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I'm sorry but someone has to say it. N7 weapons are badly unbalanced


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#176
Chi_Mangetsu

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TeamLexana wrote...

The Crusader is glitchy, I don't think a buff could change that. Only a patch maybe?


Not a glitch; working as intended.

lightswitch wrote...

I'm not saying either weapon doesn't have the ability to kills things beyond arms reach, but it's completely absurd to assert either of them have the same effective range as a Crusader.


It's a sniping shotgun (like Borderlands 2's elephant gun you get early in the game) so yeah, it's going to have a further range, sans pellet spread since it's a slug. Still, Wraith and its baby brother Eviscerator have no problem reaching the other side of, say, Giant.

It's the same thing as claiming the Claymore has the same effective range as the Black Widow.

Whaaat... no it's really not. That's some pretty severe hyperbole right there, bub.

#177
Invader Nemesis

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You say not to nerf the Hurricane cuz you know I will hunt you down D:< I will bring my wrath down upon you Slayin. And you better hope I'm not drunk when I do it.

But yes buff the CSMG please.

#178
Jeremiah12LGeek

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Several people have made the point that the Crusader should be compared to sniper rifles rather than shotguns.

I actually started using it originally - and liked it - because I love using sniper rifles, and am not a fan of shotguns. I had an overabundance of Shotgun amps, and needed an excuse to use them.

So the Crusader's niche makes a lot more sense to me now. (It's me!)

And, of course, I love it.

Boom!

Ha ha... got 'em! :ph34r:

#179
lightswitch

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Chi_Mangetsu wrote...


It's the same thing as claiming the Claymore has the same effective range as the Black Widow.

Whaaat... no it's really not. That's some pretty severe hyperbole right there, bub.


The Black Widow and the Crusader have the same effective range. So no, it's not hyperbole at all.

Edit: Also, Bioware has admitted the firing delay on the Crusader was unintended.

Modifié par lightswitch, 16 février 2013 - 02:32 .


#180
Chi_Mangetsu

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I think you and I have a difference of opinion on the definition of "effective" here.

#181
Jeremiah12LGeek

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Chi_Mangetsu wrote...

I think you and I have a difference of opinion on the definition of "effective" here.


If you mean the Crusader's range, are you saying it's damage is capped or reduced beyond a certain point?

I've been using it a long time, and I've never seen that happen, but I don't play much Platinum, if that's where the range gets capped.

#182
lightswitch

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Chi_Mangetsu wrote...

I think you and I have a difference of opinion on the definition of "effective" here.


Perhaps? I don't know. If I can see a target, the Crusader can headshot it, no matter the range...I mean it's not as if there's any distance in this game where the scope actually becomes necessary. It's more of an obstacle than a help.

#183
Variasaber

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Valiant could benefit from a slight damage buff. I often leave enemies with 2 bars of health left after firing 3 shots (usually because 1 shot misses, heh).
Hurricane seems good as-is IMO. The fact that Turian Soldiers can tear **** up with it is hindered by the fact that the Turian Soldier is otherwise not a great class.
People saying positive things about the Eagle? It must've had some good buffs during my hiatus.
The Crusader is just so hard to use. I can't handle it at all.

#184
Master Vexov

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Some guns are so pathetic, MOST smgs, some pistols, majority of the Assaults, some snipers, 1/2 the shotguns i guess.
Its terrible that some guns just completly outshine the others, really they should just give a different playstyle.

Should also change thoes bars and give real stats for weapons (e.g; Shotgun does Dam 55 x 6 *can even add a bullet icon* or Reager does dam 200 per 0.5sec.
More information wouldn't hurt either; Full auto, semi, X-round burst, Reager shoots up to 4secs.
Abilitys could also use some more information, Warp sets up Tech and Bio Detenations

#185
Master Vexov

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damn, site i hope i didn't spam

#186
RedJohn

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Before give my opinion here I will test all of them at the levels I currently have.

#187
Pr1meSh0ck

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Op, your argument is bad and you should feel bad.
In the original post you have called out that the n7 weapons are worse than the ur weapons and want them to be better but you also call for a buff to the the csmg to be as good as the hurricane. So you want n7 weapons to be as good as and better than ur weapons as well as this one ur weapon to be as good as an n7 weapon???

Grammar aside your argument for better n7 weapons falls flat unless you can provide a single solution not a solution and a buff to this weapon only.

Also you forget the valiant has a much higher rate of fire than the the bw and javelin and an extremely fast reload speed. The crusader has pin point accuracy so you are not losing damage because of spread, this works beautifully well at medium range. The eagle is the only full auto pistol with a large clip and decent enough damage to allow for a few misses. You miss with the talons and you will know about it. The valkyrie is a good suppressive weapon designed not for massive damage to armour but to take down shields and health, it's also a lot more accurate than the typhoon and Harrier and doesn't burn through ammo as quickly. And the hurricane is beautiful so leave it.

#188
lightswitch

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Variasaber wrote...

...The fact that Turian Soldiers can tear **** up with it is hindered by the fact that the Turian Soldier is otherwise not a great class....


Excuse me for a second while I eat my hat.

...

Okay, that was delicious. Now, if I may: the Turian Soldier is one of the most powerful kits in the game. I don't know what made you think otherwise, but you should reevaluate. 

Okay. Next.

Pr1meSh0ck wrote...
...The valkyrie is a good suppressive weapon designed not for massive damage to armour but to take down shields and health, it's also a lot more accurate than the typhoon and Harrier and doesn't burn through ammo as quickly....


'Suppressive' weapon? This isn't a Brothers in Arms game. If I'm shooting something, I want that thing to die, not be suppressed. Secondly, because it has relatively high damage per round for an automatic weapon, it is theoretically one of the better full autos to use against armor. You should still use piercing mods and ammo though. Third, it has no special advantage versus health and shields. None. At all. Did you just make that up? Fourth, it is not a lot more accurate than a Harrier; it's actually less accurate. That first round goes where you want, but the second one does pretty much whatever it wants. I don't know why everyone keeps trying to assert the Valkyrie is an accurate headshotting weapon, because it isn't, and people need to stop.

Modifié par lightswitch, 16 février 2013 - 04:25 .


#189
EyeOfHera

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Heheh... Black Widow being a good gun. Yeah, I'd stick with the Widow since I can aim and only need the one shot.

#190
Wolfsbladex

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Tallgeese_VII wrote...

Nerf Hurricane and change the name to Tropical Storm.


/thread

#191
Heldarion

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Valiant's pretty good once you get it to 5+, it could still use a buff, it is just not that good against bosses.

#192
Guest_Paynez_*

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megabeast37215 wrote...

Paynez wrote...
Crusader: ohgodwhy. It's outclassed by every rare shotgun. Even if you're amazing at using it and are used to the shot delay thingy, you're better off using a claymore or Wraith. IMO if Biower increased the headshot multiplier to 3x and removed the shot delay thingy, it would be a much better weapon.


Play the Claymore GI and the Crusader GI in back to back Plat matches then come tell me the gun is outclassed...

It's a far better boss killer than the Claymore.... and it does it at greater range.

Damage is not the Crusader's problem at all... it oozes damage. The aim delay takes a few games to get used to.. but that's it (not affected by hosting BTW).

I have a Valiant X... its DECENT on engineers, but it's worthless on Infiltrators compared to the big boy sniper rifles.

You have your opinion and I have mine. I think the Crusader is outclassed by other shotguns (Exept Disciple) and even though it kills bosses faster than other shotguns, there are other weapons that do a far better job (Talon can kill a Gold atlas in one clip, and maybe even on plat too :whistle:)

And as for range, at close range the Crusader isn't the best at close range and at long range, unless staggered, the enemies are hard to hit thanks to the aim delay.

Medium range is where the crusader is most comfortable at but other shotguns like the Claymore and Wraith can easily compete with the Crusader at that range.

So like I said before the Crusader is horribly outclassed.

#193
CitizenThom

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tungstenKestrel wrote...

Kishok/CSR/Widow > Valiant.


Agree.

#194
darkpassenger2342

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lol this thread. some good points, and some ridiculousness.

#195
vonSlash

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Interesting opinions. As this is a discussion, here are my takes on these guns:

Valkyrie: Highly subpar AR unless you have perfect headshot accuracy. Needs another buff.

Valiant: A nice alternative to rare and UR SRs, as it trades damage for the conveniences of low weight, fast reload speed, and low recoil. Well balanced, at least for the difficulty setting that matters (Gold).

Crusader: Performs well, but is too heavy. Needs a weight reduction.

Eagle: Moderate damage output and uniqueness make this pistol a solid choice for its weight class. Well balanced.

Hurricane: Unparalleled damage output and low weight offset only by high ammo consumption. Needs a slight nerf, preferably a weight increase rather than something reducing DPS.

Modifié par vonSlash, 16 février 2013 - 07:45 .


#196
Alien Number Six

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I would want a damage buff for the N7 Valient and the N7 Valkyire

#197
Ronnie Blastoff

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Jeremiah12LGeek wrote...

Ronnie Blastoff wrote...

Catch the ball slayin, thats not the point I was making. The acolyte in itself is TRASH

<snip>

Not trying to rationalize anything, just stating whats actually going on rather than spreading BS lies and misinformation "thinking" I'm knowing what I'm talking about.

<snip>


Just wanted to juxtapose those two statements in the same post.

Upinya Slayin does have a discussion going on about the relationship between UR weapons, R weapons, and Promotional Weapons, and whether they have a consistent balance.

He has been pretty clear about when it's his opinion, and when it's a mathematically reproducible comparison. Like anyone else will over time, he'll run up against some gray areas there.

I've found a lot of the contributions to this thread by people illuminating. And most of them are also being clear about the difference between opinion and fact.

The Hurricane is CRAP is not a mathematically reproducible fact. I am better with the Hurricane than you are. :huh: That is probably a fact.

The Acolyte is TRASH is not a mathematically reproducible fact. I am better with an Acolyte than you are. :huh::huh: That is probably a fact.

I don't like the Black Widow compared to the Valiant, because it slows my character down, and I prefer fast characters. That's an opinion. Note: I didn't say the Black Widow was CRAP because I happen not to prefer it.


I'm guessing your so much better than me, even though you have no clue how I get down and most likely will never get the opportunity, that you completely missed the " "s i used when I said "crap." Thats probably a fact.

The acolyte being trash is reporducible. lol you like upinya are most likely so blinded by combo powers and/or being carried by your squad to notice how flipping worthless the gun is (compared to other guns in same slot) on anything besides s/b.

As for what weapons I perfer, it has nothing to do with my opinions/facts. I actually use the acolyte on half my kits, and its the main reason I go to say its trash. Its not good for anything but taking down shields and barriers. Thats not my opinon, its the opinon of anyone who has enough pathways doing sparkly things in their brains to realize that there are better guns to do what they "think" an acolyte is doing.

And lets see you pull up some "mathmaticaly reproducible" (notice I used quotations again)... evidence of the crusader NEEDEDING a nerf besides someone B/C about them basically not being able to use it. Or that the hurricane is accurate enough to land more than 1 bullet on a target more than 90 meters away, WITHOUT the aid of a power/mod.

What I say is my opinon btw, no argument there, but it being my opinion doesn't mean its not a FACT. And FACT is,

Hurricane although beastly can't hit a target (compared to the CSMG) at a great distance away.

The acolyte works s/b incredibly, and other targets that would be crushed by a level 1 pheonix's lash. (phantoms,mooks, basically targets with red health) BUT its a horrible weapon VS anything with armor. (once again, I'd love to see someone taking down the usuall ceberus pack of Dragoons with it (in a "respectible and timely way"), without the aid of powers/combos/teamwork, thus giving credit to the gun and not confusing it with the gun.)

And just so we are clear, there is no way you can be better than me... simply because I unlike 99% of the idiots playing this game promote and realize that no matter what you think your doing/could do to prove your better than I am, I'm getting the XP and credits to promote and boost my e-peen. While you, most likely choose to stay at level 20 and spread the BS excuse "no reason to promote," due to you not being able to cut playing as anything besides a level 20, aren't getting anything besides credits. (And in the case you ever did have the opportunity to prove me otherwise, an azzwhoopin):D





Just looked at your N7 HQ.... Dude, you have no clue what your talking about.:pinched:

#198
OneTrueShot

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What I'd do for each weapon at their current iterations, in no particular order.

Hurricane - Nothing. Perfect as is. Sacrifices long range accuracy for heavy close-range slaughter.

Eagle - Nothing. Fits its' own niche tastefully. It's an SMG pistol with a very low weight, good for casters.

Valiant - Damage buff - Long since outclassed by other snipers. This has basically become a smaller clip Viper with slightly more punch, a damage buff could bring it back up to speed with the other snipers.

Valkyrie - Inherrent 0.5m Armor Piercing - With the recent buff to the headshot modifier, I feel this weapon is now in a good place, but an inherrent ap of 0.5m would give it that edge that sets it asside from other assault rifles in its' class type (Argus, Mattock, Vindicator), given that only the Typhoon has as of this post.

Crusader - Remove firing delay OR make it fire two pellets instead of one, each at half of the current damage cap to make it more effective against shieldgate - This would make it more desirable in the long run, otherwise, you're basically dealing with a weapon that requires both luck and hosting (Or an excellent host connection) and the fact it doesn't bypass shield gate whilst STILL having rather significant recoil makes this a powerful but awkward weapon to use that suffers the same sort of issues offhost as the Kishock Sniper Rifle. and Graal Spike Thrower.

Modifié par OneTrueShot, 16 février 2013 - 08:20 .


#199
Ramsutin

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My ten cents:
Valiant - Outclassed by other SRs, maybe good for some casters, I dislike it because of the RoF and damage combination feels lackluster

Eagle - Good sidearm for casters. At X.

Crusader - Good for bosses, lag makes it difficult to aim. Skilled players can compensate.

Valkyrie - lolno

Hurricane - BoB

Modifié par Ramsutin, 16 février 2013 - 08:45 .


#200
DeathIsHere

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N7 weapons should be on par with URs imo. It takes a lot longer to level them up if you play regularly and they're hyped up as the top of the line weapons.