Deerber wrote...
PsychoticBiotic wrote...
Combat Drone.
If multiplayer factions were pitted against each other, which one would win?
#126
Posté 18 février 2013 - 02:57
#127
Posté 18 février 2013 - 02:58
Modifié par Malanek999, 18 février 2013 - 02:58 .
#128
Posté 18 février 2013 - 03:03
#129
Posté 18 février 2013 - 03:08
MP wise:Geth
#130
Posté 18 février 2013 - 03:14
Pyro flamethrower does damage through cover. I don't see why that wouldn't apply to guardian shields.
Bombers drop bombs all around guardians (who also being a dumb AI would probably just turn around and still get staggered/damaged by the nades).
Primes just love spawning turrets behind their targets.
Turrets can get multi-rocketed by rocket troopers in cover (yes, troopers and rocket troopers do take cover) or prime sniped from across the map. That's if said rockets or prime shots didn't already annihilate the engineer. Also, cloaked hunters.
#131
Posté 18 février 2013 - 03:59
#132
Posté 18 février 2013 - 04:02
#133
Posté 18 février 2013 - 04:14
#134
Posté 18 février 2013 - 04:16
#135
Posté 18 février 2013 - 04:18
#136
Posté 18 février 2013 - 04:39
Praetorians are amazingly hard to bring down, for starters. They've got amazing close- and long-range firepower (Cerberus lacks long-range). Possessed Abominations would bring down all troopers. The Geth are also an amazingly powerful faction, but their most powerful units (Geth Prime) barely put out more damage than the second most powerful Collector unit. Banshees are a pain, but I don't think they could do much against Praetorians; the converse isn't true.
Plus: swarms, Captains and their Überrifles, Possessed Scions and their grenades (good luck dodging that, Prime), Possessed Praetorians and their missile barrages, Praetorian lunge, Praetorian triple laser attack, etc.
Collectors all the way. It's a no contest, as far as I'm concerned.
Modifié par andresft, 18 février 2013 - 04:54 .
#137
Posté 18 février 2013 - 04:46
#138
Posté 18 février 2013 - 04:46
also the hardest faction on platinum.
if 2 primes on plat get on the same target out in the open, the stunlock is pretty much unescapable if only one of them gets a hit.
also they arc shots around walls and do not have to wait to fire like the scion does.
but reguardless would be interesting to watch in free camera mode, the carnage would be magnificent.
#139
Posté 18 février 2013 - 05:19
Collectors would be the same against Geth. Abominations would be prioritised by all of them, and would only really be shrugged off by Pyro's and Primes (Hunters would be hampered by wasting shots on them, Bombers would become a joke constantly trying to grenade them and Rocket troopers would kill them easily, but still waste time killing them). Possessed Abominations would take out groups, which the Geth tend to move in, and 3 of the Geth are close range only. Primes and Hunters power spam would be stopped by Seekers. Webs would slow them down. Colletor Troopers and Captains out DPS their Troopers and Rocket Troops and throw grenades. Praetorians block Combat Drones and Turrets and will roflstomp so much with their insane DPS laser or sync kill anything close, and Scions will sync kill anything close, dish out insane damage and stop shield regen, and pinpoint accurately cluster grenade things when possessed.
So Collectors would win hands down.
#140
Posté 18 février 2013 - 05:20
No one matches a single prime in terms of pets and their effectiveness (even ravagers with their endless swarmers).
#141
Posté 18 février 2013 - 05:24
#142
Posté 18 février 2013 - 05:27
Sid_Sidius wrote...
On a related note, I cannot believe that in what, 11 months?, of this game being released this is the first time we considered a topic like this. Amazingly fun hypothetical discussion. Would so love if Bioware come out with a mobile RTS or Tower Defense game with these 4 factions.
There were similar topics like this.
Now just more interesting thanks to new enemies & collectors.
#143
Posté 18 février 2013 - 05:28
#144
Posté 18 février 2013 - 05:31
So what you're saying is that a single seeker swarm would drastically hinder a Prime's effectiveness?Computron2000 wrote...
I see someone finally mentioned the geth primes throwing turrets behind you on this page. Guardians are defenseless against that. IIRC, the maximum number of geth turrrets per prime is 3. So 1 prime actually = 3 geth turrets, 1 combat drone and 1 prime.
No one matches a single prime in terms of pets and their effectiveness (even ravagers with their endless swarmers).
#145
Posté 18 février 2013 - 05:34
Zero132132 wrote...
So what you're saying is that a single seeker swarm would drastically hinder a Prime's effectiveness?Computron2000 wrote...
I see someone finally mentioned the geth primes throwing turrets behind you on this page. Guardians are defenseless against that. IIRC, the maximum number of geth turrrets per prime is 3. So 1 prime actually = 3 geth turrets, 1 combat drone and 1 prime.
No one matches a single prime in terms of pets and their effectiveness (even ravagers with their endless swarmers).
Yes, i mentioned the swarms as the only way the collectors would win on the first page of this thread and that is if they can get the swarms onto the primes without getting destroyed enroute
#146
Posté 18 février 2013 - 05:35
#147
Posté 18 février 2013 - 05:46
And? While she's drama queen-ing it up with that one pyro another one's melting her face while nearby hunters blow their loads and rocket troopers spam multirockets.Robosexual wrote...
Most of the Geth would be ruined by Banshee's alone. Think about it, she'll close the distance on them fast and Geth units walk towards her. She'll be sync-killing and AoE warp explosioning them left right and centre. If she can pick up a Kroguard then she can pick up a Pyro,
lol. I don't see how Hunters "waste shots" as they stun (not that abominations needs much to stop and growl like retards) and damage. And have you forgotten the Bomber's spark attack which also stuns? Seekers also won't do **** against Hunters who are already cloaked and Primes, who've already spawned drones and maybe a turret or two. As for praetorians and scions they may be comparable damage wise but again any instakill nonsense is just more free melting time for other units.Collectors would be the same against Geth. Abominations would be prioritised by all of them, and would only really be shrugged off by Pyro's and Primes (Hunters would be hampered by wasting shots on them, Bombers would become a joke constantly trying to grenade them and Rocket troopers would kill them easily, but still waste time killing them). Possessed Abominations would take out groups, which the Geth tend to move in, and 3 of the Geth are close range only. Primes and Hunters power spam would be stopped by Seekers. Webs would slow them down. Colletor Troopers and Captains out DPS their Troopers and Rocket Troops and throw grenades. Praetorians block Combat Drones and Turrets and will roflstomp so much with their insane DPS laser or sync kill anything close, and Scions will sync kill anything close, dish out insane damage and stop shield regen, and pinpoint accurately cluster grenade things when possessed.
So Collectors would win hands down.
#148
Posté 18 février 2013 - 05:50
#149
Posté 18 février 2013 - 05:57
But the AI doesn't just have four characters. So instakills are actually poor strategy against a horde as they do nothing but lock you in place while your health gets whittled down. Seekers, nope bubbles and other power negators are also useless a lot of the times because enemies don't have as many powers to use as we do. So that aside, what's left? Firepower and pure stunlock. And that's geth.
Also I really want to see these battles now.
Modifié par CrutchCricket, 18 février 2013 - 05:58 .
#150
Posté 18 février 2013 - 06:02





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