the clip extender required.
The Csmg excels where all other smgs fail, and that would be against armor, which gives it a niche that no other smg inhabits. Throw in the fact that the Csmg has no recoil and more importantly no reticle bloom, and you have a devestating long range smg that gets consistent headshots with ease and melts boss armor.
The fact that the Csmg shoots that fast without straying off target is just plain scary, and if you gave it any more damage it would completely outclass just about every weapon in the game. (oh and I almost forgot, 200% cooldown for casters, nuff said)
And this is the reason why I now pick headhot bonus in passive 5 on my power casters minus the grenaders. The CSMG is my go to crutch SMG gun on my power classes. It can engage things at ranges and hit things in the head at ranges where the hurricane is spraying and praying unless you are running a Turrian.
I think the only problem with the CSMG is that you have to get it to a decent level before it's worth anything. My UR's are maxed so thankfully that doesn't apply to me but to newbies who only have it at one or two are gonna probably use it once since it's new and then go WTF?! and never use it again, lol. It's hard to justify asking for buffs for it though since it is so good at 10.
#169
Posté 16 février 2013 - 01:21
megabeast37215 wrote...
upinya slayin wrote...
lol wans't it you in another thread who replaied to somehting i worte with "ignore him cause he';s an idoit and thats why all of BSN ahtes him" cause if it wasn't you, then sorry for the accusation.
and lol at elmer fudd, i never heard that one before.
It was... but what I said was "Stop trying to match wits with the PC guys, they always make you look like an idiot (which is true)." I also said "I know people who have never even met you that hate you because you look like such an ass on BSN (also true)."
You often make console players look bad... with your mouth, not your ME3 abilities...
lol well we are just lowly console scrubs so what can you expect?
and i'm actually much more of an **** to people in real life then i am on the internet, which is funny cuse most people are the opposite way. I try to be nice on BSN but some people make it sooo hard. good thing i don't take things too seriously :innocent:
#170
Posté 16 février 2013 - 01:22
I only got the Eagle 3 weeks ago (3 WE challenges, 3 Eagles, lol), so never experienced all the changes it went through. Seems like a fine machine pistol to me and I'd use it over almost any SMG.
Hurricane...I have nothing to say that hasn't been said...it is an absolute beast of a weapon and really should be one gun that never gets changed from how it is now (IMO).
Valiant...my fave SR. BW is more powerful and a better choice for 1 shots on harder levels, but I love the speed and accuracy
Valkyrie...this is the one for me where I really don't share the hate most of the BSN holds. I know it doesn't do enough damage for the weight, no question. An actual damage buff throughout the whole range would put this gun in a better place and still allow it to fill it's nich. That being said, everyone who complains about the recoil is being silly...it is very easy to control compared to, say, the Argus. Put a stability mod on the Argus you say? You can do that for the Valk too, only with a bit of practice you don't need to and you free up a slot
Anyway, I'm not trying to sell the Valk as a great gun, it isn't by itself. I personally love the feel of the gun and can't wait until I get it to a more worthy level (only at 1, so yeah, sore finger). It doesn't deserve the hate...it needs more LOVE, lol
Modifié par RichShep, 16 février 2013 - 01:40 .
#171
Posté 16 février 2013 - 01:28
JohnShades wrote...
I have to disagree with buffing the Csmg, that gun is perfect the way it is. Yes, the hurricane is a monster at close range, or with a select combination of mods and kits, but the Csmg trumps it easily at mid to long range with only the clip extender required.
The Csmg excels where all other smgs fail, and that would be against armor, which gives it a niche that no other smg inhabits. Throw in the fact that the Csmg has no recoil and more importantly no reticle bloom, and you have a devestating long range smg that gets consistent headshots with ease and melts boss armor.
The fact that the Csmg shoots that fast without straying off target is just plain scary, and if you gave it any more damage it would completely outclass just about every weapon in the game. (oh and I almost forgot, 200% cooldown for casters, nuff said)
Wait a minute... CSMG has anti-armor bonuses?
*Goes off to try*
#172
Posté 16 février 2013 - 01:38
Ronnie Blastoff wrote...
Catch the ball slayin, thats not the point I was making. The acolyte in itself is TRASH
<snip>
Not trying to rationalize anything, just stating whats actually going on rather than spreading BS lies and misinformation "thinking" I'm knowing what I'm talking about.
<snip>
Just wanted to juxtapose those two statements in the same post.
Upinya Slayin does have a discussion going on about the relationship between UR weapons, R weapons, and Promotional Weapons, and whether they have a consistent balance.
He has been pretty clear about when it's his opinion, and when it's a mathematically reproducible comparison. Like anyone else will over time, he'll run up against some gray areas there.
I've found a lot of the contributions to this thread by people illuminating. And most of them are also being clear about the difference between opinion and fact.
The Hurricane is CRAP is not a mathematically reproducible fact. I am better with the Hurricane than you are. That is probably a fact.
The Acolyte is TRASH is not a mathematically reproducible fact. I am better with an Acolyte than you are. That is probably a fact.
I don't like the Black Widow compared to the Valiant, because it slows my character down, and I prefer fast characters. That's an opinion. Note: I didn't say the Black Widow was CRAP because I happen not to prefer it.
#173
Posté 16 février 2013 - 01:42
Jeremiah12LGeek wrote...
Ronnie Blastoff wrote...
Catch the ball slayin, thats not the point I was making. The acolyte in itself is TRASH
<snip>
Not trying to rationalize anything, just stating whats actually going on rather than spreading BS lies and misinformation "thinking" I'm knowing what I'm talking about.
<snip>
Just wanted to juxtapose those two statements in the same post.
Upinya Slayin does have a discussion going on about the relationship between UR weapons, R weapons, and Promotional Weapons, and whether they have a consistent balance.
He has been pretty clear about when it's his opinion, and when it's a mathematically reproducible comparison. Like anyone else will over time, he'll run up against some gray areas there.
I've found a lot of the contributions to this thread by people illuminating. And most of them are also being clear about the difference between opinion and fact.
The Hurricane is CRAP is not a mathematically reproducible fact. I am better with the Hurricane than you are. That is probably a fact.
The Acolyte is TRASH is not a mathematically reproducible fact. I am better with an Acolyte than you are. That is probably a fact.
I don't like the Black Widow compared to the Valiant, because it slows my character down, and I prefer fast characters. That's an opinion. Note: I didn't say the Black Widow was CRAP because I happen not to prefer it.
Thank you for saying this...too many people spouting their OPINIONS as FACTS
#174
Posté 16 février 2013 - 01:58
Oh, I'm well aware. It functions very similarly to the projectile weapons is what I was getting at. Apparently it is so accurate that it hits whatever it was targeting ~0.7 seconds before it was fired according to devs (numbers might be a touch off but it's less than a second).EvanKester wrote...
Crusader isn't a projectile weapon—it's hitscan like most every other weapon in the game. Its mechanics are just very very weird, due to a long firing delay.
Compare and contrast it with the Graal—With a good connection to the host, the Graal is a beast, and isn't that hard to use.
Certainly not. I've enjoyed the beastliness of the graal many times as I crush foes' faces with my head. That doesn't stop the scrubbier scrubs from scrubbing up a scrubbery.
#175
Posté 16 février 2013 - 02:02
upinya slayin wrote...
depends on your definiton of long range. for instance on any class i can 1 shot a maurder on shot from the top of the LZ to midway between the connex box on the far end and my position. Thats long range to me.
What map? Long range is from the intersection on London to the spawn in the corner to the left of the player spawn.
Chi_Mangetsu wrote...
@lightswitch:
Wraith has incredible range and massive damage output before HVB; that's just icing on the cake. And the Claymore just doles out massive damage on anything unlucky enough to be in its path. At a limited range. So yeah, I agree on the latter, but not sure how you come to that conclusion on the former.
I'm not saying either weapon doesn't have the ability to kills things beyond arms reach, but it's completely absurd to assert either of them have the same effective range as a Crusader. It's the same thing as claiming the Claymore has the same effective range as the Black Widow.
Paynez wrote...
Crusader: ohgodwhy. It's outclassed by every rare shotgun. Even if you're amazing at using it and are used to the shot delay thingy, you're better off using a claymore or Wraith. IMO if Biower increased the headshot multiplier to 3x and removed the shot delay thingy, it would be a much better weapon.
I don't know how many times I have to say this. Stop comparing the Crusader to other shotguns. If you're trying to play with it the way you would with a shotgun, you're doing it wrong. If anything it should be compared to the Black Widow and the Saber.





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