Aller au contenu

Photo

The next Asari Kit needs Singularity, Salarians need a new "TEKKIE"


  • Veuillez vous connecter pour répondre
55 réponses à ce sujet

#26
Paigan

Paigan
  • Members
  • 366 messages
Spontaneous crazy idea:
How about switching the Justicar's Pull with Singularity?

wut?

#27
OneTrueShot

OneTrueShot
  • Members
  • 2 538 messages
After a great deal of thought, I have decided that I want an Asari Ardat Yakshi with Dominate, Sabotage and Annihilation Field + The fury/slayers dodge.

If sabotage is too out of character, then warp would be completely in character, but, still, I want sabotage.

Not gonna happen, but it's what I want.

Modifié par OneTrueShot, 16 février 2013 - 04:27 .


#28
lightswitch

lightswitch
  • Members
  • 3 664 messages
Guys I don't think Annomander is serious about the Asari soldier. She would easily be the most over powered kit in the game, and we all know how Annomander feels about overpowered things.

She really would be awesome though lol. Arush + Reave haha.

Replace Reave with Singularity and you might be on to something though...

#29
Chi_Mangetsu

Chi_Mangetsu
  • Members
  • 1 828 messages
OTS, buddy I love ya, but Biower doesn't love us enough to give us something as ridiculously awesome as Dominate. How about instead of Sabotage, though you go with Singularity? Since casters end their singularity when they approach it would keep it from being too overpowered. Still she would be the biotic mistress of DoTs.

#30
Linkinator

Linkinator
  • Members
  • 518 messages
the next Asari also needs a biotic punch attack as a heavy melee instead of that orgasmic blast

#31
Chi_Mangetsu

Chi_Mangetsu
  • Members
  • 1 828 messages
^ Like the vanilla human adept. Animation looks great and it has saved my bacon (especially in SP) more times than I can count. Is especially effective against abominations.

#32
stysiaq

stysiaq
  • Members
  • 8 480 messages
That's a funny way of spelling "next Drell".

#33
scoopapa1

scoopapa1
  • Members
  • 189 messages

NikkoJT wrote...

Asari with Nova y/n?


Reave, Energy Drain, Nova

y

#34
Grumpy Old Wizard

Grumpy Old Wizard
  • Members
  • 2 581 messages
1 trillion times NO.  Singularity is the "racial power" of human adepts in multiplayer and it should remain that way.

Salarians don't need a new engineer.  They need the original one fixed.  But the odds of Bioware making pets useful again are pretty slim in my opinion.  One can always hope, however.

Modifié par Grumpy Old Wizard, 16 février 2013 - 05:45 .


#35
Happy Shepard

Happy Shepard
  • Members
  • 2 607 messages

Grumpy Old Wizard wrote...

1 trillion times NO.  Singularity is the "racial power" of human adepts in multiplayer and it should remain that way.

Salarians don't need a new engineer.  The need the original one fixed.  But the odds of Bioware making pets useful again are pretty slim in my opinion.  One can always hope, however.


3x No.

If we get a new Adept, it should have Singularity, Reave or a completely new power. Or do you want another Wurp Durp caster? Look at me, i can haz fireglitch. Image IPB

#36
TuringPoint

TuringPoint
  • Members
  • 2 089 messages
 Singularity, Flare... maybe lash or slam, or something more powerful that requires charging up or otherwise some sort of preparation.   The Asari are weaker than they should be.  Singularity and stasis could make an interesting combo too.

And Salarian engineers rock.  What're you talking about.

I think it would be nice to have a powerful tech class though, damage-dealing wise.  The human engineer is pretty good if specc'd right.

Cyberwarfare ability.  A 'hack' that hampers enemies; it passes from enemy to enemy like dark channel.  It primes enemies for tech explosions, of course.  It could give a small fire dot, a brief freeze effect, a sabotage effect; or maybe even a random tech effect.

Or it could be a passive ability, like annihilation field.  Enemies that get near you take a one-time small amount of damage, maybe a bit less than Hacking does, and their weapons jam.  Maybe a placeable drone that does this.

A high-damage turret like what Cerberus has might be interesting; maybe make it so it overheats unless you keep cooling it off or 'reloading' it, and you can repair it.  Repairing it can 'repair' the shields or armor(health) of your friends too, if they're nearby.  It could be a temporary high-damage ability, but that's not as interesting as the possibility of having a slightly more semi-permanent sort of turret.   

As it is the only 'power house' engineer we have is the demolisher, and she's severely limited by having to depend on grenade drops; and further gimped when they decreased the grenade and ammo drop rate - not to mention, didn't they reduce the boosts it gives?

Modifié par Alocormin, 16 février 2013 - 06:07 .


#37
Chi_Mangetsu

Chi_Mangetsu
  • Members
  • 1 828 messages
I'm not sure what you would consider a powerhouse, Alocormin (I'm guessing you're referring to weapons less than powers), but the N7 Paladin's tech 'splosion capabilities are enormous, as are the aforementioned salarian engineer.

That turret concept is interesting, though it sounds as if it might require too much upkeep for it to see much use unless repairing would give you some sort of DR or shield boost, and it also sounds as if it might just be easier to do a Cerby-style turret that drop functionally the same as the pylon.

#38
TuringPoint

TuringPoint
  • Members
  • 2 089 messages
No, I'm not talking about weapons.  Weapons aren't a tech ability.  Something besides energy drain + incinerate, please. Singularity sets up biotic explosions in an area, as does annihilation field, and dark channel sets up chains of biotic explosions. 

Biotic powers keep getting added; tech powers aren't being added, except for new types of grenades and pets.   Too many combat-oriented tech abilities if you ask me.  If you want to keep playing paladin and salarian engineer, be my guest.  I would personally appreciate something a little different.  

The reason I was talking about reloading this cerberus-inspired turret is to balance it, and make it tactical.  A turret with real suppressive power would be nice to have.  

Well, they could always make it a grenade power, like they did with stims.  Then they could give it 3000 more health and/or shields than a regular turret, as well as reasonable suppressive force.  Perhaps.  If it regenerates on its own, or could be healed, that might be useful.  

My other ideas were more interesting though, honestly.  Rather than outright copying annihilation field, the PC becomes a sort of walking turret - the engineer is enabled to CC in more ways than one.  That "one" way being pets.

Of course at this point most regulars are probably the type that don't even think too much of the RPG aspect, having a character that fits you, or experimenting.  All this talk of 'you have to spec this way, or taht way, with this or the other character'.  No one just trying to have fun.  It's no wonder you don't have any interest in new characters.

Modifié par Alocormin, 16 février 2013 - 07:47 .


#39
WoWLynnia

WoWLynnia
  • Members
  • 62 messages
All I want are my female turians. ;_; Also....in desperate need of more salarians. I'm thinking since Nyreen had two graphics designed for her, armor-wise, put in one of each--an adept or sentinel and something else, maybe a soldier or infiltrator; although that's what we got with the Ghost/Havoc, it just seems to fit turians well. For salarians, I'd push for a new, unique graphic design for them with a soldier and another engineer. Also, if they add any more asari, this:

Linkinator wrote...

the next Asari also needs a biotic punch attack as a heavy melee instead of that orgasmic blast


Modifié par WoWLynnia, 16 février 2013 - 07:29 .


#40
Blarg

Blarg
  • Members
  • 3 430 messages
As much as I love asari, we've really got enough already. We need salarians and female quarians.

#41
Bolo Xia

Bolo Xia
  • Members
  • 1 536 messages

blaaaaaaaaaarg wrote...

As much as I love asari, we've really got enough already. We need salarians and female quarians.


this.
yes fill in what is lacking.

need more bum bum's

need more walking worm looking dudes too. :huh:
yea.. thats just what they look like to me...^_^

#42
dava6711

dava6711
  • Members
  • 602 messages
An asari soldier would be cool, like one of the asari commandos from the 1st game. I'm more excited about new enemy factions and objectives though. Hopefully they'll fix a few of the more obvious bugs that are prevalent in the game too!

Modifié par dava6711, 16 février 2013 - 08:44 .


#43
JimmyBazooka

JimmyBazooka
  • Members
  • 406 messages
Or how about a kit with all new powers, huh? Enough of power recycling already. Retaliation had it in excess.

#44
Agent_mi6

Agent_mi6
  • Members
  • 269 messages
Throw me an Asari anytime.

Modifié par Agent_mi6, 17 février 2013 - 12:43 .


#45
SeijiTataki

SeijiTataki
  • Members
  • 502 messages

ntrisley wrote...

Find me a teaser preview of a MP DLC showcasing just one character.


The Krogan in the picture has a shotgun collapsed and attached to their back. As NPCs do not holster weapons, then it is a teaser picture for one of two things;

1) Playable character in Multiplayer

2) Playable character or companion for single player story

#46
DSxCallOfBooty-

DSxCallOfBooty-
  • Members
  • 1 644 messages
Give us another Vorcha Engineer, but with goggles. Also, exchange Incinerate for Snap Freeze, and Submission Net for Flamer.

Now we have a powerful character.

#47
Praxus07

Praxus07
  • Members
  • 155 messages
Singularity, really? Thats one power I never spec. I just don't find it useful...

#48
IoeShepard

IoeShepard
  • Members
  • 683 messages

Linkinator wrote...

the next Asari also needs a biotic punch attack as a heavy melee instead of that orgasmic blast


This.

#49
oO Stryfe Oo

oO Stryfe Oo
  • Members
  • 4 029 messages
I wouldn't mind another Asari. As long as she looks different, anyway; Those Commando Leathers are beyond stale and the Asari have plenty of appropriate SP models to choose from.

Beyond that, another Geth would be cool. I can't see what else would make more sense than a Sentinel though.

#50
mybudgee

mybudgee
  • Members
  • 23 037 messages
No more humans. For gawds sake