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Odyssey - Is this the DLC we need? (or the one we deserve?)


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#26
Dean_the_Young

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Just some thoughts on your thoughts.

OdanUrr wrote...

I think you have a point. I used main characters mainly (pun intended) for integration purposes but if we're talking DLC here, your idea to create new characters works much better. Maybe an ex-Cerberus xenoarchaeology team contacts you because they've made a discovery and are asking for your protection from TIM. When you show up, Cerberus is already there and you have to extract the team under fire. Instead of using Kai Leng as the villain we could introduce another Cerberus operative (I vote for a woman kicking Shep's ass^_^).

In principle, I think Shepard (and the player) being forced to eat humble pie is great. In execution, though, it can easily come off as contrived or immersion breaking- Kai Leng was built up in the side material as a martial bad ass, but still elicted a legion of complaints over his role in the Citadel coup and his 'victory' on Thessia... and he was a designated rival character. Someone new, without a reputation to back it up, getting one over Shepard better than Spectre Tela Vasir could?

Don't get me wrong: I would enjoy it. But everyone else?

The point about unique enemies is one that had me scratching my head as well. Sure, we can throw in some Cerberus for good measure but that would grow old fast. That's why I had Shepard teaming up with Cerberus at one point to defeat the reaper-zombie threat (as well as surviving Eingana's dangerous fauna). With a little tweaking here and there we might even have droids to contend with (the Ploba superstructure could have them as a security measure).

Don't get me wrong: I think your use of unique enemies is better for the setting... I'm just not sure ME3 is well adapted to creating and adding new enemy types. I'm assuming we're not looking at just reskins here?

ME2 was able to do a lot more flexibility than ME3 has given how much it relied on simply re-skinning the same character models and swapping the weapons within, but ME3 hasn't quite shown that willingness given how developed its character models are. We've also had only one new enemy in the SP since release: I don't know if that's because of technical challenges involved or just design choices, but it's worth considering.

A possible solution, which wouldn't involve entirely new content, would be to bring over the Collectors from multiplayer to singleplayer. They, or at least some of them, could be justified as being left behind from the Prothean cycle by Harbinger: you could also more feasibly re-skin those, and then you'd have your possession mechanic down as well.


Now, on the idea of teaming up with Cerberus for a fight... would that be in cutscene, or gameplay?

At this time, I'm not sure Bioware has the ability to make enemy vs. enemy gameplay: the most they've done is scripted events (Cerberus shooting Salarians on Surkesh, the Yahg violence), or told but not shown infighting. A cutscene of common cause might be plausible, but gameplay? That would be a really, really cool thing, but I suspect it would require a good deal more than 'let's just put a Dominate/AI hacking spell on them.'

Would still be a really, really cool experiment... and a mechanic I would love for them to experiment with for use in the next game of the series. Three-way firefights would be really, really cool.



Now that you mention it, I might just have to write a fanfic. As for other ideas of mine, there's no other DLC sketches if you mean. I have written some thoughts on the Crucible though and an old (and probably no longer viable) story on the Catalyst's origins (links are in my sig).

Thanks for reading! I may drop you a few lines once I get started on that fanfic.

Please do: you clearly have a mind for organizing such things.

Modifié par Dean_the_Young, 18 février 2013 - 02:29 .


#27
OdanUrr

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Dean_the_Young wrote...

In principle, I think Shepard (and the player) being forced to eat humble pie is great. In execution, though, it can easily come off as contrived or immersion breaking- Kai Leng was built up in the side material as a martial bad ass, but still elicted a legion of complaints over his role in the Citadel coup and his 'victory' on Thessia... and he was a designated rival character. Someone new, without a reputation to back it up, getting one over Shepard better than Spectre Tela Vasir could?

Don't get me wrong: I would enjoy it. But everyone else?

'twas a figure of speech, my good sir. I don't actually know if the Cerberus operative will get a chance to kick Shep's behind until I write the story. But it's true it could feel like Thessia all over again. That would be bad.


Dean_the_Young wrote...

A possible solution, which wouldn't involve entirely new content, would be to bring over the Collectors from multiplayer to singleplayer. They, or at least some of them, could be justified as being left behind from the Prothean cycle by Harbinger: you could also more feasibly re-skin those, and then you'd have your possession mechanic down as well.

Yes, I would like to see an earlier version of a Prothean husk (before they were perfected into the Collectors).


Dean_the_Young wrote...

Now, on the idea of teaming up with Cerberus for a fight... would that be in cutscene, or gameplay?

At this time, I'm not sure Bioware has the ability to make enemy vs. enemy gameplay: the most they've done is scripted events (Cerberus shooting Salarians on Surkesh, the Yahg violence), or told but not shown infighting. A cutscene of common cause might be plausible, but gameplay? That would be a really, really cool thing, but I suspect it would require a good deal more than 'let's just put a Dominate/AI hacking spell on them.'

Would still be a really, really cool experiment... and a mechanic I would love for them to experiment with for use in the next game of the series. Three-way firefights would be really, really cool.

I was thinking maybe a little bit of both, but I'm not sure the AI is up to it. I can easily picture a cutscene pulling it off though.


Dean_the_Young wrote...

Please do: you clearly have a mind for organizing such things.

I do enjoy writing scifi in my spare time.:)

#28
crimzontearz

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please not another goddamn forced victory for Kai Leng

#29
OdanUrr

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crimzontearz wrote...

please not another goddamn forced victory for Kai Leng


As it stands in the OP, the only "victory" for Kai Leng is when he surrounds Shep and team with a bunch of Cerberus squads.:D

#30
crimzontearz

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OdanUrr wrote...

crimzontearz wrote...

please not another goddamn forced victory for Kai Leng


As it stands in the OP, the only "victory" for Kai Leng is when he surrounds Shep and team with a bunch of Cerberus squads.:D

already too much

#31
OdanUrr

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crimzontearz wrote...

OdanUrr wrote...

crimzontearz wrote...

please not another goddamn forced victory for Kai Leng


As it stands in the OP, the only "victory" for Kai Leng is when he surrounds Shep and team with a bunch of Cerberus squads.:D

already too much


It happened to Han on Endor. If you want I can throw in some mechs to make it clearer.;)

Modifié par OdanUrr, 18 février 2013 - 04:15 .


#32
crimzontearz

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OdanUrr wrote...

crimzontearz wrote...

OdanUrr wrote...

crimzontearz wrote...

please not another goddamn forced victory for Kai Leng


As it stands in the OP, the only "victory" for Kai Leng is when he surrounds Shep and team with a bunch of Cerberus squads.:D

already too much


It happened to Han on Endor. If you want I can throw in some mechs to make it clearer.;)

or just erase leng from the scene

#33
OdanUrr

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crimzontearz wrote...

OdanUrr wrote...

crimzontearz wrote...

OdanUrr wrote...

crimzontearz wrote...

please not another goddamn forced victory for Kai Leng


As it stands in the OP, the only "victory" for Kai Leng is when he surrounds Shep and team with a bunch of Cerberus squads.:D

already too much


It happened to Han on Endor. If you want I can throw in some mechs to make it clearer.;)

or just erase leng from the scene


As I discussed with Dean_the_Young, the final version would likely not feature Leng as the Cerberus operative.

#34
shodiswe

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Ilos was jsut assumed to be a Protean world by the current cycle who had barely been able to study it due the danger of enterign that sector(pirates, slavers, terrorist governments capturing trespassers, and the people livign in the terminous wern't exactly archeologists), from Javic you learn that it was a (secret) protean research outpost to dig up the technology of the Inusannon. So only a few select Protean reseatchers were there wroking on uncovering the technologies of the past.

If it had been a city world then the Reapers would have attacked it but it was merely ruins from a previous civilization that the Reapers had already killed of. Which meant the only proteans there were the ones that hid in the stasis chambers, perhaps a few thousand.

If there would have been more Proteans on the surface then the Reapers would have noticed and conducted a more thurough investigation and wiped out the scientists before they sabotaged the Citadel. And likely destroyed Vigil so we woudln't have been able to use Vigils file to unlock the citadel and stop Sovereign.

So the galaxy thinking it might have been a Protean Planet was merely because they hadn't studdied the planet due to the political sitution in the current cycle. Remember people even blived the Citade and the relays to have been built by the proteans, none of that was true. The Proteans thought the Innusanon built them, but prefered if other species thoguht the proteans actauly had because that gave prestige and power and relevance to their "Empire".

Modifié par shodiswe, 18 février 2013 - 04:30 .


#35
TMB903

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Nice story. I have always been fascinated by the ancient civilizations of the ME universe and getting in depth with them would be very cool. I'm a huge Prothean fan as well.

#36
crimzontearz

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OdanUrr wrote...

crimzontearz wrote...

OdanUrr wrote...

crimzontearz wrote...

OdanUrr wrote...

crimzontearz wrote...

please not another goddamn forced victory for Kai Leng


As it stands in the OP, the only "victory" for Kai Leng is when he surrounds Shep and team with a bunch of Cerberus squads.:D

already too much


It happened to Han on Endor. If you want I can throw in some mechs to make it clearer.;)

or just erase leng from the scene


As I discussed with Dean_the_Young, the final version would likely not feature Leng as the Cerberus operative.

good

#37
Zaidra

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Epic. I would pay for this DLC.

#38
OdanUrr

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shodiswe wrote...

Ilos was jsut assumed to be a Protean world by the current cycle who had barely been able to study it due the danger of enterign that sector(pirates, slavers, terrorist governments capturing trespassers, and the people livign in the terminous wern't exactly archeologists), from Javic you learn that it was a (secret) protean research outpost to dig up the technology of the Inusannon. So only a few select Protean reseatchers were there wroking on uncovering the technologies of the past.

If it had been a city world then the Reapers would have attacked it but it was merely ruins from a previous civilization that the Reapers had already killed of. Which meant the only proteans there were the ones that hid in the stasis chambers, perhaps a few thousand.

If there would have been more Proteans on the surface then the Reapers would have noticed and conducted a more thurough investigation and wiped out the scientists before they sabotaged the Citadel. And likely destroyed Vigil so we woudln't have been able to use Vigils file to unlock the citadel and stop Sovereign.

So the galaxy thinking it might have been a Protean Planet was merely because they hadn't studdied the planet due to the political sitution in the current cycle. Remember people even blived the Citade and the relays to have been built by the proteans, none of that was true. The Proteans thought the Innusanon built them, but prefered if other species thoguht the proteans actauly had because that gave prestige and power and relevance to their "Empire".


What exactly is this replying to?:huh:

I don't remember Javik saying Ilos was colonized specifically to establish a research outpost to study the Inusannon. I do recall him saying the Inusannon were there before the Protheans but not much else. As for Ilos not being a "city world," I have my doubts. The description for the planet (here) says Ilos was "a verdant world, dotted with the spires and arches of magnificent cities." It goes on to say "casual observation shows this is no longer the case. Ilos has been devastated by means unknown, its entire surface changed to the color of rust." Now the problem is determining what "cities" the description refers to. I thought it was referring to Prothean cities because the Protheans are closest in time and easiest to identify. Do you mean to say these "cities" were actually Inusannon cities?

You raise an interesting point that if the Protheans had been there openly, the Reapers would have probably found the underground complex. After all, it wasn't particularly concealed.

#39
ruggly

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Once you finish that fanfic, I'd be interested in reading it.

#40
DesioPL

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Who cares now about Ilos? It's a wasteland now. But wait... Is possible, that something hidden is in Ilos?

#41
OdanUrr

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ruggly wrote...

Once you finish that fanfic, I'd be interested in reading it.

I'll make sure to send you a copy then.:)


DesioPL wrote...

Who cares now about Ilos? It's a wasteland now. But wait... Is possible, that something hidden is in Ilos?

Every planet has its secrets...

Modifié par OdanUrr, 19 février 2013 - 08:45 .


#42
Aleru

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Epic. I love the Epilogue ... "Will it kill the reapers?".

Just needs a little polish in certain points to make it perfect... But still, Bioware should hire you.

#43
WheatleyHQ

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This is artfully and masterfully thought out. I really like this, and this DLC would most definitely get me back into the series. Alas, we most likely won't see this implemented.

#44
OdanUrr

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WheatleyHQ wrote...

This is artfully and masterfully thought out. I really like this, and this DLC would most definitely get me back into the series. Alas, we most likely won't see this implemented.


Considering "Citadel" has been announced as the last SP DLC, I'm afraid you're right, but thanks for reading anyway!:)

#45
WheatleyHQ

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OdanUrr wrote...

WheatleyHQ wrote...

This is artfully and masterfully thought out. I really like this, and this DLC would most definitely get me back into the series. Alas, we most likely won't see this implemented.


Considering "Citadel" has been announced as the last SP DLC, I'm afraid you're right, but thanks for reading anyway!:)

No problem. Bioware should hire you to write the DLCs of their upcoming games, maybe even ME4! 

#46
OdanUrr

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WheatleyHQ wrote...

OdanUrr wrote...

WheatleyHQ wrote...

This is artfully and masterfully thought out. I really like this, and this DLC would most definitely get me back into the series. Alas, we most likely won't see this implemented.


Considering "Citadel" has been announced as the last SP DLC, I'm afraid you're right, but thanks for reading anyway!:)

No problem. Bioware should hire you to write the DLCs of their upcoming games, maybe even ME4! 


Ha, that would be grand! Also not happening. I'm no professional writer.