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Hosts on PC using 30fps lock.......


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#26
Qui-Gon Glenn

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I am not defending my behavior in the lobby... I acted like a douche, glad to admit it.

He did not respond when I asked him early on in the match. Later on in the match when I knew that either I surmised properly or his PC is made of dust and bubblegum, I asked again if he had altered his framerates or capped them. No response, but at that point one of the PuGs quit. Not sure why: might have felt I was accusing the host of cheating (I was not), might have recognized what I had just stated and realized that it wasn't just him that was having a crappy experience.

I have played with lots of people that host from their lappies. I have never had a gameplay experience like this one: Laggy as hell yet the opposite results of a laggy match - ease, enemy has no aim at all, etc.

I don't think what you spent time quoting yourself is actually relevant to the discussion. Almost any PC that can play this game can play it at 60fps. Mass Effect 3 is a DX9 game.... it is not super-intensive compared to a lot of the modern offerings.

Modifié par Qui-Gon Glenn, 17 février 2013 - 07:29 .


#27
FasterThanFTL

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I Host at 120 fps now and people have started to die by Nemesis fire.

#28
Bayonet Hipshot

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 The solution :- Those with 60fps get double credits & XP...
Meaning PCs ..with 60fps ...gets double XP & credits across all diffculties. It is only fair that for double the framerate we get double difficulty...and also double rewards..

WHO'S WITH ME ? WHAT SAY YOU ? :devil:

#29
Qui-Gon Glenn

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The Sin wrote...

 The solution :- Those with 60fps get double credits & XP...
Meaning PCs ..with 60fps ...gets double XP & credits across all diffculties. It is only fair that for double the framerate we get double difficulty...and also double rewards..

WHO'S WITH ME ? WHAT SAY YOU ? :devil:

I'd be happy with a better matchmaking system and a stable game engine.

So, I am disappoint.

#30
ToughReason

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Air Quotes wrote...

ToughReason wrote...

What is this s**t with PC Frames Per Second ? What is this all about ?

 

If you play with >30 FPS enemies become a lot more accurate and react 2x faster. 
If you play with <30 FPS the enemies are slower than a turtle going trough iconic state of bullet time and can't hit ****. 


And when <30 FPS on host , off hosts suffer spacemagic ?

#31
MaxShine

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Fortack wrote...

People with a PC that can't handle 60 FPS should in worst case scenario be prohibited to host, and in ideal circumstances shot in the head with a Claymore. A disgrace to the Master Race they are.


Finally someone makes a reasonable statement in this thread

#32
CmnDwnWrkn

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None of what people describe for 30 fps on PC meshes with the actual console experience. You're making purely theoretical assumptions. I've watched these PC videos where enemies can barely hit a player, but this is not how the console game plays. At least play both before you comment on a difficulty difference between the two.

#33
SavagelyEpic

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Hardly. Low end PCs are more common than you think. Not everyone is as fortunate as we are. I don't care if it's a DX9 game - Up until a year ago I was stuck using an old windows XP laptop from 2000 as my primary gaming machine. And no, I didn't have a mic, either. People are not all rich like you are.

He didn't respond? That even more supports the probability that he has a low gaming budget. No mic.

Look, by making the assumption that people are intentionally doing this you're not only going against all probability but you're just making yourself out to be a rather cynical person.

Assumptions are bad, but if you're going to make them you couldn't at least try to be on the side of probability? Again - You have absolutely no reason to believe he was doing it on purpose. Stop. Assuming. Things.

And I quoted myself earlier because you are failing to understand that.

Modifié par SavagelyEpic, 17 février 2013 - 07:35 .


#34
Guest_Air Quotes_*

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ToughReason wrote...

Air Quotes wrote...

ToughReason wrote...

What is this s**t with PC Frames Per Second ? What is this all about ?

 

If you play with >30 FPS enemies become a lot more accurate and react 2x faster. 
If you play with <30 FPS the enemies are slower than a turtle going trough iconic state of bullet time and can't hit ****. 


And when <30 FPS on host , off hosts suffer spacemagic ?

 

Off hosts have an easiter game. With 60 FPS+ and especially 120+ - the enemies go insane. EVERYTHING will hit you. 

#35
FromTheAlps

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No sane person would freely lock their fps to 30. On my computer ME3 runs only at 15-30 fps and I tell you, it does NOT make the game easier at all. Try it! And of course I do not host.

#36
ToughReason

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Air Quotes wrote...

Off hosts have an easiter game. With 60 FPS+ and especially 120+ - the enemies go insane. EVERYTHING will hit you. 


Thanks for this info , @Air Quotes. This explain a lot of the spacemagic , when im off host.

#37
HolyAvenger

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Air Quotes wrote...


On the opposite end - people who play 120 FPS make this game a nightmare for everyone else. 

 

Played it. Not thaaaaaat bad. 

#38
Qui-Gon Glenn

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I will assume what I want to, thank you very much Mr Epic. I make them rarely and not without thought, so I am content with this position. We can argue forever if you like. Seeing as I was in the game, and you were not.... who is really assuming things here?

Guessing from your Group Affiliations and blocked manifest, I have a feeling that I have played this game A LOT more than you have. Not sure why you feel the need to try and tell me how things actually are when it is quite likely I know better than you do.

#39
Daihannya

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Only way you can fix it on purpose is editing you game settings.ini file. Unless you are BSN forum reader which most folks aren't you just don't know to do that. It was probably just a cheap PC, or someone overdriving their PC to a higher resolution than the game supports. Not everyone is blessed with good hardware.

#40
Bolo Xia

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Air Quotes wrote...

On the opposite end - people who play 120 FPS make this game a nightmare for everyone else. 


im usually at 80 -110 or so, just recently turned on V-sync, noticed alot less BS everywhere that ive been dealing with for a year.
worst part is i almost always host, people probably thought they fell into hell in my lobby :crying:

v-sync caps me at 60, dont think i will ever try to modify a file, too much risk IMO.

its amazing the people i play with normally, that we were able to constantly do platinum on 4 times console difficulty.
just because of all the amazing impossible stuff enemies were capable of doing.

in cartanoid(SP?) thread, i think most people are overlooking the part that they shouldnt cap at 30 unless they absolutely really need to do so.

but if people dont like me doing 60 fps cap i can always turn V-sync back off? which is still double console difficulty :D

Modifié par Bolo Xia, 17 février 2013 - 07:41 .


#41
Guest_Air Quotes_*

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HolyAvenger wrote...

Air Quotes wrote...


On the opposite end - people who play 120 FPS make this game a nightmare for everyone else. 

 

Played it. Not thaaaaaat bad. 

 

For a seasoned player. But it's no way the intended difficulty.

#42
Qui-Gon Glenn

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Ultner wrote...

No sane person would freely lock their fps to 30. On my computer ME3 runs only at 15-30 fps and I tell you, it does NOT make the game easier at all. Try it! And of course I do not host.


OK.

This is a legitimate possiblity, that the host was hosting on a toy.

As you yourself said... "of course I do not host." Good on you....

...

As Air Quotes has said then, this game for PC is actually fundamentally broken. There is no normalization in gameplay, and not enough of a minimal requirement on the user-end.

I still contend that it was exactly the case I describe... The host of that match did lock his FPS, there is no other explanation that fits. I would prefer to never play in a match like that again, thus this thread.

#43
OD-Dragon

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Or he, you know, played from a PC that can barely handle 30 FPS, and might have VOIP muted in game?(God forbid he might not have a mic.)

I am not saying that it isn't possible that he capped his FPS, but that has just as much of a possibility as him having a low end PC.

#44
SavagelyEpic

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Oh, okay. So when someone else says literally the exact same thing as I've been you agree with them but suddenly I'm accused of being a "noob"?

As for my group affiliations - At this point your assumptions are just making you out to be an ass. Especially when a fair number of those players are in all likelihood better than you. And for the record? We've both been playing long enough for any comparison between our experience to be a moot point.

I don't have to be in the game with you to recognize that the possibility of your host being desperate enough to intentionally cap his FPS is low compared to the far more likely possibility that he's a gamer on a budget. Especially if he didn't have a mic, which supports what you're describing. Maybe you should've asked him?

Congratulations on making yourself out to be a total ass.

Modifié par SavagelyEpic, 17 février 2013 - 07:49 .


#45
longgamma

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Why should enemy accuracy depend on host fps? Does it happen in other games?

#46
spudspot

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What I'm currently asking myself is how your aim as a client is hampered by the host's fps?

Isn't that rather a lag issue?

longgamma wrote...

Why should enemy accuracy depend on host fps? Does it happen in other games?


There you go.

Modifié par spudspot, 17 février 2013 - 07:50 .


#47
Bolo Xia

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longgamma wrote...

Why should enemy accuracy depend on host fps? Does it happen in other games?


http://social.biowar...ndex/15711621/1

#48
MaxShine

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FasterThanFTL wrote...

I Host at 120 fps now and people have started to die by Nemesis fire.


Same here... as a result not very many people want me to host haha ;)

#49
Deerber

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Fortack wrote...

People with a PC that can't handle 60 FPS should in worst case scenario be prohibited to host, and in ideal circumstances shot in the head with a Claymore. A disgrace to the Master Race they are.


But... But... :crying:

spudspot wrote...

What I'm currently asking myself is how your aim as a client is hampered by the host's fps?

Isn't that rather a lag issue?


Don't listen to the OP, Spud.

#50
jrm_ayun

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Hmm if you want to be sure. Try making one of your friends host at a capped 30fps while inducing lag through whatever activity and see if that recreates the experience. Kinda hard to replicate it though. Just a suggestion though. I know it's a hassle lol