Aller au contenu

Photo

The most truly worstest most useless character of all!!!! IN terms of powers that is.


  • Veuillez vous connecter pour répondre
167 réponses à ce sujet

#76
corporal doody

corporal doody
  • Members
  • 6 037 messages
i couldnt disagree with you more op. Volus Mercenary is pretty cherry! disruptor ammo on the disciple...suicide drone and suicide decoy= tons of fun.

#77
Scalabrine

Scalabrine
  • Members
  • 411 messages

Epsilon330 wrote...

I'd actually say the Saboteur has more synergy than people think, just not directly.
When playing against Geth or Cerberus, he can become a lean, mean suppression machine. Forgoe Homing Grenades and fully spec out Sabotage and Turret as you please (Flamer-Turret and Duration or Multi-Sabotage work well). Then, hack a Cerberus Turret/ATLAS/Geth when a group forms and then throw a Turret down on the opposite end. Your sabotaged pawns will scatter the group, while your Turret finishes them off!


Half of the time the hacked synthetic attacks your own turret...so no he has NO synergy.

And bypassing grenades all together isnt smart. Even if homing nades aren't that good compared to other grenades.

#78
Mindlog

Mindlog
  • Members
  • 1 911 messages
Has anyone said Turian Saboteur yet?
If not then I will.
'Turian Saboteur'

Although, to be honest I've never actually deployed one.

#79
uhaveaface

uhaveaface
  • Members
  • 234 messages

Scalabrine wrote...

Epsilon330 wrote...

I'd actually say the Saboteur has more synergy than people think, just not directly.
When playing against Geth or Cerberus, he can become a lean, mean suppression machine. Forgoe Homing Grenades and fully spec out Sabotage and Turret as you please (Flamer-Turret and Duration or Multi-Sabotage work well). Then, hack a Cerberus Turret/ATLAS/Geth when a group forms and then throw a Turret down on the opposite end. Your sabotaged pawns will scatter the group, while your Turret finishes them off!


Half of the time the hacked synthetic attacks your own turret...so no he has NO synergy.

And bypassing grenades all together isnt smart. Even if homing nades aren't that good compared to other grenades.


i love this thread... gonna try out, once again, the second worstest most useless character of all like epsilon330 suggests. we'll see. be back after a scotch, rustic bread with goat cheese and a game or two... hopefully cerberus or geth will be the unknown.

#80
theonetruetom

theonetruetom
  • Members
  • 81 messages
I'd like to make the case here for the Volus Adept being called worstest. 1. It's an Ultra rare. 2. I get that Stasis can be detonated by biotic orbs, but in my experience, its ability to do so is very intermittent. 3. His shield boost cooldown even with 4 15% orbs is longer than the Engineer's. Or at least it feels longer. Other than that, there aren't really any characters I feel are underpowered.

For all the Quarian Marksman naysayers, throw on a Particle Rifle with Incendiary ammo and tacscan all the things. Only use sabotage as supplemental damage while fighting Geth, or to get a squadmate up when they run into a turret while fighting Cerberus. Marksman is for when the PPR runs out of ammo and you don't want to hold it to the right for 10 seconds. Enjoy the melting.

#81
JimmyBazooka

JimmyBazooka
  • Members
  • 406 messages
That's a false claim. I use drone and decoy, both specced for max shock and stunning, as a stunlock sandwich. Works amazing and you can top the score boards relatively easy.

#82
OldeGrim

OldeGrim
  • Members
  • 715 messages

Grumpy Old Wizard wrote...

OldeGrim wrote...
I actually got 2nd place score with one of these little guys once, in a platinum.


If you did, one thing is for certain, neither the decoy nor the drone did much killing so you' have to have been using some overpowered gun pimped out with consumables and have poor squad mates to boot.


Well the team was great actually, full extraction in a platinum match. I believe I was using the acolyte lol. Decoy and drone do aoe damage, got a lot of assists and tech bursts etc.

But ya the bottom 2 players were good team mates, but definitely weren't using their classes to the fullest.

#83
joker_jack

joker_jack
  • Members
  • 3 806 messages

uhaveaface wrote...

Scalabrine wrote...

Epsilon330 wrote...

I'd actually say the Saboteur has more synergy than people think, just not directly.
When playing against Geth or Cerberus, he can become a lean, mean suppression machine. Forgoe Homing Grenades and fully spec out Sabotage and Turret as you please (Flamer-Turret and Duration or Multi-Sabotage work well). Then, hack a Cerberus Turret/ATLAS/Geth when a group forms and then throw a Turret down on the opposite end. Your sabotaged pawns will scatter the group, while your Turret finishes them off!


Half of the time the hacked synthetic attacks your own turret...so no he has NO synergy.

And bypassing grenades all together isnt smart. Even if homing nades aren't that good compared to other grenades.


i love this thread... gonna try out, once again, the second worstest most useless character of all like epsilon330 suggests. we'll see. be back after a scotch, rustic bread with goat cheese and a game or two... hopefully cerberus or geth will be the unknown.


There are a good number of retaliation kits that are so poorly implemented. TSab, VH, QMS, etc

Once they brought the hammer down on sabotage that made the power useless in most hands. Stagger alone doesn't make it good. The vanilla turret even got the bad end of the nerf stick. 

Yet with all the this BW countines to try get people use these useless powers or poorly thought out classes. It's just not gonn happen.

#84
MindAssassin

MindAssassin
  • Members
  • 182 messages
I don't understand the negativity towards the quarian soldier. The only thing I find lacking on him is survivability. You pair him with any decent automatic that you can get headshots regularly with, and Marksman lets you mow things down with fantastic speed, especially with Tactical Scan, one of the best debuff abilities in the game. I like him best with the hurricane or tempest.

#85
Anders028

Anders028
  • Members
  • 866 messages

UPCCODE wrote...

I beg to differ. If you use him right, you can top the scoreboard with him. I would know.

Most people assume the Volus are bad simply because they don't know how to use them.


it's simply really run around using shield boost invincibility frames and a reegar gg

#86
Morgax_Warrior

Morgax_Warrior
  • Members
  • 1 354 messages

uhaveaface wrote...

DullahansXMark wrote...

uhaveaface wrote...

both tacscan and marksman are complete garbage powers


Get out.


ha ha. q-marksman has the game's three worstest powers in one kit... and he's a weakling with nothing neat like stability, movement or rage.

pull and lash are junk too but fun to use.

gee, this coffee has done a hat trick on me. :pinched:

Well atleast he doesn't have stick up his "rump" and can actually leap away from projectile makes me feel safer at  night.

#87
FlowCytometry

FlowCytometry
  • Members
  • 2 253 messages

OniTYME wrote...

Lots of people dont understand the sabotuer. He's a fighter from afar. Slap a good sniper rifle or staggerlocking weapon on him and you can control maps like a general. I go shock, ice, rocket for turret, damage for sabo, and DoT for homing. Just to prove people wrong, I bring Disruptor ammo on a Krysae or run a Saber/BW when Im going tryhard. classes are what you make of them.


Eh, I think differently. For the Sabo my fave build (after trying many others) uses the turian stability, shock turret, and sabotage's stagger to get up close w/ the Radier and blast things in the face:

narida.pytalhost.com/me3/classes/#Engineer/TurianSaboteur/NRARR/ATRaider10BH5AP5////OmniCapacitors5/

(skipped homings cause w/o things like TC, pylon, arc setups, and the like they are slow and underwhelming- let other grenadiers have their -likely better- grenades, imo)

Its actually a pretty fun build since it forces you to think about range and turret placement, and w/ a modded raider he does just fine vs. bosses. His mobility and crowd control is good enough that w/ maxed fitness he can survive pretty well. If I were feeling more edgy I'd take melee fitness and mix in the HM w/ Sabo's tech vuln, but it works fine as is.

Still not one of my fave kits, though.

Modifié par FlowCytometry, 16 février 2013 - 09:38 .


#88
LoonySpectre

LoonySpectre
  • Members
  • 1 547 messages
Volus Sentinel with a good gun is an awesome kit.

#89
mijames1

mijames1
  • Members
  • 581 messages

DeathScepter wrote...

there are not bad kits, just bad players.


This is stupid. Yes good players can do well with any kit but that doesn't mean they aren't bad. Take the turnian saboteur vs the TGI. You really gonna tell me one isn't worse than the other.

#90
HeartBreak301

HeartBreak301
  • Members
  • 148 messages
Quarian Marksman imo, none of his abilities synergize well at all.

Anything he can do the Turian Soldier can do better (except dodge).

Modifié par HeartBreak301, 16 février 2013 - 09:57 .


#91
Zyzimorph

Zyzimorph
  • Members
  • 1 564 messages
No kit in this game is bad, the volus sentinel is one of the most fun and interesting characters in the game. the vorcha hunter is a great character, just because it has no flamer doesnt mean its a bad kit. and as for the saboteur anyone who says it sucks is just doing it wrong

#92
Zero132132

Zero132132
  • Members
  • 7 916 messages

mijames1 wrote...

DeathScepter wrote...

there are not bad kits, just bad players.


This is stupid. Yes good players can do well with any kit but that doesn't mean they aren't bad. Take the turnian saboteur vs the TGI. You really gonna tell me one isn't worse than the other.

I mostly agree with you, but here's the flaw in your thinking; that one is worse than the other doesn't make the other automatically bad.

I don't really like the Saboteur. I think he has poor power synergy. The Turian passive is still good, though, and he can still operate decently if you mainly use him for weapons and use the turret as a distraction/stagger tool. He isn't GOOD, but there's nothing stopping good players from taking him to any difficulty and cleaning up.

Just saying, none of the characters are outright bad. I still think he's the worst.

#93
Invader Nemesis

Invader Nemesis
  • Members
  • 2 957 messages
I can't believe I'm saying this but I would play the volus sentinel before I would the phoenix vanguard or adept. Both of those characters are absolute trash. At least volus has shield boost.

#94
oO Stryfe Oo

oO Stryfe Oo
  • Members
  • 4 029 messages
The Hunter's Submission net and Incinerate are actually a decent combo, for DoT purposes and locking down dangerous enemies. BSN seems to think if it's not a DPS monster, it sucks.

The Saboteur's powers look great on paper; Sabotage the enemies for increased damage from Homing Grenade and Sentry Turret, which should be great at holding chokepoints of mooks. Then you realize that Sentry Turret is underpowered, Sabotage doesn't give tech bonuses to his other two powers, and Homing grenade is slow enough that you'd probably be better off shooting the enemy you were targeting anyway. Still, he's got a jetpack and good weapon passives.

Kalas321 wrote...

Nope.

Hunter is still worse.


I see you haven't used the Mercenary yet. Without a doubt the worst kit in the game.

I played with him in Silver and later Bronze. I watched my combat drone kill 2 enemies in Bronze, and no one in Silver. The Decoy was even worse, being completely ignored sometimes. At least the Combat Drone drew a little fire. This kits only redeeming properties are it's Shield Boost, Cloak, and encouragement to carry heavier weapons, since two of his powers suck don't need to be cast too often.

#95
oO Stryfe Oo

oO Stryfe Oo
  • Members
  • 4 029 messages

Invader Nemesis wrote...

I can't believe I'm saying this but I would play the volus sentinel before I would the phoenix vanguard or adept. Both of those characters are absolute trash. At least volus has shield boost.


I actually like the Adept. Not a fan of Vanguards, but I agree that both need something.

#96
uhaveaface

uhaveaface
  • Members
  • 234 messages
confirmed!

i just played the second worstest kit in the game... the saboteur. i used a mattock 10 since even the harrier 10 works on the nadir, q-marksman.

using the saboteur was abysmal. i skipped out of nades and sat around throwing the sentry pellet gun into crowds along with sabogarbaging all the tougher geth. what a joke of a kit. this was on gold and i got my gold kills and assists medal... i was doing it right, it's just that this is the most truly second worstest most useless character of all!!!

what would be cool is if the opponents of the "worstest kits" could all get together in a game and play. i'd love to play a the "worstest kits", volsent or vunter while others played the q-marksman, saboteur and... wow! i can't even think of the third worstest because nothing comes close to how bad the q-marksman and saboteur are. the voldept and phoenix vanguard are bad but can't compare with the two worstest.

zyzimorph... you're spot on with the first two but c'mon, really, saboteur is not interesting and is just plain bad. to be honest, saboteur would be most effective skipping out of turret, nades and sabogarbage so one could focus on just kicking ass via headshots with a harrier.

#97
oO Stryfe Oo

oO Stryfe Oo
  • Members
  • 4 029 messages

LoonySpectre wrote...

Any kit with a good gun is an awesome kit.


Fix'd.

#98
Scalabrine

Scalabrine
  • Members
  • 411 messages
Top 3 worst kits

1) Vorcha Hunter
2) Turian Saboteur
3)Volus Vanguard imo

The Volus Vanguard to me doesn't make any sense. You have 2 powers that are for basically replinishing shields. BC is completely obsolete seeing as how using it, is basically saying you're a selfish a hole lol.

All in all, there are very few bad classes in the game.

Modifié par Scalabrine, 16 février 2013 - 11:05 .


#99
JaimasOfRaxis

JaimasOfRaxis
  • Members
  • 2 117 messages

uhaveaface wrote...

confirmed!

i just played the second worstest kit in the game... the saboteur. i used a mattock 10 since even the harrier 10 works on the nadir, q-marksman.

using the saboteur was abysmal. i skipped out of nades and sat around throwing the sentry pellet gun into crowds along with sabogarbaging all the tougher geth. what a joke of a kit. this was on gold and i got my gold kills and assists medal... i was doing it right, it's just that this is the most truly second worstest most useless character of all!!!

what would be cool is if the opponents of the "worstest kits" could all get together in a game and play. i'd love to play a the "worstest kits", volsent or vunter while others played the q-marksman, saboteur and... wow! i can't even think of the third worstest because nothing comes close to how bad the q-marksman and saboteur are. the voldept and phoenix vanguard are bad but can't compare with the two worstest.

zyzimorph... you're spot on with the first two but c'mon, really, saboteur is not interesting and is just plain bad. to be honest, saboteur would be most effective skipping out of turret, nades and sabogarbage so one could focus on just kicking ass via headshots with a harrier.


...Except if we're doing that, there's better options, like... Every Soldier and infiltrator in the entire game, for instance.

#100
JaimasOfRaxis

JaimasOfRaxis
  • Members
  • 2 117 messages
VolGuard isn't really bad, just insanely hard to use. I saw OneTrueShot rocking it once, and was horrified to see him topping the leaderboards against Turfiltrators. The general gist is that you shouldn't use him like a typical Volus shield-spammer, instead using his abilities to get into close-combat and start melting face. It's a paradoxical class in that most realize that a Volus has no place in CQC, but with good gear and options, the VolGuard is perfectly Gold-Viable, and solves a lot of the Volus' normal mobility issues.